# -*- cmake -*- # # Definitions of variables used throughout the Second Life build # process. # # Platform variables: # # DARWIN - Mac OS X # LINUX - Linux # WINDOWS - Windows # Switches set here and in 00-Common.cmake must agree with # https://bitbucket.org/lindenlab/viewer-build-variables/src/tip/variables # Reading $LL_BUILD is an attempt to directly use those switches. if ("$ENV{LL_BUILD}" STREQUAL "") message(FATAL_ERROR "Environment variable LL_BUILD must be set") endif () # Relative and absolute paths to subtrees. if(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED) set(${CMAKE_CURRENT_LIST_FILE}_INCLUDED "YES") if(NOT DEFINED COMMON_CMAKE_DIR) set(COMMON_CMAKE_DIR "${CMAKE_SOURCE_DIR}/cmake") endif(NOT DEFINED COMMON_CMAKE_DIR) set(LIBS_CLOSED_PREFIX) set(LIBS_OPEN_PREFIX) set(SCRIPTS_PREFIX ../scripts) set(VIEWER_PREFIX) set(INTEGRATION_TESTS_PREFIX) set(LL_TESTS ON CACHE BOOL "Build and run unit and integration tests (disable for build timing runs to reduce variation") set(INCREMENTAL_LINK OFF CACHE BOOL "Use incremental linking on win32 builds (enable for faster links on some machines)") set(ENABLE_MEDIA_PLUGINS ON CACHE BOOL "Turn off building media plugins if they are imported by third-party library mechanism") set(VIEWER_SYMBOL_FILE "" CACHE STRING "Name of tarball into which to place symbol files") if(LIBS_CLOSED_DIR) file(TO_CMAKE_PATH "${LIBS_CLOSED_DIR}" LIBS_CLOSED_DIR) else(LIBS_CLOSED_DIR) set(LIBS_CLOSED_DIR ${CMAKE_SOURCE_DIR}/${LIBS_CLOSED_PREFIX}) endif(LIBS_CLOSED_DIR) if(LIBS_COMMON_DIR) file(TO_CMAKE_PATH "${LIBS_COMMON_DIR}" LIBS_COMMON_DIR) else(LIBS_COMMON_DIR) set(LIBS_COMMON_DIR ${CMAKE_SOURCE_DIR}/${LIBS_OPEN_PREFIX}) endif(LIBS_COMMON_DIR) set(LIBS_OPEN_DIR ${LIBS_COMMON_DIR}) set(SCRIPTS_DIR ${CMAKE_SOURCE_DIR}/${SCRIPTS_PREFIX}) set(VIEWER_DIR ${CMAKE_SOURCE_DIR}/${VIEWER_PREFIX}) set(AUTOBUILD_INSTALL_DIR ${CMAKE_BINARY_DIR}/packages) set(LIBS_PREBUILT_DIR ${AUTOBUILD_INSTALL_DIR} CACHE PATH "Location of prebuilt libraries.") if (EXISTS ${CMAKE_SOURCE_DIR}/Server.cmake) # We use this as a marker that you can try to use the proprietary libraries. set(INSTALL_PROPRIETARY ON CACHE BOOL "Install proprietary binaries") endif (EXISTS ${CMAKE_SOURCE_DIR}/Server.cmake) set(TEMPLATE_VERIFIER_OPTIONS "" CACHE STRING "Options for scripts/template_verifier.py") set(TEMPLATE_VERIFIER_MASTER_URL "https://github.com/secondlife/master-message-template/raw/master/message_template.msg" CACHE STRING "Location of the master message template") if (NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING "Build type. One of: Debug Release RelWithDebInfo" FORCE) endif (NOT CMAKE_BUILD_TYPE) # If someone has specified an address size, use that to determine the # architecture. Otherwise, let the architecture specify the address size. if (ADDRESS_SIZE EQUAL 32) #message(STATUS "ADDRESS_SIZE is 32") set(ARCH i686) elseif (ADDRESS_SIZE EQUAL 64) #message(STATUS "ADDRESS_SIZE is 64") set(ARCH x86_64) else (ADDRESS_SIZE EQUAL 32) #message(STATUS "ADDRESS_SIZE is UNRECOGNIZED: '${ADDRESS_SIZE}'") # Use Python's platform.machine() since uname -m isn't available everywhere. # Even if you can assume cygwin uname -m, the answer depends on whether # you're running 32-bit cygwin or 64-bit cygwin! But even 32-bit Python will # report a 64-bit processor. execute_process(COMMAND "${PYTHON_EXECUTABLE}" "-c" "import platform; print platform.machine()" OUTPUT_VARIABLE ARCH OUTPUT_STRIP_TRAILING_WHITESPACE) # We expect values of the form i386, i686, x86_64, AMD64. # In CMake, expressing ARCH.endswith('64') is awkward: string(LENGTH "${ARCH}" ARCH_LENGTH) math(EXPR ARCH_LEN_2 "${ARCH_LENGTH} - 2") string(SUBSTRING "${ARCH}" ${ARCH_LEN_2} 2 ARCH_LAST_2) if (ARCH_LAST_2 STREQUAL 64) #message(STATUS "ARCH is detected as 64; ARCH is ${ARCH}") set(ADDRESS_SIZE 64) else () #message(STATUS "ARCH is detected as 32; ARCH is ${ARCH}") set(ADDRESS_SIZE 32) endif () endif (ADDRESS_SIZE EQUAL 32) if (${CMAKE_SYSTEM_NAME} MATCHES "Windows") set(WINDOWS ON BOOL FORCE) set(LL_ARCH ${ARCH}_win32) set(LL_ARCH_DIR ${ARCH}-win32) endif (${CMAKE_SYSTEM_NAME} MATCHES "Windows") if (${CMAKE_SYSTEM_NAME} MATCHES "Linux") set(LINUX ON BOOl FORCE) if (ADDRESS_SIZE EQUAL 32) set(DEB_ARCHITECTURE i386) set(FIND_LIBRARY_USE_LIB64_PATHS OFF) set(CMAKE_SYSTEM_LIBRARY_PATH /usr/lib32 ${CMAKE_SYSTEM_LIBRARY_PATH}) else (ADDRESS_SIZE EQUAL 32) set(DEB_ARCHITECTURE amd64) set(FIND_LIBRARY_USE_LIB64_PATHS ON) endif (ADDRESS_SIZE EQUAL 32) execute_process(COMMAND dpkg-architecture -a${DEB_ARCHITECTURE} -qDEB_HOST_MULTIARCH RESULT_VARIABLE DPKG_RESULT OUTPUT_VARIABLE DPKG_ARCH OUTPUT_STRIP_TRAILING_WHITESPACE ERROR_QUIET) #message (STATUS "DPKG_RESULT ${DPKG_RESULT}, DPKG_ARCH ${DPKG_ARCH}") if (DPKG_RESULT EQUAL 0) set(CMAKE_LIBRARY_ARCHITECTURE ${DPKG_ARCH}) set(CMAKE_SYSTEM_LIBRARY_PATH /usr/lib/${DPKG_ARCH} /usr/local/lib/${DPKG_ARCH} ${CMAKE_SYSTEM_LIBRARY_PATH}) endif (DPKG_RESULT EQUAL 0) include(ConfigurePkgConfig) set(LL_ARCH ${ARCH}_linux) set(LL_ARCH_DIR ${ARCH}-linux) if (INSTALL_PROPRIETARY) # Only turn on headless if we can find osmesa libraries. include(FindPkgConfig) #pkg_check_modules(OSMESA osmesa) #if (OSMESA_FOUND) # set(BUILD_HEADLESS ON CACHE BOOL "Build headless libraries.") #endif (OSMESA_FOUND) endif (INSTALL_PROPRIETARY) endif (${CMAKE_SYSTEM_NAME} MATCHES "Linux") if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin") set(DARWIN 1) string(REGEX MATCH "-mmacosx-version-min=([^ ]+)" scratch "$ENV{LL_BUILD}") set(CMAKE_OSX_DEPLOYMENT_TARGET "${CMAKE_MATCH_1}") message(STATUS "CMAKE_OSX_DEPLOYMENT_TARGET = '${CMAKE_OSX_DEPLOYMENT_TARGET}'") string(REGEX MATCH "-stdlib=([^ ]+)" scratch "$ENV{LL_BUILD}") set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "${CMAKE_MATCH_1}") message(STATUS "CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY = '${CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY}'") string(REGEX MATCH " -g([^ ]*)" scratch "$ENV{LL_BUILD}") set(CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT "${CMAKE_MATCH_1}") # -gdwarf-2 is passed in LL_BUILD according to 00-COMPILE-LINK-RUN.txt. # However, when CMake 3.9.2 sees -gdwarf-2, it silently deletes the whole -g # switch, producing no symbols at all! The same thing happens if we specify # plain -g ourselves, i.e. CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT is # the empty string. Specifying -gdwarf-with-dsym or just -gdwarf drives a # different CMake behavior: it substitutes plain -g. As of 2017-09-19, # viewer-build-variables/variables still passes -gdwarf-2, which is the # no-symbols case. Set -gdwarf, triggering CMake to substitute plain -g -- # at least that way we should get symbols, albeit mangled ones. It Would Be # Nice if CMake's behavior could be predicted from a consistent mental # model, instead of only observed experimentally. string(REPLACE "dwarf-2" "dwarf" CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT "${CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT}") message(STATUS "CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT = '${CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT}'") string(REGEX MATCH "-O([^ ]*)" scratch "$ENV{LL_BUILD}") set(CMAKE_XCODE_ATTRIBUTE_GCC_OPTIMIZATION_LEVEL "${CMAKE_MATCH_1}") message(STATUS "CMAKE_XCODE_ATTRIBUTE_GCC_OPTIMIZATION_LEVEL = '${CMAKE_XCODE_ATTRIBUTE_GCC_OPTIMIZATION_LEVEL}'") string(REGEX MATCHALL "[^ ]+" LL_BUILD_LIST "$ENV{LL_BUILD}") list(FIND LL_BUILD_LIST "-iwithsysroot" sysroot_idx) if ("${sysroot_idx}" LESS 0) message(FATAL_ERROR "Environment variable LL_BUILD must contain '-iwithsysroot'") endif () math(EXPR sysroot_idx "${sysroot_idx} + 1") list(GET LL_BUILD_LIST "${sysroot_idx}" CMAKE_OSX_SYSROOT) message(STATUS "CMAKE_OSX_SYSROOT = '${CMAKE_OSX_SYSROOT}'") set(CMAKE_XCODE_ATTRIBUTE_GCC_VERSION "com.apple.compilers.llvm.clang.1_0") set(CMAKE_XCODE_ATTRIBUTE_GCC_STRICT_ALIASING NO) set(CMAKE_XCODE_ATTRIBUTE_GCC_FAST_MATH NO) set(CMAKE_XCODE_ATTRIBUTE_CLANG_X86_VECTOR_INSTRUCTIONS ssse3) # we must hard code this to off for now. xcode's built in signing does not # handle embedded app bundles such as CEF and others. Any signing for local # development must be done after the build as we do in viewer_manifest.py for # released builds # https://stackoverflow.com/a/54296008 # With Xcode 14.1, apparently you must take drastic steps to prevent # implicit signing. set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED NO) set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED NO) # "-" represents "Sign to Run Locally" and empty string represents "Do Not Sign" set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "") set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS "") set(CMAKE_XCODE_ATTRIBUTE_DISABLE_MANUAL_TARGET_ORDER_BUILD_WARNING YES) set(CMAKE_XCODE_ATTRIBUTE_GCC_WARN_64_TO_32_BIT_CONVERSION NO) set(CMAKE_OSX_ARCHITECTURES "${ARCH}") string(REPLACE "i686" "i386" CMAKE_OSX_ARCHITECTURES "${CMAKE_OSX_ARCHITECTURES}") string(REPLACE "AMD64" "x86_64" CMAKE_OSX_ARCHITECTURES "${CMAKE_OSX_ARCHITECTURES}") set(LL_ARCH ${ARCH}_darwin) set(LL_ARCH_DIR universal-darwin) endif (${CMAKE_SYSTEM_NAME} MATCHES "Darwin") # Default deploy grid set(GRID agni CACHE STRING "Target Grid") set(VIEWER_CHANNEL "Second Life Test" CACHE STRING "Viewer Channel Name") set(ENABLE_SIGNING OFF CACHE BOOL "Enable signing the viewer") set(SIGNING_IDENTITY "" CACHE STRING "Specifies the signing identity to use, if necessary.") set(VERSION_BUILD "0" CACHE STRING "Revision number passed in from the outside") set(USESYSTEMLIBS OFF CACHE BOOL "Use libraries from your system rather than Linden-supplied prebuilt libraries.") set(USE_PRECOMPILED_HEADERS ON CACHE BOOL "Enable use of precompiled header directives where supported.") source_group("CMake Rules" FILES CMakeLists.txt) endif(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED)