From 8e67ecf3dcd5f168806389a1048b2632582feedb Mon Sep 17 00:00:00 2001
From: Dave Parks <davep@lindenlab.com>
Date: Wed, 3 Feb 2010 12:33:32 -0600
Subject: Optimization pass. -- Further instrumentation of idle update --
 Removed mActiveQ from LLPipeline, instead making calm objects static during
 LLVOVolume::idleUpdate -- Further instrumentation of flexible object update
 -- Converted LLDynamicArray and LLMap members of LLViewerObjectList to stl
 counterparts -- Increased number of update bins in LLViewerObjectList from 16
 to 128 (objects will be processed every 128 frames instead of every 16, or ~
 90% fewer objects processed per frame) -- Removed unused
 "renderObjectsForSelect" code. -- Reenabled LOD updates for objects further
 than 24m from camera

---
 indra/newview/llagent.cpp            |   3 +
 indra/newview/llappviewer.cpp        |   8 +-
 indra/newview/lldrawable.cpp         |   3 -
 indra/newview/llflexibleobject.cpp   |  15 ++-
 indra/newview/llglsandbox.cpp        |  24 +++--
 indra/newview/llviewerobject.cpp     |   3 +
 indra/newview/llviewerobjectlist.cpp | 171 ++++++++++++++++++-----------------
 indra/newview/llviewerobjectlist.h   |  31 ++++---
 indra/newview/llviewerwindow.cpp     |   4 +-
 indra/newview/llvoclouds.cpp         |   4 +-
 indra/newview/llvotextbubble.cpp     |   3 +
 indra/newview/llvovolume.cpp         |  17 +++-
 indra/newview/llworld.cpp            |   3 +
 indra/newview/pipeline.cpp           |  64 +++----------
 indra/newview/pipeline.h             |   5 +-
 15 files changed, 185 insertions(+), 173 deletions(-)

(limited to 'indra')

diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 2354323a66..9f2186f7f7 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -3017,6 +3017,9 @@ void LLAgent::endAnimationUpdateUI()
 //-----------------------------------------------------------------------------
 void LLAgent::updateCamera()
 {
+	static LLFastTimer::DeclareTimer ftm("Camera");
+	LLFastTimer t(ftm);
+
 	//Ventrella - changed camera_skyward to the new global "mCameraUpVector"
 	mCameraUpVector = LLVector3::z_axis;
 	//LLVector3	camera_skyward(0.f, 0.f, 1.f);
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 2d694eefd3..9eb793783b 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -3599,13 +3599,15 @@ void LLAppViewer::idle()
 
 	{
 		// Handle pending gesture processing
+		static LLFastTimer::DeclareTimer ftm("Agent Position");
+		LLFastTimer t(ftm);
 		LLGestureManager::instance().update();
 
 		gAgent.updateAgentPosition(gFrameDTClamped, yaw, current_mouse.mX, current_mouse.mY);
 	}
 
 	{
-		LLFastTimer t(FTM_OBJECTLIST_UPDATE); // Actually "object update"
+		LLFastTimer t(FTM_OBJECTLIST_UPDATE); 
 		
         if (!(logoutRequestSent() && hasSavedFinalSnapshot()))
 		{
@@ -3639,6 +3641,8 @@ void LLAppViewer::idle()
 	//
 
 	{
+		static LLFastTimer::DeclareTimer ftm("HUD Effects");
+		LLFastTimer t(ftm);
 		LLSelectMgr::getInstance()->updateEffects();
 		LLHUDManager::getInstance()->cleanupEffects();
 		LLHUDManager::getInstance()->sendEffects();
@@ -3895,7 +3899,7 @@ void LLAppViewer::sendLogoutRequest()
 static F32 CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME;
 #endif
 
-static LLFastTimer::DeclareTimer FTM_IDLE_NETWORK("Network");
+static LLFastTimer::DeclareTimer FTM_IDLE_NETWORK("Idle Network");
 
 void LLAppViewer::idleNetwork()
 {
diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp
index d60330024a..244fed791f 100644
--- a/indra/newview/lldrawable.cpp
+++ b/indra/newview/lldrawable.cpp
@@ -386,8 +386,6 @@ void LLDrawable::makeActive()
 			mParent->makeActive();
 		}
 
-		gPipeline.setActive(this, TRUE);
-
 		//all child objects must also be active
 		llassert_always(mVObjp);
 		
@@ -434,7 +432,6 @@ void LLDrawable::makeStatic(BOOL warning_enabled)
 	if (isState(ACTIVE))
 	{
 		clearState(ACTIVE);
-		gPipeline.setActive(this, FALSE);
 
 		if (mParent.notNull() && mParent->isActive() && warning_enabled)
 		{
diff --git a/indra/newview/llflexibleobject.cpp b/indra/newview/llflexibleobject.cpp
index aea2de8e92..561965d021 100644
--- a/indra/newview/llflexibleobject.cpp
+++ b/indra/newview/llflexibleobject.cpp
@@ -51,6 +51,9 @@
 
 /*static*/ F32 LLVolumeImplFlexible::sUpdateFactor = 1.0f;
 
+static LLFastTimer::DeclareTimer FTM_FLEXIBLE_REBUILD("Rebuild");
+static LLFastTimer::DeclareTimer FTM_DO_FLEXIBLE_UPDATE("Update");
+
 // LLFlexibleObjectData::pack/unpack now in llprimitive.cpp
 
 //-----------------------------------------------
@@ -194,7 +197,6 @@ void LLVolumeImplFlexible::remapSections(LLFlexibleObjectSection *source, S32 so
 	}
 }
 
-
 //-----------------------------------------------------------------------------
 void LLVolumeImplFlexible::setAttributesOfAllSections(LLVector3* inScale)
 {
@@ -363,6 +365,7 @@ inline S32 log2(S32 x)
 
 void LLVolumeImplFlexible::doFlexibleUpdate()
 {
+	LLFastTimer ftm(FTM_DO_FLEXIBLE_UPDATE);
 	LLVolume* volume = mVO->getVolume();
 	LLPath *path = &volume->getPath();
 	if (mSimulateRes == 0)
@@ -693,7 +696,10 @@ BOOL LLVolumeImplFlexible::doUpdateGeometry(LLDrawable *drawable)
 	}
 
 	volume->updateRelativeXform();
-	doFlexibleUpdate();
+	{
+		LLFastTimer t(FTM_DO_FLEXIBLE_UPDATE);
+		doFlexibleUpdate();
+	}
 	
 	// Object may have been rotated, which means it needs a rebuild.  See SL-47220
 	BOOL	rotated = FALSE;
@@ -710,7 +716,10 @@ BOOL LLVolumeImplFlexible::doUpdateGeometry(LLDrawable *drawable)
 		volume->regenFaces();
 		volume->mDrawable->setState(LLDrawable::REBUILD_VOLUME);
 		volume->dirtySpatialGroup();
-		doFlexibleRebuild();
+		{
+			LLFastTimer t(FTM_FLEXIBLE_REBUILD);
+			doFlexibleRebuild();
+		}
 		volume->genBBoxes(isVolumeGlobal());
 	}
 	else if (!mUpdated || rotated)
diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp
index 750a9d478f..8569e208eb 100644
--- a/indra/newview/llglsandbox.cpp
+++ b/indra/newview/llglsandbox.cpp
@@ -897,19 +897,21 @@ void LLViewerObjectList::renderObjectBeacons()
 		S32 last_line_width = -1;
 		// gGL.begin(LLRender::LINES); // Always happens in (line_width != last_line_width)
 		
-		for (S32 i = 0; i < mDebugBeacons.count(); i++)
+		BOOL flush = FALSE;
+		for (std::vector<LLDebugBeacon>::iterator iter = mDebugBeacons.begin(); iter != mDebugBeacons.end(); ++iter)
 		{
-			const LLDebugBeacon &debug_beacon = mDebugBeacons[i];
+			const LLDebugBeacon &debug_beacon = *iter;
 			LLColor4 color = debug_beacon.mColor;
 			color.mV[3] *= 0.25f;
 			S32 line_width = debug_beacon.mLineWidth;
 			if (line_width != last_line_width)
 			{
-				if (i > 0)
+				if (flush)
 				{
 					gGL.end();
-					gGL.flush();
 				}
+				flush = TRUE;
+				gGL.flush();
 				glLineWidth( (F32)line_width );
 				last_line_width = line_width;
 				gGL.begin(LLRender::LINES);
@@ -936,18 +938,20 @@ void LLViewerObjectList::renderObjectBeacons()
 		S32 last_line_width = -1;
 		// gGL.begin(LLRender::LINES); // Always happens in (line_width != last_line_width)
 		
-		for (S32 i = 0; i < mDebugBeacons.count(); i++)
+		BOOL flush = FALSE;
+		for (std::vector<LLDebugBeacon>::iterator iter = mDebugBeacons.begin(); iter != mDebugBeacons.end(); ++iter)
 		{
-			const LLDebugBeacon &debug_beacon = mDebugBeacons[i];
+			const LLDebugBeacon &debug_beacon = *iter;
 
