/** * @file llerror.h * @date December 2006 * @brief error message system * * $LicenseInfo:firstyear=2006&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLERROR_H #define LL_LLERROR_H #include #include #include #include #include "stdtypes.h" #include "llprofiler.h" #include "llpreprocessor.h" #include #include // std::function const int LL_ERR_NOERR = 0; // Define one of these for different error levels in release... // #define RELEASE_SHOW_DEBUG // Define this if you want your release builds to show lldebug output. #define RELEASE_SHOW_INFO // Define this if you want your release builds to show llinfo output #define RELEASE_SHOW_WARN // Define this if you want your release builds to show llwarn output. #ifdef _DEBUG #define SHOW_DEBUG #define SHOW_WARN #define SHOW_INFO #define SHOW_ASSERT #else // _DEBUG #ifdef LL_RELEASE_WITH_DEBUG_INFO #define SHOW_ASSERT #endif // LL_RELEASE_WITH_DEBUG_INFO #ifdef RELEASE_SHOW_DEBUG #define SHOW_DEBUG #endif #ifdef RELEASE_SHOW_WARN #define SHOW_WARN #endif #ifdef RELEASE_SHOW_INFO #define SHOW_INFO #endif #ifdef RELEASE_SHOW_ASSERT #define SHOW_ASSERT #endif #endif // !_DEBUG #define llassert_always_msg(func, msg) if (LL_UNLIKELY(!(func))) LL_ERRS() << "ASSERT (" << msg << ")" << LL_ENDL #define llassert_always(func) llassert_always_msg(func, #func) #ifdef SHOW_ASSERT #define llassert(func) llassert_always_msg(func, #func) #define llassert_msg(func, msg) llassert_always_msg(func, msg) #define llverify(func) llassert_always_msg(func, #func) #else #define llassert(func) #define llassert_msg(func, msg) #define llverify(func) do {if (func) {}} while(0) #endif #ifdef LL_WINDOWS #define LL_STATIC_ASSERT(func, msg) static_assert(func, msg) #define LL_BAD_TEMPLATE_INSTANTIATION(type, msg) static_assert(false, msg) #else #if LL_LINUX // We need access to raise and SIGSEGV #include #endif #define LL_STATIC_ASSERT(func, msg) BOOST_STATIC_ASSERT(func) #define LL_BAD_TEMPLATE_INSTANTIATION(type, msg) BOOST_STATIC_ASSERT(sizeof(type) != 0 && false); #endif /** Error Logging Facility Information for most users: Code can log messages with constructions like this: LL_INFOS("StringTag") << "request to fizzbip agent " << agent_id << " denied due to timeout" << LL_ENDL; Messages can be logged to one of four increasing levels of concern, using one of four "streams": LL_DEBUGS("StringTag") - debug messages that are normally suppressed LL_INFOS("StringTag") - informational messages that are normal shown LL_WARNS("StringTag") - warning messages that signal a problem LL_ERRS("StringTag") - error messages that are major, unrecoverable failures The later (LL_ERRS("StringTag")) automatically crashes the process after the message is logged. Note that these "streams" are actually #define magic. Rules for use: * they cannot be used as normal streams, only to start a message * messages written to them MUST be terminated with LL_ENDL * between the opening and closing, the << operator is indeed writing onto a std::ostream, so all conversions and stream formating are available These messages are automatically logged with function name, and (if enabled) file and line of the message. (Note: Existing messages that already include the function name don't get name printed twice.) If you have a class, adding LOG_CLASS line to the declaration will cause all messages emitted from member functions (normal and static) to be tagged with the proper class name as well as the function name: class LLFoo { LOG_CLASS(LLFoo); public: ... }; void LLFoo::doSomething(int i) { if (i > 100) { LL_WARNS("FooBarTag") << "called with a big value for i: " << i << LL_ENDL; } ... } will result in messages like: WARN #FooBarTag# llcommon/llfoo(100) LLFoo::doSomething : called with a big value for i: 283 the syntax is: SPACE SPACE SPACE SPACE SPACE COLON SPACE where each SPACE is a single space character; note that if a field is empty (such as when no tags are specified), all the SPACEs are still present. The