/**
 * @file lllocaltextureobject.cpp
 *
 * $LicenseInfo:firstyear=2009&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "linden_common.h"

#include "lllocaltextureobject.h"

#include "llimage.h"
#include "llrender.h"
#include "lltexlayer.h"
#include "llgltexture.h"
#include "lluuid.h"
#include "llwearable.h"


LLLocalTextureObject::LLLocalTextureObject() :
    mIsBakedReady(false),
    mDiscard(MAX_DISCARD_LEVEL+1)
{
    mImage = NULL;
}

LLLocalTextureObject::LLLocalTextureObject(LLGLTexture* image, const LLUUID& id) :
    mIsBakedReady(false),
    mDiscard(MAX_DISCARD_LEVEL+1)
{
    mImage = image;
    gGL.getTexUnit(0)->bind(mImage);
    mID = id;
}

LLLocalTextureObject::LLLocalTextureObject(const LLLocalTextureObject& lto) :
    mImage(lto.mImage),
    mID(lto.mID),
    mIsBakedReady(lto.mIsBakedReady),
    mDiscard(lto.mDiscard)
{
    U32 num_layers = lto.getNumTexLayers();
    mTexLayers.reserve(num_layers);
    for (U32 index = 0; index < num_layers; index++)
    {
        LLTexLayer* original_layer = lto.getTexLayer(index);
        if (!original_layer)
        {
            LL_ERRS() << "could not clone Local Texture Object: unable to extract texlayer!" << LL_ENDL;
            continue;
        }

        LLTexLayer* new_layer = new LLTexLayer(*original_layer);
        new_layer->setLTO(this);
        mTexLayers.push_back(new_layer);
    }
}

LLLocalTextureObject::~LLLocalTextureObject()
{
    delete_and_clear(mTexLayers);
}

LLGLTexture* LLLocalTextureObject::getImage() const
{
    return mImage;
}

LLTexLayer* LLLocalTextureObject::getTexLayer(U32 index) const
{
    if (index >= getNumTexLayers())
    {
        return NULL;
    }

    return mTexLayers[index];
}

LLTexLayer* LLLocalTextureObject::getTexLayer(const std::string &name)
{
    for(LLTexLayer* layer : mTexLayers)
    {
        if (layer->getName().compare(name) == 0)
        {
            return layer;
        }
    }

    return NULL;
}

U32 LLLocalTextureObject::getNumTexLayers() const
{
    return static_cast<U32>(mTexLayers.size());
}

LLUUID LLLocalTextureObject::getID() const
{
    return mID;
}

S32 LLLocalTextureObject::getDiscard() const
{
    return mDiscard;
}

bool LLLocalTextureObject::getBakedReady() const
{
    return mIsBakedReady;
}

void LLLocalTextureObject::setImage(LLGLTexture* new_image)
{
    mImage = new_image;
}

bool LLLocalTextureObject::setTexLayer(LLTexLayer *new_tex_layer, U32 index)
{
    if (index >= getNumTexLayers() )
    {
        return false;
    }

    if (new_tex_layer == NULL)
    {
        return removeTexLayer(index);
    }

    LLTexLayer *layer = new LLTexLayer(*new_tex_layer);
    layer->setLTO(this);

    if (mTexLayers[index])
    {
        delete mTexLayers[index];
    }
    mTexLayers[index] = layer;

    return true;
}

bool LLLocalTextureObject::addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable)
{
    if (new_tex_layer == NULL)
    {
        return false;
    }

    LLTexLayer *layer = new LLTexLayer(*new_tex_layer, wearable);
    layer->setLTO(this);
    mTexLayers.push_back(layer);
    return true;
}

bool LLLocalTextureObject::addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable)
{
    if (new_tex_layer == NULL)
    {
        return false;
    }

    LLTexLayer *layer = new LLTexLayer(*new_tex_layer, this, wearable);
    layer->setLTO(this);
    mTexLayers.push_back(layer);
    return true;
}

bool LLLocalTextureObject::removeTexLayer(U32 index)
{
    if (index >= getNumTexLayers())
    {
        return false;
    }
    tex_layer_vec_t::iterator iter = mTexLayers.begin();
    iter += index;

    delete *iter;
    mTexLayers.erase(iter);
    return true;
}

void LLLocalTextureObject::setID(LLUUID new_id)
{
    mID = new_id;
}

void LLLocalTextureObject::setDiscard(S32 new_discard)
{
    mDiscard = new_discard;
}

void LLLocalTextureObject::setBakedReady(bool ready)
{
    mIsBakedReady = ready;
}