From 137168ce439de8292a297a86061706780901b55b Mon Sep 17 00:00:00 2001 From: Siana Gearz Date: Sun, 17 Apr 2011 08:04:02 -0400 Subject: STORM-1088: fix loading of winmm.dll --- indra/media_plugins/winmmshim/forwarding_api.cpp | 173 +++++++++++++++++++++++ indra/media_plugins/winmmshim/forwarding_api.h | 1 + indra/media_plugins/winmmshim/winmm_shim.cpp | 17 ++- 3 files changed, 188 insertions(+), 3 deletions(-) (limited to 'indra') diff --git a/indra/media_plugins/winmmshim/forwarding_api.cpp b/indra/media_plugins/winmmshim/forwarding_api.cpp index eff7e20451..495e08942b 100644 --- a/indra/media_plugins/winmmshim/forwarding_api.cpp +++ b/indra/media_plugins/winmmshim/forwarding_api.cpp @@ -389,90 +389,105 @@ void init_function_pointers(HMODULE winmm_handle) extern "C" { LRESULT WINAPI CloseDriver( HDRVR hDriver, LPARAM lParam1, LPARAM lParam2) { + ll_winmm_shim_initialize(); //OutputDebugString(L"CloseDriver\n"); return CloseDriver_orig( hDriver, lParam1, lParam2); } HDRVR WINAPI OpenDriver( LPCWSTR szDriverName, LPCWSTR szSectionName, LPARAM lParam2) { + ll_winmm_shim_initialize(); //OutputDebugString(L"OpenDriver\n"); return OpenDriver_orig( szDriverName, szSectionName, lParam2); } LRESULT WINAPI SendDriverMessage( HDRVR hDriver, UINT message, LPARAM lParam1, LPARAM lParam2) { + ll_winmm_shim_initialize(); //OutputDebugString(L"SendDriverMessage\n"); return SendDriverMessage_orig( hDriver, message, lParam1, lParam2); } HMODULE WINAPI DrvGetModuleHandle( HDRVR hDriver) { + ll_winmm_shim_initialize(); //OutputDebugString(L"DrvGetModuleHandle\n"); return DrvGetModuleHandle_orig( hDriver); } HMODULE WINAPI GetDriverModuleHandle( HDRVR hDriver) { + ll_winmm_shim_initialize(); //OutputDebugString(L"GetDriverModuleHandle\n"); return GetDriverModuleHandle_orig( hDriver); } LRESULT WINAPI DefDriverProc( DWORD_PTR dwDriverIdentifier, HDRVR hdrvr, UINT uMsg, LPARAM lParam1, LPARAM lParam2) { + ll_winmm_shim_initialize(); //OutputDebugString(L"DefDriverProc\n"); return DefDriverProc_orig( dwDriverIdentifier, hdrvr, uMsg, lParam1, lParam2); } BOOL WINAPI DriverCallback( DWORD dwCallBack, DWORD dwFlags, HDRVR hdrvr, DWORD msg, DWORD dwUser, DWORD dwParam1, DWORD dwParam2) { + ll_winmm_shim_initialize(); //OutputDebugString(L"DriverCallback\n"); return DriverCallback_orig(dwCallBack, dwFlags, hdrvr, msg, dwUser, dwParam1, dwParam2); } UINT WINAPI mmsystemGetVersion(void) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmsystemGetVersion\n"); return mmsystemGetVersion_orig(); } BOOL WINAPI sndPlaySoundA( LPCSTR pszSound, UINT fuSound) { + ll_winmm_shim_initialize(); //OutputDebugString(L"sndPlaySoundA\n"); return sndPlaySoundA_orig( pszSound, fuSound); } BOOL WINAPI sndPlaySoundW( LPCWSTR pszSound, UINT fuSound) { + ll_winmm_shim_initialize(); //OutputDebugString(L"sndPlaySoundW\n"); return sndPlaySoundW_orig( pszSound, fuSound); } BOOL WINAPI PlaySoundA( LPCSTR pszSound, HMODULE hmod, DWORD fdwSound) { + ll_winmm_shim_initialize(); //OutputDebugString(L"PlaySoundA\n"); return PlaySoundA_orig( pszSound, hmod, fdwSound); } BOOL WINAPI PlaySoundW( LPCWSTR pszSound, HMODULE