/** * @file llerror.cpp * @date December 2006 * @brief error message system * * $LicenseInfo:firstyear=2006&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "linden_common.h" #include "llerror.h" #include "llerrorcontrol.h" #include #ifdef __GNUC__ # include #endif // __GNUC__ #include #if !LL_WINDOWS # include # include #endif // !LL_WINDOWS #include #include "llapp.h" #include "llapr.h" #include "llfile.h" #include "lllivefile.h" #include "llsd.h" #include "llsdserialize.h" #include "llstl.h" #include "lltimer.h" namespace { #if !LL_WINDOWS class RecordToSyslog : public LLError::Recorder { public: RecordToSyslog(const std::string& identity) : mIdentity(identity) { openlog(mIdentity.c_str(), LOG_CONS|LOG_PID, LOG_LOCAL0); // we need to set the string from a local copy of the string // since apparanetly openlog expects the const char* to remain // valid even after it returns (presumably until closelog) } ~RecordToSyslog() { closelog(); } virtual void recordMessage(LLError::ELevel level, const std::string& message) { int syslogPriority = LOG_CRIT; switch (level) { case LLError::LEVEL_DEBUG: syslogPriority = LOG_DEBUG; break; case LLError::LEVEL_INFO: syslogPriority = LOG_INFO; break; case LLError::LEVEL_WARN: syslogPriority = LOG_WARNING; break; case LLError::LEVEL_ERROR: syslogPriority = LOG_CRIT; break; default: syslogPriority = LOG_CRIT; } syslog(syslogPriority, "%s", message.c_str()); } private: std::string mIdentity; }; #endif class RecordToFile : public LLError::Recorder { public: RecordToFile(const std::string& filename) { mFile.open(filename, llofstream::out | llofstream::app); if (!mFile) { llinfos << "Error setting log file to " << filename << llendl; } } ~RecordToFile() { mFile.close(); } bool okay() { return mFile; } virtual bool wantsTime() { return true; } virtual void recordMessage(LLError::ELevel level, const std::string& message) { mFile << message << std::endl; // mFile.flush(); // *FIX: should we do this? } private: llofstream mFile; }; class RecordToStderr : public LLError::Recorder { public: RecordToStderr(bool timestamp) : mTimestamp(timestamp), mUseANSI(ANSI_PROBE) { } virtual bool wantsTime() { return mTimestamp; } virtual void recordMessage(LLError::ELevel level, const std::string& message) { if (ANSI_PROBE == mUseANSI) mUseANSI = (checkANSI() ? ANSI_YES : ANSI_NO); if (ANSI_YES == mUseANSI) { // Default all message levels to bold so we can distinguish our own messages from those dumped by subprocesses and libraries. colorANSI("1"); // bold switch (level) { case LLError::LEVEL_ERROR: colorANSI("31"); // red break; case LLError::LEVEL_WARN: colorANSI("34"); // blue break; case LLError::LEVEL_DEBUG: colorANSI("35"); // magenta break; default: break; } } fprintf(stderr, "%s\n", message.c_str()); if (ANSI_YES == mUseANSI) colorANSI("0"); // reset } private: bool mTimestamp; enum ANSIState {ANSI_PROBE, ANSI_YES, ANSI_NO}; ANSIState mUseANSI; void colorANSI(const std::string color) { // ANSI color code escape sequence fprintf(stderr, "\033[%sm", color.c_str() ); }; bool checkANSI(void) { #if LL_LINUX || LL_DARWIN // Check whether it's okay to use ANSI; if stderr is // a tty then we assume yes. Can be turned off with // the LL_NO_ANSI_COLOR env var. return (0 != isatty(2)) && (NULL == getenv("LL_NO_ANSI_COLOR")); #endif // LL_LINUX return false; }; }; class RecordToFixedBuffer : public LLError::Recorder { public: RecordToFixedBuffer(LLLineBuffer* buffer) : mBuffer(buffer) { } virtual void recordMessage(LLError::ELevel level, const std::string& message) { mBuffer->addLine(message); } private: LLLineBuffer* mBuffer; }; #if LL_WINDOWS class RecordToWinDebug: public LLError::Recorder { public: virtual void recordMessage(LLError::ELevel level, const std::string& message) { llutf16string utf16str = wstring_to_utf16str(utf8str_to_wstring(message)); utf16str += '\n'; OutputDebugString(utf16str.c_str()); } }; #endif } namespace { std::string className(const std::type_info& type) { #ifdef __GNUC__ // GCC: type_info::name() returns a mangled class name, must demangle static size_t abi_name_len = 100; static char* abi_name_buf = (char*)malloc(abi_name_len); // warning: above is voodoo inferred from the GCC manual, // do NOT change int status; // We don't use status, and shouldn't have to pass apointer to it // but gcc 3.3 libstc++'s implementation of demangling is broken // and fails without. char* name = abi::__cxa_demangle(type.name(), abi_name_buf, &abi_name_len, &status); // this call can realloc the abi_name_buf pointer (!) return name ? name : type.name(); #elif LL_WINDOWS // DevStudio: type_info::name() includes the text "class " at the start static const std::string class_prefix = "class "; std::string name = type.name(); std::string::size_type p = name.find(class_prefix); if (p == std::string::npos) { return name; } return name.substr(p + class_prefix.size()); #else return type.name(); #endif } std::string functionName(const std::string& preprocessor_name) { #if LL_WINDOWS // DevStudio: the __FUNCTION__ macro string includes // the type and/or namespace prefixes std::string::size_type p = preprocessor_name.rfind(':'); if (p == std::string::npos) { return preprocessor_name; } return preprocessor_name.substr(p + 1); #else return preprocessor_name; #endif } class LogControlFile : public LLLiveFile { LOG_CLASS(LogControlFile); public: static LogControlFile& fromDirectory(const std::string& dir); virtual bool loadFile(); private: LogControlFile(const std::string &filename) : LLLiveFile(filename) { } }; LogControlFile& LogControlFile::fromDirectory(const std::string& dir) { std::string dirBase = dir + "/"; // NB: We have no abstraction in llcommon for the "proper" // delimiter but it turns out that "/" works on all three platforms std::string file = dirBase + "logcontrol-dev.xml"; llstat stat_info; if (LLFile::stat(file, &stat_info)) { // NB: stat returns non-zero if it can't read the file, for example // if it doesn't exist. LLFile has no better abstraction for // testing for file existence. file = dirBase + "logcontrol.xml"; } return * new LogControlFile(file); // NB: This instance is never freed } bool LogControlFile::loadFile() { LLSD configuration; { llifstream file(filename()); if (file.is_open()) { LLSDSerialize::fromXML(configuration, file); } if (configuration.isUndefined()) { llwarns << filename() << " missing, ill-formed," " or simply undefined; not changing configuration" << llendl; return false; } } LLError::configure(configuration); llinfos << "logging reconfigured from " << filename() << llendl; return true; } typedef std::map LevelMap; typedef std::vector Recorders; typedef std::vector CallSiteVector; class Globals { public: std::ostringstream messageStream; bool messageStreamInUse; void addCallSite(LLError::CallSite&); void invalidateCallSites(); static Globals& get(); // return the one instance of the globals private: CallSiteVector callSites; Globals() : messageStreamInUse(false) { } }; void Globals::addCallSite(LLError::CallSite& site) { callSites.push_back(&site); } void Globals::invalidateCallSites() { for (CallSiteVector::const_iterator i = callSites.begin(); i != callSites.end(); ++i) { (*i)->invalidate(); } callSites.clear(); } Globals& Globals::get() { /* This pattern, of returning a reference to a static function variable, is to ensure that this global