/** 
 * @file streamingaudio_fmodstudio.cpp
 * @brief LLStreamingAudio_FMODSTUDIO implementation
 *
 * $LicenseInfo:firstyear=2020&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2020, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "linden_common.h"

#include "llmath.h"

#include "fmodstudio/fmod.hpp"
#include "fmodstudio/fmod_errors.h"

#include "llstreamingaudio_fmodstudio.h"


class LLAudioStreamManagerFMODSTUDIO
{
public:
    LLAudioStreamManagerFMODSTUDIO(FMOD::System *system, const std::string& url);
    FMOD::Channel* startStream();
    bool stopStream(); // Returns true if the stream was successfully stopped.
    bool ready();

    const std::string& getURL() 	{ return mInternetStreamURL; }

    FMOD_OPENSTATE getOpenState(unsigned int* percentbuffered = NULL, bool* starving = NULL, bool* diskbusy = NULL);
protected:
    FMOD::System* mSystem;
    FMOD::Channel* mStreamChannel;
    FMOD::Sound* mInternetStream;
    bool mReady;

    std::string mInternetStreamURL;
};



//---------------------------------------------------------------------------
// Internet Streaming
//---------------------------------------------------------------------------
LLStreamingAudio_FMODSTUDIO::LLStreamingAudio_FMODSTUDIO(FMOD::System *system) :
mSystem(system),
mCurrentInternetStreamp(NULL),
mFMODInternetStreamChannelp(NULL),
mGain(1.0f)
{
    // Number of milliseconds of audio to buffer for the audio card.
    // Must be larger than the usual Second Life frame stutter time.
    const U32 buffer_seconds = 10;		//sec
    const U32 estimated_bitrate = 128;	//kbit/sec
    mSystem->setStreamBufferSize(estimated_bitrate * buffer_seconds * 128/*bytes/kbit*/, FMOD_TIMEUNIT_RAWBYTES);

    // Here's where we set the size of the network buffer and some buffering 
    // parameters.  In this case we want a network buffer of 16k, we want it 
    // to prebuffer 40% of that when we first connect, and we want it 
    // to rebuffer 80% of that whenever we encounter a buffer underrun.

    // Leave the net buffer properties at the default.
    //FSOUND_Stream_Net_SetBufferProperties(20000, 40, 80);
}


LLStreamingAudio_FMODSTUDIO::~LLStreamingAudio_FMODSTUDIO()
{
    // nothing interesting/safe to do.
}


void LLStreamingAudio_FMODSTUDIO::start(const std::string& url)
{
    //if (!mInited)
    //{
    //	LL_WARNS() << "startInternetStream before audio initialized" << LL_ENDL;
    //	return;
    //}

    // "stop" stream but don't clear url, etc. in case url == mInternetStreamURL
    stop();

    if (!url.empty())
    {
        LL_INFOS() << "Starting internet stream: " << url << LL_ENDL;
        mCurrentInternetStreamp = new LLAudioStreamManagerFMODSTUDIO(mSystem, url);
        mURL = url;
    }
    else
    {
        LL_INFOS() << "Set internet stream to null" << LL_ENDL;
        mURL.clear();
    }
}


void LLStreamingAudio_FMODSTUDIO::update()
{
    // Kill dead internet streams, if possible
    std::list<LLAudioStreamManagerFMODSTUDIO *>::iterator iter;
    for (iter = mDeadStreams.begin(); iter != mDeadStreams.end();)
    {
        LLAudioStreamManagerFMODSTUDIO *streamp = *iter;
        if (streamp->stopStream())
        {
            LL_INFOS() << "Closed dead stream" << LL_ENDL;
            delete streamp;
            mDeadStreams.erase(iter++);
        }
        else
        {
            iter++;
        }
    }

    // Don't do anything if there are no streams playing
    if (!mCurrentInternetStreamp)
    {
        return;
    }

    unsigned int progress;
    bool starving;
    bool diskbusy;
    FMOD_OPENSTATE open_state = mCurrentInternetStreamp->getOpenState(&progress, &starving, &diskbusy);

    if (open_state == FMOD_OPENSTATE_READY)
    {
        // Stream is live

        // start the stream if it's ready
        if (!mFMODInternetStreamChannelp &&
            (mFMODInternetStreamChannelp = mCurrentInternetStreamp->startStream()))
        {
            // Reset volume to previously set volume
            setGain(getGain());
            mFMODInternetStreamChannelp->setPaused(false);
        }
    }
    else if (open_state == FMOD_OPENSTATE_ERROR)
    {
        stop();
        return;
    }

    if (mFMODInternetStreamChannelp)
    {
        FMOD::Sound *sound = NULL;

        if (mFMODInternetStreamChannelp->getCurrentSound(&sound) == FMOD_OK && sound)
        {
            FMOD_TAG tag;
            S32 tagcount, dirtytagcount;

            if (sound->getNumTags(&tagcount, &dirtytagcount) == FMOD_OK && dirtytagcount)
            {
                for (S32 i = 0; i < tagcount; ++i)
                {
                    if (sound->getTag(NULL, i, &tag) != FMOD_OK)
                        continue;

                    if (tag.type == FMOD_TAGTYPE_FMOD)
                    {
                        if (!strcmp(tag.name, "Sample Rate Change"))
                        {
                            LL_INFOS() << "Stream forced changing sample rate to " << *((float *)tag.data) << LL_ENDL;
                            mFMODInternetStreamChannelp->setFrequency(*((float *)tag.data));
                        }
                        continue;
                    }
                }
            }