 			S32 line_width = debug_beacon.mLineWidth;
 			if (line_width != last_line_width)
 			{
-				if (i > 0)
+				if (flush)
 				{
 					gGL.end();
-					gGL.flush();
 				}
+				flush = TRUE;
+				gGL.flush();
 				glLineWidth( (F32)line_width );
 				last_line_width = line_width;
 				gGL.begin(LLRender::LINES);
@@ -969,9 +973,9 @@ void LLViewerObjectList::renderObjectBeacons()
 		gGL.flush();
 		glLineWidth(1.f);
 
-		for (S32 i = 0; i < mDebugBeacons.count(); i++)
+		for (std::vector<LLDebugBeacon>::iterator iter = mDebugBeacons.begin(); iter != mDebugBeacons.end(); ++iter)
 		{
-			LLDebugBeacon &debug_beacon = mDebugBeacons[i];
+			LLDebugBeacon &debug_beacon = *iter;
 			if (debug_beacon.mString == "")
 			{
 				continue;
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index 886f1d9ef5..4fdfc37d6c 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -2001,6 +2001,9 @@ BOOL LLViewerObject::isActive() const
 
 BOOL LLViewerObject::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
 {
+	static LLFastTimer::DeclareTimer ftm("Viewer Object");
+	LLFastTimer t(ftm);
+
 	if (mDead)
 	{
 		// It's dead.  Don't update it.
diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp
index 96828ee1b6..6347090f71 100644
--- a/indra/newview/llviewerobjectlist.cpp
+++ b/indra/newview/llviewerobjectlist.cpp
@@ -93,7 +93,7 @@ extern LLPipeline	gPipeline;
 
 // Statics for object lookup tables.
 U32						LLViewerObjectList::sSimulatorMachineIndex = 1; // Not zero deliberately, to speed up index check.
-LLMap<U64, U32>			LLViewerObjectList::sIPAndPortToIndex;
+std::map<U64, U32>			LLViewerObjectList::sIPAndPortToIndex;
 std::map<U64, LLUUID>	LLViewerObjectList::sIndexAndLocalIDToUUID;
 
 LLViewerObjectList::LLViewerObjectList()
@@ -571,10 +571,9 @@ void LLViewerObjectList::processCachedObjectUpdate(LLMessageSystem *mesgsys,
 
 void LLViewerObjectList::dirtyAllObjectInventory()
 {
-	S32 count = mObjects.count();
-	for(S32 i = 0; i < count; ++i)
+	for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter)
 	{
-		mObjects[i]->dirtyInventory();
+		(*iter)->dirtyInventory();
 	}
 }
 
@@ -587,14 +586,14 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent)
 	S32 num_updates, max_value;
 	if (NUM_BINS - 1 == mCurBin)
 	{
-		num_updates = mObjects.count() - mCurLazyUpdateIndex;
-		max_value = mObjects.count();
+		num_updates = (S32) mObjects.size() - mCurLazyUpdateIndex;
+		max_value = (S32) mObjects.size();
 		gTextureList.setUpdateStats(TRUE);
 	}
 	else
 	{
-		num_updates = (mObjects.count() / NUM_BINS) + 1;
-		max_value = llmin(mObjects.count(), mCurLazyUpdateIndex + num_updates);
+		num_updates = ((S32) mObjects.size() / NUM_BINS) + 1;
+		max_value = llmin((S32) mObjects.size(), mCurLazyUpdateIndex + num_updates);
 	}
 
 
@@ -647,7 +646,7 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent)
 	}
 
 	mCurLazyUpdateIndex = max_value;
-	if (mCurLazyUpdateIndex == mObjects.count())
+	if (mCurLazyUpdateIndex == mObjects.size())
 	{
 		mCurLazyUpdateIndex = 0;
 	}
@@ -694,20 +693,26 @@ void LLViewerObjectList::update(LLAgent &agent, LLWorld &world)
 	
 	// Make a copy of the list in case something in idleUpdate() messes with it
 	std::vector<LLViewerObject*> idle_list;
-	idle_list.reserve( mActiveObjects.size() );
+	
+	static LLFastTimer::DeclareTimer idle_copy("Idle Copy");
 
- 	for (std::set<LLPointer<LLViewerObject> >::iterator active_iter = mActiveObjects.begin();
-		active_iter != mActiveObjects.end(); active_iter++)
 	{
-		objectp = *active_iter;
-		if (objectp)
+		LLFastTimer t(idle_copy);
+		idle_list.reserve( mActiveObjects.size() );
+
+ 		for (std::set<LLPointer<LLViewerObject> >::iterator active_iter = mActiveObjects.begin();
+			active_iter != mActiveObjects.end(); active_iter++)
 		{
-			idle_list.push_back( objectp );
-		}
-		else
-		{	// There shouldn't be any NULL pointers in the list, but they have caused
-			// crashes before.  This may be idleUpdate() messing with the list.
-			llwarns << "LLViewerObjectList::update has a NULL objectp" << llendl;
+			objectp = *active_iter;
+			if (objectp)
+			{
+				idle_list.push_back( objectp );
+			}
+			else
+			{	// There shouldn't be any NULL pointers in the list, but they have caused
+				// crashes before.  This may be idleUpdate() messing with the list.
+				llwarns << "LLViewerObjectList::update has a NULL objectp" << llendl;
+			}
 		}
 	}
 
@@ -807,7 +812,7 @@ void LLViewerObjectList::update(LLAgent &agent, LLWorld &world)
 	}
 	*/
 
-	LLViewerStats::getInstance()->mNumObjectsStat.addValue(mObjects.count());
+	LLViewerStats::getInstance()->mNumObjectsStat.addValue((S32) mObjects.size());
 	LLViewerStats::getInstance()->mNumActiveObjectsStat.addValue(num_active_objects);
 	LLViewerStats::getInstance()->mNumSizeCulledStat.addValue(mNumSizeCulled);
 	LLViewerStats::getInstance()->mNumVisCulledStat.addValue(mNumVisCulled);
@@ -815,9 +820,9 @@ void LLViewerObjectList::update(LLAgent &agent, LLWorld &world)
 
 void LLViewerObjectList::clearDebugText()
 {
-	for (S32 i = 0; i < mObjects.count(); i++)
+	for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter)
 	{
-		mObjects[i]->setDebugText("");
+		(*iter)->setDebugText("");
 	}
 }
 
@@ -856,7 +861,7 @@ void LLViewerObjectList::cleanupReferences(LLViewerObject *objectp)
 
 	if (objectp->isOnMap())
 	{
-		mMapObjects.removeObj(objectp);
+		removeFromMap(objectp);
 	}
 
 	// Don't clean up mObject references, these will be cleaned up more efficiently later!
@@ -913,10 +918,10 @@ void LLViewerObjectList::killObjects(LLViewerRegion *regionp)
 {
 	LLViewerObject *objectp;
 
-	S32 i;
-	for (i = 0; i < mObjects.count(); i++)
+	
+	for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter)
 	{
-		objectp = mObjects[i];
+		objectp = *iter;
 		
 		if (objectp->mRegionp == regionp)
 		{
@@ -933,10 +938,9 @@ void LLViewerObjectList::killAllObjects()
 	// Used only on global destruction.
 	LLViewerObject *objectp;
 
-	for (S32 i = 0; i < mObjects.count(); i++)
+	for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter)
 	{
-		objectp = mObjects[i];
-		
+		objectp = *iter;
 		killObject(objectp);
 		llassert(objectp->isDead());
 	}
@@ -945,7 +949,7 @@ void LLViewerObjectList::killAllObjects()
 
 	if(!mObjects.empty())
 	{
-		llwarns << "LLViewerObjectList::killAllObjects still has entries in mObjects: " << mObjects.count() << llendl;
+		llwarns << "LLViewerObjectList::killAllObjects still has entries in mObjects: " << mObjects.size() << llendl;
 		mObjects.clear();
 	}
 
@@ -970,16 +974,15 @@ void LLViewerObjectList::cleanDeadObjects(BOOL use_timer)
 		return;
 	}
 
-	S32 i = 0;
 	S32 num_removed = 0;
 	LLViewerObject *objectp;
-	while (i < mObjects.count())
+	for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); )
 	{
 		// Scan for all of the dead objects and remove any "global" references to them.
-		objectp = mObjects[i];
+		objectp = *iter;
 		if (objectp->isDead())
 		{
-			mObjects.remove(i);
+			iter = mObjects.erase(iter);
 			num_removed++;
 
 			if (num_removed == mNumDeadObjects)
@@ -990,8 +993,7 @@ void LLViewerObjectList::cleanDeadObjects(BOOL use_timer)
 		}
 		else
 		{
-			// iterate, this isn't a dead object.
-			i++;
+			++iter;
 		}
 	}
 
@@ -1041,12 +1043,11 @@ void LLViewerObjectList::shiftObjects(const LLVector3 &offset)
 	}
 