tags must be a single word (may not contain a space); if more than one tag is specified, they are all surrounded by '#' ( #FooTag#BarTag# ). Which messages are logged and which are suppressed can be controlled at run time from the configuration file. The default configuration is in newview/app_settings/logcontrol.xml A copy of that file named logcontrol-dev.xml can be made in the users personal settings directory; that will override the installed default file. See the logcontrol.xml file or http://wiki.secondlife.com/wiki/Logging_System_Overview for configuration details. Lastly, logging is now very efficient in both compiled code and execution when skipped. There is no need to wrap messages, even debugging ones, in #ifdef _DEBUG constructs. LL_DEBUGS("StringTag") messages are compiled into all builds, even release. Which means you can use them to help debug even when deployed to a real grid. */ namespace LLError { enum ELevel { LEVEL_ALL = 0, // used to indicate that all messages should be logged LEVEL_DEBUG = 0, LEVEL_INFO = 1, LEVEL_WARN = 2, LEVEL_ERROR = 3, // used to be called FATAL LEVEL_NONE = 4 // not really a level // used to indicate that no messages should be logged }; // If you change ELevel, please update llvlog() macro below. /* Macro support The classes CallSite and Log are used by the logging macros below. They are not intended for general use. */ struct CallSite; class LL_COMMON_API Log { public: static bool shouldLog(CallSite&); static void flush(const std::ostringstream&, const CallSite&); static std::string demangle(const char* mangled); /// classname() template static std::string classname() { return demangle(typeid(T).name()); } /// classname(some_pointer) template static std::string classname(T* const ptr) { return ptr? demangle(typeid(*ptr).name()) : "nullptr"; } /// classname(some_reference) template static std::string classname(const T& obj) { return demangle(typeid(obj).name()); } }; struct LL_COMMON_API CallSite { // Represents a specific place in the code where a message is logged // This is public because it is used by the macros below. It is not // intended for public use. CallSite(ELevel level, const char* file, int line, const std::type_info& class_info, const char* function, bool print_once, const char** tags, size_t tag_count); ~CallSite(); bool shouldLog() { return mCached ? mShouldLog : Log::shouldLog(*this); } void invalidate(); // these describe the call site and never change const ELevel mLevel; const char* const mFile; const int mLine; const std::type_info& mClassInfo; const char* const mFunction; const char** mTags; size_t mTagCount; const bool mPrintOnce; const char* mLevelString; std::string mLocationString, mFunctionString, mTagString; bool mCached, mShouldLog; friend class Log; }; class End { }; inline std::ostream& operator<<(std::ostream& s, const End&) { return s; } // used to indicate the end of a message class LL_COMMON_API NoClassInfo { }; // used to indicate no class info known for logging //LLCallStacks keeps track of call stacks and output the call stacks to log file // //Note: to be simple, efficient and necessary to keep track of correct call stacks, //LLCallStacks is designed not to be thread-safe. //so try not to use it in multiple parallel threads at same time. //Used in a single thread at a time is fine. class LL_COMMON_API LLCallStacks { private: typedef std::vector StringVector; static StringVector sBuffer ; public: static void push(const char* function, const int line) ; static void insert(std::ostream& out, const char* function, const int line) ; static void print() ; static void clear() ; static void end(const std::ostringstream& out) ; static void cleanup(); }; // class which, when streamed, inserts the current stack trace struct LLStacktrace { friend std::ostream& operator<<(std::ostream& out, const LLStacktrace&); }; // Provides access to OS notification popup on error, since // not everything has access to OS's