<?xml version="1.0"?> <llsd> <map> <key>serverDefaults</key> <!-- a map of server names to default message transport --> <map> <key>simulator</key> <string>template</string> <key>spaceserver</key> <string>template</string> <key>dataserver</key> <string>template</string> <key>logDataserver</key> <string>template</string> <key>inventoryDataserver</key> <string>template</string> <key>rpcserver</key> <string>template</string> <key>mapserver</key> <string>template</string> <key>viewer</key> <string>template</string> </map> <key>messages</key> <!-- a map of individual message names that override defaults --> <map> <!-- Circuit related messages --> <key>PacketAck</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>OpenCircuit</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>CloseCircuit</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>StartPingCheck</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>CompletePingCheck</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>AddCircuitCode</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>UseCircuitCode</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>CreateTrustedCircuit</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>RequestTrustedCircuit</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <!-- Simulator to Launcher until we get a HTTP server in the launcher --> <key>ReportAutosaveCrash</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>SetCPURatio</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <!-- Viewer to simulator messages sent before UntrustedSimulatorMessage cap received. --> <key>CompleteAgentMovement</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>EconomyDataRequest</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>ViewerEffect</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>RegionHandshakeReply</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <!-- Viewer to simulator messages sent unreliably. --> <key>AgentUpdate</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <!-- Messages created by LLThrottleGroup clients --> <key>ImagePacket</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>LayerData</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>ObjectUpdateCached</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>ObjectUpdateCompressed</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>ObjectUpdate</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>ImprovedTerseObjectUpdate</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>AvatarAnimation</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>ObjectAnimation</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>AvatarAppearance</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <!-- Simulator to simulator reliable messages --> <key>GodKickUser</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>RoutedMoneyBalanceReply</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <!-- Simulator to simulator unreliable messages --> <key>EdgeDataPacket</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>CoarseLocationUpdate</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>true</boolean> <key>only-send-latest</key> <boolean>true</boolean> </map> <key>SimulatorLoad</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>EstablishAgentCommunication</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>AgentGroupDataUpdate</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>AgentDropGroup</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>ChatterBoxSessionStartReply</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>ChatterBoxSessionEventReply</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>ForceCloseChatterBoxSession</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>ChatterBoxSessionAgentListUpdates</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>ChatterBoxSessionUpdate</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>ChatterBoxInvitation</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <!-- Client to server --> <key>ParcelVoiceInfoRequest</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <!-- Server to client --> <key>DisplayNameUpdate</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>ParcelVoiceInfo</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>ParcelNavigateMedia</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>ParcelObjectOwnersReply</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>ParcelProperties</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>LandStatReply</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>PlacesReply</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>SetDisplayNameReply</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>SimConsoleResponse</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>DirLandReply</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>avatarnotesrequest</key> <map> <key>service_name</key> <string>avatar-notes</string> <key>builder</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>avatarclassifiedsrequest</key> <map> <key>service_name</key> <string>avatar-classifieds</string> <key>builder</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>avatarpicksrequest</key> <map> <key>service_name</key> <string>avatar-pick</string> <key>builder</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>pickinforequest</key> <map> <key>service_name</key> <string>pick-info</string> <key>builder</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>ProvisionVoiceAccountRequest</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <!-- Server to client --> <key>RequiredVoiceVersion</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>EnableSimulator</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>TeleportFinish</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>TeleportFailed</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>CrossedRegion</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>NavMeshStatusUpdate</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <key>AgentStateUpdate</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> <!-- UDPDeprecated Messages --> <key>ScriptRunningReply</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>LandStatReply</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>StartGroupProposal</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>FetchInventoryDescendents</key> <map> <key>flavor</key> <string>template</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>GroupProposalBallot</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>RpcScriptRequestInboundForward</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>false</boolean> </map> <key>ObjectPhysicsProperties</key> <map> <key>flavor</key> <string>llsd</string> <key>trusted-sender</key> <boolean>true</boolean> </map> </map> <key>capBans</key> <map> <key>MapLayer</key> <boolean>false</boolean> <key>MapLayerGod</key> <boolean>false</boolean> <key>NewFileAgentInventory</key> <boolean>false</boolean> <key>UpdateGestureAgentInventory</key> <boolean>false</boolean> <key>UpdateNotecardAgentInventory</key> <boolean>false</boolean> <key>UpdateScriptAgentInventory</key> <boolean>false</boolean> <key>UpdateGestureTaskInventory</key> <boolean>false</boolean> <key>UpdateNotecardTaskInventory</key> <boolean>false</boolean> <key>UpdateScriptTaskInventory</key> <boolean>false</boolean> <key>ViewerStartAuction</key> <boolean>true</boolean> <key>ParcelGodReserveForNewbie</key> <boolean>true</boolean> <key>SendUserReport</key> <boolean>false</boolean> <key>SendUserReportWithScreenshot</key> <boolean>false</boolean> <key>RequestTextureDownload</key> <boolean>true</boolean> <key>EventQueueGet</key> <boolean>false</boolean> <key>UntrustedSimulatorMessage</key> <boolean>false</boolean> <key>SendPostcard</key> <boolean>false</boolean> <key>SendPostcard2</key> <boolean>true</boolean> <key>SendPostcard3</key> <boolean>true</boolean> <key>ParcelVoiceInfoRequest</key> <boolean>false</boolean> <key>ChatSessionRequest</key> <boolean>false</boolean> <key>ProvisionVoiceAccountRequest</key> <boolean>false</boolean> <key>RemoteParcelRequest</key> <boolean>false</boolean> <key>SearchStatTracking</key> <boolean>false</boolean> <key>ParcelPropertiesUpdate</key> <boolean>false</boolean> <key>EstateChangeInfo</key> <boolean>true</boolean> <key>FetchInventoryDescendents2</key> <boolean>false</boolean> <key>FetchInventory2</key> <boolean>false</boolean> <key>FetchLibDescendents2</key> <boolean>false</boolean> <key>FetchLib2</key> <boolean>false</boolean> <key>UploadBakedTexture</key> <boolean>true</boolean> <key>ObjectMedia</key> <boolean>false</boolean> <key>ObjectMediaNavigate</key> <boolean>false</boolean> </map> <key>messageBans</key> <map> <key>trusted</key> <map> </map> <key>untrusted</key> <map> </map> </map> <key>maxQueuedEvents</key> <integer>100</integer> </map> </llsd>