 	LLViewerObject *objectp;
-	S32 i;
-	for (i = 0; i < mObjects.count(); i++)
+	for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter)
 	{
-		objectp = getObject(i);
+		objectp = *iter;
 		// There could be dead objects on the object list, so don't update stuff if the object is dead.
-		if (objectp)
+		if (!objectp->isDead())
 		{
 			objectp->updatePositionCaches();
 
@@ -1076,9 +1077,9 @@ void LLViewerObjectList::renderObjectsForMap(LLNetMap &netmap)
 
 	F32 max_radius = gSavedSettings.getF32("MiniMapPrimMaxRadius");
 
-	for (S32 i = 0; i < mMapObjects.count(); i++)
+	for (vobj_list_t::iterator iter = mMapObjects.begin(); iter != mMapObjects.end(); ++iter)
 	{
-		LLViewerObject* objectp = mMapObjects[i];
+		LLViewerObject* objectp = *iter;
 		if (!objectp->getRegion() || objectp->isOrphaned() || objectp->isAttachment())
 		{
 			continue;
@@ -1144,21 +1145,14 @@ void LLViewerObjectList::renderObjectBounds(const LLVector3 &center)
 {
 }
 
-void LLViewerObjectList::renderObjectsForSelect(LLCamera &camera, const LLRect& screen_rect, BOOL pick_parcel_wall, BOOL render_transparent)
-{
-	generatePickList(camera);
-	renderPickList(screen_rect, pick_parcel_wall, render_transparent);
-}
-
 void LLViewerObjectList::generatePickList(LLCamera &camera)
 {
 		LLViewerObject *objectp;
 		S32 i;
 		// Reset all of the GL names to zero.
-		for (i = 0; i < mObjects.count(); i++)
+		for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter)
 		{
-			objectp = mObjects[i];
-			objectp->mGLName = 0;
+			(*iter)->mGLName = 0;
 		}
 
 		mSelectPickList.clear();
@@ -1321,17 +1315,19 @@ void LLViewerObjectList::addDebugBeacon(const LLVector3 &pos_agent,
 										const LLColor4 &text_color,
 										S32 line_width)
 {
-	LLDebugBeacon *beaconp = mDebugBeacons.reserve_block(1);
-	beaconp->mPositionAgent = pos_agent;
-	beaconp->mString = string;
-	beaconp->mColor = color;
-	beaconp->mTextColor = text_color;
-	beaconp->mLineWidth = line_width;
+	LLDebugBeacon beacon;
+	beacon.mPositionAgent = pos_agent;
+	beacon.mString = string;
+	beacon.mColor = color;
+	beacon.mTextColor = text_color;
+	beacon.mLineWidth = line_width;
+
+	mDebugBeacons.push_back(beacon);
 }
 
 void LLViewerObjectList::resetObjectBeacons()
 {
-	mDebugBeacons.reset();
+	mDebugBeacons.clear();
 }
 
 LLViewerObject *LLViewerObjectList::createObjectViewer(const LLPCode pcode, LLViewerRegion *regionp)
@@ -1349,7 +1345,7 @@ LLViewerObject *LLViewerObjectList::createObjectViewer(const LLPCode pcode, LLVi
 
 	mUUIDObjectMap[fullid] = objectp;
 
-	mObjects.put(objectp);
+	mObjects.push_back(objectp);
 
 	updateActive(objectp);
 
@@ -1388,7 +1384,7 @@ LLViewerObject *LLViewerObjectList::createObject(const LLPCode pcode, LLViewerRe
 					gMessageSystem->getSenderIP(),
 					gMessageSystem->getSenderPort());
 
-	mObjects.put(objectp);
+	mObjects.push_back(objectp);
 
 	updateActive(objectp);
 
@@ -1411,11 +1407,11 @@ LLViewerObject *LLViewerObjectList::replaceObject(const LLUUID &id, const LLPCod
 S32 LLViewerObjectList::findReferences(LLDrawable *drawablep) const
 {
 	LLViewerObject *objectp;
-	S32 i;
 	S32 num_refs = 0;
-	for (i = 0; i < mObjects.count(); i++)
+	
+	for (vobj_list_t::const_iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter)
 	{
-		objectp = mObjects[i];
+		objectp = *iter;
 		if (objectp->mDrawable.notNull())
 		{
 			num_refs += objectp->mDrawable->findReferences(drawablep);
@@ -1460,15 +1456,15 @@ void LLViewerObjectList::orphanize(LLViewerObject *childp, U32 parent_id, U32 ip
 	// Unknown parent, add to orpaned child list
 	U64 parent_info = getIndex(parent_id, ip, port);
 
-	if (-1 == mOrphanParents.find(parent_info))
+	if (std::find(mOrphanParents.begin(), mOrphanParents.end(), parent_info) == mOrphanParents.end())
 	{
-		mOrphanParents.put(parent_info);
+		mOrphanParents.push_back(parent_info);
 	}
 
 	LLViewerObjectList::OrphanInfo oi(parent_info, childp->mID);
-	if (-1 == mOrphanChildren.find(oi))
+	if (std::find(mOrphanChildren.begin(), mOrphanChildren.end(), oi) == mOrphanChildren.end())
 	{
-		mOrphanChildren.put(oi);
+		mOrphanChildren.push_back(oi);
 		mNumOrphans++;
 	}
 }
@@ -1491,28 +1487,29 @@ void LLViewerObjectList::findOrphans(LLViewerObject* objectp, U32 ip, U32 port)
 	// See if we are a parent of an orphan.
 	// Note:  This code is fairly inefficient but it should happen very rarely.
 	// It can be sped up if this is somehow a performance issue...
-	if (0 == mOrphanParents.count())
+	if (mOrphanParents.empty())
 	{
 		// no known orphan parents
 		return;
 	}
-	if (-1 == mOrphanParents.find(getIndex(objectp->mLocalID, ip, port)))
+	if (std::find(mOrphanParents.begin(), mOrphanParents.end(), getIndex(objectp->mLocalID, ip, port)) == mOrphanParents.end())
 	{
 		// did not find objectp in OrphanParent list
 		return;
 	}
 
-	S32 i;
 	U64 parent_info = getIndex(objectp->mLocalID, ip, port);
 	BOOL orphans_found = FALSE;
 	// Iterate through the orphan list, and set parents of matching children.
-	for (i = 0; i < mOrphanChildren.count(); i++)
-	{
-		if (mOrphanChildren[i].mParentInfo != parent_info)
+
+	for (std::vector<OrphanInfo>::iterator iter = mOrphanChildren.begin(); iter != mOrphanChildren.end(); )
+	{	
+		if (iter->mParentInfo != parent_info)
 		{
+			++iter;
 			continue;
 		}
-		LLViewerObject *childp = findObject(mOrphanChildren[i].mChildInfo);
+		LLViewerObject *childp = findObject(iter->mChildInfo);
 		if (childp)
 		{
 			if (childp == objectp)
@@ -1546,29 +1543,35 @@ void LLViewerObjectList::findOrphans(LLViewerObject* objectp, U32 ip, U32 port)
 
 			objectp->addChild(childp);
 			orphans_found = TRUE;
+			++iter;
 		}
 		else
 		{
 			llinfos << "Missing orphan child, removing from list" << llendl;
-			mOrphanChildren.remove(i);
-			i--;
+
+			iter = mOrphanChildren.erase(iter);
 		}
 	}
 
 	// Remove orphan parent and children from lists now that they've been found
-	mOrphanParents.remove(mOrphanParents.find(parent_info));
-
-	i = 0;
-	while (i < mOrphanChildren.count())
 	{
-		if (mOrphanChildren[i].mParentInfo == parent_info)
+		std::vector<U64>::iterator iter = std::find(mOrphanParents.begin(), mOrphanParents.end(), parent_info);
+		if (iter != mOrphanParents.end())
+		{
+			mOrphanParents.erase(iter);
+		}
+	}
+	
+	for (std::vector<OrphanInfo>::iterator iter = mOrphanChildren.begin(); iter != mOrphanChildren.end(); )
+	{
+		if (iter->mParentInfo == parent_info)
 		{
-			mOrphanChildren.remove(i);
+			iter = mOrphanChildren.erase(iter);
 			mNumOrphans--;
 		}
 		else
 		{
-			i++;
+			++iter;
 		}
 	}
 
diff --git a/indra/newview/llviewerobjectlist.h b/indra/newview/llviewerobjectlist.h
index ace5c5038e..8d3d2c4b44 100644
--- a/indra/newview/llviewerobjectlist.h
+++ b/indra/newview/llviewerobjectlist.h
@@ -38,8 +38,6 @@
 
 // common includes
 #include "llstat.h"
-#include "lldarrayptr.h"
-#include "llmap.h"			// *TODO: switch to std::map
 #include "llstring.h"
 
 // project includes
@@ -50,7 +48,7 @@ class LLNetMap;
 class LLDebugBeacon;
 
 const U32 CLOSE_BIN_SIZE = 10;
-const U32 NUM_BINS = 16;
+const U32 NUM_BINS = 128;
 
 // GL name = position in object list + GL_NAME_INDEX_OFFSET so that
 // we can have special numbers like zero.
@@ -111,13 +109,12 @@ public:
 	void updateAvatarVisibility();
 
 	// Selection related stuff
-	void renderObjectsForSelect(LLCamera &camera, const LLRect& screen_rect, BOOL pick_parcel_wall = FALSE, BOOL render_transparent = TRUE);
 	void generatePickList(LLCamera &camera);
 	void renderPickList(const LLRect& screen_rect, BOOL pick_parcel_wall, BOOL render_transparent);
 
 	LLViewerObject *getSelectedObject(const U32 object_id);
 
-	inline S32 getNumObjects() { return mObjects.count(); }
+	inline S32 getNumObjects() { return (S32) mObjects.size(); }
 
 	void addToMap(LLViewerObject *objectp);
 	void removeFromMap(LLViewerObject *objectp);
@@ -131,7 +128,7 @@ public:
 
 	S32 findReferences(LLDrawable *drawablep) const; // Find references to drawable in all objects, and return value.
 
