From 89d20b750cbedc682dd203c0727c9e8fa5ebad6c Mon Sep 17 00:00:00 2001 From: prep <prep@lindenlab.com> Date: Thu, 22 Mar 2012 15:56:00 -0400 Subject: Removed dead code --- indra/llrender/llrendernavprim.cpp | 8 ++++---- indra/llrender/llrendernavprim.h | 6 +++--- 2 files changed, 7 insertions(+), 7 deletions(-) (limited to 'indra') diff --git a/indra/llrender/llrendernavprim.cpp b/indra/llrender/llrendernavprim.cpp index 21ba29741e..fb762b0870 100644 --- a/indra/llrender/llrendernavprim.cpp +++ b/indra/llrender/llrendernavprim.cpp @@ -35,7 +35,7 @@ //============================================================================= LLRenderNavPrim gRenderNav; //============================================================================= -void LLRenderNavPrim::renderSegment( const LLVector3& start, const LLVector3& end, int color, bool overlayMode ) const +void LLRenderNavPrim::renderSegment( const LLVector3& start, const LLVector3& end, int color ) const { LLColor4 colorA( color ); gGL.color3fv( colorA.mV ); @@ -48,7 +48,7 @@ void LLRenderNavPrim::renderSegment( const LLVector3& start, const LLVector3& en gGL.end(); } //============================================================================= -void LLRenderNavPrim::renderTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, int color, bool overlayMode ) const +void LLRenderNavPrim::renderTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, int color ) const { LLColor4 colorA( color ); colorA*=1.25f; @@ -62,7 +62,7 @@ void LLRenderNavPrim::renderTri( const LLVector3& a, const LLVector3& b, const L gGL.end(); } //============================================================================= -void LLRenderNavPrim::renderLLTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, const LLColor4U& color, bool overlayMode ) const +void LLRenderNavPrim::renderLLTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, const LLColor4U& color ) const { LLColor4 cV(color); gGL.color4fv( cV.mV ); @@ -90,7 +90,7 @@ void LLRenderNavPrim::renderStar( const LLVector3& center, const float scale, in star[k] = 0.5f; pt1 = center + star; pt2 = center - star; - renderSegment( pt1, pt2, color, false ); + renderSegment( pt1, pt2, color ); } } //============================================================================= diff --git a/indra/llrender/llrendernavprim.h b/indra/llrender/llrendernavprim.h index b5509d9c5e..044a20f0fe 100644 --- a/indra/llrender/llrendernavprim.h +++ b/indra/llrender/llrendernavprim.h @@ -40,11 +40,11 @@ class LLRenderNavPrim { public: //Draw a line - void renderSegment( const LLVector3& start, const LLVector3& end, int color, bool overlayMode ) const; + void renderSegment( const LLVector3& start, const LLVector3& end, int color ) const; //Draw simple tri - void renderTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, int color, bool overlayMode ) const; + void renderTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, int color ) const; //Draw simple tri - void renderLLTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, const LLColor4U& color, bool overlayMode ) const; + void renderLLTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, const LLColor4U& color ) const; //Draw the contents of vertex buffer void renderNavMeshVB( LLVertexBuffer* pVBO, int vertCnt ); //Draw a star -- cgit v1.2.3