/** * @file lljoint_test.cpp * @author Adroit * @date 2007-03 * @brief lljoint test cases. * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "linden_common.h" #include "m4math.h" #include "v3math.h" #include "../lljoint.h" #include "../test/lltut.h" namespace tut { struct lljoint_data { }; typedef test_group<lljoint_data> lljoint_test; typedef lljoint_test::object lljoint_object; tut::lljoint_test lljoint_testcase("LLJoint"); template<> template<> void lljoint_object::test<1>() { LLJoint lljoint; LLJoint* jnt = lljoint.getParent(); ensure("getParent() failed ", (NULL == jnt)); ensure("getRoot() failed ", (&lljoint == lljoint.getRoot())); } template<> template<> void lljoint_object::test<2>() { std::string str = "LLJoint"; LLJoint parent(str), child; child.setup(str, &parent); LLJoint* jnt = child.getParent(); ensure("setup() failed ", (&parent == jnt)); } template<> template<> void lljoint_object::test<3>() { LLJoint parent, child; std::string str = "LLJoint"; child.setup(str, &parent); LLJoint* jnt = parent.findJoint(str); ensure("findJoint() failed ", (&child == jnt)); } template<> template<> void lljoint_object::test<4>() { LLJoint parent; std::string str1 = "LLJoint", str2; parent.setName(str1); str2 = parent.getName(); ensure("setName() failed ", (str1 == str2)); } template<> template<> void lljoint_object::test<5>() { LLJoint lljoint; LLVector3 vec3(2.3f,30.f,10.f); lljoint.setPosition(vec3); LLVector3 pos = lljoint.getPosition(); ensure("setPosition()/getPosition() failed ", (vec3 == pos)); } template<> template<> void lljoint_object::test<6>() { LLJoint lljoint; LLVector3 vec3(2.3f,30.f,10.f); lljoint.setWorldPosition(vec3); LLVector3 pos = lljoint.getWorldPosition(); ensure("1:setWorldPosition()/getWorldPosition() failed ", (vec3 == pos)); LLVector3 lastPos = lljoint.getLastWorldPosition(); ensure("2:getLastWorldPosition failed ", (vec3 == lastPos)); } template<> template<> void lljoint_object::test<7>() { LLJoint lljoint("LLJoint"); LLQuaternion q(2.3f,30.f,10.f,1.f); lljoint.setRotation(q); LLQuaternion rot = lljoint.getRotation(); ensure("setRotation()/getRotation() failed ", (q == rot)); } template<> template<> void lljoint_object::test<8>() { LLJoint lljoint("LLJoint"); LLQuaternion q(2.3f,30.f,10.f,1.f); lljoint.setWorldRotation(q); LLQuaternion rot = lljoint.getWorldRotation(); ensure("1:setWorldRotation()/getWorldRotation() failed ", (q == rot)); LLQuaternion lastRot = lljoint.getLastWorldRotation(); ensure("2:getLastWorldRotation failed ", (q == lastRot)); } template<> template<> void lljoint_object::test<9>() { LLJoint lljoint; LLVector3 vec3(2.3f,30.f,10.f); lljoint.setScale(vec3); LLVector3 scale = lljoint.getScale(); ensure("setScale()/getScale failed ", (vec3 == scale)); } template<> template<> void lljoint_object::test<10>() { LLJoint lljoint("LLJoint"); LLMatrix4 mat; mat.setIdentity(); lljoint.setWorldMatrix(mat);//giving warning setWorldMatrix not correctly implemented; LLMatrix4 mat4 = lljoint.getWorldMatrix(); ensure("setWorldMatrix()/getWorldMatrix failed ", (mat4 == mat)); } template<> template<> void lljoint_object::test<11>() { LLJoint lljoint("parent"); S32 joint_num = 12; lljoint.setJointNum(joint_num); S32 jointNum = lljoint.getJointNum(); ensure("setJointNum()/getJointNum failed ", (jointNum == joint_num)); } template<> template<> void lljoint_object::test<12>() { LLJoint lljoint; LLVector3 vec3(2.3f,30.f,10.f); lljoint.setSkinOffset(vec3); LLVector3 offset = lljoint.getSkinOffset(); ensure("1:setSkinOffset()/getSkinOffset() failed ", (vec3 == offset)); } template<> template<> void lljoint_object::test<13>() { LLJoint lljointgp("gparent"); LLJoint lljoint("parent"); LLJoint lljoint1("child1"); lljoint.addChild(&lljoint1); LLJoint lljoint2("child2"); lljoint.addChild(&lljoint2); LLJoint lljoint3("child3"); lljoint.addChild(&lljoint3); LLJoint* jnt = NULL; jnt = lljoint2.getParent(); ensure("addChild() failed ", (&lljoint == jnt)); LLJoint* jnt1 = lljoint.findJoint("child3"); ensure("findJoint() failed ", (&lljoint3 == jnt1)); lljoint.removeChild(&lljoint3); LLJoint* jnt2 = lljoint.findJoint("child3"); ensure("removeChild() failed ", (NULL == jnt2)); lljointgp.addChild(&lljoint); ensure("GetParent() failed ", (&lljoint== lljoint2.getParent())); ensure("getRoot() failed ", (&lljointgp == lljoint2.getRoot())); ensure("getRoot() failed ", &lljoint1 == lljoint.findJoint("child1")); lljointgp.removeAllChildren(); // parent removed from grandparent - so should not be able to locate child ensure("removeAllChildren() failed ", (NULL == lljointgp.findJoint("child1"))); // it should still exist in parent though ensure("removeAllChildren() failed ", (&lljoint1 == lljoint.findJoint("child1"))); } template<> template<> void lljoint_object::test<14>() { LLJoint lljointgp("gparent"); LLJoint llparent1("parent1"); LLJoint llparent2("parent2"); LLJoint llchild("child1"); LLJoint lladoptedchild("child2"); llparent1.addChild(&llchild); llparent1.addChild(&lladoptedchild); llparent2.addChild(&lladoptedchild); ensure("1. addChild failed to remove prior parent", lladoptedchild.getParent() == &llparent2); ensure("2. addChild failed to remove prior parent", llparent1.findJoint("child2") == NULL); } /* Test cases for the following not added. They perform operations on underlying LLXformMatrix and LLVector3 elements which have been unit tested separately. Unit Testing these functions will basically require re-implementing logic of these function in the test case itself 1) void WorldMatrixChildren(); 2) void updateWorldMatrixParent(); 3) void updateWorldPRSParent(); 4) void updateWorldMatrix(); 5) LLXformMatrix *getXform() { return &mXform; } 6) void setConstraintSilhouette(LLDynamicArray<LLVector3>& silhouette); 7) void clampRotation(LLQuaternion old_rot, LLQuaternion new_rot); */ }