-	S32 getOrphanParentCount() const { return mOrphanParents.count(); }
+	S32 getOrphanParentCount() const { return (S32) mOrphanParents.size(); }
 	S32 getOrphanCount() const { return mNumOrphans; }
 	void orphanize(LLViewerObject *childp, U32 parent_id, U32 ip, U32 port);
 	void findOrphans(LLViewerObject* objectp, U32 ip, U32 port);
@@ -179,26 +176,28 @@ public:
 	S32 mNumUnknownKills;
 	S32 mNumDeadObjects;
 protected:
-	LLDynamicArray<U64>	mOrphanParents;	// LocalID/ip,port of orphaned objects
-	LLDynamicArray<OrphanInfo> mOrphanChildren;	// UUID's of orphaned objects
+	std::vector<U64>	mOrphanParents;	// LocalID/ip,port of orphaned objects
+	std::vector<OrphanInfo> mOrphanChildren;	// UUID's of orphaned objects
 	S32 mNumOrphans;
 
-	LLDynamicArrayPtr<LLPointer<LLViewerObject>, 256> mObjects;
+	typedef std::vector<LLPointer<LLViewerObject> > vobj_list_t;
+
+	vobj_list_t mObjects;
 	std::set<LLPointer<LLViewerObject> > mActiveObjects;
 
-	LLDynamicArrayPtr<LLPointer<LLViewerObject> > mMapObjects;
+	vobj_list_t mMapObjects;
 
 	typedef std::map<LLUUID, LLPointer<LLViewerObject> > vo_map;
 	vo_map mDeadObjects;	// Need to keep multiple entries per UUID
 
 	std::map<LLUUID, LLPointer<LLViewerObject> > mUUIDObjectMap;
 
-	LLDynamicArray<LLDebugBeacon> mDebugBeacons;
+	std::vector<LLDebugBeacon> mDebugBeacons;
 
 	S32 mCurLazyUpdateIndex;
 
 	static U32 sSimulatorMachineIndex;
-	static LLMap<U64, U32> sIPAndPortToIndex;
+	static std::map<U64, U32> sIPAndPortToIndex;
 
 	static std::map<U64, LLUUID> sIndexAndLocalIDToUUID;
 
@@ -260,12 +259,16 @@ inline LLViewerObject *LLViewerObjectList::getObject(const S32 index)
 
 inline void LLViewerObjectList::addToMap(LLViewerObject *objectp)
 {
-	mMapObjects.put(objectp);
+	mMapObjects.push_back(objectp);
 }
 
 inline void LLViewerObjectList::removeFromMap(LLViewerObject *objectp)
 {
-	mMapObjects.removeObj(objectp);
+	std::vector<LLPointer<LLViewerObject> >::iterator iter = std::find(mMapObjects.begin(), mMapObjects.end(), objectp);
+	if (iter != mMapObjects.end())
+	{
+		mMapObjects.erase(iter);
+	}
 }
 
 
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index cd6b9e2c50..de4317b2de 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -2316,6 +2316,9 @@ void append_xui_tooltip(LLView* viewp, LLToolTip::Params& params)
 // event processing.
 void LLViewerWindow::updateUI()
 {
+	static LLFastTimer::DeclareTimer ftm("Update UI");
+	LLFastTimer t(ftm);
+
 	static std::string last_handle_msg;
 
 	// animate layout stacks so we have up to date rect for world view
@@ -2895,7 +2898,6 @@ void LLViewerWindow::saveLastMouse(const LLCoordGL &point)
 // Must be called after displayObjects is called, which sets the mGLName parameter
 // NOTE: This function gets called 3 times:
 //  render_ui_3d: 			FALSE, FALSE, TRUE
-//  renderObjectsForSelect:	TRUE, pick_parcel_wall, FALSE
 //  render_hud_elements:	FALSE, FALSE, FALSE
 void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, BOOL for_hud )
 {
diff --git a/indra/newview/llvoclouds.cpp b/indra/newview/llvoclouds.cpp
index 177cb16c50..5153cef709 100644
--- a/indra/newview/llvoclouds.cpp
+++ b/indra/newview/llvoclouds.cpp
@@ -77,9 +77,11 @@ BOOL LLVOClouds::isActive() const
 	return TRUE;
 }
 
-
 BOOL LLVOClouds::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
 {
+	static LLFastTimer::DeclareTimer ftm("Idle Clouds");
+	LLFastTimer t(ftm);
+
 	if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_CLOUDS)))
 	{
 		return TRUE;
diff --git a/indra/newview/llvotextbubble.cpp b/indra/newview/llvotextbubble.cpp
index 75beab519e..428ef20006 100644
--- a/indra/newview/llvotextbubble.cpp
+++ b/indra/newview/llvotextbubble.cpp
@@ -84,6 +84,9 @@ BOOL LLVOTextBubble::isActive() const
 
 BOOL LLVOTextBubble::idleUpdate(LLAgent &agent, LLWorld	&world, const F64 &time)
 {
+	static LLFastTimer::DeclareTimer ftm("Text Bubble");
+	LLFastTimer t(ftm);
+
 	F32 dt = mUpdateTimer.getElapsedTimeF32();
 	// Die after a few seconds.
 	if (dt > 1.5f)
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index bfe38c14ba..3cdf485d7d 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -597,6 +597,9 @@ BOOL LLVOVolume::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
 {
 	LLViewerObject::idleUpdate(agent, world, time);
 
+	static LLFastTimer::DeclareTimer ftm("Volume");
+	LLFastTimer t(ftm);
+
 	if (mDead || mDrawable.isNull())
 	{
 		return TRUE;
@@ -618,6 +621,18 @@ BOOL LLVOVolume::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
 		mVolumeImpl->doIdleUpdate(agent, world, time);
 	}
 
+	const S32 MAX_ACTIVE_OBJECT_QUIET_FRAMES = 40;
+
+	if (mDrawable->isActive())
+	{
+		if (mDrawable->isRoot() && 
+			mDrawable->mQuietCount++ > MAX_ACTIVE_OBJECT_QUIET_FRAMES && 
+			(!mDrawable->getParent() || !mDrawable->getParent()->isActive()))
+		{
+			mDrawable->makeStatic();
+		}
+	}
+
 	return TRUE;
 }
 
@@ -1035,7 +1050,7 @@ BOOL LLVOVolume::calcLOD()
 	S32 cur_detail = 0;
 	
 	F32 radius = getVolume()->mLODScaleBias.scaledVec(getScale()).length();
-	F32 distance = llmin(mDrawable->mDistanceWRTCamera, MAX_LOD_DISTANCE);
+	F32 distance = mDrawable->mDistanceWRTCamera; //llmin(mDrawable->mDistanceWRTCamera, MAX_LOD_DISTANCE);
 	distance *= sDistanceFactor;
 			
 	F32 rampDist = LLVOVolume::sLODFactor * 2;
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp
index 118d7f8d08..d7e5b464a6 100644
--- a/indra/newview/llworld.cpp
+++ b/indra/newview/llworld.cpp
@@ -657,6 +657,9 @@ void LLWorld::updateParticles()
 
 void LLWorld::updateClouds(const F32 dt)
 {
+	static LLFastTimer::DeclareTimer ftm("World Clouds");
+	LLFastTimer t(ftm);
+
 	if (gSavedSettings.getBOOL("FreezeTime") ||
 		!gSavedSettings.getBOOL("SkyUseClassicClouds"))
 	{
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 4f4fc83819..d5f87b73fe 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -116,7 +116,6 @@ const F32 BACKLIGHT_DAY_MAGNITUDE_AVATAR = 0.2f;
 const F32 BACKLIGHT_NIGHT_MAGNITUDE_AVATAR = 0.1f;
 const F32 BACKLIGHT_DAY_MAGNITUDE_OBJECT = 0.1f;
 const F32 BACKLIGHT_NIGHT_MAGNITUDE_OBJECT = 0.08f;
-const S32 MAX_ACTIVE_OBJECT_QUIET_FRAMES = 40;
 const S32 MAX_OFFSCREEN_GEOMETRY_CHANGES_PER_FRAME = 10;
 const U32 REFLECTION_MAP_RES = 128;
 
