/** * @file llerror.h * @date December 2006 * @brief error message system * * $LicenseInfo:firstyear=2006&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLERROR_H #define LL_LLERROR_H #include #include #include "llerrorlegacy.h" #include "stdtypes.h" /* Error Logging Facility Information for most users: Code can log messages with constuctions like this: LL_INFOS("StringTag") << "request to fizzbip agent " << agent_id << " denied due to timeout" << LL_ENDL; Messages can be logged to one of four increasing levels of concern, using one of four "streams": LL_DEBUGS("StringTag") - debug messages that are normally supressed LL_INFOS("StringTag") - informational messages that are normall shown LL_WARNS("StringTag") - warning messages that singal a problem LL_ERRS("StringTag") - error messages that are major, unrecoverable failures The later (LL_ERRS("StringTag")) automatically crashes the process after the message is logged. Note that these "streams" are actually #define magic. Rules for use: * they cannot be used as normal streams, only to start a message * messages written to them MUST be terminated with LL_ENDL * between the opening and closing, the << operator is indeed writing onto a std::ostream, so all conversions and stream formating are available These messages are automatically logged with function name, and (if enabled) file and line of the message. (Note: Existing messages that already include the function name don't get name printed twice.) If you have a class, adding LOG_CLASS line to the declaration will cause all messages emitted from member functions (normal and static) to be tagged with the proper class name as well as the function name: class LLFoo { LOG_CLASS(LLFoo); public: ... }; void LLFoo::doSomething(int i) { if (i > 100) { LL_WARNS("FooBarTag") << "called with a big value for i: " << i << LL_ENDL; } ... } will result in messages like: WARN: LLFoo::doSomething: called with a big value for i: 283 Which messages are logged and which are supressed can be controled at run time from the live file logcontrol.xml based on function, class and/or source file. See etc/logcontrol-dev.xml for details. Lastly, logging is now very efficient in both compiled code and execution when skipped. There is no need to wrap messages, even debugging ones, in #ifdef _DEBUG constructs. LL_DEBUGS("StringTag") messages are compiled into all builds, even release. Which means you can use them to help debug even when deployed to a real grid. */ namespace LLError { enum ELevel { LEVEL_ALL = 0, // used to indicate that all messagess should be logged LEVEL_DEBUG = 0, LEVEL_INFO = 1, LEVEL_WARN = 2, LEVEL_ERROR = 3, // used to be called FATAL LEVEL_NONE = 4 // not really a level // used to indicate that no messages should be logged }; /* Macro support The classes CallSite and Log are used by the logging macros below. They are not intended for general use. */ class CallSite; class LL_COMMON_API Log { public: static bool shouldLog(CallSite&); static std::ostringstream* out(); static void flush(std::ostringstream* out, char* message) ; static void flush(std::ostringstream*, const CallSite&); }; class LL_COMMON_API CallSite { // Represents a specific place in the code where a message is logged // This is public because it is used by the macros below. It is not // intended for public use. public: CallSite(ELevel, const char* file, int line, const std::type_info& class_info, const char* function, const char* broadTag, const char* narrowTag, bool printOnce); bool shouldLog() { return mCached ? mShouldLog : Log::shouldLog(*this); } // this member function needs to be in-line for efficiency void invalidate(); private: // these describe the call site and never change const ELevel mLevel; const char* const mFile; const int mLine; const std::type_info& mClassInfo; const char* const mFunction; const char* const mBroadTag; const char* const mNarrowTag; const bool mPrintOnce; // these implement a cache of the call to shouldLog() bool mCached; bool mShouldLog; friend class Log; }; class End { }; inline std::ostream& operator<<(std::ostream& s, const End&) { return s; } // used to indicate the end of a message class LL_COMMON_API NoClassInfo { }; // used to indicate no class info known for logging //LLCallStacks keeps track of call stacks and output the call