/** * @file audioengine_openal.cpp * @brief implementation of audio engine using OpenAL * support as a OpenAL 3D implementation * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "linden_common.h" #include "llaudioengine.h" #include "lllistener_openal.h" LLListener_OpenAL::LLListener_OpenAL() { init(); } LLListener_OpenAL::~LLListener_OpenAL() { } void LLListener_OpenAL::translate(LLVector3 offset) { //LL_INFOS() << "LLListener_OpenAL::translate() : " << offset << LL_ENDL; LLListener::translate(offset); } void LLListener_OpenAL::setPosition(LLVector3 pos) { //LL_INFOS() << "LLListener_OpenAL::setPosition() : " << pos << LL_ENDL; LLListener::setPosition(pos); } void LLListener_OpenAL::setVelocity(LLVector3 vel) { LLListener::setVelocity(vel); } void LLListener_OpenAL::orient(LLVector3 up, LLVector3 at) { //LL_INFOS() << "LLListener_OpenAL::orient() up: " << up << " at: " << at << LL_ENDL; LLListener::orient(up, at); } void LLListener_OpenAL::commitDeferredChanges() { ALfloat orientation[6]; orientation[0] = mListenAt.mV[0]; orientation[1] = mListenAt.mV[1]; orientation[2] = mListenAt.mV[2]; orientation[3] = mListenUp.mV[0]; orientation[4] = mListenUp.mV[1]; orientation[5] = mListenUp.mV[2]; ALfloat velocity[3]; velocity[0] = mVelocity.mV[0]; velocity[1] = mVelocity.mV[1]; velocity[2] = mVelocity.mV[2]; alListenerfv(AL_ORIENTATION, orientation); alListenerfv(AL_POSITION, mPosition.mV); alListenerfv(AL_VELOCITY, velocity); } void LLListener_OpenAL::setDopplerFactor(F32 factor) { //LL_INFOS() << "LLListener_OpenAL::setDopplerFactor() : " << factor << LL_ENDL; alDopplerFactor(factor); } F32 LLListener_OpenAL::getDopplerFactor() { ALfloat factor; factor = alGetFloat(AL_DOPPLER_FACTOR); //LL_INFOS() << "LLListener_OpenAL::getDopplerFactor() : " << factor << LL_ENDL; return factor; } void LLListener_OpenAL::setRolloffFactor(F32 factor) { mRolloffFactor = factor; } F32 LLListener_OpenAL::getRolloffFactor() { return mRolloffFactor; }