@@ -1411,38 +1410,26 @@ void LLPipeline::updateMove()
 
 	assertInitialized();
 
-	for (LLDrawable::drawable_set_t::iterator iter = mRetexturedList.begin();
-		 iter != mRetexturedList.end(); ++iter)
 	{
-		LLDrawable* drawablep = *iter;
-		if (drawablep && !drawablep->isDead())
-		{
-			drawablep->updateTexture();
-		}
-	}
-	mRetexturedList.clear();
+		static LLFastTimer::DeclareTimer ftm("Retexture");
+		LLFastTimer t(ftm);
 
-	updateMovedList(mMovedList);
-
-	for (LLDrawable::drawable_set_t::iterator iter = mActiveQ.begin();
-		 iter != mActiveQ.end(); )
-	{
-		LLDrawable::drawable_set_t::iterator curiter = iter++;
-		LLDrawable* drawablep = *curiter;
-		if (drawablep && !drawablep->isDead()) 
+		for (LLDrawable::drawable_set_t::iterator iter = mRetexturedList.begin();
+			 iter != mRetexturedList.end(); ++iter)
 		{
-			if (drawablep->isRoot() && 
-				drawablep->mQuietCount++ > MAX_ACTIVE_OBJECT_QUIET_FRAMES && 
-				(!drawablep->getParent() || !drawablep->getParent()->isActive()))
+			LLDrawable* drawablep = *iter;
+			if (drawablep && !drawablep->isDead())
 			{
-				drawablep->makeStatic(); // removes drawable and its children from mActiveQ
-				iter = mActiveQ.upper_bound(drawablep); // next valid entry
+				drawablep->updateTexture();
 			}
 		}
-		else
-		{
-			mActiveQ.erase(curiter);
-		}
+		mRetexturedList.clear();
+	}
+
+	{
+		static LLFastTimer::DeclareTimer ftm("Moved List");
+		LLFastTimer t(ftm);
+		updateMovedList(mMovedList);
 	}
 
 	//balance octrees
@@ -3058,12 +3045,6 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
 		}
 	}
 
-	if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PICKING))
-	{
-		LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderForSelect");
-		gObjectList.renderObjectsForSelect(camera, gViewerWindow->getWindowRectScaled());
-	}
-	else
 	{
 		LLFastTimer t(FTM_POOLS);
 		
@@ -4797,10 +4778,6 @@ void LLPipeline::findReferences(LLDrawable *drawablep)
 		llinfos << "In mRetexturedList" << llendl;
 	}
 	
-	if (mActiveQ.find(drawablep) != mActiveQ.end())
-	{
-		llinfos << "In mActiveQ" << llendl;
-	}
 	if (std::find(mBuildQ1.begin(), mBuildQ1.end(), drawablep) != mBuildQ1.end())
 	{
 		llinfos << "In mBuildQ1" << llendl;
@@ -4957,19 +4934,6 @@ void LLPipeline::setLight(LLDrawable *drawablep, BOOL is_light)
 	}
 }
 
-void LLPipeline::setActive(LLDrawable *drawablep, BOOL active)
-{
-	assertInitialized();
-	if (active)
-	{
-		mActiveQ.insert(drawablep);
-	}
-	else
-	{
-		mActiveQ.erase(drawablep);
-	}
-}
-
 //static
 void LLPipeline::toggleRenderType(U32 type)
 {
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 67004a5f2d..c5285943e8 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -270,8 +270,7 @@ public:
 	void shiftObjects(const LLVector3 &offset);
 
 	void setLight(LLDrawable *drawablep, BOOL is_light);
-	void setActive(LLDrawable *drawablep, BOOL active);
-
+	
 	BOOL hasRenderBatches(const U32 type) const;
 	LLCullResult::drawinfo_list_t::iterator beginRenderMap(U32 type);
 	LLCullResult::drawinfo_list_t::iterator endRenderMap(U32 type);
@@ -589,8 +588,6 @@ protected:
 
 	LLViewerObject::vobj_list_t		mCreateQ;
 		
-	LLDrawable::drawable_set_t		mActiveQ;
-	
 	LLDrawable::drawable_set_t		mRetexturedList;
 
 	class HighlightItem
-- 
cgit v1.2.3


From 979ddb2ec952f836f7cde7cbc85559b8e9582416 Mon Sep 17 00:00:00 2001
From: Dave Parks <davep@lindenlab.com>
Date: Thu, 4 Feb 2010 23:41:54 -0600
Subject: No more matrix ops in UI code.

---
 indra/llrender/llfontgl.cpp      |  30 ++++-------
 indra/llrender/llrender.cpp      | 106 ++++++++++++++++++++++++++++++++++--
 indra/llrender/llrender.h        |  18 ++++++-
 indra/llui/lltabcontainer.cpp    |  12 ++---
 indra/llui/llui.cpp              | 112 +++++++++++++++++++++++++--------------
 indra/llui/llviewborder.cpp      |  58 --------------------
 indra/llui/llviewborder.h        |   3 +-
 indra/newview/llhudrender.cpp    |  12 ++---
 indra/newview/llhudtext.cpp      |   2 +-
 indra/newview/llmediactrl.cpp    |   8 +--
 indra/newview/llnetmap.cpp       |  15 ++++++
 indra/newview/llviewerwindow.cpp |  14 ++++-
 12 files changed, 249 insertions(+), 141 deletions(-)

(limited to 'indra')

diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp
index 1de1d6ded4..129f3e7999 100644
--- a/indra/llrender/llfontgl.cpp
+++ b/indra/llrender/llfontgl.cpp
@@ -151,14 +151,16 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
 		}
 	}
 
-	gGL.pushMatrix();
-	glLoadIdentity();
-	gGL.translatef(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ);
+	gGL.pushUIMatrix();
+
+	gGL.loadUIIdentity();
+	
+	gGL.translateUI(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ);
 
 	// this code snaps the text origin to a pixel grid to start with
 	F32 pixel_offset_x = llround((F32)sCurOrigin.mX) - (sCurOrigin.mX);
 	F32 pixel_offset_y = llround((F32)sCurOrigin.mY) - (sCurOrigin.mY);
-	gGL.translatef(-pixel_offset_x, -pixel_offset_y, 0.f);
+	gGL.translateUI(-pixel_offset_x, -pixel_offset_y, 0.f);
 
 	LLFastTimer t(FTM_RENDER_FONTS);
 
@@ -246,9 +248,6 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
 	}
 
 
-	// Remember last-used texture to avoid unnecesssary bind calls.
-	LLImageGL *last_bound_texture = NULL;
-
 	for (i = begin_offset; i < begin_offset + length; i++)
 	{
 		llwchar wch = wstr[i];
@@ -261,12 +260,8 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
 		}
 		// Per-glyph bitmap texture.
 		LLImageGL *image_gl = mFontFreetype->getFontBitmapCache()->getImageGL(fgi->mBitmapNum);
-		if (last_bound_texture != image_gl)
-		{
-			gGL.getTexUnit(0)->bind(image_gl);
-			last_bound_texture = image_gl;
-		}
-
+		gGL.getTexUnit(0)->bind(image_gl);
+	
 		if ((start_x + scaled_max_pixels) < (cur_x + fgi->mXBearing + fgi->mWidth))
 		{
 			// Not enough room for this character.
@@ -330,10 +325,7 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
 		
 		// recursively render ellipses at end of string
 		// we've already reserved enough room
-		gGL.pushMatrix();
-		//glLoadIdentity();
-		//gGL.translatef(sCurOrigin.mX, sCurOrigin.mY, 0.0f);
-		//glScalef(sScaleX, sScaleY, 1.f);
+		gGL.pushUIMatrix();
 		renderUTF8(std::string("..."), 
 				0,
 				cur_x / sScaleX, (F32)y,
@@ -344,10 +336,10 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
 				S32_MAX, max_pixels,
 				right_x,
 				FALSE); 
-		gGL.popMatrix();
+		gGL.popUIMatrix();
 	}
 
-	gGL.popMatrix();
+	gGL.popUIMatrix();
 
 	return chars_drawn;
 }
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index f97d81126e..cde60b7e25 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -49,6 +49,9 @@ F64 gGLLastProjection[16];
 F64 gGLProjection[16];
 S32	gGLViewport[4];
 
+U32 LLRender::sUICalls = 0;
+U32 LLRender::sUIVerts = 0;
+
 static const U32 LL_NUM_TEXTURE_LAYERS = 16; 
 
 static GLenum sGLTextureType[] =
@@ -255,10 +258,9 @@ bool LLTexUnit::bind(LLImageGL* texture, bool for_rendering, bool forceBind)
 		return false ;
 	}
 
-	gGL.flush();
-
 	if ((mCurrTexture != texture->getTexName()) || forceBind)
 	{
+		gGL.flush();
 		activate();
 		enable(texture->getTarget());
 		mCurrTexture = texture->getTexName();
@@ -445,6 +447,8 @@ void LLTexUnit::setTextureBlendType(eTextureBlendType type)
 		return;
 	}
 