            if (starving)
            {
                bool paused = false;
                mFMODInternetStreamChannelp->getPaused(&paused);
                if (!paused)
                {
                    LL_INFOS() << "Stream starvation detected! Pausing stream until buffer nearly full." << LL_ENDL;
                    LL_INFOS() << "  (diskbusy=" << diskbusy << ")" << LL_ENDL;
                    LL_INFOS() << "  (progress=" << progress << ")" << LL_ENDL;
                    mFMODInternetStreamChannelp->setPaused(true);
                }
            }
            else if (progress > 80)
            {
                mFMODInternetStreamChannelp->setPaused(false);
            }
        }
    }
}

void LLStreamingAudio_FMODSTUDIO::stop()
{
    if (mFMODInternetStreamChannelp)
    {
        mFMODInternetStreamChannelp->setPaused(true);
        mFMODInternetStreamChannelp->setPriority(0);
        mFMODInternetStreamChannelp = NULL;
    }

    if (mCurrentInternetStreamp)
    {
        LL_INFOS() << "Stopping internet stream: " << mCurrentInternetStreamp->getURL() << LL_ENDL;
        if (mCurrentInternetStreamp->stopStream())
        {
            delete mCurrentInternetStreamp;
        }
        else
        {
            LL_WARNS() << "Pushing stream to dead list: " << mCurrentInternetStreamp->getURL() << LL_ENDL;
            mDeadStreams.push_back(mCurrentInternetStreamp);
        }
        mCurrentInternetStreamp = NULL;
        //mURL.clear();
    }
}

void LLStreamingAudio_FMODSTUDIO::pause(int pauseopt)
{
    if (pauseopt < 0)
    {
        pauseopt = mCurrentInternetStreamp ? 1 : 0;
    }

    if (pauseopt)
    {
        if (mCurrentInternetStreamp)
        {
            stop();
        }
    }
    else
    {
        start(getURL());
    }
}


// A stream is "playing" if it has been requested to start.  That
// doesn't necessarily mean audio is coming out of the speakers.
int LLStreamingAudio_FMODSTUDIO::isPlaying()
{
    if (mCurrentInternetStreamp)
    {
        return 1; // Active and playing
    }
    else if (!mURL.empty())
    {
        return 2; // "Paused"
    }
    else
    {
        return 0;
    }
}


F32 LLStreamingAudio_FMODSTUDIO::getGain()
{
    return mGain;
}


std::string LLStreamingAudio_FMODSTUDIO::getURL()
{
    return mURL;
}


void LLStreamingAudio_FMODSTUDIO::setGain(F32 vol)
{
    mGain = vol;

    if (mFMODInternetStreamChannelp)
    {
        vol = llclamp(vol * vol, 0.f, 1.f);	//should vol be squared here?

        mFMODInternetStreamChannelp->setVolume(vol);
    }
}

///////////////////////////////////////////////////////
// manager of possibly-multiple internet audio streams

LLAudioStreamManagerFMODSTUDIO::LLAudioStreamManagerFMODSTUDIO(FMOD::System *system, const std::string& url) :
mSystem(system),
mStreamChannel(NULL),
mInternetStream(NULL),
mReady(false)
{
    mInternetStreamURL = url;

    FMOD_RESULT result = mSystem->createStream(url.c_str(), FMOD_2D | FMOD_NONBLOCKING | FMOD_IGNORETAGS, 0, &mInternetStream);

    if (result != FMOD_OK)
    {
        LL_WARNS() << "Couldn't open fmod stream, error "
            << FMOD_ErrorString(result)
            << LL_ENDL;
        mReady = false;
        return;
    }

    mReady = true;
}

FMOD::Channel *LLAudioStreamManagerFMODSTUDIO::startStream()
{
    // We need a live and opened stream before we try and play it.
    if (!mInternetStream || getOpenState() != FMOD_OPENSTATE_READY)
    {
        LL_WARNS() << "No internet stream to start playing!" << LL_ENDL;
        return NULL;
    }

    if (mStreamChannel)
        return mStreamChannel;	//Already have a channel for this stream.

    mSystem->playSound(mInternetStream, NULL, true, &mStreamChannel);
    return mStreamChannel;
}

bool LLAudioStreamManagerFMODSTUDIO::stopStream()
{
    if (mInternetStream)
    {


        bool close = true;
        switch (getOpenState())
        {
        case FMOD_OPENSTATE_CONNECTING:
            close = false;
            break;
        default:
            close = true;
        }

        if (close)
        {
            mInternetStream->release();
            mStreamChannel = NULL;
            mInternetStream = NULL;
            return true;
        }
        else
        {
            return false;
        }
    }
    else
    {
        return true;
    }
}

FMOD_OPENSTATE LLAudioStreamManagerFMODSTUDIO::getOpenState(unsigned int* percentbuffered, bool* starving, bool* diskbusy)
{
    FMOD_OPENSTATE state;
    mInternetStream->getOpenState(&state, percentbuffered, starving, diskbusy);
    return state;
}

void LLStreamingAudio_FMODSTUDIO::setBufferSizes(U32 streambuffertime, U32 decodebuffertime)
{
    mSystem->setStreamBufferSize(streambuffertime / 1000 * 128 * 128, FMOD_TIMEUNIT_RAWBYTES);
    FMOD_ADVANCEDSETTINGS settings;
    memset(&settings, 0, sizeof(settings));
    settings.cbSize = sizeof(settings);
    settings.defaultDecodeBufferSize = decodebuffertime;//ms
    mSystem->setAdvancedSettings(&settings);
}