/** * @file llavatarname.h * @brief Represents name-related data for an avatar, such as the * username/SLID ("bobsmith123" or "james.linden") and the display * name ("James Cook") * * $LicenseInfo:firstyear=2010&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LLAVATARNAME_H #define LLAVATARNAME_H #include <string> class LLSD; class LL_COMMON_API LLAvatarName { public: LLAvatarName(); bool operator<(const LLAvatarName& rhs) const; LLSD asLLSD() const; void fromLLSD(const LLSD& sd); // For normal names, returns "James Linden (james.linden)" // When display names are disabled returns just "James Linden" std::string getCompleteName() const; // Returns "James Linden" or "bobsmith123 Resident" for backwards // compatibility with systems like voice and muting // *TODO: Eliminate this in favor of username only std::string getLegacyName() const; // "bobsmith123" or "james.linden", US-ASCII only std::string mUsername; // "Jose' Sanchez" or "James Linden", UTF-8 encoded Unicode // Contains data whether or not user has explicitly set // a display name; may duplicate their username. std::string mDisplayName; // For "James Linden", "James" // For "bobsmith123", "bobsmith123" // Used to communicate with legacy systems like voice and muting which // rely on old-style names. // *TODO: Eliminate this in favor of username only std::string mLegacyFirstName; // For "James Linden", "Linden" // For "bobsmith123", "Resident" // see above for rationale std::string mLegacyLastName; // If true, both display name and SLID were generated from // a legacy first and last name, like "James Linden (james.linden)" bool mIsDisplayNameDefault; // Under error conditions, we may insert "dummy" records with // names like "???" into caches as placeholders. These can be // shown in UI, but are not serialized. bool mIsTemporaryName; // Names can change, so need to keep track of when name was // last checked. // Unix time-from-epoch seconds for efficiency F64 mExpires; // You can only change your name every N hours, so record // when the next update is allowed // Unix time-from-epoch seconds F64 mNextUpdate; }; #endif