/** * @file llcallbacklist.cpp * @brief A simple list of callback functions to call. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "lazyeventapi.h" #include "llcallbacklist.h" #include "llexception.h" #include "llsdutil.h" #include // // Member functions // /***************************************************************************** * LLCallbackList *****************************************************************************/ LLCallbackList::LLCallbackList() { // nothing } LLCallbackList::~LLCallbackList() { } LLCallbackList::handle_t LLCallbackList::addFunction( callback_t func, void *data) { if (!func) { return {}; } // only add one callback per func/data pair // if (containsFunction(func, data)) { return {}; } auto handle = addFunction([func, data]{ func(data); }); mLookup.emplace(callback_pair_t(func, data), handle); return handle; } LLCallbackList::handle_t LLCallbackList::addFunction( const callable_t& func ) { return mCallbackList.connect(func); } bool LLCallbackList::containsFunction( callback_t func, void *data) { return mLookup.find(callback_pair_t(func, data)) != mLookup.end(); } bool LLCallbackList::deleteFunction( callback_t func, void *data) { auto found = mLookup.find(callback_pair_t(func, data)); if (found != mLookup.end()) { mLookup.erase(found); deleteFunction(found->second); return true; } else { return false; } } void LLCallbackList::deleteFunction( const handle_t& handle ) { handle.disconnect(); } void LLCallbackList::deleteAllFunctions() { mCallbackList = {}; mLookup.clear(); } void LLCallbackList::callFunctions() { mCallbackList(); } LLCallbackList::handle_t LLCallbackList::doOnIdleOneTime( const callable_t& func ) { // connect_extended() passes the connection to the callback return mCallbackList.connect_extended( [func](const handle_t& handle) { handle.disconnect(); func(); }); } LLCallbackList::handle_t LLCallbackList::doOnIdleRepeating( const bool_func_t& func ) { return mCallbackList.connect_extended( [func](const handle_t& handle) { if (func()) { handle.disconnect(); } }); } /***************************************************************************** * LL::Timers *****************************************************************************/ namespace LL { Timers::Timers() {} // Call a given callable once at specified timestamp. Timers::handle_t Timers::scheduleAt(nullary_func_t callable, LLDate::timestamp time) { // tick() assumes you want to run periodically until you return true. // Schedule a task that returns true after a single call. return scheduleAtEvery(once(callable), time, 0); } // Call a given callable once after specified interval. Timers::handle_t Timers::scheduleAfter(nullary_func_t callable, F32 seconds) { return scheduleEvery(once(callable), seconds); } // Call a given callable every specified number of seconds, until it returns true. Timers::handle_t Timers::scheduleEvery(bool_func_t callable, F32 seconds) { return scheduleAtEvery(callable, now() + seconds, seconds); } Timers::handle_t Timers::scheduleAtEvery(bool_func_t callable, LLDate::timestamp time, F32 interval) { // Pick token FIRST to store a self-reference in mQueue's managed node as // well as in mMeta. Pre-increment to distinguish 0 from any live // handle_t. token_t token{ ++mToken }; // For the moment, store a default-constructed mQueue handle -- // we'll fill in later. auto [iter, inserted] = mMeta.emplace(token, Metadata{ queue_t::handle_type(), time, interval }); // It's important that our token is unique. llassert(inserted); // Remember whether this is the first entry in mQueue bool first{ mQueue.empty() }; auto handle{ mQueue.emplace(callable, token, time) }; // Now that we have an mQueue handle_type, store it in mMeta entry. iter->second.mHandle = handle; if (first && ! mLive.connected()) { // If this is our first entry, register for regular callbacks. mLive = LLCallbackList::instance().doOnIdleRepeating([this]{ return tick(); }); } // Make an Timers::handle_t from token. return { token }; } bool Timers::isRunning(handle_t timer) const { // A default-constructed timer isn't running. // A timer we don't find in mMeta has fired or been canceled. return timer && mMeta.find(timer.token) != mMeta.end(); } F32 Timers::timeUntilCall(handle_t timer) const { MetaMap::const_iterator found; if ((! timer) || (found = mMeta.find(timer.token)) == mMeta.end()) { return 0.f; } else { return found->second.mTime - now(); } } // Cancel