/** * @file lleventdispatcher.cpp * @author Nat Goodspeed * @date 2009-06-18 * @brief Implementation for lleventdispatcher. * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #if LL_WINDOWS #pragma warning (disable : 4355) // 'this' used in initializer list: yes, intentionally #endif // Precompiled header #include "linden_common.h" // associated header #include "lleventdispatcher.h" // STL headers // std headers // external library headers // other Linden headers #include "llevents.h" #include "llerror.h" #include "llsdutil.h" LLEventDispatcher::LLEventDispatcher(const std::string& desc, const std::string& key): mDesc(desc), mKey(key) { } LLEventDispatcher::~LLEventDispatcher() { } /// Register a callable by name void LLEventDispatcher::add(const std::string& name, const std::string& desc, const Callable& callable, const LLSD& required) { mDispatch.insert(DispatchMap::value_type(name, DispatchMap::mapped_type(callable, desc, required))); } void LLEventDispatcher::addFail(const std::string& name, const std::string& classname) const { LL_ERRS("LLEventDispatcher") << "LLEventDispatcher(" << mDesc << ")::add(" << name << "): " << classname << " is not a subclass " << "of LLEventDispatcher" << LL_ENDL; } /// Unregister a callable bool LLEventDispatcher::remove(const std::string& name) { DispatchMap::iterator found = mDispatch.find(name); if (found == mDispatch.end()) { return false; } mDispatch.erase(found); return true; } /// Call a registered callable with an explicitly-specified name. If no /// such callable exists, die with LL_ERRS. void LLEventDispatcher::operator()(const std::string& name, const LLSD& event) const { if (! attemptCall(name, event)) { LL_ERRS("LLEventDispatcher") << "LLEventDispatcher(" << mDesc << "): '" << name << "' not found" << LL_ENDL; } } /// Extract the @a key value from the incoming @a event, and call the /// callable whose name is specified by that map @a key. If no such /// callable exists, die with LL_ERRS. void LLEventDispatcher::operator()(const LLSD& event) const { // This could/should be implemented in terms of the two-arg overload. // However -- we can produce a more informative error message. std::string name(event[mKey]); if (! attemptCall(name, event)) { LL_ERRS("LLEventDispatcher") << "LLEventDispatcher(" << mDesc << "): bad " << mKey << " value '" << name << "'" << LL_ENDL; } } bool LLEventDispatcher::attemptCall(const std::string& name, const LLSD& event) const { DispatchMap::const_iterator found = mDispatch.find(name); if (found == mDispatch.end()) { // The reason we only return false, leaving it up to our caller to die // with LL_ERRS, is that different callers have different amounts of // available information. return false; } // Found the name, so it's plausible to even attempt the call. But first, // validate the syntax of the event itself. std::string mismatch(llsd_matches(found->second.mRequired, event)); if (! mismatch.empty()) { LL_ERRS("LLEventDispatcher") << "LLEventDispatcher(" << mDesc << ") calling '" << name << "': bad request: " << mismatch << LL_ENDL; } // Event syntax looks good, go for it! (found->second.mFunc)(event); return true; // tell caller we were able to call } LLEventDispatcher::Callable LLEventDispatcher::get(const std::string& name) const { DispatchMap::const_iterator found = mDispatch.find(name); if (found == mDispatch.end()) { return Callable(); } return found->second.mFunc; } LLSD LLEventDispatcher::getMetadata(const std::string& name) const { DispatchMap::const_iterator found = mDispatch.find(name); if (found == mDispatch.end()) { return LLSD(); } LLSD meta; meta["name"] = name; meta["desc"] = found->second.mDesc; meta["required"] = found->second.mRequired; return meta; } LLDispatchListener::LLDispatchListener(const std::string& pumpname, const std::string& key): LLEventDispatcher(pumpname, key), mPump(pumpname, true), // allow tweaking for uniqueness mBoundListener(mPump.listen("self", boost::bind(&LLDispatchListener::process, this, _1))) { } bool LLDispatchListener::process(const LLSD& event) { (*this)(event); return false; }