From 7bee4b58ff1e36ca39abc090991833c43c8903cc Mon Sep 17 00:00:00 2001 From: Monty Brandenberg Date: Tue, 21 Aug 2012 12:28:51 -0400 Subject: SH-3325 texture load slow on some machines This doesn't really address 3325 directly but it is the result of research done while hunting it down. First, this is a thread safety improvement for canceled requests that have gone into resource wait state. I don't think we've seen a failure there but there was a window. It also cleans the resource wait queue earlier which lets us do less work and get requests more quickly into llcorehttp by bypassing the resource wait state. With this, I finally feel comfortable about rundown of requests. --- indra/newview/lltexturefetch.cpp | 39 +++++++++++++++++++++++++++++++++------ indra/newview/lltexturefetch.h | 3 +++ 2 files changed, 36 insertions(+), 6 deletions(-) (limited to 'indra') diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 6ae20edb9f..faaa9ed86b 100755 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -1945,10 +1945,14 @@ bool LLTextureFetchWorker::deleteOK() if (WAIT_HTTP_RESOURCE2 == mState) { - // Don't delete the worker out from under the - // releaseHttpWaiters() method. Keep the pointers - // valid, clean up after transition. - delete_ok = false; + if (mFetcher->isHttpWaiter(mID)) + { + // Don't delete the worker out from under the releaseHttpWaiters() + // method. Keep the pointers valid, clean up after that method + // has recognized the cancelation and removed the UUID from the + // waiter list. + delete_ok = false; + } } // Allow any pending reads or writes to complete @@ -2551,7 +2555,6 @@ void LLTextureFetch::deleteRequest(const LLUUID& id, bool cancel) unlockQueue(); // -Mfq llassert_always(erased_1 > 0) ; - removeFromNetworkQueue(worker, cancel); llassert_always(!(worker->getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) ; @@ -3370,6 +3373,16 @@ void LLTextureFetch::removeHttpWaiter(const LLUUID & tid) mNetworkQueueMutex.unlock(); // -Mfnq } +// Threads: T* +bool LLTextureFetch::isHttpWaiter(const LLUUID & tid) +{ + mNetworkQueueMutex.lock(); // +Mfnq + wait_http_res_queue_t::iterator iter(mHttpWaitResource.find(tid)); + const bool ret(mHttpWaitResource.end() != iter); + mNetworkQueueMutex.unlock(); // -Mfnq + return ret; +} + // Release as many requests as permitted from the WAIT_HTTP_RESOURCE2 // state to the SEND_HTTP_REQ state based on their current priority. // @@ -3424,6 +3437,15 @@ void LLTextureFetch::releaseHttpWaiters() { tids2.push_back(worker); } + else + { + // If worker isn't found, this should be due to a request + // for deletion. We signal our recognition that this + // uuid shouldn't be used for resource waiting anymore by + // erasing it from the resource waiter list. That allows + // deleteOK to do final deletion on the worker. + removeHttpWaiter(* iter); + } } tids.clear(); @@ -3446,8 +3468,13 @@ void LLTextureFetch::releaseHttpWaiters() worker->lockWorkMutex(); // +Mw if (LLTextureFetchWorker::WAIT_HTTP_RESOURCE2 != worker->mState) { - // Not in expected state, try the next one + // Not in expected state, remove it, try the next one worker->unlockWorkMutex(); // -Mw + LL_WARNS("Texture") << "Resource-waited texture " << worker->mID + << " in unexpected state: " << worker->mState + << ". Removing from wait list." + << LL_ENDL; + removeHttpWaiter(worker->mID); continue; } diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h index 4294209f04..fd2223ecb0 100644 --- a/indra/newview/lltexturefetch.h +++ b/indra/newview/lltexturefetch.h @@ -185,6 +185,9 @@ public: // Threads: T* void removeHttpWaiter(const LLUUID & tid); + // Threads: T* + bool isHttpWaiter(const LLUUID & tid); + // If there are slots, release one or more LLTextureFetchWorker // requests from resource wait state (WAIT_HTTP_RESOURCE) to // active (SEND_HTTP_REQ). -- cgit v1.2.3