# -*- cmake -*- project(llaudio) include(00-Common) include(LLAudio) include(FMODSTUDIO) include(OPENAL) include(LLCommon) set(llaudio_SOURCE_FILES llaudioengine.cpp lllistener.cpp llaudiodecodemgr.cpp llvorbisencode.cpp ) set(llaudio_HEADER_FILES CMakeLists.txt llaudioengine.h lllistener.h llaudiodecodemgr.h llvorbisencode.h llwindgen.h ) if (TARGET ll::fmodstudio) list(APPEND llaudio_SOURCE_FILES llaudioengine_fmodstudio.cpp lllistener_fmodstudio.cpp llstreamingaudio_fmodstudio.cpp ) list(APPEND llaudio_HEADER_FILES llaudioengine_fmodstudio.h lllistener_fmodstudio.h llstreamingaudio_fmodstudio.h ) endif () if (TARGET ll::openal) list(APPEND llaudio_SOURCE_FILES llaudioengine_openal.cpp lllistener_openal.cpp ) list(APPEND llaudio_HEADER_FILES llaudioengine_openal.h lllistener_openal.h ) endif () list(APPEND llaudio_SOURCE_FILES ${llaudio_HEADER_FILES}) add_library (llaudio ${llaudio_SOURCE_FILES}) target_include_directories( llaudio INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}) target_link_libraries( llaudio llcommon llmath llmessage llfilesystem ll::vorbis ) if( TARGET ll::openal ) target_link_libraries( llaudio ll::openal ) endif() if( TARGET ll::fmodstudio ) target_link_libraries( llaudio ll::fmodstudio ) endif() include(LibraryInstall)