From 826bd47cc1355844dea7cfc838ba5f685b91251e Mon Sep 17 00:00:00 2001
From: Ptolemy <ptolemy@lindenlab.com>
Date: Mon, 29 Aug 2022 14:08:27 -0700
Subject: SL-17703: PBR: Fix default OMR if pbr shader compiled sans
 HAS_SPECULAR_MAP

---
 .../app_settings/shaders/class1/deferred/pbropaqueF.glsl      | 11 ++++++-----
 1 file changed, 6 insertions(+), 5 deletions(-)

(limited to 'indra')

diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl
index 87c1ff5517..b5c38bba04 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl
@@ -104,15 +104,16 @@ void main()
     tnorm = normalize(tnorm.xyz);
 
     norm.xyz = normalize(tnorm.xyz);
+
     // RGB = Occlusion, Roughness, Metal
-    // default values
-    //   occlusion ?
-    //   roughness 1.0
-    //   metal     1.0
+    // default values, see LLViewerTexture::sDefaultPBRORMImagep
+    //   occlusion 1.0
+    //   roughness 0.0
+    //   metal     0.0
 #ifdef HAS_SPECULAR_MAP
     vec3 spec = texture2D(specularMap, vary_texcoord2.xy).rgb;
 #else
-    vec3 spec = vec3(1,1,1);
+    vec3 spec = vec3(1,0,0);
 #endif
     
     spec.g *= roughnessFactor;
-- 
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