# -*- cmake -*- project(llaudio) include(00-Common) include(Audio) include(FMOD) include(LLCommon) include(LLMath) include(LLMessage) include(LLVFS) include_directories( ${FMOD_INCLUDE_DIR} ${LLCOMMON_INCLUDE_DIRS} ${LLMATH_INCLUDE_DIRS} ${LLMESSAGE_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ${OGG_INCLUDE_DIRS} ${VORBISENC_INCLUDE_DIRS} ${VORBISFILE_INCLUDE_DIRS} ${VORBIS_INCLUDE_DIRS} ) set(llaudio_SOURCE_FILES audioengine.cpp listener.cpp llaudiodecodemgr.cpp vorbisdecode.cpp vorbisencode.cpp ) set(llaudio_HEADER_FILES CMakeLists.txt audioengine.h listener.h llaudiodecodemgr.h vorbisdecode.h vorbisencode.h ) if (FMOD) list(APPEND llaudio_SOURCE_FILES audioengine_fmod.cpp listener_fmod.cpp ) list(APPEND llaudio_HEADER_FILES audioengine_fmod.h listener_fmod.h ) endif (FMOD) set_source_files_properties(${llaudio_HEADER_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) list(APPEND llaudio_SOURCE_FILES ${llaudio_HEADER_FILES}) add_library (llaudio ${llaudio_SOURCE_FILES})