From 6d21cd2ae1e8a32ccaf750a97199407fb1cacdef Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Thu, 25 Jul 2013 11:09:45 -0700 Subject: NORSPEC-324 set gamma value for avatar alpha shader too for gamma correct eyelashes --- indra/newview/lldrawpoolavatar.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'indra') diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index b6eee124e1..e2a23ef56f 100755 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -273,6 +273,9 @@ void LLDrawPoolAvatar::beginPostDeferredAlpha() gPipeline.bindDeferredShader(*sVertexProgram); + F32 gamma = gSavedSettings.getF32("RenderDeferredDisplayGamma"); + sVertexProgram->uniform1f(LLShaderMgr::DISPLAY_GAMMA, (gamma > 0.1f) ? 1.0f / gamma : (1.0f/2.2f)); + sVertexProgram->setMinimumAlpha(0.2f); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); -- cgit v1.2.3