messages class LLUserWarningMsg { public: typedef std::function Handler; static void setHandler(const Handler&); static void setOutOfMemoryStrings(const std::string& title, const std::string& message); // When viewer encounters bad alloc or can't access files try warning user about reasons static void showOutOfMemory(); static void showMissingFiles(); // Genering error static void show(const std::string&); private: // needs to be preallocated before viewer runs out of memory static std::string sLocalizedOutOfMemoryTitle; static std::string sLocalizedOutOfMemoryWarning; static Handler sHandler; }; } //this is cheaper than llcallstacks if no need to output other variables to call stacks. #define LL_PUSH_CALLSTACKS() LLError::LLCallStacks::push(__FUNCTION__, __LINE__) #define llcallstacks \ { \ std::ostringstream _out; \ LLError::LLCallStacks::insert(_out, __FUNCTION__, __LINE__) ; \ _out #define llcallstacksendl \ LLError::End(); \ LLError::LLCallStacks::end(_out) ; \ } #define LL_CLEAR_CALLSTACKS() LLError::LLCallStacks::clear() #define LL_PRINT_CALLSTACKS() LLError::LLCallStacks::print() /* Class type information for logging */ #define LOG_CLASS(s) typedef s _LL_CLASS_TO_LOG // Declares class to tag logged messages with. // See top of file for example of how to use this typedef LLError::NoClassInfo _LL_CLASS_TO_LOG; // Outside a class declaration, or in class without LOG_CLASS(), this // typedef causes the messages to not be associated with any class. ///////////////////////////////// // Error Logging Macros // See top of file for common usage. ///////////////////////////////// // Instead of using LL_DEBUGS(), LL_INFOS() et al., it may be tempting to // directly code the lllog() macro so you can pass in the LLError::ELevel as a // variable. DON'T DO IT! The reason is that the first time control passes // through lllog(), it initializes a local static LLError::CallSite with that // *first* ELevel value. All subsequent visits will decide whether or not to // emit output based on the *first* ELevel value bound into that static // CallSite instance. Use LL_VLOGS() instead. lllog() assumes its ELevel // argument never varies. // this macro uses a one-shot do statement to avoid parsing errors when // writing control flow statements without braces: // if (condition) LL_INFOS() << "True" << LL_ENDL; else LL_INFOS()() << "False" << LL_ENDL; #define lllog(level, once, ...) \ do { \ LL_PROFILE_ZONE_NAMED("lllog"); \ const char* tags[] = {"", ##__VA_ARGS__}; \ static LLError::CallSite _site(lllog_site_args_(level, once, tags)); \ lllog_test_() #define lllog_test_() \ if (LL_UNLIKELY(_site.shouldLog())) \ { \ std::ostringstream _out; \ _out #define lllog_site_args_(level, once, tags) \ level, __FILE__, __LINE__, typeid(_LL_CLASS_TO_LOG), \ __FUNCTION__, once, &tags[1], LL_ARRAY_SIZE(tags)-1 //Use this construct if you need to do computation in the middle of a //message: // // LL_INFOS("AgentGesture") << "the agent " << agend_id; // switch (f) // { // case FOP_SHRUGS: LL_CONT << "shrugs"; break; // case FOP_TAPS: LL_CONT << "points at " << who; break; // case FOP_SAYS: LL_CONT << "says " << message; break; // } // LL_CONT << " for " << t << " seconds" << LL_ENDL; // //Such computation is done iff the message will be logged. #define LL_CONT _out #define LL_NEWLINE '\n' // Use this only in LL_ERRS or in a place that LL_ERRS may not be used #ifndef LL_LINUX #define LLERROR_CRASH \ { \ int* make_me_crash = (int*)0xDEADBEEFDEADBEEFUL; \ *make_me_crash = 0; \ exit(*make_me_crash); \ } #else // For Linux we just call raise and be done with it. No fighting the compiler to create a crashing code snippet. #define LLERROR_CRASH raise(SIGSEGV ); #endif #define LL_ENDL \ LLError::End(); \ LLError::Log::flush(_out, _site); \ if (_site.mLevel == LLError::LEVEL_ERROR) \ { \ LLERROR_CRASH \ } \ } \ } while(0) // NEW Macros for debugging, allow the passing of a string tag // Pass comma separated list of tags (currently