From 6dfa720e75cd61e6b502c30d15511d2b447f7eb4 Mon Sep 17 00:00:00 2001 From: "Graham Linden graham@lindenlab.com" Date: Fri, 20 Apr 2018 18:52:41 +0100 Subject: Remove optimize pragmas necessary for working with RWDI in MSVC, but toxic to Clang. --- indra/llrender/llshadermgr.cpp | 2 -- indra/newview/llvosky.h | 8 -------- 2 files changed, 10 deletions(-) (limited to 'indra') diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 0c1fbfb2d7..603f26afd3 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -35,8 +35,6 @@ #include "OpenGL/OpenGL.h" #endif -#pragma optimize("", off) - #ifdef LL_RELEASE_FOR_DOWNLOAD #define UNIFORM_ERRS LL_WARNS_ONCE("Shader") #else diff --git a/indra/newview/llvosky.h b/indra/newview/llvosky.h index 7b5ea38999..a6445a0fa6 100644 --- a/indra/newview/llvosky.h +++ b/indra/newview/llvosky.h @@ -220,14 +220,6 @@ public: class LLCubeMap; -// turn on floating point precision -// in vs2003 for this class. Otherwise -// black dots go everywhere from 7:10 - 8:50 -#if LL_MSVC && __MSVC_VER__ < 8 -#pragma optimize("p", on) -#endif - - class LLVOSky : public LLStaticViewerObject { public: -- cgit v1.2.3