/** * @file llavatarname.cpp * @brief Represents name-related data for an avatar, such as the * username/SLID ("bobsmith123" or "james.linden") and the display * name ("James Cook") * * $LicenseInfo:firstyear=2010&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "linden_common.h" #include "llavatarname.h" #include "lldate.h" #include "llsd.h" // Store these in pre-built std::strings to avoid memory allocations in // LLSD map lookups static const std::string USERNAME("username"); static const std::string DISPLAY_NAME("display_name"); static const std::string LEGACY_FIRST_NAME("legacy_first_name"); static const std::string LEGACY_LAST_NAME("legacy_last_name"); static const std::string IS_DISPLAY_NAME_DEFAULT("is_display_name_default"); static const std::string DISPLAY_NAME_EXPIRES("display_name_expires"); static const std::string DISPLAY_NAME_NEXT_UPDATE("display_name_next_update"); LLAvatarName::LLAvatarName() : mUsername(), mDisplayName(), mLegacyFirstName(), mLegacyLastName(), mIsDisplayNameDefault(false), mIsTemporaryName(false), mExpires(F64_MAX), mNextUpdate(0.0) { } bool LLAvatarName::operator<(const LLAvatarName& rhs) const { if (mUsername == rhs.mUsername) return mDisplayName < rhs.mDisplayName; else return mUsername < rhs.mUsername; } LLSD LLAvatarName::asLLSD() const { LLSD sd; sd[USERNAME] = mUsername; sd[DISPLAY_NAME] = mDisplayName; sd[LEGACY_FIRST_NAME] = mLegacyFirstName; sd[LEGACY_LAST_NAME] = mLegacyLastName; sd[IS_DISPLAY_NAME_DEFAULT] = mIsDisplayNameDefault; sd[DISPLAY_NAME_EXPIRES] = LLDate(mExpires); sd[DISPLAY_NAME_NEXT_UPDATE] = LLDate(mNextUpdate); return sd; } void LLAvatarName::fromLLSD(const LLSD& sd) { mUsername = sd[USERNAME].asString(); mDisplayName = sd[DISPLAY_NAME].asString(); mLegacyFirstName = sd[LEGACY_FIRST_NAME].asString(); mLegacyLastName = sd[LEGACY_LAST_NAME].asString(); mIsDisplayNameDefault = sd[IS_DISPLAY_NAME_DEFAULT].asBoolean(); LLDate expires = sd[DISPLAY_NAME_EXPIRES]; mExpires = expires.secondsSinceEpoch(); LLDate next_update = sd[DISPLAY_NAME_NEXT_UPDATE]; mNextUpdate = next_update.secondsSinceEpoch(); } std::string LLAvatarName::getCompleteName() const { std::string name; if (mUsername.empty() || mIsDisplayNameDefault) // If the display name feature is off // OR this particular display name is defaulted (i.e. based on user name), // then display only the easier to read instance of the person's name. { name = mDisplayName; } else { name = mDisplayName + " (" + mUsername + ")"; } return name; } std::string LLAvatarName::getLegacyName() const { std::string name; name.reserve( mLegacyFirstName.size() + 1 + mLegacyLastName.size() ); name = mLegacyFirstName; name += " "; name += mLegacyLastName; return name; }