only supports up to 0, 1, or 2) #define LL_DEBUGS(...) lllog(LLError::LEVEL_DEBUG, false, ##__VA_ARGS__) #define LL_INFOS(...) lllog(LLError::LEVEL_INFO, false, ##__VA_ARGS__) #define LL_WARNS(...) lllog(LLError::LEVEL_WARN, false, ##__VA_ARGS__) #define LL_ERRS(...) lllog(LLError::LEVEL_ERROR, false, ##__VA_ARGS__) // alternative to llassert_always that prints explanatory message // note ## token paste operator hack used above will only work in gcc following // a comma and is completely unnecessary in VS since the comma is automatically // suppressed // https://gcc.gnu.org/onlinedocs/cpp/Variadic-Macros.html // https://docs.microsoft.com/en-us/cpp/preprocessor/variadic-macros?view=vs-2015 #define LL_WARNS_IF(exp, ...) if (exp) LL_WARNS(__VA_ARGS__) << "(" #exp ")" #define LL_ERRS_IF(exp, ...) if (exp) LL_ERRS(__VA_ARGS__) << "(" #exp ")" // Only print the log message once (good for warnings or infos that would otherwise // spam the log file over and over, such as tighter loops). #define LL_DEBUGS_ONCE(...) lllog(LLError::LEVEL_DEBUG, true, ##__VA_ARGS__) #define LL_INFOS_ONCE(...) lllog(LLError::LEVEL_INFO, true, ##__VA_ARGS__) #define LL_WARNS_ONCE(...) lllog(LLError::LEVEL_WARN, true, ##__VA_ARGS__) // Use this if you need to pass LLError::ELevel as a variable. #define LL_VLOGS(level, ...) llvlog(level, false, ##__VA_ARGS__) #define LL_VLOGS_ONCE(level, ...) llvlog(level, true, ##__VA_ARGS__) // The problem with using lllog() with a variable level is that the first time // through, it initializes a static CallSite instance with whatever level you // pass. That first level is bound into the CallSite; the level parameter is // never again examined. One approach to variable level would be to // dynamically construct a CallSite instance every call -- which could get // expensive, depending on context. So instead, initialize a static CallSite // for each level value we support, then dynamically select the CallSite // instance for the passed level value. // Compare implementation to lllog() above. #define llvlog(level, once, ...) \ do { \ const char* tags[] = {"", ##__VA_ARGS__}; \ /* Need a static CallSite instance per expected ELevel value. */ \ /* Since we intend to index this array with the ELevel, */ \ /* _sites[0] should be ELevel(0), and so on -- avoid using */ \ /* ELevel symbolic names when initializing -- except for */ \ /* the last entry, which handles anything beyond the end. */ \ /* (Commented ELevel value names are from 2016-09-01.) */ \ /* Passing an ELevel past the end of this array is itself */ \ /* a fatal error, so ensure the last is LEVEL_ERROR. */ \ static LLError::CallSite _sites[] = \ { \ /* LEVEL_DEBUG */ \ LLError::CallSite(lllog_site_args_(LLError::ELevel(0), once, tags)), \ /* LEVEL_INFO */ \ LLError::CallSite(lllog_site_args_(LLError::ELevel(1), once, tags)), \ /* LEVEL_WARN */ \ LLError::CallSite(lllog_site_args_(LLError::ELevel(2), once, tags)), \ /* LEVEL_ERROR */ \ LLError::CallSite(lllog_site_args_(LLError::LEVEL_ERROR, once, tags)) \ }; \ /* Clamp the passed 'level' to at most last entry */ \ std::size_t which((std::size_t(level) >= LL_ARRAY_SIZE(_sites)) ? \ (LL_ARRAY_SIZE(_sites) - 1) : std::size_t(level)); \ /* selected CallSite *must* be named _site for LL_ENDL */ \ LLError::CallSite& _site(_sites[which]); \ lllog_test_() /* // Check at run-time whether logging is enabled, without generating output. Resist the temptation to add a function like this because it incurs the expense of locking and map-searching every time control reaches it. bool debugLoggingEnabled(const std::string& tag); Instead of: if debugLoggingEnabled("SomeTag") { // ... presumably expensive operation ... LL_DEBUGS("SomeTag") << ... << LL_ENDL; } Use this: LL_DEBUGS("SomeTag"); // ... presumably expensive operation ... LL_CONT << ...; LL_ENDL; LL_DEBUGS("SomeTag") performs the locking and map-searching ONCE, then caches the result in a static variable. */ #endif // LL_LLERROR_H