+	gGL.flush();
+
 	activate();
 	mCurrBlendType = type;
 	S32 scale_amount = 1;
@@ -756,6 +760,7 @@ LLRender::LLRender()
 
 	mCurrAlphaFunc = CF_DEFAULT;
 	mCurrAlphaFuncVal = 0.01f;
+	mCurrSceneBlendType = BT_ALPHA;
 }
 
 LLRender::~LLRender()
@@ -818,6 +823,80 @@ void LLRender::popMatrix()
 	glPopMatrix();
 }
 
+void LLRender::translateUI(F32 x, F32 y, F32 z)
+{
+	if (mUIOffset.empty())
+	{
+		llerrs << "Need to push a UI translation frame before offsetting" << llendl;
+	}
+
+	mUIOffset.front().mV[0] += x;
+	mUIOffset.front().mV[1] += y;
+	mUIOffset.front().mV[2] += z;
+}
+
+void LLRender::scaleUI(F32 x, F32 y, F32 z)
+{
+	if (mUIScale.empty())
+	{
+		llerrs << "Need to push a UI transformation frame before scaling." << llendl;
+	}
+
+	mUIScale.front().scaleVec(LLVector3(x,y,z));
+}
+
+void LLRender::pushUIMatrix()
+{
+	mUIOffset.push_front(mUIOffset.front());
+	if (mUIScale.empty())
+	{
+		mUIScale.push_front(LLVector3(1,1,1));
+	}
+	else
+	{
+		mUIScale.push_front(mUIScale.front());
+	}
+}
+
+void LLRender::popUIMatrix()
+{
+	if (mUIOffset.empty())
+	{
+		llerrs << "UI offset stack blown." << llendl;
+	}
+	mUIOffset.pop_front();
+	mUIScale.pop_front();
+}
+
+LLVector3 LLRender::getUITranslation()
+{
+	if (mUIOffset.empty())
+	{
+		llerrs << "UI offset stack empty." << llendl;
+	}
+	return mUIOffset.front();
+}
+
+LLVector3 LLRender::getUIScale()
+{
+	if (mUIScale.empty())
+	{
+		llerrs << "UI scale stack empty." << llendl;
+	}
+	return mUIScale.front();
+}
+
+
+void LLRender::loadUIIdentity()
+{
+	if (mUIOffset.empty())
+	{
+		llerrs << "Need to push UI translation frame before clearing offset." << llendl;
+	}
+	mUIOffset.front().setVec(0,0,0);
+	mUIScale.front().setVec(1,1,1);
+}
+
 void LLRender::setColorMask(bool writeColor, bool writeAlpha)
 {
 	setColorMask(writeColor, writeColor, writeColor, writeAlpha);
@@ -840,6 +919,11 @@ void LLRender::setColorMask(bool writeColorR, bool writeColorG, bool writeColorB
 
 void LLRender::setSceneBlendType(eBlendType type)
 {
+	if (mCurrSceneBlendType == type)
+	{
+		return;
+	}
+
 	flush();
 	switch (type) 
 	{
@@ -868,6 +952,7 @@ void LLRender::setSceneBlendType(eBlendType type)
 			llerrs << "Unknown Scene Blend Type: " << type << llendl;
 			break;
 	}
+	mCurrSceneBlendType = type;
 }
 
 void LLRender::setAlphaRejectSettings(eCompareFunc func, F32 value)
@@ -1009,6 +1094,12 @@ void LLRender::flush()
 		}
 #endif
 				
+		if (!mUIOffset.empty())
+		{
+			sUICalls++;
+			sUIVerts += mCount;
+		}
+
 		mBuffer->setBuffer(immediate_mask);
 		mBuffer->drawArrays(mMode, 0, mCount);
 		
@@ -1028,7 +1119,16 @@ void LLRender::vertex3f(const GLfloat& x, const GLfloat& y, const GLfloat& z)
 		return;
 	}
 
-	mVerticesp[mCount] = LLVector3(x,y,z);
+	if (mUIOffset.empty())
+	{
+		mVerticesp[mCount] = LLVector3(x,y,z);
+	}
+	else
+	{
+		LLVector3 vert = (LLVector3(x,y,z)+mUIOffset.front()).scaledVec(mUIScale.front());
+		mVerticesp[mCount] = vert;
+	}
+
 	mCount++;
 	if (mCount < 4096)
 	{
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h
index 0121a190ee..6e38fac67b 100644
--- a/indra/llrender/llrender.h
+++ b/indra/llrender/llrender.h
@@ -286,6 +286,14 @@ public:
 	void pushMatrix();
 	void popMatrix();
 
+	void translateUI(F32 x, F32 y, F32 z);
+	void scaleUI(F32 x, F32 y, F32 z);
+	void pushUIMatrix();
+	void popUIMatrix();
+	void loadUIIdentity();
+	LLVector3 getUITranslation();
+	LLVector3 getUIScale();
+
 	void flush();
 
 	void begin(const GLuint& mode);
@@ -333,7 +341,9 @@ public:
 	};
 
 public:
-
+	static U32 sUICalls;
+	static U32 sUIVerts;
+	
 private:
 	bool				mDirty;
 	U32				mCount;
@@ -350,7 +360,13 @@ private:
 	std::vector<LLTexUnit*>		mTexUnits;
 	LLTexUnit*			mDummyTexUnit;
 
+	U32				mCurrSceneBlendType;
+
 	F32				mMaxAnisotropy;
+
+	std::list<LLVector3> mUIOffset;
+	std::list<LLVector3> mUIScale;
+
 };
 
 extern F64 gGLModelView[16];
diff --git a/indra/llui/lltabcontainer.cpp b/indra/llui/lltabcontainer.cpp
index 6be76605fd..f11bc2173c 100644
--- a/indra/llui/lltabcontainer.cpp
+++ b/indra/llui/lltabcontainer.cpp
@@ -402,15 +402,15 @@ void LLTabContainer::draw()
 		if( mIsVertical && has_scroll_arrows )
 		{
 			// Redraw the arrows so that they appears on top.
-			gGL.pushMatrix();
-			gGL.translatef((F32)mPrevArrowBtn->getRect().mLeft, (F32)mPrevArrowBtn->getRect().mBottom, 0.f);
+			gGL.pushUIMatrix();
+			gGL.translateUI((F32)mPrevArrowBtn->getRect().mLeft, (F32)mPrevArrowBtn->getRect().mBottom, 0.f);
 			mPrevArrowBtn->draw();
-			gGL.popMatrix();
+			gGL.popUIMatrix();
 
-			gGL.pushMatrix();
-			gGL.translatef((F32)mNextArrowBtn->getRect().mLeft, (F32)mNextArrowBtn->getRect().mBottom, 0.f);
+			gGL.pushUIMatrix();
+			gGL.translateUI((F32)mNextArrowBtn->getRect().mLeft, (F32)mNextArrowBtn->getRect().mBottom, 0.f);
 			mNextArrowBtn->draw();
-			gGL.popMatrix();
+			gGL.popUIMatrix();
 		}
 	}
 
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp
index d0ed3b6fca..0e2e8bf8ed 100644
--- a/indra/llui/llui.cpp
+++ b/indra/llui/llui.cpp
@@ -39,6 +39,7 @@
 
 // Linden library includes
 #include "v2math.h"
+#include "m3math.h"
 #include "v4color.h"
 #include "llrender.h"
 #include "llrect.h"
@@ -180,19 +181,19 @@ void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LL
 
 void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset, BOOL filled)
 {
-	gGL.pushMatrix();
+	gGL.pushUIMatrix();
 	left += LLFontGL::sCurOrigin.mX;
 	right += LLFontGL::sCurOrigin.mX;
 	bottom += LLFontGL::sCurOrigin.mY;
 	top += LLFontGL::sCurOrigin.mY;
 
-	glLoadIdentity();
+	gGL.loadUIIdentity();
 	gl_rect_2d(llfloor((F32)left * LLUI::sGLScaleFactor.mV[VX]) - pixel_offset,
 				llfloor((F32)top * LLUI::sGLScaleFactor.mV[VY]) + pixel_offset,
 				llfloor((F32)right * LLUI::sGLScaleFactor.mV[VX]) + pixel_offset,
 				llfloor((F32)bottom * LLUI::sGLScaleFactor.mV[VY]) - pixel_offset,
 				filled);
-	gGL.popMatrix();
+	gGL.popUIMatrix();
 }
 
 
@@ -508,9 +509,9 @@ void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTex
 		gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA);
 	}
 
-	gGL.pushMatrix();
+	gGL.pushUIMatrix();
 	{
-		gGL.translatef((F32)x, (F32)y, 0.f);
+		gGL.translateUI((F32)x, (F32)y, 0.f);
 
 		gGL.getTexUnit(0)->bind(image);
 
