From dfe75ba0ebfe01928d9daba76f6e8b864f770e59 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Mon, 24 Oct 2011 12:35:53 -0500 Subject: SH-2610 Fix for black terrain when bump map is visible and shaders are not supported. --- indra/newview/lldrawpoolbump.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra') diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index 774ca2e8e7..7b9fb2b34b 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -786,7 +786,7 @@ void LLDrawPoolBump::endBump(U32 pass) { // Disable texture blending on unit 1 gGL.getTexUnit(1)->activate(); - //gGL.getTexUnit(1)->disable(); + gGL.getTexUnit(1)->disable(); gGL.getTexUnit(1)->setTextureBlendType(LLTexUnit::TB_MULT); // Disable texture blending on unit 0 -- cgit v1.2.3