/** * @file streamingaudio_fmod.cpp * @brief LLStreamingAudio_FMOD implementation * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "linden_common.h" #include "llmath.h" #include "fmod.h" #include "fmod_errors.h" #include "llstreamingaudio_fmod.h" class LLAudioStreamManagerFMOD { public: LLAudioStreamManagerFMOD(const std::string& url); int startStream(); bool stopStream(); // Returns true if the stream was successfully stopped. bool ready(); const std::string& getURL() { return mInternetStreamURL; } int getOpenState(); protected: FSOUND_STREAM* mInternetStream; bool mReady; std::string mInternetStreamURL; }; //--------------------------------------------------------------------------- // Internet Streaming //--------------------------------------------------------------------------- LLStreamingAudio_FMOD::LLStreamingAudio_FMOD() : mCurrentInternetStreamp(NULL), mFMODInternetStreamChannel(-1), mGain(1.0f) { // Number of milliseconds of audio to buffer for the audio card. // Must be larger than the usual Second Life frame stutter time. FSOUND_Stream_SetBufferSize(200); // Here's where we set the size of the network buffer and some buffering // parameters. In this case we want a network buffer of 16k, we want it // to prebuffer 40% of that when we first connect, and we want it // to rebuffer 80% of that whenever we encounter a buffer underrun. // Leave the net buffer properties at the default. //FSOUND_Stream_Net_SetBufferProperties(20000, 40, 80); } LLStreamingAudio_FMOD::~LLStreamingAudio_FMOD() { // nothing interesting/safe to do. } void LLStreamingAudio_FMOD::start(const std::string& url) { //if (!mInited) //{ // llwarns << "startInternetStream before audio initialized" << llendl; // return; //} // "stop" stream but don't clear url, etc. in case url == mInternetStreamURL stop(); if (!url.empty()) { llinfos << "Starting internet stream: " << url << llendl; mCurrentInternetStreamp = new LLAudioStreamManagerFMOD(url); mURL = url; } else { llinfos << "Set internet stream to null" << llendl; mURL.clear(); } } void LLStreamingAudio_FMOD::update() { // Kill dead internet streams, if possible std::list::iterator iter; for (iter = mDeadStreams.begin(); iter != mDeadStreams.end();) { LLAudioStreamManagerFMOD *streamp = *iter; if (streamp->stopStream()) { llinfos << "Closed dead stream" << llendl; delete streamp; mDeadStreams.erase(iter++); } else { iter++; } } // Don't do anything if there are no streams playing if (!mCurrentInternetStreamp) { return; } int open_state = mCurrentInternetStreamp->getOpenState(); if (!open_state) { // Stream is live // start the stream if it's ready if (mFMODInternetStreamChannel < 0) { mFMODInternetStreamChannel = mCurrentInternetStreamp->startStream(); if (mFMODInternetStreamChannel != -1) { // Reset volume to previously set volume setGain(getGain()); FSOUND_SetPaused(mFMODInternetStreamChannel, false); } } } switch(open_state) { default: case 0: // success break; case -1: // stream handle is invalid llwarns << "InternetStream - invalid handle" << llendl; stop(); return; case -2: // opening break; case -3: // failed to open, file not found, perhaps llwarns << "InternetStream - failed to open" << llendl; stop(); return; case -4: // connecting break; case -5: // buffering break; } } void LLStreamingAudio_FMOD::stop() { if (mFMODInternetStreamChannel != -1) { FSOUND_SetPaused(mFMODInternetStreamChannel, true); FSOUND_SetPriority(mFMODInternetStreamChannel, 0); mFMODInternetStreamChannel = -1; } if (mCurrentInternetStreamp) { llinfos << "Stopping internet stream: " << mCurrentInternetStreamp->getURL() << llendl; if (mCurrentInternetStreamp->stopStream()) { delete mCurrentInternetStreamp; } else { llwarns << "Pushing stream to dead list: " << mCurrentInternetStreamp->getURL() << llendl; mDeadStreams.push_back(mCurrentInternetStreamp); } mCurrentInternetStreamp = NULL; //mURL.clear(); } } void LLStreamingAudio_FMOD::pause(int pauseopt) { if (pauseopt < 0) { pauseopt = mCurrentInternetStreamp ? 1 : 0; } if (pauseopt) { if (mCurrentInternetStreamp) { stop(); } } else { start(getURL()); } } // A stream is "playing" if it has been requested to start. That // doesn't necessarily mean audio is coming out of the speakers. int LLStreamingAudio_FMOD::isPlaying() { if (mCurrentInternetStreamp) { return 1; // Active and playing } else if (!mURL.empty()) { return 2; // "Paused" } else { return 0; } } F32 LLStreamingAudio_FMOD::getGain() { return mGain; } std::string LLStreamingAudio_FMOD::getURL() { return mURL; } void LLStreamingAudio_FMOD::setGain(F32 vol) { mGain = vol; if (mFMODInternetStreamChannel != -1) { vol = llclamp(vol * vol, 0.f, 1.f); int vol_int = llround(vol * 255.f); FSOUND_SetVolumeAbsolute(mFMODInternetStreamChannel, vol_int); } } /////////////////////////////////////////////////////// // manager of possibly-multiple internet audio streams LLAudioStreamManagerFMOD::LLAudioStreamManagerFMOD(const std::string& url) : mInternetStream(NULL), mReady(false) { mInternetStreamURL = url; mInternetStream = FSOUND_Stream_Open(url.c_str(), FSOUND_NORMAL | FSOUND_NONBLOCKING, 0, 0); if (!mInternetStream) { llwarns << "Couldn't open fmod stream, error " << FMOD_ErrorString(FSOUND_GetError()) << llendl; mReady = false; return; } mReady = true; } int LLAudioStreamManagerFMOD::startStream() { // We need a live and opened stream before we try and play it. if (!mInternetStream || getOpenState()) { llwarns << "No internet stream to start playing!" << llendl; return -1; } // Make sure the stream is set to 2D mode. FSOUND_Stream_SetMode(mInternetStream, FSOUND_2D); return FSOUND_Stream_PlayEx(FSOUND_FREE, mInternetStream, NULL, true); } bool LLAudioStreamManagerFMOD::stopStream() { if (mInternetStream) { int read_percent = 0; int status = 0; int bitrate = 0; unsigned int flags = 0x0; FSOUND_Stream_Net_GetStatus(mInternetStream, &status, &read_percent, &bitrate, &flags); bool close = true; switch (status) { case FSOUND_STREAM_NET_CONNECTING: close = false; break; case FSOUND_STREAM_NET_NOTCONNECTED: case FSOUND_STREAM_NET_BUFFERING: case FSOUND_STREAM_NET_READY: case FSOUND_STREAM_NET_ERROR: default: close = true; } if (close) { FSOUND_Stream_Close(mInternetStream); mInternetStream = NULL; return true; } else { return false; } } else { return true; } } int LLAudioStreamManagerFMOD::getOpenState() { int open_state = FSOUND_Stream_GetOpenState(mInternetStream); return open_state; }