# -*- cmake -*- include(Linking) if(INSTALL_PROPRIETARY) include(Prebuilt) use_prebuilt_binary(fmod) endif(INSTALL_PROPRIETARY) find_library(FMOD_LIBRARY_RELEASE NAMES fmod fmodvc fmod-3.75 PATHS ${ARCH_PREBUILT_DIRS_RELEASE} ) find_library(FMOD_LIBRARY_DEBUG NAMES fmod fmodvc fmod-3.75 PATHS ${ARCH_PREBUILT_DIRS_DEBUG} ) if (FMOD_LIBRARY_RELEASE AND FMOD_LIBRARY_DEBUG) set(FMOD_LIBRARY debug ${FMOD_LIBRARY_DEBUG} optimized ${FMOD_LIBRARY_RELEASE}) elseif (FMOD_LIBRARY_RELEASE) set(FMOD_LIBRARY ${FMOD_LIBRARY_RELEASE}) endif (FMOD_LIBRARY_RELEASE AND FMOD_LIBRARY_DEBUG) if (NOT FMOD_LIBRARY) set(FMOD_SDK_DIR CACHE PATH "Path to the FMOD SDK.") if (FMOD_SDK_DIR) find_library(FMOD_LIBRARY NAMES fmodvc fmod-3.75 fmod PATHS ${FMOD_SDK_DIR}/api/lib ${FMOD_SDK_DIR}/api ${FMOD_SDK_DIR}/lib ${FMOD_SDK_DIR} ) endif (FMOD_SDK_DIR) endif (NOT FMOD_LIBRARY) find_path(FMOD_INCLUDE_DIR fmod.h ${LIBS_PREBUILT_DIR}/include ${FMOD_SDK_DIR}/api/inc ${FMOD_SDK_DIR}/inc ${FMOD_SDK_DIR} ) if (FMOD_LIBRARY AND FMOD_INCLUDE_DIR) set(FMOD ON CACHE BOOL "Use closed source FMOD sound library.") else (FMOD_LIBRARY AND FMOD_INCLUDE_DIR) set(FMOD_LIBRARY "") set(FMOD_INCLUDE_DIR "") if (FMOD) message(STATUS "No support for FMOD audio (need to set FMOD_SDK_DIR?)") endif (FMOD) set(FMOD OFF CACHE BOOL "Use closed source FMOD sound library.") endif (FMOD_LIBRARY AND FMOD_INCLUDE_DIR) if (FMOD) message(STATUS "Building with FMOD audio support") endif (FMOD)