/** * @file llbvhloader.h * @brief Translates a BVH files to LindenLabAnimation format. * * $LicenseInfo:firstyear=2004&license=viewergpl$ * * Copyright (c) 2004-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLBVHLOADER_H #define LL_LLBVHLOADER_H #include "v3math.h" #include "m3math.h" #include "llmath.h" #include "llapr.h" #include "llbvhconsts.h" const S32 BVH_PARSER_LINE_SIZE = 2048; class LLDataPacker; //------------------------------------------------------------------------ // FileCloser //------------------------------------------------------------------------ class FileCloser { public: FileCloser( apr_file_t *file ) { mFile = file; } ~FileCloser() { apr_file_close(mFile); } protected: apr_file_t* mFile; }; //------------------------------------------------------------------------ // Key //------------------------------------------------------------------------ struct Key { Key() { mPos[0] = mPos[1] = mPos[2] = 0.0f; mRot[0] = mRot[1] = mRot[2] = 0.0f; mIgnorePos = false; mIgnoreRot = false; } F32 mPos[3]; F32 mRot[3]; BOOL mIgnorePos; BOOL mIgnoreRot; }; //------------------------------------------------------------------------ // KeyVector //------------------------------------------------------------------------ typedef std::vector KeyVector; //------------------------------------------------------------------------ // Joint //------------------------------------------------------------------------ struct Joint { Joint(const char *name) { mName = name; mIgnore = FALSE; mIgnorePositions = FALSE; mRelativePositionKey = FALSE; mRelativeRotationKey = FALSE; mOutName = name; mOrder[0] = 'X'; mOrder[1] = 'Y'; mOrder[2] = 'Z'; mOrder[3] = 0; mNumPosKeys = 0; mNumRotKeys = 0; mChildTreeMaxDepth = 0; mPriority = 0; } // Include aligned members first LLMatrix3 mFrameMatrix; LLMatrix3 mOffsetMatrix; LLVector3 mRelativePosition; // std::string mName; BOOL mIgnore; BOOL mIgnorePositions; BOOL mRelativePositionKey; BOOL mRelativeRotationKey; std::string mOutName; std::string mMergeParentName; std::string mMergeChildName; char mOrder[4]; /* Flawfinder: ignore */ KeyVector mKeys; S32 mNumPosKeys; S32 mNumRotKeys; S32 mChildTreeMaxDepth; S32 mPriority; }; struct Constraint { char mSourceJointName[16]; /* Flawfinder: ignore */ char mTargetJointName[16]; /* Flawfinder: ignore */ S32 mChainLength; LLVector3 mSourceOffset; LLVector3 mTargetOffset; LLVector3 mTargetDir; F32 mEaseInStart; F32 mEaseInStop; F32 mEaseOutStart; F32 mEaseOutStop; EConstraintType mConstraintType; }; //------------------------------------------------------------------------ // JointVector //------------------------------------------------------------------------ typedef std::vector JointVector; //------------------------------------------------------------------------ // ConstraintVector //------------------------------------------------------------------------ typedef std::vector ConstraintVector; //------------------------------------------------------------------------ // Translation //------------------------------------------------------------------------ class Translation { public: Translation() { mIgnore = FALSE; mRelativePositionKey = FALSE; mRelativeRotationKey = FALSE; mPriorityModifier = 0; } std::string mOutName; BOOL mIgnore; BOOL mIgnorePositions; BOOL mRelativePositionKey; BOOL mRelativeRotationKey; LLMatrix3 mFrameMatrix; LLMatrix3 mOffsetMatrix; LLVector3 mRelativePosition; std::string mMergeParentName; std::string mMergeChildName; S32 mPriorityModifier; }; //------------------------------------------------------------------------ // TranslationMap //------------------------------------------------------------------------ typedef std::map TranslationMap; class LLBVHLoader { friend class LLKeyframeMotion; public: // Constructor LLBVHLoader(const char* buffer); ~LLBVHLoader(); // Status Codes typedef const char *Status; static const char *ST_OK; static const char *ST_EOF; static const char *ST_NO_CONSTRAINT; static const char *ST_NO_FILE; static const char *ST_NO_HIER; static const char *ST_NO_JOINT; static const char *ST_NO_NAME; static const char *ST_NO_OFFSET; static const char *ST_NO_CHANNELS; static const char *ST_NO_ROTATION; static const char *ST_NO_AXIS; static const char *ST_NO_MOTION; static const char *ST_NO_FRAMES; static const char *ST_NO_FRAME_TIME; static const char *ST_NO_POS; static const char *ST_NO_ROT; static const char *ST_NO_XLT_FILE; static const char *ST_NO_XLT_HEADER; static const char *ST_NO_XLT_NAME; static const char *ST_NO_XLT_IGNORE; static const char *ST_NO_XLT_RELATIVE; static const char *ST_NO_XLT_OUTNAME; static const char *ST_NO_XLT_MATRIX; static const char *ST_NO_XLT_MERGECHILD; static const char *ST_NO_XLT_MERGEPARENT; static const char *ST_NO_XLT_PRIORITY; static const char *ST_NO_XLT_LOOP; static const char *ST_NO_XLT_EASEIN; static const char *ST_NO_XLT_EASEOUT; static const char *ST_NO_XLT_HAND; static const char *ST_NO_XLT_EMOTE; // Loads the specified translation table. Status loadTranslationTable(const char *fileName); // Load the specified BVH file. // Returns status code. Status loadBVHFile(const char *buffer, char *error_text, S32 &error_line); // Applies translations to BVH data loaded. void applyTranslations(); // Returns the number of lines scanned. // Useful for error reporting. S32 getLineNumber() { return mLineNumber; } // returns required size of output buffer U32 getOutputSize(); // writes contents to datapacker BOOL serialize(LLDataPacker& dp); // flags redundant keyframe data void optimize(); void reset(); F32 getDuration() { return mDuration; } BOOL isInitialized() { return mInitialized; } Status getStatus() { return mStatus; } protected: // Consumes one line of input from file. BOOL getLine(apr_file_t *fp); // parser state char mLine[BVH_PARSER_LINE_SIZE]; /* Flawfinder: ignore */ S32 mLineNumber; // parsed values S32 mNumFrames; F32 mFrameTime; JointVector mJoints; ConstraintVector mConstraints; TranslationMap mTranslations; S32 mPriority; BOOL mLoop; F32 mLoopInPoint; F32 mLoopOutPoint; F32 mEaseIn; F32 mEaseOut; S32 mHand; std::string mEmoteName; BOOL mInitialized; Status mStatus; // computed values F32 mDuration; }; #endif // LL_LLBVHLOADER_H