/** * @file llstatemachine.cpp * @brief LLStateMachine implementation file. * * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. * $License$ */ #include "linden_common.h" #include "llstatemachine.h" #include "llapr.h" #define FSM_PRINT_STATE_TRANSITIONS (0) U32 LLUniqueID::sNextID = 0; bool operator==(const LLUniqueID &a, const LLUniqueID &b) { return (a.mId == b.mId); } bool operator!=(const LLUniqueID &a, const LLUniqueID &b) { return (a.mId != b.mId); } //----------------------------------------------------------------------------- // LLStateDiagram //----------------------------------------------------------------------------- LLStateDiagram::LLStateDiagram() { mUseDefaultState = FALSE; } LLStateDiagram::~LLStateDiagram() { } // add a state to the state graph BOOL LLStateDiagram::addState(LLFSMState *state) { mStates[state] = Transitions(); return TRUE; } // add a directed transition between 2 states BOOL LLStateDiagram::addTransition(LLFSMState& start_state, LLFSMState& end_state, LLFSMTransition& transition) { StateMap::iterator state_it; state_it = mStates.find(&start_state); Transitions* state_transitions = NULL; if (state_it == mStates.end() ) { addState(&start_state); state_transitions = &mStates[&start_state]; } else { state_transitions = &state_it->second; } state_it = mStates.find(&end_state); if (state_it == mStates.end() ) { addState(&end_state); } Transitions::iterator transition_it = state_transitions->find(&transition); if (transition_it != state_transitions->end()) { llerrs << "LLStateTable::addDirectedTransition() : transition already exists" << llendl; return FALSE; // transition already exists } (*state_transitions)[&transition] = &end_state; return TRUE; } // add an undirected transition between 2 states BOOL LLStateDiagram::addUndirectedTransition(LLFSMState& start_state, LLFSMState& end_state, LLFSMTransition& transition) { BOOL result; result = addTransition(start_state, end_state, transition); if (result) { result = addTransition(end_state, start_state, transition); } return result; } // add a transition that exists for every state void LLStateDiagram::addDefaultTransition(LLFSMState& end_state, LLFSMTransition& transition) { mDefaultTransitions[&transition] = &end_state; } // process a possible transition, and get the resulting state LLFSMState* LLStateDiagram::processTransition(LLFSMState& start_state, LLFSMTransition& transition) { // look up transition //LLFSMState** dest_state = (mStates.getValue(&start_state))->getValue(&transition); LLFSMState* dest_state = NULL; StateMap::iterator state_it = mStates.find(&start_state); if (state_it == mStates.end()) { return NULL; } Transitions::iterator transition_it = state_it->second.find(&transition); // try default transitions if state-specific transition not found if (transition_it == state_it->second.end()) { dest_state = mDefaultTransitions[&transition]; } else { dest_state = transition_it->second; } // if we have a destination state... if (NULL != dest_state) { // ...return it... return dest_state; } // ... otherwise ... else { // ...look for default state... if (mUseDefaultState) { // ...return it if we have it... return mDefaultState; } else { // ...or else we're still in the same state. return &start_state; } } } void LLStateDiagram::setDefaultState(LLFSMState& default_state) { mUseDefaultState = TRUE; mDefaultState = &default_state; } S32 LLStateDiagram::numDeadendStates() { S32 numDeadends = 0; StateMap::iterator state_it; for(state_it = mStates.begin(); state_it != mStates.end(); ++state_it) { if (state_it->second.size() == 0) { numDeadends++; } } return numDeadends; } BOOL LLStateDiagram::stateIsValid(LLFSMState& state) { if (mStates.find(&state) != mStates.end()) { return TRUE; } return FALSE; } LLFSMState* LLStateDiagram::getState(U32 state_id) { StateMap::iterator state_it; for(state_it = mStates.begin(); state_it != mStates.end(); ++state_it) { if (state_it->first->getID() == state_id) { return state_it->first; } } return NULL; } BOOL LLStateDiagram::saveDotFile(const char* filename) { apr_file_t* dot_file = ll_apr_file_open(filename, LL_APR_W); if (!dot_file) { llwarns << "LLStateDiagram::saveDotFile() : Couldn't open " << filename << " to save state diagram." << llendl; return FALSE; } apr_file_printf(dot_file, "digraph StateMachine {\n\tsize=\"100,100\";\n\tfontsize=40;\n\tlabel=\"Finite State