# -*- cmake -*- project(llcharacter) include(00-Common) include(LLCommon) set(llcharacter_SOURCE_FILES llanimationstates.cpp llbvhloader.cpp llcharacter.cpp lleditingmotion.cpp llgesture.cpp llhandmotion.cpp llheadrotmotion.cpp lljoint.cpp lljointsolverrp3.cpp llkeyframefallmotion.cpp llkeyframemotion.cpp llkeyframemotionparam.cpp llkeyframestandmotion.cpp llkeyframewalkmotion.cpp llmotioncontroller.cpp llmotion.cpp llmultigesture.cpp llpose.cpp llstatemachine.cpp lltargetingmotion.cpp llvisualparam.cpp ) set(llcharacter_HEADER_FILES CMakeLists.txt llanimationstates.h llbvhloader.h llbvhconsts.h llcharacter.h lleditingmotion.h llgesture.h llhandmotion.h llheadrotmotion.h lljoint.h lljointsolverrp3.h lljointstate.h llkeyframefallmotion.h llkeyframemotion.h llkeyframemotionparam.h llkeyframestandmotion.h llkeyframewalkmotion.h llmotion.h llmotioncontroller.h llmultigesture.h llpose.h llstatemachine.h lltargetingmotion.h llvisualparam.h ) set_source_files_properties(${llcharacter_HEADER_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) list(APPEND llcharacter_SOURCE_FILES ${llcharacter_HEADER_FILES}) add_library (llcharacter ${llcharacter_SOURCE_FILES}) set_target_include_dirs( llcharacter ${CMAKE_CURRENT_SOURCE_DIR}) target_link_libraries( llcharacter llcommon llmath llmessage llfilesystem llxml )