/** * @file llpose.h * @brief Implementation of LLPose class. * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLPOSE_H #define LL_LLPOSE_H //----------------------------------------------------------------------------- // Header Files //----------------------------------------------------------------------------- #include #include "llmap.h" #include "lljointstate.h" #include "lljoint.h" #include //----------------------------------------------------------------------------- // class LLPose //----------------------------------------------------------------------------- class LLPose { friend class LLPoseBlender; protected: typedef std::map > joint_map; typedef joint_map::iterator joint_map_iterator; typedef joint_map::value_type joint_map_value_type; joint_map mJointMap; F32 mWeight; joint_map_iterator mListIter; public: // Iterate through jointStates LLJointState* getFirstJointState(); LLJointState* getNextJointState(); LLJointState* findJointState(LLJoint *joint); LLJointState* findJointState(const std::string &name); public: // Constructor LLPose() : mWeight(0.f) {} // Destructor ~LLPose(); // add a joint state in this pose BOOL addJointState(const LLPointer& jointState); // remove a joint state from this pose BOOL removeJointState(const LLPointer& jointState); // removes all joint states from this pose BOOL removeAllJointStates(); // set weight for all joint states in this pose void setWeight(F32 weight); // get weight for this pose F32 getWeight() const; // returns number of joint states stored in this pose S32 getNumJointStates() const; }; const S32 JSB_NUM_JOINT_STATES = 6; class LLJointStateBlender { protected: LLPointer mJointStates[JSB_NUM_JOINT_STATES]; S32 mPriorities[JSB_NUM_JOINT_STATES]; BOOL mAdditiveBlends[JSB_NUM_JOINT_STATES]; public: LLJointStateBlender(); ~LLJointStateBlender(); void blendJointStates(BOOL apply_now = TRUE); BOOL addJointState(const LLPointer& joint_state, S32 priority, BOOL additive_blend); void interpolate(F32 u); void clear(); void resetCachedJoint(); public: LLJoint mJointCache; }; class LLMotion; class LLPoseBlender { protected: typedef std::list blender_list_t; typedef std::map blender_map_t; blender_map_t mJointStateBlenderPool; blender_list_t mActiveBlenders; S32 mNextPoseSlot; LLPose mBlendedPose; public: // Constructor LLPoseBlender(); // Destructor ~LLPoseBlender(); // request motion joint states to be added to pose blender joint state records BOOL addMotion(LLMotion* motion); // blend all joint states and apply to skeleton void blendAndApply(); // removes all joint state blenders from last time void clearBlenders(); // blend all joint states and cache results void blendAndCache(BOOL reset_cached_joints); // interpolate all joints towards cached values void interpolate(F32 u); LLPose* getBlendedPose() { return &mBlendedPose; } }; #endif // LL_LLPOSE_H