@@ -637,7 +638,7 @@ void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTex
 		}
 		gGL.end();
 	}
-	gGL.popMatrix();
+	gGL.popUIMatrix();
 
 	if (solid_color)
 	{
@@ -660,39 +661,72 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre
 
 	LLGLSUIDefault gls_ui;
 
-	gGL.pushMatrix();
+
+	gGL.getTexUnit(0)->bind(image);
+
+	gGL.color4fv(color.mV);
+
+	if (degrees == 0.f)
 	{
-		gGL.translatef((F32)x, (F32)y, 0.f);
-		if( degrees )
+		gGL.pushUIMatrix();
+		gGL.translateUI((F32)x, (F32)y, 0.f);
+			
+		gGL.begin(LLRender::QUADS);
 		{
-			F32 offset_x = F32(width/2);
-			F32 offset_y = F32(height/2);
-			gGL.translatef( offset_x, offset_y, 0.f);
-			glRotatef( degrees, 0.f, 0.f, 1.f );
-			gGL.translatef( -offset_x, -offset_y, 0.f );
+			gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop);
+			gGL.vertex2i(width, height );
+
+			gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop);
+			gGL.vertex2i(0, height );
+
+			gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom);
+			gGL.vertex2i(0, 0);
+
+			gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom);
+			gGL.vertex2i(width, 0);
 		}
+		gGL.end();
+		gGL.popUIMatrix();
+	}
+	else
+	{
+		gGL.pushUIMatrix();
+		gGL.translateUI((F32)x, (F32)y, 0.f);
+	
+		F32 offset_x = F32(width/2);
+		F32 offset_y = F32(height/2);
+
+		gGL.translateUI(offset_x, offset_y, 0.f);
 
+		LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD);
+		
 		gGL.getTexUnit(0)->bind(image);
 
 		gGL.color4fv(color.mV);
 		
 		gGL.begin(LLRender::QUADS);
 		{
+			LLVector3 v;
+
+			v = LLVector3(offset_x, offset_y, 0.f) * quat;
 			gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop);
-			gGL.vertex2i(width, height );
+			gGL.vertex2i(v.mV[0], v.mV[1] );
 
+			v = LLVector3(-offset_x, offset_y, 0.f) * quat;
 			gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop);
-			gGL.vertex2i(0, height );
+			gGL.vertex2i(v.mV[0], v.mV[1] );
 
+			v = LLVector3(-offset_x, -offset_y, 0.f) * quat;
 			gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom);
-			gGL.vertex2i(0, 0);
+			gGL.vertex2i(v.mV[0], v.mV[1] );
 
+			v = LLVector3(offset_x, -offset_y, 0.f) * quat;
 			gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom);
-			gGL.vertex2i(width, 0);
+			gGL.vertex2i(v.mV[0], v.mV[1] );
 		}
 		gGL.end();
+		gGL.popUIMatrix();
 	}
-	gGL.popMatrix();
 }
 
 
@@ -747,9 +781,9 @@ void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F
 		end_angle += F_TWO_PI;
 	}
 
-	gGL.pushMatrix();
+	gGL.pushUIMatrix();
 	{
-		gGL.translatef(center_x, center_y, 0.f);
+		gGL.translateUI(center_x, center_y, 0.f);
 
 		// Inexact, but reasonably fast.
 		F32 delta = (end_angle - start_angle) / steps;
@@ -780,15 +814,15 @@ void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F
 		}
 		gGL.end();
 	}
-	gGL.popMatrix();
+	gGL.popUIMatrix();
 }
 
 void gl_circle_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled)
 {
-	gGL.pushMatrix();
+	gGL.pushUIMatrix();
 	{
 		gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-		gGL.translatef(center_x, center_y, 0.f);
+		gGL.translateUI(center_x, center_y, 0.f);
 
 		// Inexact, but reasonably fast.
 		F32 delta = F_TWO_PI / steps;
@@ -819,7 +853,7 @@ void gl_circle_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled
 		}
 		gGL.end();
 	}
-	gGL.popMatrix();
+	gGL.popUIMatrix();
 }
 
 // Renders a ring with sides (tube shape)
@@ -846,9 +880,9 @@ void gl_deep_circle( F32 radius, F32 depth, S32 steps )
 
 void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center )
 {
-	gGL.pushMatrix();
+	gGL.pushUIMatrix();
 	{
-		gGL.translatef(0.f, 0.f, -width / 2);
+		gGL.translateUI(0.f, 0.f, -width / 2);
 		if( render_center )
 		{
 			gGL.color4fv(center_color.mV);
@@ -857,11 +891,11 @@ void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor
 		else
 		{
 			gl_washer_2d(radius, radius - width, steps, side_color, side_color);
-			gGL.translatef(0.f, 0.f, width);
+			gGL.translateUI(0.f, 0.f, width);
 			gl_washer_2d(radius - width, radius, steps, side_color, side_color);
 		}
 	}
-	gGL.popMatrix();
+	gGL.popUIMatrix();
 }
 
 // Draw gray and white checkerboard with black border
@@ -1050,9 +1084,9 @@ void gl_segmented_rect_2d_tex(const S32 left,
 	S32 width = llabs(right - left);
 	S32 height = llabs(top - bottom);
 
-	gGL.pushMatrix();
+	gGL.pushUIMatrix();
 
-	gGL.translatef((F32)left, (F32)bottom, 0.f);
+	gGL.translateUI((F32)left, (F32)bottom, 0.f);
 	LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height);
 
 	if (border_uv_scale.mV[VX] > 0.5f)
@@ -1193,7 +1227,7 @@ void gl_segmented_rect_2d_tex(const S32 left,
 	}
 	gGL.end();
 
-	gGL.popMatrix();
+	gGL.popUIMatrix();
 }
 
 void gl_segmented_rect_2d_fragment_tex(const S32 left, 
@@ -1210,9 +1244,9 @@ void gl_segmented_rect_2d_fragment_tex(const S32 left,
 	S32 width = llabs(right - left);
 	S32 height = llabs(top - bottom);
 
-	gGL.pushMatrix();
+	gGL.pushUIMatrix();
 
-	gGL.translatef((F32)left, (F32)bottom, 0.f);
+	gGL.translateUI((F32)left, (F32)bottom, 0.f);
 	LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height);
 
 	if (border_uv_scale.mV[VX] > 0.5f)
@@ -1383,7 +1417,7 @@ void gl_segmented_rect_2d_fragment_tex(const S32 left,
 	}
 	gGL.end();
 
-	gGL.popMatrix();
+	gGL.popUIMatrix();
 }
 
 void gl_segmented_rect_3d_tex(const LLVector2& border_scale, const LLVector3& border_width, 
@@ -1591,7 +1625,7 @@ void LLUI::dirtyRect(LLRect rect)
 //static
 void LLUI::translate(F32 x, F32 y, F32 z)
 {
-	gGL.translatef(x,y,z);
+	gGL.translateUI(x,y,z);
 	LLFontGL::sCurOrigin.mX += (S32) x;
 	LLFontGL::sCurOrigin.mY += (S32) y;
 	LLFontGL::sCurOrigin.mZ += z;
@@ -1600,14 +1634,14 @@ void LLUI::translate(F32 x, F32 y, F32 z)
 //static
 void LLUI::pushMatrix()
 {
-	gGL.pushMatrix();
+	gGL.pushUIMatrix();
 	LLFontGL::sOriginStack.push_back(LLFontGL::sCurOrigin);
 }
 
 //static
 void LLUI::popMatrix()
 {
-	gGL.popMatrix();
+	gGL.popUIMatrix();
 	LLFontGL::sCurOrigin = *LLFontGL::sOriginStack.rbegin();
 	LLFontGL::sOriginStack.pop_back();
 }
@@ -1615,7 +1649,7 @@ void LLUI::popMatrix()
 //static 
 void LLUI::loadIdentity()
 {
-	glLoadIdentity();
+	gGL.loadUIIdentity(); 
 	LLFontGL::sCurOrigin.mX = 0;
 	LLFontGL::sCurOrigin.mY = 0;
 	LLFontGL::sCurOrigin.mZ = 0;
diff --git a/indra/llui/llviewborder.cpp b/indra/llui/llviewborder.cpp
index 30717f87de..bd9c43c97f 100644
--- a/indra/llui/llviewborder.cpp
+++ b/indra/llui/llviewborder.cpp
@@ -125,14 +125,6 @@ void LLViewBorder::draw()
 			llassert( FALSE );  // not implemented
 		}
 	}
-	else
-	if( STYLE_TEXTURE == mStyle )
-	{
-		if( mTexture )
-		{
-			drawTextures();
-		}
-	}
 
 	LLView::draw();
 }
@@ -255,56 +247,6 @@ void LLViewBorder::drawTwoPixelLines()
 	gl_line_2d(left+1, bottom+1, right-1, bottom+1);
 }
 