a future timer set by scheduleAt(), scheduleAfter(), scheduleEvery() bool Timers::cancel(handle_t& timer) { // For exception safety, capture and clear timer before canceling. // Once we've canceled this handle, don't retain the live handle. const handle_t ctimer{ timer }; timer = handle_t(); return cancel(ctimer); } bool Timers::cancel(const handle_t& timer) { if (! timer) { return false; } // fibonacci_heap documentation does not address the question of what // happens if you call erase() twice with the same handle. Is it a no-op? // Does it invalidate the heap? Is it UB? // Nor do we find any documented way to ask whether a given handle still // tracks a valid heap node. That's why we capture all returned handles in // mMeta and validate against that collection. What about the pop() // call in tick()? How to map from the top() value back to the // corresponding handle_t? That's why we store func_at::mToken. // fibonacci_heap provides a pair of begin()/end() methods to iterate over // all nodes (NOT in heap order), plus a function to convert from such // iterators to handles. Without mMeta, that would be our only chance // to validate. auto found{ mMeta.find(timer.token) }; if (found == mMeta.end()) { // we don't recognize this handle -- maybe the timer has already // fired, maybe it was previously canceled. return false; } // Funny case: what if the callback directly or indirectly reaches a // cancel() call for its own handle? if (found->second.mRunning) { // tick() has special logic to defer the actual deletion until the // callback has returned found->second.mCancel = true; // this handle does in fact reference a live timer, // which we're going to cancel when we get a chance return true; } // Erase from mQueue the handle_type referenced by timer.token. mQueue.erase(found->second.mHandle); // before erasing the mMeta entry mMeta.erase(found); if (mQueue.empty()) { // If that was the last active timer, unregister for callbacks. //LLCallbackList::instance().deleteFunction(mLive); // Since we're in the source file that knows the true identity of an // LLCallbackList::handle_t, we don't even need to call instance(). mLive.disconnect(); } return true; } // RAII class to set specified variable to specified value // only for the duration of containing scope template class TempSet { public: TempSet(VAR& var, const VALUE& value): mVar(var), mOldValue(mVar) { mVar = value; } TempSet(const TempSet&) = delete; TempSet& operator=(const TempSet&) = delete; ~TempSet() { mVar = mOldValue; } private: VAR& mVar; VALUE mOldValue; }; bool Timers::tick() { // Fetch current time only on entry, even though running some mQueue task // may take long enough that the next one after would become ready. We're // sharing this thread with everything else, and there's a risk we might // starve it if we have a sequence of tasks that take nontrivial time. auto now{ LLDate::now().secondsSinceEpoch() }; auto cutoff{ now + TIMESLICE }; // Capture tasks we've processed but that want to be rescheduled. // Defer rescheduling them immediately to avoid getting stuck looping over // a recurring task with a nonpositive interval. std::vector> deferred; while (! mQueue.empty()) { auto& top{ mQueue.top() }; if (top.mTime > now) { // we've hit an entry that's still in the future: // done with this tick() break; } if (LLDate::now().secondsSinceEpoch() > cutoff) { // we still have ready tasks, but we've already eaten too much // time this tick() -- defer until next tick() break; } // Found a ready task. Look up its corresponding mMeta entry. auto meta{ mMeta.find(top.mToken) }; llassert(meta != mMeta.end()); bool done; { // Mark our mMeta entry so we don't cancel this timer while its // callback is running, but unmark it even in case of exception. TempSet running(meta->second.mRunning, true); // run the callback and capture its desire to end repetition try { done = top.mFunc(); } catch (...) { // Don't crash if a timer callable throws. // But don't continue calling that callable, either. done = true; LOG_UNHANDLED_EXCEPTION("LL::Timers"); } } // clear mRunning // If mFunc() returned true (all done, stop calling me) or // meta->mCancel (somebody tried to cancel this timer during the // callback call), then we're done: clean up both entries. if (done || meta->second.mCancel) { // remove the mMeta entry referencing this task mMeta.erase(meta); } else { // mFunc returned false, and nobody