From 9439c721f4672d4ed3afdeb41f493c9968ecf28b Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Fri, 24 Jun 2022 12:15:34 -0500 Subject: SL-17274 Hook up emissive map and non-texture parameters to pbropaqueF.glsl --- indra/llrender/llshadermgr.cpp | 6 +++- indra/llrender/llshadermgr.h | 4 +++ .../shaders/class1/deferred/pbropaqueF.glsl | 18 ++++++++-- indra/newview/lldrawpoolpbropaque.cpp | 38 ++++++++++++++++------ indra/newview/llviewershadermgr.cpp | 1 + 5 files changed, 54 insertions(+), 13 deletions(-) (limited to 'indra') diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 09d3f95736..896c4d2366 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -1170,10 +1170,14 @@ void LLShaderMgr::initAttribsAndUniforms() llassert(mReservedUniforms.size() == LLShaderMgr::PROJECTOR_AMBIENT_LOD+1); mReservedUniforms.push_back("color"); - + mReservedUniforms.push_back("emissiveColor"); + mReservedUniforms.push_back("metallicFactor"); + mReservedUniforms.push_back("roughnessFactor"); + mReservedUniforms.push_back("diffuseMap"); mReservedUniforms.push_back("altDiffuseMap"); mReservedUniforms.push_back("specularMap"); + mReservedUniforms.push_back("emissiveMap"); mReservedUniforms.push_back("bumpMap"); mReservedUniforms.push_back("bumpMap2"); mReservedUniforms.push_back("environmentMap"); diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index 067df6fa04..3c68aa5e79 100644 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -74,9 +74,13 @@ public: PROJECTOR_LOD, // "proj_lod" PROJECTOR_AMBIENT_LOD, // "proj_ambient_lod" DIFFUSE_COLOR, // "color" + EMISSIVE_COLOR, // "emissiveColor" + METALLIC_FACTOR, // "metallicFactor" + ROUGHNESS_FACTOR, // "roughnessFactor" DIFFUSE_MAP, // "diffuseMap" ALTERNATE_DIFFUSE_MAP, // "altDiffuseMap" SPECULAR_MAP, // "specularMap" + EMISSIVE_MAP, // "emissiveMap" BUMP_MAP, // "bumpMap" BUMP_MAP2, // "bumpMap2" ENVIRONMENT_MAP, // "environmentMap" diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl index d5b4e278bc..b225b04c43 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl @@ -32,10 +32,18 @@ uniform sampler2D diffuseMap; //always in sRGB space +uniform float metallicFactor; +uniform float roughnessFactor; +uniform vec3 emissiveColor; + #ifdef HAS_NORMAL_MAP uniform sampler2D bumpMap; #endif +#ifdef HAS_EMISSIVE_MAP + uniform sampler2D emissiveMap; +#endif + #ifdef HAS_SPECULAR_MAP uniform sampler2D specularMap; // Packed: Occlusion, Metal, Roughness #endif @@ -76,8 +84,6 @@ void main() // else vec3 col = vertex_color.rgb * texture2D(diffuseMap, vary_texcoord0.xy).rgb; - vec3 emissive = vec3(0); - #ifdef HAS_NORMAL_MAP vec4 norm = texture2D(bumpMap, vary_texcoord1.xy); norm.xyz = norm.xyz * 2 - 1; @@ -105,6 +111,14 @@ void main() vec3 spec = vec3(1,1,1); #endif + spec.g *= roughnessFactor; + spec.b *= metallicFactor; + + vec3 emissive = emissiveColor; +#ifdef HAS_EMISSIVE_MAP + emissive *= texture2D(emissiveMap, vary_texcoord0.xy).rgb; +#endif + #if DEBUG_BASIC col.rgb = vec3( 1, 0, 1 ); diff --git a/indra/newview/lldrawpoolpbropaque.cpp b/indra/newview/lldrawpoolpbropaque.cpp index 86b3ac0d46..0c257a33a5 100644 --- a/indra/newview/lldrawpoolpbropaque.cpp +++ b/indra/newview/lldrawpoolpbropaque.cpp @@ -99,30 +99,48 @@ void LLDrawPoolPBROpaque::renderDeferred(S32 pass) { LLDrawInfo& params = **i; -//gGL.getTexUnit(0)->activate(); + //gGL.getTexUnit(0)->activate(); - if (mShaderLevel > 1) + if (params.mTexture.notNull()) { - if (params.mTexture.notNull()) - { - gGL.getTexUnit(0)->bindFast(params.mTexture); // diffuse - } + gGL.getTexUnit(0)->bindFast(params.mTexture); // diffuse + } + else + { + gGL.getTexUnit(0)->bindFast(LLViewerFetchedTexture::sWhiteImagep); } if (params.mNormalMap) { gDeferredPBROpaqueProgram.bindTexture(LLShaderMgr::BUMP_MAP, params.mNormalMap); } + else + { + // TODO: bind default normal map (???? WTF is it ???) + } if (params.mSpecularMap) { gDeferredPBROpaqueProgram.bindTexture(LLShaderMgr::SPECULAR_MAP, params.mSpecularMap); // Packed Occlusion Roughness Metal } + else + { + gDeferredPBROpaqueProgram.bindTexture(LLShaderMgr::SPECULAR_MAP, LLViewerFetchedTexture::sWhiteImagep); + } + + if (params.mEmissiveMap) + { + gDeferredPBROpaqueProgram.bindTexture(LLShaderMgr::EMISSIVE_MAP, params.mEmissiveMap); // Packed Occlusion Roughness Metal + } + else + { + gDeferredPBROpaqueProgram.bindTexture(LLShaderMgr::EMISSIVE_MAP, LLViewerFetchedTexture::sWhiteImagep); + } + + gDeferredPBROpaqueProgram.uniform1f(LLShaderMgr::ROUGHNESS_FACTOR, params.mGLTFMaterial->mRoughnessFactor); + gDeferredPBROpaqueProgram.uniform1f(LLShaderMgr::METALLIC_FACTOR, params.mGLTFMaterial->mMetallicFactor); + gDeferredPBROpaqueProgram.uniform3fv(LLShaderMgr::EMISSIVE_COLOR, 1, params.mGLTFMaterial->mEmissiveColor.mV); - // Similar to LLDrawPooLMaterials::pushMaterialsBatch(params, getVertexDataMask(), false); LLRenderPass::pushBatch(params, getVertexDataMask(), FALSE, FALSE); - //LLRenderPass::applyModelMatrix(params); - //params.mVertexBuffer->setBufferFast(getVertexDataMask()); - //params.mVertexBuffer->drawRangeFast(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); } } diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 49eba9856c..e76f0b36ee 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -1650,6 +1650,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredPBROpaqueProgram.mShaderLevel = mShaderLevel[SHADER_DEFERRED]; gDeferredPBROpaqueProgram.addPermutation("HAS_NORMAL_MAP", "1"); gDeferredPBROpaqueProgram.addPermutation("HAS_SPECULAR_MAP", "1"); + gDeferredPBROpaqueProgram.addPermutation("HAS_EMISSIVE_MAP", "1"); gDeferredPBROpaqueProgram.addPermutation("DIFFUSE_ALPHA_MODE", "0"); success = make_rigged_variant(gDeferredPBROpaqueProgram, gDeferredSkinnedPBROpaqueProgram); -- cgit v1.2.3