-void LLViewBorder::drawTextures()
-{
-	//LLGLSUIDefault gls_ui;
-
-	//llassert( FALSE );  // TODO: finish implementing
-
-	//gGL.color4fv(UI_VERTEX_COLOR.mV);
-
-	//gGL.getTexUnit(0)->bind(mTexture);
-	//gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_WRAP);
-
-	//drawTextureTrapezoid(   0.f, mBorderWidth, getRect().getWidth(),  0,					0 );
-	//drawTextureTrapezoid(  90.f, mBorderWidth, getRect().getHeight(), (F32)getRect().getWidth(),0 );
-	//drawTextureTrapezoid( 180.f, mBorderWidth, getRect().getWidth(),  (F32)getRect().getWidth(),(F32)getRect().getHeight() );
-	//drawTextureTrapezoid( 270.f, mBorderWidth, getRect().getHeight(), 0,					(F32)getRect().getHeight() );
-}
-
-
-void LLViewBorder::drawTextureTrapezoid( F32 degrees, S32 width, S32 length, F32 start_x, F32 start_y )
-{
-	gGL.pushMatrix();
-	{
-		gGL.translatef(start_x, start_y, 0.f);
-		glRotatef( degrees, 0, 0, 1 );
-
-		gGL.begin(LLRender::QUADS);
-		{
-			//      width, width   /---------\ length-width, width		//
-			//	   			      /           \							//
-			//				     /			   \						//
-			//				    /---------------\						//
-			//    			0,0					  length, 0				//
-
-			gGL.texCoord2f( 0, 0 );
-			gGL.vertex2i( 0, 0 );
-
-			gGL.texCoord2f( (GLfloat)length, 0 );
-			gGL.vertex2i( length, 0 );
-
-			gGL.texCoord2f( (GLfloat)(length - width), (GLfloat)width );
-			gGL.vertex2i( length - width, width );
-
-			gGL.texCoord2f( (GLfloat)width, (GLfloat)width );
-			gGL.vertex2i( width, width );
-		}
-		gGL.end();
-	}
-	gGL.popMatrix();
-}
-
 BOOL LLViewBorder::getBevelFromAttribute(LLXMLNodePtr node, LLViewBorder::EBevel& bevel_style)
 {
 	if (node->hasAttribute("bevel_style"))
diff --git a/indra/llui/llviewborder.h b/indra/llui/llviewborder.h
index 92fd569325..342e84fd93 100644
--- a/indra/llui/llviewborder.h
+++ b/indra/llui/llviewborder.h
@@ -99,8 +99,7 @@ private:
 	void		drawOnePixelLines();
 	void		drawTwoPixelLines();
 	void		drawTextures();
-	void		drawTextureTrapezoid( F32 degrees, S32 width, S32 length, F32 start_x, F32 start_y );
-
+	
 	EBevel		mBevel;
 	EStyle		mStyle;
 	LLUIColor	mHighlightLight;
diff --git a/indra/newview/llhudrender.cpp b/indra/newview/llhudrender.cpp
index a02dc3355b..325c9c260c 100644
--- a/indra/newview/llhudrender.cpp
+++ b/indra/newview/llhudrender.cpp
@@ -121,24 +121,24 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent,
 	glMatrixMode(GL_PROJECTION);
 	glPushMatrix();
 	glMatrixMode(GL_MODELVIEW);
-	
+	gGL.pushMatrix();
 	LLUI::pushMatrix();
 		
 	gl_state_for_2d(world_view_rect.getWidth(), world_view_rect.getHeight());
 	gViewerWindow->setup3DViewport();
-	//gViewerWindow->setup2DRender();
-
+	
 	winX -= world_view_rect.mLeft;
 	winY -= world_view_rect.mBottom;
 	LLUI::loadIdentity();
+	glLoadIdentity();
 	LLUI::translate((F32) winX*1.0f/LLFontGL::sScaleX, (F32) winY*1.0f/(LLFontGL::sScaleY), -(((F32) winZ*2.f)-1.f));
-	//glRotatef(angle * RAD_TO_DEG, axis.mV[VX], axis.mV[VY], axis.mV[VZ]);
-	//glScalef(right_scale, up_scale, 1.f);
 	F32 right_x;
 	
 	font.render(wstr, 0, 0, 0, color, LLFontGL::LEFT, LLFontGL::BASELINE, style, shadow, wstr.length(), 1000, &right_x);
+
 	LLUI::popMatrix();
-	
+	gGL.popMatrix();
+
 	glMatrixMode(GL_PROJECTION);
 	glPopMatrix();
 	glMatrixMode(GL_MODELVIEW);
diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp
index 8ad94b957d..8d1d27444b 100644
--- a/indra/newview/llhudtext.cpp
+++ b/indra/newview/llhudtext.cpp
@@ -555,7 +555,7 @@ void LLHUDText::renderText(BOOL for_select)
 		}
 	}
 	/// Reset the default color to white.  The renderer expects this to be the default. 
-	glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
+	gGL.color4f(1.0f, 1.0f, 1.0f, 1.0f);
 	if (for_select)
 	{
 		gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp
index d464862eed..6fd6958d2e 100644
--- a/indra/newview/llmediactrl.cpp
+++ b/indra/newview/llmediactrl.cpp
@@ -724,14 +724,14 @@ void LLMediaCtrl::draw()
 		LLGLSUIDefault gls_ui;
 		LLGLDisable gls_alphaTest( GL_ALPHA_TEST );
 
-		gGL.pushMatrix();
+		gGL.pushUIMatrix();
 		{
 			if (mIgnoreUIScale)
 			{
-				glLoadIdentity();
+				gGL.loadUIIdentity();
 				// font system stores true screen origin, need to scale this by UI scale factor
 				// to get render origin for this view (with unit scale)
-				gGL.translatef(floorf(LLFontGL::sCurOrigin.mX * LLUI::sGLScaleFactor.mV[VX]), 
+				gGL.translateUI(floorf(LLFontGL::sCurOrigin.mX * LLUI::sGLScaleFactor.mV[VX]), 
 							floorf(LLFontGL::sCurOrigin.mY * LLUI::sGLScaleFactor.mV[VY]), 
 							LLFontGL::sCurOrigin.mZ);
 			}
@@ -825,7 +825,7 @@ void LLMediaCtrl::draw()
 			gGL.end();
 			gGL.setSceneBlendType(LLRender::BT_ALPHA);
 		}
-		gGL.popMatrix();
+		gGL.popUIMatrix();
 	
 	}
 	else
diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp
index 234fe13217..05623198ab 100644
--- a/indra/newview/llnetmap.cpp
+++ b/indra/newview/llnetmap.cpp
@@ -153,6 +153,18 @@ void LLNetMap::draw()
 	// Prepare a scissor region
 	F32 rotation = 0;
 
+	gGL.pushMatrix();
+	gGL.pushUIMatrix();
+	
+	LLVector3 offset = gGL.getUITranslation();
+	LLVector3 scale = gGL.getUIScale();
+
+	glLoadIdentity();
+	gGL.loadUIIdentity();
+
+	glScalef(scale.mV[0], scale.mV[1], scale.mV[2]);
+	gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]);
+	
 	{
 		LLLocalClipRect clip(getLocalRect());
 		{
@@ -435,6 +447,9 @@ void LLNetMap::draw()
 		}
 	}
 	
+	gGL.popMatrix();
+	gGL.popUIMatrix();
+
 	LLUICtrl::draw();
 }
 
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index de4317b2de..f6227c2dd6 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -476,6 +476,10 @@ public:
 			}
             ypos += y_inc;
 
+			addText(xpos, ypos, llformat("UI Verts/Calls: %d/%d", LLRender::sUIVerts, LLRender::sUICalls));
+			LLRender::sUICalls = LLRender::sUIVerts = 0;
+			ypos += y_inc;
+
 			addText(xpos,ypos, llformat("%d/%d Nodes visible", gPipeline.mNumVisibleNodes, LLSpatialGroup::sNodeCount));
 			
 			ypos += y_inc;
@@ -1843,12 +1847,15 @@ void LLViewerWindow::drawDebugText()
 {
 	gGL.color4f(1,1,1,1);
 	gGL.pushMatrix();
+	gGL.pushUIMatrix();
 	{
 		// scale view by UI global scale factor and aspect ratio correction factor
-		glScalef(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f);
+		gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f);
 		mDebugText->draw();
 	}
+	gGL.popUIMatrix();
 	gGL.popMatrix();
+
 	gGL.flush();
 }
 
@@ -1896,9 +1903,11 @@ void LLViewerWindow::draw()
 	// No translation needed, this view is glued to 0,0
 
 	gGL.pushMatrix();
+	LLUI::pushMatrix();
 	{
+		
 		// scale view by UI global scale factor and aspect ratio correction factor
-		glScalef(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f);
+		gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f);
 
 		LLVector2 old_scale_factor = LLUI::sGLScaleFactor;
 		// apply camera zoom transform (for high res screenshots)
@@ -1964,6 +1973,7 @@ void LLViewerWindow::draw()
 
 		LLUI::sGLScaleFactor = old_scale_factor;
 	}
+	LLUI::popMatrix();
 	gGL.popMatrix();
 
 #if LL_DEBUG
-- 
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