From 7d98d1afb036ce4b221e101e6de153a3d978ba9f Mon Sep 17 00:00:00 2001 From: Monty Brandenberg Date: Fri, 3 Aug 2012 14:02:36 -0400 Subject: Uniform gray background for texture console window. --- indra/newview/lltextureview.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'indra') diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index f7636b2473..29925657b5 100644 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -524,8 +524,8 @@ void LLGLTexMemBar::draw() // Gray background using completely magic numbers gGL.color4f(0.f, 0.f, 0.f, 0.25f); - const LLRect & rect(getRect()); - gl_rect_2d(-4, v_offset, rect.mRight - rect.mLeft + 2, v_offset + line_height*4); + // const LLRect & rect(getRect()); + // gl_rect_2d(-4, v_offset, rect.mRight - rect.mLeft + 2, v_offset + line_height*4); std::string text = ""; LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*6, -- cgit v1.2.3