is constructed before it is used, no matter what the global initialization sequence is. See C++ FAQ Lite, sections 10.12 through 10.14 */ static Globals* globals = new Globals; return *globals; } } namespace LLError { class Settings { public: bool printLocation; LLError::ELevel defaultLevel; LevelMap functionLevelMap; LevelMap classLevelMap; LevelMap fileLevelMap; LevelMap tagLevelMap; std::map uniqueLogMessages; LLError::FatalFunction crashFunction; LLError::TimeFunction timeFunction; Recorders recorders; Recorder* fileRecorder; Recorder* fixedBufferRecorder; std::string fileRecorderFileName; int shouldLogCallCounter; static Settings& get(); static void reset(); static Settings* saveAndReset(); static void restore(Settings*); private: Settings() : printLocation(false), defaultLevel(LLError::LEVEL_DEBUG), crashFunction(), timeFunction(NULL), fileRecorder(NULL), fixedBufferRecorder(NULL), shouldLogCallCounter(0) { } ~Settings() { for_each(recorders.begin(), recorders.end(), DeletePointer()); } static Settings*& getPtr(); }; Settings& Settings::get() { Settings* p = getPtr(); if (!p) { reset(); p = getPtr(); } return *p; } void Settings::reset() { Globals::get().invalidateCallSites(); Settings*& p = getPtr(); delete p; p = new Settings(); } Settings* Settings::saveAndReset() { Globals::get().invalidateCallSites(); Settings*& p = getPtr(); Settings* originalSettings = p; p = new Settings(); return originalSettings; } void Settings::restore(Settings* originalSettings) { Globals::get().invalidateCallSites(); Settings*& p = getPtr(); delete p; p = originalSettings; } Settings*& Settings::getPtr() { static Settings* currentSettings = NULL; return currentSettings; } } namespace LLError { CallSite::CallSite(ELevel level, const char* file, int line, const std::type_info& class_info, const char* function, const char* broadTag, const char* narrowTag, bool printOnce) : mLevel(level), mFile(file), mLine(line), mClassInfo(class_info), mFunction(function), mCached(false), mShouldLog(false), mBroadTag(broadTag), mNarrowTag(narrowTag), mPrintOnce(printOnce) { } void CallSite::invalidate() { mCached = false; } } namespace { bool shouldLogToStderr() { #if LL_DARWIN // On Mac OS X, stderr from apps launched from the Finder goes to the // console log. It's generally considered bad form to spam too much // there. // If stdin is a tty, assume the user launched from the command line and // therefore wants to see stderr. Otherwise, assume we've been launched // from the finder and shouldn't spam stderr. return isatty(0); #else return true; #endif } bool stderrLogWantsTime() { #if LL_WINDOWS return false; #else return true; #endif } void commonInit(const std::string& dir) { LLError::Settings::reset(); LLError::setDefaultLevel(LLError::LEVEL_INFO); LLError::setFatalFunction(LLError::crashAndLoop); LLError::setTimeFunction(LLError::utcTime); if (shouldLogToStderr()) { LLError::addRecorder(new RecordToStderr(stderrLogWantsTime())); } #if LL_WINDOWS LLError::addRecorder(new RecordToWinDebug); #endif LogControlFile& e = LogControlFile::fromDirectory(dir); // NOTE: We want to explicitly load the file before we add it to the event timer // that checks for changes to the file. Else, we're not actually loading the file yet, // and most of the initialization happens without any attention being paid to the // log control file. Not to mention that when it finally gets checked later, // all log statements that have been evaluated already become dirty and need to be // evaluated for printing again. So, make sure to call checkAndReload() // before addToEventTimer(). e.checkAndReload(); e.addToEventTimer(); } } namespace LLError { void