From 51d69631820250dbae90867b1b4085c6cf69a4ee Mon Sep 17 00:00:00 2001 From: Ptolemy Date: Wed, 6 Jul 2022 20:42:35 -0700 Subject: SL-17703: PBR: Fix PBR objects to cast shadows --- indra/newview/pipeline.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'indra') diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index bf0d074fcc..6f65b3c5dd 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -9720,6 +9720,8 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera LLRenderPass::PASS_NORMMAP_EMISSIVE, LLRenderPass::PASS_NORMSPEC, LLRenderPass::PASS_NORMSPEC_EMISSIVE, + LLRenderPass::PASS_PBR_OPAQUE, // NOTE: Assumes PASS_PBR_OPAQUE_RIGGED is consecutive + //LLRenderPass::PASS_PBR_OPAQUE_RIGGED, }; LLGLEnable cull(GL_CULL_FACE); @@ -10261,6 +10263,8 @@ void LLPipeline::generateSunShadow(LLCamera& camera) LLPipeline::RENDER_TYPE_PASS_NORMSPEC_BLEND_RIGGED, LLPipeline::RENDER_TYPE_PASS_NORMSPEC_MASK_RIGGED, LLPipeline::RENDER_TYPE_PASS_NORMSPEC_EMISSIVE_RIGGED, + LLPipeline::RENDER_TYPE_PASS_PBR_OPAQUE, + //LLRenderPass::PASS_PBR_OPAQUE_RIGGED, END_RENDER_TYPES); gGL.setColorMask(false, false); -- cgit v1.2.3