From c33bec017744020104832439ba2a00716348a78d Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 11 Aug 2010 17:20:51 -0500 Subject: Get rid of mesh mem cache and fix looping bug on loading unavailable LODs. Reviewed by Nyx. --- indra/newview/llviewerwindow.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'indra') diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index d32f82867d..b1def5b2c8 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -520,10 +520,6 @@ public: ypos += y_inc; - addText(xpos, ypos, llformat("%.3f MB Mesh Memory Cache", LLMeshRepository::sBytesResident/(1024.f*1024.f))); - - ypos += y_inc; - LLVertexBuffer::sBindCount = LLImageGL::sBindCount = LLVertexBuffer::sSetCount = LLImageGL::sUniqueCount = gPipeline.mNumVisibleNodes = LLPipeline::sVisibleLightCount = 0; -- cgit v1.2.3