From e2e154d94ea0684ede8c7c1b70fff555edbd6065 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 10 Nov 2011 16:33:34 -0600 Subject: SH-2659 Fix for basic shaders having no affect when gl version < 2.0 --- indra/newview/llviewershadermgr.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'indra') diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 32978a0d04..18ae83e3b6 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -372,10 +372,6 @@ void LLViewerShaderMgr::setShaders() gSavedSettings.setBOOL("VertexShaderEnable", TRUE); } } - else if (gGLManager.mGLVersion < 2.f) - { //NEVER use shaders on a pre 2.0 context - gSavedSettings.setBOOL("VertexShaderEnable", FALSE); - } //setup preprocessor definitions LLShaderMgr::instance()->mDefinitions["NUM_TEX_UNITS"] = llformat("%d", gGLManager.mNumTextureImageUnits); -- cgit v1.2.3