stacks to log file //when LLAppViewer::handleViewerCrash() is triggered. // //Note: to be simple, efficient and necessary to keep track of correct call stacks, //LLCallStacks is designed not to be thread-safe. //so try not to use it in multiple parallel threads at same time. //Used in a single thread at a time is fine. class LL_COMMON_API LLCallStacks { private: static char** sBuffer ; static S32 sIndex ; public: static void push(const char* function, const int line) ; static std::ostringstream* insert(const char* function, const int line) ; static void print() ; static void clear() ; static void end(std::ostringstream* _out) ; }; } //this is cheaper than llcallstacks if no need to output other variables to call stacks. #define llpushcallstacks LLError::LLCallStacks::push(__FUNCTION__, __LINE__) #define llcallstacks \ {\ std::ostringstream* _out = LLError::LLCallStacks::insert(__FUNCTION__, __LINE__) ; \ (*_out) #define llcallstacksendl \ LLError::End(); \ LLError::LLCallStacks::end(_out) ; \ } #define llclearcallstacks LLError::LLCallStacks::clear() #define llprintcallstacks LLError::LLCallStacks::print() /* Class type information for logging */ #define LOG_CLASS(s) typedef s _LL_CLASS_TO_LOG // Declares class to tag logged messages with. // See top of file for example of how to use this typedef LLError::NoClassInfo _LL_CLASS_TO_LOG; // Outside a class declartion, or in class without LOG_CLASS(), this // typedef causes the messages to not be associated with any class. /* Error Logging Macros See top of file for common usage. */ #define lllog(level, broadTag, narrowTag, once) \ do { \ static LLError::CallSite _site( \ level, __FILE__, __LINE__, typeid(_LL_CLASS_TO_LOG), __FUNCTION__, broadTag, narrowTag, once);\ if (LL_UNLIKELY(_site.shouldLog())) \ { \ std::ostringstream* _out = LLError::Log::out(); \ (*_out) // DEPRECATED: Don't call directly, use LL_ENDL instead, which actually looks like a macro #define llendl \ LLError::End(); \ LLError::Log::flush(_out, _site); \ } \ } while(0) // DEPRECATED: Use the new macros that allow tags and *look* like macros. #define lldebugs lllog(LLError::LEVEL_DEBUG, NULL, NULL, false) #define llinfos lllog(LLError::LEVEL_INFO, NULL, NULL, false) #define llwarns lllog(LLError::LEVEL_WARN, NULL, NULL, false) #define llerrs lllog(LLError::LEVEL_ERROR, NULL, NULL, false) #define llcont (*_out) // NEW Macros for debugging, allow the passing of a string tag // One Tag #define LL_DEBUGS(broadTag) lllog(LLError::LEVEL_DEBUG, broadTag, NULL, false) #define LL_INFOS(broadTag) lllog(LLError::LEVEL_INFO, broadTag, NULL, false) #define LL_WARNS(broadTag) lllog(LLError::LEVEL_WARN, broadTag, NULL, false) #define LL_ERRS(broadTag) lllog(LLError::LEVEL_ERROR, broadTag, NULL, false) // Two Tags #define LL_DEBUGS2(broadTag, narrowTag) lllog(LLError::LEVEL_DEBUG, broadTag, narrowTag, false) #define LL_INFOS2(broadTag, narrowTag) lllog(LLError::LEVEL_INFO, broadTag, narrowTag, false) #define LL_WARNS2(broadTag, narrowTag) lllog(LLError::LEVEL_WARN, broadTag, narrowTag, false) #define LL_ERRS2(broadTag, narrowTag) lllog(LLError::LEVEL_ERROR, broadTag, narrowTag, false) // Only print the log message once (good for warnings or infos that would otherwise // spam the log file over and over, such as tighter loops). #define LL_DEBUGS_ONCE(broadTag) lllog(LLError::LEVEL_DEBUG, broadTag, NULL, true) #define LL_INFOS_ONCE(broadTag) lllog(LLError::LEVEL_INFO, broadTag, NULL, true) #define LL_WARNS_ONCE(broadTag) lllog(LLError::LEVEL_WARN, broadTag, NULL, true) #define LL_DEBUGS2_ONCE(broadTag, narrowTag) lllog(LLError::LEVEL_DEBUG, broadTag, narrowTag, true) #define LL_INFOS2_ONCE(broadTag, narrowTag) lllog(LLError::LEVEL_INFO, broadTag, narrowTag, true) #define LL_WARNS2_ONCE(broadTag, narrowTag) lllog(LLError::LEVEL_WARN, broadTag, narrowTag, true) #define LL_ENDL llendl #define LL_CONT (*_out) /* Use this construct if you need to do computation in the middle of a message: LL_INFOS("AgentGesture") << "the agent " << agend_id; switch (f) { case FOP_SHRUGS: LL_CONT << "shrugs"; break; case FOP_TAPS: LL_CONT << "points at " << who; break; case FOP_SAYS: LL_CONT << "says " << message; break; } LL_CONT << " for " << t << " seconds" << LL_ENDL; Such computation is done iff the message will be logged. */ #endif // LL_LLERROR_H