initForServer(const std::string& identity) { std::string dir = "/opt/linden/etc"; if (LLApp::instance()) { dir = LLApp::instance()->getOption("configdir").asString(); } commonInit(dir); #if !LL_WINDOWS addRecorder(new RecordToSyslog(identity)); #endif } void initForApplication(const std::string& dir) { commonInit(dir); } void setPrintLocation(bool print) { Settings& s = Settings::get(); s.printLocation = print; } void setFatalFunction(const FatalFunction& f) { Settings& s = Settings::get(); s.crashFunction = f; } FatalFunction getFatalFunction() { Settings& s = Settings::get(); return s.crashFunction; } void setTimeFunction(TimeFunction f) { Settings& s = Settings::get(); s.timeFunction = f; } void setDefaultLevel(ELevel level) { Globals& g = Globals::get(); Settings& s = Settings::get(); g.invalidateCallSites(); s.defaultLevel = level; } void setFunctionLevel(const std::string& function_name, ELevel level) { Globals& g = Globals::get(); Settings& s = Settings::get(); g.invalidateCallSites(); s.functionLevelMap[function_name] = level; } void setClassLevel(const std::string& class_name, ELevel level) { Globals& g = Globals::get(); Settings& s = Settings::get(); g.invalidateCallSites(); s.classLevelMap[class_name] = level; } void setFileLevel(const std::string& file_name, ELevel level) { Globals& g = Globals::get(); Settings& s = Settings::get(); g.invalidateCallSites(); s.fileLevelMap[file_name] = level; } void setTagLevel(const std::string& tag_name, ELevel level) { Globals& g = Globals::get(); Settings& s = Settings::get(); g.invalidateCallSites(); s.tagLevelMap[tag_name] = level; } } namespace { LLError::ELevel decodeLevel(std::string name) { static LevelMap level_names; if (level_names.empty()) { level_names["ALL"] = LLError::LEVEL_ALL; level_names["DEBUG"] = LLError::LEVEL_DEBUG; level_names["INFO"] = LLError::LEVEL_INFO; level_names["WARN"] = LLError::LEVEL_WARN; level_names["ERROR"] = LLError::LEVEL_ERROR; level_names["NONE"] = LLError::LEVEL_NONE; } std::transform(name.begin(), name.end(), name.begin(), toupper); LevelMap::const_iterator i = level_names.find(name); if (i == level_names.end()) { llwarns << "unrecognized logging level: '" << name << "'" << llendl; return LLError::LEVEL_INFO; } return i->second; } void setLevels(LevelMap& map, const LLSD& list, LLError::ELevel level) { LLSD::array_const_iterator i, end; for (i = list.beginArray(), end = list.endArray(); i != end; ++i) { map[*i] = level; } } } namespace LLError { void configure(const LLSD& config) { Globals& g = Globals::get(); Settings& s = Settings::get(); g.invalidateCallSites(); s.functionLevelMap.clear(); s.classLevelMap.clear(); s.fileLevelMap.clear(); s.tagLevelMap.clear(); s.uniqueLogMessages.clear(); setPrintLocation(config["print-location"]); setDefaultLevel(decodeLevel(config["default-level"])); LLSD sets = config["settings"]; LLSD::array_const_iterator a, end; for (a = sets.beginArray(), end = sets.endArray(); a != end; ++a) { const LLSD& entry = *a; ELevel level = decodeLevel(entry["level"]); setLevels(s.functionLevelMap, entry["functions"], level); setLevels(s.classLevelMap, entry["classes"], level); setLevels(s.fileLevelMap, entry["files"], level); setLevels(s.tagLevelMap, entry["tags"], level); } } } namespace LLError { Recorder::~Recorder() { } // virtual bool Recorder::wantsTime() { return false; } void addRecorder(Recorder* recorder) { if (recorder == NULL) { return; } Settings& s = Settings::get(); s.recorders.push_back(recorder); } void removeRecorder(Recorder* recorder) { if (recorder == NULL) { return; } Settings& s = Settings::get(); s.recorders.erase( std::remove(s.recorders.begin(), s.recorders.end(), recorder), s.recorders.end()); } } namespace