/** * @file llpolyskeletaldistortion.h * @brief Implementation of LLPolyMesh class * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLPOLYSKELETALDISTORTION_H #define LL_LLPOLYSKELETALDISTORTION_H #include "llcommon.h" #include #include #include "llstl.h" #include "v3math.h" #include "v2math.h" #include "llquaternion.h" //#include "llpolymorph.h" #include "lljoint.h" #include "llviewervisualparam.h" //#include "lldarray.h" //class LLSkinJoint; class LLAvatarAppearance; //#define USE_STRIPS // Use tri-strips for rendering. //----------------------------------------------------------------------------- // LLPolySkeletalDeformationInfo // Shared information for LLPolySkeletalDeformations //----------------------------------------------------------------------------- struct LLPolySkeletalBoneInfo { LLPolySkeletalBoneInfo(std::string &name, LLVector3 &scale, LLVector3 &pos, BOOL haspos) : mBoneName(name), mScaleDeformation(scale), mPositionDeformation(pos), mHasPositionDeformation(haspos) {} std::string mBoneName; LLVector3 mScaleDeformation; LLVector3 mPositionDeformation; BOOL mHasPositionDeformation; }; class LLPolySkeletalDistortionInfo : public LLViewerVisualParamInfo { friend class LLPolySkeletalDistortion; public: LLPolySkeletalDistortionInfo(); /*virtual*/ ~LLPolySkeletalDistortionInfo() {}; /*virtual*/ BOOL parseXml(LLXmlTreeNode* node); protected: typedef std::vector bone_info_list_t; bone_info_list_t mBoneInfoList; }; //----------------------------------------------------------------------------- // LLPolySkeletalDeformation // A set of joint scale data for deforming the avatar mesh //----------------------------------------------------------------------------- class LLPolySkeletalDistortion : public LLViewerVisualParam { public: LLPolySkeletalDistortion(LLAvatarAppearance *avatarp); ~LLPolySkeletalDistortion(); // Special: These functions are overridden by child classes LLPolySkeletalDistortionInfo* getInfo() const { return (LLPolySkeletalDistortionInfo*)mInfo; } // This sets mInfo and calls initialization functions BOOL setInfo(LLPolySkeletalDistortionInfo *info); /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const; // LLVisualParam Virtual functions ///*virtual*/ BOOL parseData(LLXmlTreeNode* node); /*virtual*/ void apply( ESex sex ); // LLViewerVisualParam Virtual functions /*virtual*/ F32 getTotalDistortion() { return 0.1f; } /*virtual*/ const LLVector4a& getAvgDistortion() { return mDefaultVec; } /*virtual*/ F32 getMaxDistortion() { return 0.1f; } /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh){return LLVector4a(0.001f, 0.001f, 0.001f);} /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return &mDefaultVec;}; /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return NULL;}; protected: typedef std::map joint_vec_map_t; joint_vec_map_t mJointScales; joint_vec_map_t mJointOffsets; LLVector4a mDefaultVec; // Backlink only; don't make this an LLPointer. LLAvatarAppearance *mAvatar; }; #endif // LL_LLPOLYSKELETALDISTORTION_H