/** * @file llwearable.h * @brief LLWearable class header file * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLWEARABLE_H #define LL_LLWEARABLE_H #include "llavatarappearancedefines.h" #include "llpermissions.h" #include "llsaleinfo.h" #include "llwearabletype.h" class LLMD5; class LLVisualParam; class LLTexGlobalColorInfo; class LLTexGlobalColor; class LLLocalTextureObject; class LLAvatarAppearance; // Abstract class. class LLWearable { //-------------------------------------------------------------------- // Constructors and destructors //-------------------------------------------------------------------- public: LLWearable(); virtual ~LLWearable(); //-------------------------------------------------------------------- // Accessors //-------------------------------------------------------------------- public: LLWearableType::EType getType() const { return mType; } void setType(LLWearableType::EType type, LLAvatarAppearance *avatarp); const std::string& getName() const { return mName; } void setName(const std::string& name) { mName = name; } const std::string& getDescription() const { return mDescription; } void setDescription(const std::string& desc) { mDescription = desc; } const LLPermissions& getPermissions() const { return mPermissions; } void setPermissions(const LLPermissions& p) { mPermissions = p; } const LLSaleInfo& getSaleInfo() const { return mSaleInfo; } void setSaleInfo(const LLSaleInfo& info) { mSaleInfo = info; } const std::string& getTypeLabel() const; const std::string& getTypeName() const; LLAssetType::EType getAssetType() const; S32 getDefinitionVersion() const { return mDefinitionVersion; } void setDefinitionVersion( S32 new_version ) { mDefinitionVersion = new_version; } static S32 getCurrentDefinitionVersion() { return LLWearable::sCurrentDefinitionVersion; } public: typedef std::vector visual_param_vec_t; virtual void writeToAvatar(LLAvatarAppearance* avatarp); enum EImportResult { FAILURE = 0, SUCCESS, BAD_HEADER }; BOOL exportFile(LLFILE* file) const; EImportResult importFile(LLFILE* file, LLAvatarAppearance* avatarp ); virtual BOOL exportStream( std::ostream& output_stream ) const; virtual EImportResult importStream( std::istream& input_stream, LLAvatarAppearance* avatarp ); static void setCurrentDefinitionVersion( S32 version ) { LLWearable::sCurrentDefinitionVersion = version; } virtual LLUUID getDefaultTextureImageID(LLAvatarAppearanceDefines::ETextureIndex index) const = 0; LLLocalTextureObject* getLocalTextureObject(S32 index); const LLLocalTextureObject* getLocalTextureObject(S32 index) const; std::vector getLocalTextureListSeq(); void setLocalTextureObject(S32 index, LLLocalTextureObject <o); void addVisualParam(LLVisualParam *param); void setVisualParamWeight(S32 index, F32 value); F32 getVisualParamWeight(S32 index) const; LLVisualParam* getVisualParam(S32 index) const; void getVisualParams(visual_param_vec_t &list); void animateParams(F32 delta); LLColor4 getClothesColor(S32 te) const; void setClothesColor( S32 te, const LLColor4& new_color); virtual void revertValues(); virtual void saveValues(); // Something happened that requires the wearable to be updated (e.g. worn/unworn). virtual void setUpdated() const = 0; // Update the baked texture hash. virtual void addToBakedTextureHash(LLMD5& hash) const = 0; typedef std::map visual_param_index_map_t; visual_param_index_map_t mVisualParamIndexMap; protected: typedef std::map te_map_t; void syncImages(te_map_t &src, te_map_t &dst); void destroyTextures(); void createVisualParams(LLAvatarAppearance *avatarp); void createLayers(S32 te, LLAvatarAppearance *avatarp); BOOL getNextPopulatedLine(std::istream& input_stream, char* buffer, U32 buffer_size); static S32 sCurrentDefinitionVersion; // Depends on the current state of the avatar_lad.xml. S32 mDefinitionVersion; // Depends on the state of the avatar_lad.xml when this asset was created. std::string mName; std::string mDescription; LLPermissions mPermissions; LLSaleInfo mSaleInfo; LLWearableType::EType mType; typedef std::map param_map_t; param_map_t mSavedVisualParamMap; // last saved version of visual params te_map_t mTEMap; // maps TE to LocalTextureObject te_map_t mSavedTEMap; // last saved version of TEMap }; #endif // LL_LLWEARABLE_H