LLError { void logToFile(const std::string& file_name) { LLError::Settings& s = LLError::Settings::get(); removeRecorder(s.fileRecorder); delete s.fileRecorder; s.fileRecorder = NULL; s.fileRecorderFileName.clear(); if (file_name.empty()) { return; } RecordToFile* f = new RecordToFile(file_name); if (!f->okay()) { delete f; return; } s.fileRecorderFileName = file_name; s.fileRecorder = f; addRecorder(f); } void logToFixedBuffer(LLLineBuffer* fixedBuffer) { LLError::Settings& s = LLError::Settings::get(); removeRecorder(s.fixedBufferRecorder); delete s.fixedBufferRecorder; s.fixedBufferRecorder = NULL; if (!fixedBuffer) { return; } s.fixedBufferRecorder = new RecordToFixedBuffer(fixedBuffer); addRecorder(s.fixedBufferRecorder); } std::string logFileName() { LLError::Settings& s = LLError::Settings::get(); return s.fileRecorderFileName; } } namespace { void writeToRecorders(LLError::ELevel level, const std::string& message) { LLError::Settings& s = LLError::Settings::get(); std::string messageWithTime; for (Recorders::const_iterator i = s.recorders.begin(); i != s.recorders.end(); ++i) { LLError::Recorder* r = *i; if (r->wantsTime() && s.timeFunction != NULL) { if (messageWithTime.empty()) { messageWithTime = s.timeFunction() + " " + message; } r->recordMessage(level, messageWithTime); } else { r->recordMessage(level, message); } } } } /* Recorder formats: $type = "ERROR" | "WARNING" | "ALERT" | "INFO" | "DEBUG" $loc = "$file($line)" $msg = "$loc : " if FATAL or printing loc "" otherwise $msg += "$type: " $msg += contents of stringstream $time = "%Y-%m-%dT%H:%M:%SZ" if UTC or "%Y-%m-%dT%H:%M:%S %Z" if local syslog: "$msg" file: "$time $msg\n" stderr: "$time $msg\n" except on windows, "$msg\n" fixedbuf: "$msg" winddebug: "$msg\n" Note: if FATAL, an additional line gets logged first, with $msg set to "$loc : error" You get: llfoo.cpp(42) : error llfoo.cpp(42) : ERROR: something */ namespace { bool checkLevelMap(const LevelMap& map, const std::string& key, LLError::ELevel& level) { LevelMap::const_iterator i = map.find(key); if (i == map.end()) { return false; } level = i->second; return true; } class LogLock { public: LogLock(); ~LogLock(); bool ok() const { return mOK; } private: bool mLocked; bool mOK; }; LogLock::LogLock() : mLocked(false), mOK(false) { if (!gLogMutexp) { mOK = true; return; } const int MAX_RETRIES = 5; for (int attempts = 0; attempts < MAX_RETRIES; ++attempts) { apr_status_t s = apr_thread_mutex_trylock(gLogMutexp); if (!APR_STATUS_IS_EBUSY(s)) { mLocked = true; mOK = true; return; } ms_sleep(1); //apr_thread_yield(); // Just yielding won't necessarily work, I had problems with // this on Linux - doug 12/02/04 } // We're hosed, we can't get the mutex. Blah. std::cerr << "LogLock::LogLock: failed to get mutex for log" << std::endl; } LogLock::~LogLock() { if (mLocked) { apr_thread_mutex_unlock(gLogMutexp); } } } namespace LLError { bool Log::shouldLog(CallSite& site) { LogLock lock; if (!lock.ok()) { return false; } Globals& g = Globals::get(); Settings& s = Settings::get(); s.shouldLogCallCounter += 1; std::string class_name = className(site.mClassInfo); std::string function_name = functionName(site.mFunction); #if LL_LINUX // gross, but typeid comparison seems to always fail here with gcc4.1 if (0 != strcmp(site.mClassInfo.name(), typeid(NoClassInfo).name())) #else if (site.mClassInfo != typeid(NoClassInfo)) #endif // LL_LINUX { function_name = class_name + "::" + function_name; } ELevel compareLevel = s.defaultLevel; // The most specific match found will be used as the log level, // since the computation short circuits. // So, in