From 872b36488a7f3b1d9095e129e3973fefa11e85ba Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Tue, 26 Mar 2019 13:16:47 -0700 Subject: Modify spotlight prio calc to more stable version. --- indra/newview/llvovolume.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'indra') diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index afccc1c42c..4ddd9c4568 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -3278,6 +3278,7 @@ void LLVOVolume::updateSpotLightPriority() F32 r = getLightRadius(); LLVector3 pos = mDrawable->getPositionAgent(); +#if OLD_SPOT_PRIO_CALC LLVector3 at(0,0,-1); at *= getRenderRotation(); pos += at * r; @@ -3286,8 +3287,9 @@ void LLVOVolume::updateSpotLightPriority() pos -= at * r; mSpotLightPriority = gPipeline.calcPixelArea(pos, LLVector3(r,r,r), *LLViewerCamera::getInstance()); - - //mSpotLightPriority = (gAgent.getPositionAgent() - pos).length() + r; +#else + mSpotLightPriority = (gAgent.getPositionAgent() - pos).length() + r; +#endif if (mLightTexture.notNull()) { -- cgit v1.2.3