# -*- cmake -*- project(llaudio) include(00-Common) include(Audio) include(LLAudio) include(FMOD) include(OPENAL) include(LLCommon) include(LLMath) include(LLMessage) include(LLVFS) include_directories( ${LLAUDIO_INCLUDE_DIRS} ${LLCOMMON_INCLUDE_DIRS} ${LLMATH_INCLUDE_DIRS} ${LLMESSAGE_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ${OGG_INCLUDE_DIRS} ${VORBISENC_INCLUDE_DIRS} ${VORBISFILE_INCLUDE_DIRS} ${VORBIS_INCLUDE_DIRS} ${OPENAL_LIB_INCLUDE_DIRS} ${FREEAULT_LIB_INCLUDE_DIRS} ${FMOD_INCLUDE_DIR} ) set(llaudio_SOURCE_FILES llaudioengine.cpp lllistener.cpp llaudiodecodemgr.cpp llvorbisencode.cpp ) set(llaudio_HEADER_FILES CMakeLists.txt llaudioengine.h lllistener.h llaudiodecodemgr.h llvorbisencode.h llwindgen.h ) if (FMOD) include_directories( ${FMOD_INCLUDE_DIR} ) list(APPEND llaudio_SOURCE_FILES llaudioengine_fmod.cpp lllistener_fmod.cpp llstreamingaudio_fmod.cpp ) list(APPEND llaudio_HEADER_FILES llaudioengine_fmod.h lllistener_fmod.h llstreamingaudio_fmod.h ) if (LINUX OR DARWIN) set_source_files_properties(llaudioengine_fmod.cpp llstreamingaudio_fmod.cpp COMPILE_FLAGS -Wno-write-strings) endif (LINUX OR DARWIN) endif (FMOD) if (OPENAL) list(APPEND llaudio_SOURCE_FILES llaudioengine_openal.cpp lllistener_openal.cpp ) list(APPEND llaudio_HEADER_FILES llaudioengine_openal.h lllistener_openal.h ) endif (OPENAL) set_source_files_properties(${llaudio_HEADER_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) list(APPEND llaudio_SOURCE_FILES ${llaudio_HEADER_FILES}) add_library (llaudio ${llaudio_SOURCE_FILES}) target_link_libraries( llaudio ${LLCOMMON_LIBRARIES} ${LLMATH_LIBRARIES} ${LLMESSAGE_LIBRARIES} ${LLVFS_LIBRARIES} ${VORBISENC_LIBRARIES} ${VORBISFILE_LIBRARIES} ${VORBIS_LIBRARIES} ${OGG_LIBRARIES} )