/** * @file lllocaltextureobject.h * @brief LLLocalTextureObject class header file * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LOCALTEXTUREOBJECT_H #define LL_LOCALTEXTUREOBJECT_H #include <boost/shared_ptr.hpp> #include "llpointer.h" #include "llgltexture.h" class LLTexLayer; class LLTexLayerTemplate; class LLWearable; // Stores all relevant information for a single texture // assumed to have ownership of all objects referred to - // will delete objects when being replaced or if object is destroyed. class LLLocalTextureObject { public: LLLocalTextureObject(); LLLocalTextureObject(LLGLTexture* image, const LLUUID& id); LLLocalTextureObject(const LLLocalTextureObject& lto); ~LLLocalTextureObject(); LLGLTexture* getImage() const; LLTexLayer* getTexLayer(U32 index) const; LLTexLayer* getTexLayer(const std::string &name); U32 getNumTexLayers() const; LLUUID getID() const; S32 getDiscard() const; BOOL getBakedReady() const; void setImage(LLGLTexture* new_image); BOOL setTexLayer(LLTexLayer *new_tex_layer, U32 index); BOOL addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable); BOOL addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable); BOOL removeTexLayer(U32 index); void setID(LLUUID new_id); void setDiscard(S32 new_discard); void setBakedReady(BOOL ready); protected: private: LLPointer<LLGLTexture> mImage; // NOTE: LLLocalTextureObject should be the exclusive owner of mTexEntry and mTexLayer // using shared pointers here only for smart assignment & cleanup // do NOT create new shared pointers to these objects, or keep pointers to them around typedef std::vector<LLTexLayer*> tex_layer_vec_t; tex_layer_vec_t mTexLayers; LLUUID mID; BOOL mIsBakedReady; S32 mDiscard; }; #endif // LL_LOCALTEXTUREOBJECT_H