From a164daad74fc0c8729aac5601df23c0f5cb3c02c Mon Sep 17 00:00:00 2001 From: "Michael Pohoreski (Ptolemy Linden)" Date: Sat, 23 Nov 2019 00:02:30 +0000 Subject: Cleanup comments --- .../newview/app_settings/shaders/class1/deferred/materialF.glsl | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'indra') diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl index e640c2d7ae..c23314a4b9 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl @@ -276,7 +276,11 @@ void main() final_color.a = max(final_color.a, emissive_brightness); - // SL-11406 Fullbright: Object > Texture > Shininess > Environment Intensity = 1 + // Texture + // [x] Full Bright Object + // Shininess (specular) + // [X] Texture + // Environment Intensity = 1 // NOTE: There are two shaders that are used depending on the EI byte value: // EI = 0 fullbright // EI > 0 .. 255 material @@ -329,9 +333,6 @@ void main() float da = dot(norm.xyz, normalize(light_dir.xyz)); - // Dot product is guaranteed to be in -1 <= da <= +1 range for normalized vectors - // da = clamp(da, -1.0, 1.0); - float final_da = clamp(da, 0.0, 1.0); float ambient = da; -- cgit v1.2.3