From 863d9bdc501139e668da37b7242d165f76fd2399 Mon Sep 17 00:00:00 2001 From: Richard Nelson Date: Fri, 26 Aug 2011 12:57:16 -0700 Subject: EXP-1160 FIX Cannot drag/drop items from inventory into the contents of a prim in latest Mesh build 239475 brought back some old logic for dispatching to child folder as drag and drop fallback --- indra/newview/llfolderview.cpp | 15 +++++++++++++-- 1 file changed, 13 insertions(+), 2 deletions(-) (limited to 'indra') diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp index 6461a5525e..ec162e00eb 100644 --- a/indra/newview/llfolderview.cpp +++ b/indra/newview/llfolderview.cpp @@ -1912,9 +1912,20 @@ BOOL LLFolderView::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, // when drop is not handled by child, it should be handled // by the folder which is the hierarchy root. - if (!handled && getListener()->getUUID().notNull()) + if (!handled) { - LLFolderViewFolder::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); + if (getListener()->getUUID().notNull()) + { + LLFolderViewFolder::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); + } + else + { + if (!mFolders.empty()) + { + // dispatch to last folder as a hack to support "Contents" folder in object inventory + handled = mFolders.back()->handleDragAndDropFromChild(mask,drop,cargo_type,cargo_data,accept,tooltip_msg); + } + } } if (handled) -- cgit v1.2.3