asked to cancel: // continue calling this task at a future time. meta->second.mTime += meta->second.mInterval; // capture this task to reschedule once we break loop deferred.push_back({meta, top}); // update func_at's mTime to match meta's deferred.back().second.mTime = meta->second.mTime; } // Remove the mQueue entry regardless, or we risk stalling the // queue right here if we have a nonpositive interval. mQueue.pop(); } // Now reschedule any tasks that need to be rescheduled. for (const auto& [meta, task] : deferred) { auto handle{ mQueue.push(task) }; // track this new mQueue handle_type meta->second.mHandle = handle; } // If, after all the twiddling above, our queue ended up empty, // stop calling every tick. return mQueue.empty(); } /***************************************************************************** * TimersListener *****************************************************************************/ class TimersListener: public LLEventAPI { public: TimersListener(const LazyEventAPIParams& params): LLEventAPI(params) {} // Forbid a script from requesting callbacks too quickly. static constexpr LLSD::Real MINTIMER{ 1.0 }; void scheduleAfter(const LLSD& params); void scheduleEvery(const LLSD& params); LLSD cancel(const LLSD& params); LLSD isRunning(const LLSD& params); LLSD timeUntilCall(const LLSD& params); private: using HandleMap = std::unordered_map; HandleMap mHandles; }; void TimersListener::scheduleAfter(const LLSD& params) { LLSD::Real after{ params["after"] }; if (after < MINTIMER) { sendReply(llsd::map("error", stringize("after must be at least ", MINTIMER)), params); return; } mHandles.emplace( params["reqid"], Timers::instance().scheduleAfter( [this, params] { // we don't need any content save for the "reqid" sendReply({}, params); // ditch mHandles entry mHandles.erase(params["reqid"]); }, after)); } void TimersListener::scheduleEvery(const LLSD& params) { LLSD::Real every{ params["every"] }; if (every < MINTIMER) { sendReply(llsd::map("error", stringize("every must be at least ", MINTIMER)), params); return; } mHandles.emplace( params["reqid"], Timers::instance().scheduleEvery( [params, i=0]() mutable { // we don't need any content save for the "reqid" sendReply(llsd::map("i", i++), params); // we can't use a handshake -- always keep the ball rolling return false; }, every)); } LLSD TimersListener::cancel(const LLSD& params) { auto found{ mHandles.find(params["id"]) }; bool ok = false; if (found != mHandles.end()) { ok = true; Timers::instance().cancel(found->second); mHandles.erase(found); } return llsd::map("ok", ok); } LLSD TimersListener::isRunning(const LLSD& params) { auto found{ mHandles.find(params["id"]) }; bool running = false; if (found != mHandles.end()) { running = Timers::instance().isRunning(found->second); } return llsd::map("running", running); } LLSD TimersListener::timeUntilCall(const LLSD& params) { auto found{ mHandles.find(params["id"]) }; bool ok = false; LLSD::Real remaining = 0; if (found != mHandles.end()) { ok = true; remaining = Timers::instance().timeUntilCall(found->second); } return llsd::map("ok", ok, "remaining", remaining); } class TimersRegistrar: public LazyEventAPI { using super = LazyEventAPI; using super::listener; public: TimersRegistrar(): super("Timers", "Provide access to viewer timer functionality.") { add("scheduleAfter", R"-(Create a timer with ID "reqid". Post response after "after" seconds.)-", &listener::scheduleAfter, llsd::map("reqid", LLSD::Integer(), "after", LLSD::Real())); add("scheduleEvery", R"-(Create a timer with ID "reqid". Post response every "every" seconds until cancel().)-", &listener::scheduleEvery, llsd::map("reqid", LLSD::Integer(), "every", LLSD::Real())); add("cancel", R"-(Cancel the timer with ID "id". Respond "ok"=true if "id" identifies a live timer.)-", &listener::cancel, llsd::map("reqid", LLSD::Integer(), "id", LLSD::Integer())); add("isRunning", R"-(Query the timer with ID "id": respond "running"=true if "id" identifies a live timer.)-", &listener::isRunning, llsd::map("reqid", LLSD::Integer(), "id", LLSD::Integer())); add("timeUntilCall", R"-(Query the timer with ID "id": if "id" identifies a live timer, respond "ok"=true, "remaining"=seconds with the time left before timer expiry; otherwise "ok"=false, "remaining"=0.)-", &listener::timeUntilCall, llsd::map("reqid", LLSD::Integer())); } }; static TimersRegistrar registrar; } // namespace LL