From d1c144519306cae7eff7f781417482c85068988c Mon Sep 17 00:00:00 2001 From: Nyx Linden Date: Thu, 28 Feb 2013 17:25:37 -0500 Subject: SH-3909 Support avatar height offset Adding a new visual param that allows users to manually adjust an offset for how far off the ground (+ or -) their avatar's root bone is. Supports the +-2m range people are used to adjusting in their viewers, but new implementation should support server-generated appearances. --- indra/llappearance/llavatarappearance.cpp | 9 ++++++++- indra/llappearance/llavatarappearance.h | 1 + indra/newview/character/avatar_lad.xml | 17 +++++++++++++++++ indra/newview/llagent.cpp | 4 ++-- indra/newview/llcallingcard.cpp | 3 ++- indra/newview/llvoavatar.cpp | 10 ++++++---- indra/newview/skins/default/xui/en/strings.xml | 1 + 7 files changed, 37 insertions(+), 8 deletions(-) (limited to 'indra') diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp index 89e64822f8..2d5744bb5e 100755 --- a/indra/llappearance/llavatarappearance.cpp +++ b/indra/llappearance/llavatarappearance.cpp @@ -462,6 +462,10 @@ void LLAvatarAppearance::computeBodySize() LLVector3 foot = mFootLeftp->getPosition(); + F32 old_offset = mAvatarOffset.mV[VZ]; + + mAvatarOffset.mV[VZ] = getVisualParamWeight(11001); + mPelvisToFoot = hip.mV[VZ] * pelvis_scale.mV[VZ] - knee.mV[VZ] * hip_scale.mV[VZ] - ankle.mV[VZ] * knee_scale.mV[VZ] - @@ -481,7 +485,10 @@ void LLAvatarAppearance::computeBodySize() new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH; new_body_size.mV[VY] = DEFAULT_AGENT_WIDTH; - if (new_body_size != mBodySize) + mAvatarOffset.mV[VX] = 0.0f; + mAvatarOffset.mV[VY] = 0.0f; + + if (new_body_size != mBodySize || old_offset != mAvatarOffset.mV[VZ]) { mBodySize = new_body_size; bodySizeChanged(); diff --git a/indra/llappearance/llavatarappearance.h b/indra/llappearance/llavatarappearance.h index 11ea5e5a46..bce2540258 100755 --- a/indra/llappearance/llavatarappearance.h +++ b/indra/llappearance/llavatarappearance.h @@ -160,6 +160,7 @@ protected: //-------------------------------------------------------------------- public: LLVector3 mBodySize; + LLVector3 mAvatarOffset; protected: F32 mPelvisToFoot; diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml index 2b090c4fa4..284e9c44b2 100755 --- a/indra/newview/character/avatar_lad.xml +++ b/indra/newview/character/avatar_lad.xml @@ -1084,6 +1084,23 @@ scale="0 0 .5" /> + + + + + mBodySize.mV[VZ]; + agent_pos.mV[VZ] -= 0.5f * (gAgentAvatarp->mBodySize.mV[VZ] + gAgentAvatarp->mAvatarOffset.mV[VZ]); } agent_pos.mV[VX] = llclamp( agent_pos.mV[VX], INSET, REGION_WIDTH - INSET ); @@ -4385,7 +4385,7 @@ void LLAgent::sendAgentSetAppearance() // NOTE -- when we start correcting all of the other Havok geometry // to compensate for the COLLISION_TOLERANCE ugliness we will have // to tweak this number again - const LLVector3 body_size = gAgentAvatarp->mBodySize; + const LLVector3 body_size = gAgentAvatarp->mBodySize + gAgentAvatarp->mAvatarOffset; msg->addVector3Fast(_PREHASH_Size, body_size); // To guard against out of order packets diff --git a/indra/newview/llcallingcard.cpp b/indra/newview/llcallingcard.cpp index 0d55c4429a..0b8f863e75 100644 --- a/indra/newview/llcallingcard.cpp +++ b/indra/newview/llcallingcard.cpp @@ -183,7 +183,8 @@ LLVector3d LLAvatarTracker::getGlobalPos() global_pos = object->getPositionGlobal(); // HACK - for making the tracker point above the avatar's head // rather than its groin - global_pos.mdV[VZ] += 0.7f * ((LLVOAvatar *)object)->mBodySize.mV[VZ]; + LLVOAvatar* av = (LLVOAvatar*)object; + global_pos.mdV[VZ] += 0.7f * (av->mBodySize.mV[VZ] + av->mAvatarOffset.mV[VZ]); mTrackingData->mGlobalPositionEstimate = global_pos; } diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 266b9fecd5..aa90cbc5d2 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -2061,7 +2061,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) { LLVector3 tagPos = mRoot->getWorldPosition(); tagPos[VZ] -= mPelvisToFoot; - tagPos[VZ] += ( mBodySize[VZ] + 0.125f ); + tagPos[VZ] += ( mBodySize[VZ] + mAvatarOffset[VZ] + 0.125f ); mVoiceVisualizer->setVoiceSourceWorldPosition( tagPos ); } }//if ( voiceEnabled ) @@ -2805,12 +2805,12 @@ LLVector3 LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last) local_camera_up.normalize(); local_camera_up = local_camera_up * ~root_rot; - local_camera_up.scaleVec(mBodySize * 0.5f); - local_camera_at.scaleVec(mBodySize * 0.5f); + local_camera_up.scaleVec((mBodySize + mAvatarOffset) * 0.5f); + local_camera_at.scaleVec((mBodySize + mAvatarOffset) * 0.5f); LLVector3 name_position = mRoot->getWorldPosition(); name_position[VZ] -= mPelvisToFoot; - name_position[VZ] += (mBodySize[VZ]* 0.55f); + name_position[VZ] += ((mBodySize[VZ] + mAvatarOffset[VZ])* 0.55f); name_position += (local_camera_up * root_rot) - (projected_vec(local_camera_at * root_rot, camera_to_av)); name_position += pixel_up_vec * 15.f; @@ -3110,6 +3110,8 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } root_pos = gAgent.getPosGlobalFromAgent(getRenderPosition()); + root_pos.mdV[VZ] += getVisualParamWeight(11001); + resolveHeightGlobal(root_pos, ground_under_pelvis, normal); F32 foot_to_ground = (F32) (root_pos.mdV[VZ] - mPelvisToFoot - ground_under_pelvis.mdV[VZ]); diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index 4383b98592..883a06d5e1 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -2991,6 +2991,7 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. Higher Hip Length Hip Width +Hover In Inner Shadow Color Inner Shadow Opacity -- cgit v1.2.3