Machine\";\n\torientation=landscape\n\tratio=.77\n"); StateMap::iterator state_it; for(state_it = mStates.begin(); state_it != mStates.end(); ++state_it) { apr_file_printf(dot_file, "\t\"%s\" [fontsize=28,shape=box]\n", state_it->first->getName().c_str()); } apr_file_printf(dot_file, "\t\"All States\" [fontsize=30,style=bold,shape=box]\n"); Transitions::iterator transitions_it; for(transitions_it = mDefaultTransitions.begin(); transitions_it != mDefaultTransitions.end(); ++transitions_it) { apr_file_printf(dot_file, "\t\"All States\" -> \"%s\" [label = \"%s\",fontsize=24];\n", transitions_it->second->getName().c_str(), transitions_it->second->getName().c_str()); } if (mDefaultState) { apr_file_printf(dot_file, "\t\"All States\" -> \"%s\";\n", mDefaultState->getName().c_str()); } for(state_it = mStates.begin(); state_it != mStates.end(); ++state_it) { LLFSMState *state = state_it->first; Transitions::iterator transitions_it; for(transitions_it = state_it->second.begin(); transitions_it != state_it->second.end(); ++transitions_it) { std::string state_name = state->getName(); std::string target_name = transitions_it->second->getName(); std::string transition_name = transitions_it->first->getName(); apr_file_printf(dot_file, "\t\"%s\" -> \"%s\" [label = \"%s\",fontsize=24];\n", state->getName().c_str(), target_name.c_str(), transition_name.c_str()); } } apr_file_printf(dot_file, "}\n"); apr_file_close(dot_file); return TRUE; } std::ostream& operator<<(std::ostream &s, LLStateDiagram &FSM) { if (FSM.mDefaultState) { s << "Default State: " << FSM.mDefaultState->getName() << "\n"; } LLStateDiagram::Transitions::iterator transitions_it; for(transitions_it = FSM.mDefaultTransitions.begin(); transitions_it != FSM.mDefaultTransitions.end(); ++transitions_it) { s << "Any State -- " << transitions_it->first->getName() << " --> " << transitions_it->second->getName() << "\n"; } LLStateDiagram::StateMap::iterator state_it; for(state_it = FSM.mStates.begin(); state_it != FSM.mStates.end(); ++state_it) { LLStateDiagram::Transitions::iterator transitions_it; for(transitions_it = state_it->second.begin(); transitions_it != state_it->second.end(); ++transitions_it) { s << state_it->first->getName() << " -- " << transitions_it->first->getName() << " --> " << transitions_it->second->getName() << "\n"; } s << "\n"; } return s; } //----------------------------------------------------------------------------- // LLStateMachine //----------------------------------------------------------------------------- LLStateMachine::LLStateMachine() { // we haven't received a starting state yet mCurrentState = NULL; mLastState = NULL; mStateDiagram = NULL; } LLStateMachine::~LLStateMachine() { } // returns current state LLFSMState* LLStateMachine::getCurrentState() const { return mCurrentState; } // executes current state void LLStateMachine::runCurrentState(void *data) { mCurrentState->execute(data); } // set current state BOOL LLStateMachine::setCurrentState(LLFSMState *initial_state, void* user_data, BOOL skip_entry) { llassert(mStateDiagram); if (mStateDiagram->stateIsValid(*initial_state)) { mLastState = mCurrentState = initial_state; if (!skip_entry) { initial_state->onEntry(user_data); } return TRUE; } return FALSE; } BOOL LLStateMachine::setCurrentState(U32 state_id, void* user_data, BOOL skip_entry) { llassert(mStateDiagram); LLFSMState* state = mStateDiagram->getState(state_id); if (state) { mLastState = mCurrentState = state; if (!skip_entry) { state->onEntry(user_data); } return TRUE; } return FALSE; } void LLStateMachine::processTransition(LLFSMTransition& transition, void* user_data) { llassert(mStateDiagram); LLFSMState* new_state = mStateDiagram->processTransition(*mCurrentState, transition); mLastTransition = &transition; mLastState = mCurrentState; if (*mCurrentState != *new_state) { if (mCurrentState && new_state && *mCurrentState != *new_state) { mCurrentState->onExit(user_data); } if (new_state) { if (!mCurrentState || *mCurrentState != *new_state) { mCurrentState = new_state; if (mCurrentState) { mCurrentState->onEntry(user_data); } } } #if FSM_PRINT_STATE_TRANSITIONS llinfos << "Entering state " << mCurrentState->getName() << " on transition " << transition.getName() << " from state " << mLastState->getName() << llendl; #endif } } void LLStateMachine::setStateDiagram(LLStateDiagram* diagram) { mStateDiagram = diagram; }