increasing order of importance: // Default < Broad Tag < File < Class < Function < Narrow Tag ((site.mNarrowTag != NULL) ? checkLevelMap(s.tagLevelMap, site.mNarrowTag, compareLevel) : false) || checkLevelMap(s.functionLevelMap, function_name, compareLevel) || checkLevelMap(s.classLevelMap, class_name, compareLevel) || checkLevelMap(s.fileLevelMap, abbreviateFile(site.mFile), compareLevel) || ((site.mBroadTag != NULL) ? checkLevelMap(s.tagLevelMap, site.mBroadTag, compareLevel) : false); site.mCached = true; g.addCallSite(site); return site.mShouldLog = site.mLevel >= compareLevel; } std::ostringstream* Log::out() { LogLock lock; if (lock.ok()) { Globals& g = Globals::get(); if (!g.messageStreamInUse) { g.messageStreamInUse = true; return &g.messageStream; } } return new std::ostringstream; } void Log::flush(std::ostringstream* out, char* message) { LogLock lock; if (!lock.ok()) { return; } if(strlen(out->str().c_str()) < 128) { strcpy(message, out->str().c_str()); } else { strncpy(message, out->str().c_str(), 127); message[127] = '\0' ; } Globals& g = Globals::get(); if (out == &g.messageStream) { g.messageStream.clear(); g.messageStream.str(""); g.messageStreamInUse = false; } else { delete out; } return ; } void Log::flush(std::ostringstream* out, const CallSite& site) { LogLock lock; if (!lock.ok()) { return; } Globals& g = Globals::get(); Settings& s = Settings::get(); std::string message = out->str(); if (out == &g.messageStream) { g.messageStream.clear(); g.messageStream.str(""); g.messageStreamInUse = false; } else { delete out; } if (site.mLevel == LEVEL_ERROR) { std::ostringstream fatalMessage; fatalMessage << abbreviateFile(site.mFile) << "(" << site.mLine << ") : error"; writeToRecorders(site.mLevel, fatalMessage.str()); } std::ostringstream prefix; switch (site.mLevel) { case LEVEL_DEBUG: prefix << "DEBUG: "; break; case LEVEL_INFO: prefix << "INFO: "; break; case LEVEL_WARN: prefix << "WARNING: "; break; case LEVEL_ERROR: prefix << "ERROR: "; break; default: prefix << "XXX: "; break; }; if (s.printLocation) { prefix << abbreviateFile(site.mFile) << "(" << site.mLine << ") : "; } #if LL_WINDOWS // DevStudio: __FUNCTION__ already includes the full class name #else #if LL_LINUX // gross, but typeid comparison seems to always fail here with gcc4.1 if (0 != strcmp(site.mClassInfo.name(), typeid(NoClassInfo).name())) #else if (site.mClassInfo != typeid(NoClassInfo)) #endif // LL_LINUX { prefix << className(site.mClassInfo) << "::"; } #endif prefix << site.mFunction << ": "; if (site.mPrintOnce) { std::map::iterator messageIter = s.uniqueLogMessages.find(message); if (messageIter != s.uniqueLogMessages.end()) { messageIter->second++; unsigned int num_messages = messageIter->second; if (num_messages == 10 || num_messages == 50 || (num_messages % 100) == 0) { prefix << "ONCE (" << num_messages << "th time seen): "; } else { return; } } else { prefix << "ONCE: "; s.uniqueLogMessages[message] = 1; } } prefix << message; message = prefix.str(); writeToRecorders(site.mLevel, message); if (site.mLevel == LEVEL_ERROR && s.crashFunction) { s.crashFunction(message); } } } namespace LLError { Settings* saveAndResetSettings() { return Settings::saveAndReset(); } void restoreSettings(Settings* s) { return Settings::restore(s); } std::string removePrefix(std::string& s, const std::string& p) { std::string::size_type where = s.find(p); if (where == std::string::npos) { return s; } return std::string(s, where + p.size()); } void replaceChar(std::string& s, char old, char replacement) { std::string::size_type i = 0; std::string::size_type len = s.length(); for ( ; i < len; i++ ) { if (s[i] == old) { s[i] = replacement; } } } std::string abbreviateFile(const std::string& filePath) { std::string f = filePath; #if LL_WINDOWS replaceChar(f, '\\', '/'); #endif static std::string indra_prefix = "indra/"; f = removePrefix(f, indra_prefix); #if LL_DARWIN static std::string newview_prefix = "newview/../"; f = removePrefix(f, newview_prefix); #endif return f; } int shouldLogCallCount() { Settings& s = Settings::get(); return s.shouldLogCallCounter; } #if LL_WINDOWS // VC80 was optimizing the error away. #pragma optimize("", off) #endif void crashAndLoop(const std::string& message) { // Now, we go kaboom! int* make_me_crash = NULL; *make_me_crash = 0; while(true) { // Loop forever, in case the crash didn't work? } // this is an attempt to let Coverity and other semantic scanners know that this function won't be returning ever. exit(EXIT_FAILURE); } #if LL_WINDOWS #pragma optimize("", on) #endif std::string utcTime() { time_t now = time(NULL); const size_t BUF_SIZE = 64; char time_str[BUF_SIZE]; /* Flawfinder: ignore */ int chars = strftime(time_str, BUF_SIZE, "%Y-%m-%dT%H:%M:%SZ", gmtime(&now)); return chars ? time_str : "time error"; } } namespace LLError { char** LLCallStacks::sBuffer = NULL ; S32 LLCallStacks::sIndex = 0 ; #define SINGLE_THREADED 1 class CallStacksLogLock { public: CallStacksLogLock(); ~CallStacksLogLock(); #if SINGLE_THREADED bool ok() const { return true; } #else bool ok() const { return mOK; } private: bool mLocked; bool mOK; #endif }; #if SINGLE_THREADED CallStacksLogLock::CallStacksLogLock() { } CallStacksLogLock::~CallStacksLogLock() { } #else CallStacksLogLock::CallStacksLogLock() : mLocked(false), mOK(false) { if (!gCallStacksLogMutexp) { mOK = true; return; } const int MAX_RETRIES = 5; for (int attempts = 0; attempts < MAX_RETRIES; ++attempts) { apr_status_t s = apr_thread_mutex_trylock(gCallStacksLogMutexp); if (!APR_STATUS_IS_EBUSY(s)) { mLocked = true; mOK = true; return; } ms_sleep(1); } // We're hosed, we can't get the mutex. Blah. std::cerr << "CallStacksLogLock::CallStacksLogLock: failed to get mutex for log" << std::endl; } CallStacksLogLock::~CallStacksLogLock() { if (mLocked) { apr_thread_mutex_unlock(gCallStacksLogMutexp); } } #endif //static void LLCallStacks::push(const char* function, const int line) { CallStacksLogLock lock; if (!lock.ok()) { return; } if(!sBuffer) { sBuffer = new char*[512] ; sBuffer[0] = new char[512 * 128] ; for(S32 i = 1 ; i < 512 ; i++) { sBuffer[i] = sBuffer[i-1] + 128 ; } sIndex = 0 ; } if(sIndex > 511) { clear() ; } strcpy(sBuffer[sIndex], function) ; sprintf(sBuffer[sIndex] + strlen(function), " line: %d ", line) ; sIndex++ ; return ; } //static std::ostringstream* LLCallStacks::insert(const char* function, const int line) { std::ostringstream* _out = LLError::Log::out(); *_out << function << " line " << line << " " ; return _out ; } //static void LLCallStacks::end(std::ostringstream* _out) { CallStacksLogLock lock; if (!lock.ok()) { return; } if(!sBuffer) { sBuffer = new char*[512] ; sBuffer[0] = new char[512 * 128] ; for(S32 i = 1 ; i < 512 ; i++) { sBuffer[i] = sBuffer[i-1] + 128 ; } sIndex = 0 ; } if(sIndex > 511) { clear() ; } LLError::Log::flush(_out, sBuffer[sIndex++]) ; } //static void LLCallStacks::print() { CallStacksLogLock lock; if (!lock.ok()) { return; } if(sIndex > 0) { llinfos << " ************* PRINT OUT LL CALL STACKS ************* " << llendl ; while(sIndex > 0) { sIndex-- ; llinfos << sBuffer[sIndex] << llendl ; } llinfos << " *************** END OF LL CALL STACKS *************** " << llendl ; } if(sBuffer) { delete[] sBuffer[0] ; delete[] sBuffer ; sBuffer = NULL ; } } //static void LLCallStacks::clear() { sIndex = 0 ; } }