/** * @file llmultigesture.cpp * @brief Gestures that are asset-based and can have multiple steps. * * $LicenseInfo:firstyear=2004&license=viewergpl$ * * Copyright (c) 2004-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "linden_common.h" #include #include "stdio.h" #include "llmultigesture.h" #include "llerror.h" #include "lldatapacker.h" #include "llstl.h" const S32 GESTURE_VERSION = 2; //--------------------------------------------------------------------------- // LLMultiGesture //--------------------------------------------------------------------------- LLMultiGesture::LLMultiGesture() : mKey(), mMask(), mTrigger(), mReplaceText(), mSteps(), mPlaying(FALSE), mCurrentStep(0), mDoneCallback(NULL), mCallbackData(NULL) { reset(); } LLMultiGesture::~LLMultiGesture() { std::for_each(mSteps.begin(), mSteps.end(), DeletePointer()); } void LLMultiGesture::reset() { mPlaying = FALSE; mCurrentStep = 0; mWaitTimer.reset(); mWaitingTimer = FALSE; mWaitingAnimations = FALSE; mWaitingAtEnd = FALSE; mRequestedAnimIDs.clear(); mPlayingAnimIDs.clear(); } S32 LLMultiGesture::getMaxSerialSize() const { S32 max_size = 0; // ascii format, being very conservative about possible // label lengths. max_size += 64; // version S32 max_size += 64; // key U8 max_size += 64; // mask U32 max_size += 256; // trigger string max_size += 256; // replace string max_size += 64; // step count S32 std::vector::const_iterator it; for (it = mSteps.begin(); it != mSteps.end(); ++it) { LLGestureStep* step = *it; max_size += 64; // type S32 max_size += step->getMaxSerialSize(); } /* binary format max_size += sizeof(S32); // version max_size += sizeof(mKey); max_size += sizeof(mMask); max_size += mTrigger.length() + 1; // for null max_size += sizeof(S32); // step count std::vector::const_iterator it; for (it = mSteps.begin(); it != mSteps.end(); ++it) { LLGestureStep* step = *it; max_size += sizeof(S32); // type max_size += step->getMaxSerialSize(); } */ return max_size; } BOOL LLMultiGesture::serialize(LLDataPacker& dp) const { dp.packS32(GESTURE_VERSION, "version"); dp.packU8(mKey, "key"); dp.packU32(mMask, "mask"); dp.packString(mTrigger, "trigger"); dp.packString(mReplaceText, "replace"); S32 count = (S32)mSteps.size(); dp.packS32(count, "step_count"); S32 i; for (i = 0; i < count; ++i) { LLGestureStep* step = mSteps[i]; dp.packS32(step->getType(), "step_type"); BOOL ok = step->serialize(dp); if (!ok) { return FALSE; } } return TRUE; } BOOL LLMultiGesture::deserialize(LLDataPacker& dp) { S32 version; dp.unpackS32(version, "version"); if (version != GESTURE_VERSION) { llwarns << "Bad LLMultiGesture version " << version << " should be " << GESTURE_VERSION << llendl; return FALSE; } dp.unpackU8(mKey, "key"); dp.unpackU32(mMask, "mask"); dp.unpackString(mTrigger, "trigger"); dp.unpackString(mReplaceText, "replace"); S32 count; dp.unpackS32(count, "step_count"); if (count < 0) { llwarns << "Bad LLMultiGesture step count " << count << llendl; return FALSE; } S32 i; for (i = 0; i < count; ++i) { S32 type; dp.unpackS32(type, "step_type"); EStepType step_type = (EStepType)type; switch(step_type) { case STEP_ANIMATION: { LLGestureStepAnimation* step = new LLGestureStepAnimation(); BOOL ok = step->deserialize(dp); if (!ok) return FALSE; mSteps.push_back(step); break; } case STEP_SOUND: { LLGestureStepSound* step = new LLGestureStepSound(); BOOL ok = step->deserialize(dp); if (!ok) return FALSE; mSteps.push_back(step); break; } case STEP_CHAT: { LLGestureStepChat* step = new LLGestureStepChat(); BOOL ok = step->deserialize(dp); if (!ok) return FALSE; mSteps.push_back(step); break; } case STEP_WAIT: { LLGestureStepWait* step = new LLGestureStepWait(); BOOL ok = step->deserialize(dp); if (!ok) return FALSE; mSteps.push_back(step); break; } default: { llwarns << "Bad LLMultiGesture step type " << type << llendl; return FALSE; } } } return TRUE; } void LLMultiGesture::dump() { llinfos << "key " << S32(mKey) << " mask " << U32(mMask) << " trigger " << mTrigger << " replace " << mReplaceText << llendl; U32 i; for (i = 0; i < mSteps.size(); ++i) { LLGestureStep* step = mSteps[i]; step->dump(); } } //--------------------------------------------------------------------------- // LLGestureStepAnimation //--------------------------------------------------------------------------- LLGestureStepAnimation::LLGestureStepAnimation() : LLGestureStep(), mAnimName("None"), mAnimAssetID(), mFlags(0x0) { } LLGestureStepAnimation::~LLGestureStepAnimation() { } S32 LLGestureStepAnimation::getMaxSerialSize() const { S32 max_size = 0; // ascii max_size += 256; // anim name max_size += 64; // anim asset id max_size += 64; // flags /* binary max_size += mAnimName.length() + 1; max_size += sizeof(mAnimAssetID); max_size += sizeof(mFlags); */ return max_size; } BOOL LLGestureStepAnimation::serialize(LLDataPacker& dp) const { dp.packString(mAnimName, "anim_name"); dp.packUUID(mAnimAssetID, "asset_id"); dp.packU32(mFlags, "flags"); return TRUE; } BOOL LLGestureStepAnimation::deserialize(LLDataPacker& dp) { dp.unpackString(mAnimName, "anim_name"); // Apparently an earlier version of the gesture code added \r to the end // of the animation names. Get rid of it. JC if (!mAnimName.empty() && mAnimName[mAnimName.length() - 1] == '\r') { // chop the last character mAnimName.resize(mAnimName.length() - 1); } dp.unpackUUID(mAnimAssetID, "asset_id"); dp.unpackU32(mFlags, "flags"); return TRUE; } std::string LLGestureStepAnimation::getLabel() const { std::string label; if (mFlags & ANIM_FLAG_STOP) { label = "Stop Animation: "; } else { label = "Start Animation: "; } label += mAnimName; return label; } void LLGestureStepAnimation::dump() { llinfos << "step animation " << mAnimName << " id " << mAnimAssetID << " flags " << mFlags << llendl; } //--------------------------------------------------------------------------- // LLGestureStepSound //--------------------------------------------------------------------------- LLGestureStepSound::LLGestureStepSound() : LLGestureStep(), mSoundName("None"), mSoundAssetID(), mFlags(0x0) { } LLGestureStepSound::~LLGestureStepSound() { } S32 LLGestureStepSound::getMaxSerialSize() const { S32 max_size = 0; max_size += 256; // sound name max_size += 64; // sound asset id max_size += 64; // flags /* binary max_size += mSoundName.length() + 1; max_size += sizeof(mSoundAssetID); max_size += sizeof(mFlags); */ return max_size; } BOOL LLGestureStepSound::serialize(LLDataPacker& dp) const { dp.packString(mSoundName, "sound_name"); dp.packUUID(mSoundAssetID, "asset_id"); dp.packU32(mFlags, "flags"); return TRUE; } BOOL LLGestureStepSound::deserialize(LLDataPacker& dp) { dp.unpackString(mSoundName, "sound_name"); dp.unpackUUID(mSoundAssetID, "asset_id"); dp.unpackU32(mFlags, "flags"); return TRUE; } std::string LLGestureStepSound::getLabel() const { std::string label("Sound: "); label += mSoundName; return label; } void LLGestureStepSound::dump() { llinfos << "step sound " << mSoundName << " id " << mSoundAssetID << " flags " << mFlags << llendl; } //--------------------------------------------------------------------------- // LLGestureStepChat //--------------------------------------------------------------------------- LLGestureStepChat::LLGestureStepChat() : LLGestureStep(), mChatText(), mFlags(0x0) { } LLGestureStepChat::~LLGestureStepChat() { } S32 LLGestureStepChat::getMaxSerialSize() const { S32 max_size = 0; max_size += 256; // chat text max_size += 64; // flags /* binary max_size += mChatText.length() + 1; max_size += sizeof(mFlags); */ return max_size; } BOOL LLGestureStepChat::serialize(LLDataPacker& dp) const { dp.packString(mChatText, "chat_text"); dp.packU32(mFlags, "flags"); return TRUE; } BOOL LLGestureStepChat::deserialize(LLDataPacker& dp) { dp.unpackString(mChatText, "chat_text"); dp.unpackU32(mFlags, "flags"); return TRUE; } std::string LLGestureStepChat::getLabel() const { std::string label("Chat: "); label += mChatText; return label; } void LLGestureStepChat::dump() { llinfos << "step chat " << mChatText << " flags " << mFlags << llendl; } //--------------------------------------------------------------------------- // LLGestureStepWait //--------------------------------------------------------------------------- LLGestureStepWait::LLGestureStepWait() : LLGestureStep(), mWaitSeconds(0.f), mFlags(0x0) { } LLGestureStepWait::~LLGestureStepWait() { } S32 LLGestureStepWait::getMaxSerialSize() const { S32 max_size = 0; max_size += 64; // wait seconds max_size += 64; // flags /* binary max_size += sizeof(mWaitSeconds); max_size += sizeof(mFlags); */ return max_size; } BOOL LLGestureStepWait::serialize(LLDataPacker& dp) const { dp.packF32(mWaitSeconds, "wait_seconds"); dp.packU32(mFlags, "flags"); return TRUE; } BOOL LLGestureStepWait::deserialize(LLDataPacker& dp) { dp.unpackF32(mWaitSeconds, "wait_seconds"); dp.unpackU32(mFlags, "flags"); return TRUE; } std::string LLGestureStepWait::getLabel() const { std::string label("--- Wait: "); if (mFlags & WAIT_FLAG_TIME) { char buffer[64]; /* Flawfinder: ignore */ snprintf(buffer, sizeof(buffer), "%.1f seconds", (double)mWaitSeconds); /* Flawfinder: ignore */ label += buffer; } else if (mFlags & WAIT_FLAG_ALL_ANIM) { label += "until animations are done"; } return label; } void LLGestureStepWait::dump() { llinfos << "step wait " << mWaitSeconds << " flags " << mFlags << llendl; }