From d47efdfe03095d2b33fe8a1e6c3adccd25dfdc8b Mon Sep 17 00:00:00 2001 From: ruslantproductengine Date: Wed, 10 Sep 2014 21:08:08 +0300 Subject: MAINT-3964 FIXED Textures with Alpha won't Animate on Rigged Mesh when worn : fix in shader (mul texcoord to tex matrix), array's optimization --- indra/llrender/llrender.cpp | 2 +- indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl | 5 ++--- indra/newview/lldrawpoolavatar.cpp | 2 +- 3 files changed, 4 insertions(+), 5 deletions(-) (limited to 'indra') diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 388d3a4f1a..0af402efea 100755 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -1168,7 +1168,7 @@ void LLRender::syncMatrices() { stop_glerror(); - U32 name[] = + static const U32 name[] = { LLShaderMgr::MODELVIEW_MATRIX, LLShaderMgr::PROJECTION_MATRIX, diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl index b40785bbd7..506118d381 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl @@ -111,10 +111,9 @@ void main() #ifdef USE_INDEXED_TEX passTextureIndex(); - vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; -#else - vary_texcoord0 = texcoord0; #endif + + vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; vary_norm = norm; vary_position = pos.xyz; diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 90e6dfe351..afd5b84537 100755 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -375,7 +375,7 @@ void LLDrawPoolAvatar::endPostDeferredAlpha() void LLDrawPoolAvatar::renderPostDeferred(S32 pass) { - const S32 actual_pass[] = + static const S32 actual_pass[] = { //map post deferred pass numbers to what render() expects 2, //skinned 4, // rigged fullbright -- cgit v1.2.3