# -*- cmake -*- include(OpenGL) add_library( ll::pluginlibraries INTERFACE IMPORTED ) if (WINDOWS) target_link_libraries( ll::pluginlibraries INTERFACE wsock32 ws2_32 psapi netapi32 advapi32 user32 ) endif (WINDOWS) target_link_libraries( ll::pluginlibraries INTERFACE OpenGL::GL) target_include_directories( ll::pluginlibraries INTERFACE ${CMAKE_SOURCE_DIR}/llimage ${CMAKE_SOURCE_DIR}/llrender)