hmod, DWORD fdwSound) { + ll_winmm_shim_initialize(); //OutputDebugString(L"PlaySoundW\n"); return PlaySoundW_orig( pszSound, hmod, fdwSound); } UINT WINAPI waveOutGetNumDevs(void) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveOutGetNumDevs\n"); return waveOutGetNumDevs_orig(); } MMRESULT WINAPI waveOutGetDevCapsA( UINT_PTR uDeviceID, LPWAVEOUTCAPSA pwoc, UINT cbwoc) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveOutGetDevCapsA\n"); return waveOutGetDevCapsA_orig( uDeviceID, pwoc, cbwoc); } MMRESULT WINAPI waveOutGetDevCapsW( UINT_PTR uDeviceID, LPWAVEOUTCAPSW pwoc, UINT cbwoc) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveOutGetDevCapsW\n"); return waveOutGetDevCapsW_orig( uDeviceID, pwoc, cbwoc); } @@ -480,24 +495,28 @@ extern "C" { MMRESULT WINAPI waveOutGetVolume( HWAVEOUT hwo, LPDWORD pdwVolume) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveOutGetVolume\n"); return waveOutGetVolume_orig( hwo, pdwVolume); } MMRESULT WINAPI waveOutSetVolume( HWAVEOUT hwo, DWORD dwVolume) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveOutSetVolume\n"); return waveOutSetVolume_orig( hwo, dwVolume); } MMRESULT WINAPI waveOutGetErrorTextA( MMRESULT mmrError, LPSTR pszText, UINT cchText) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveOutGetErrorTextA\n"); return waveOutGetErrorTextA_orig( mmrError, pszText, cchText); } MMRESULT WINAPI waveOutGetErrorTextW( MMRESULT mmrError, LPWSTR pszText, UINT cchText) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveOutGetErrorTextW\n"); return waveOutGetErrorTextW_orig( mmrError, pszText, cchText); } @@ -516,12 +535,14 @@ extern "C" { MMRESULT WINAPI waveOutPrepareHeader( HWAVEOUT hwo, LPWAVEHDR pwh, UINT cbwh) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveOutPrepareHeader\n"); return waveOutPrepareHeader_orig( hwo, pwh, cbwh); } MMRESULT WINAPI waveOutUnprepareHeader( HWAVEOUT hwo, LPWAVEHDR pwh, UINT cbwh) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveOutUnprepareHeader\n"); return waveOutUnprepareHeader_orig( hwo, pwh, cbwh); } @@ -535,834 +556,973 @@ extern "C" { MMRESULT WINAPI waveOutPause( HWAVEOUT hwo) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveOutPause\n"); return waveOutPause_orig( hwo); } MMRESULT WINAPI waveOutRestart( HWAVEOUT hwo) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveOutRestart\n"); return waveOutRestart_orig( hwo); } MMRESULT WINAPI waveOutReset( HWAVEOUT hwo) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveOutReset\n"); return waveOutReset_orig( hwo); } MMRESULT WINAPI waveOutBreakLoop( HWAVEOUT hwo) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveOutBreakLoop\n"); return waveOutBreakLoop_orig( hwo); } MMRESULT WINAPI waveOutGetPosition( HWAVEOUT hwo, LPMMTIME pmmt, UINT cbmmt) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveOutGetPosition\n"); return waveOutGetPosition_orig( hwo, pmmt, cbmmt); } MMRESULT WINAPI waveOutGetPitch( HWAVEOUT hwo, LPDWORD pdwPitch) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveOutGetPitch\n"); return waveOutGetPitch_orig( hwo, pdwPitch); } MMRESULT WINAPI waveOutSetPitch( HWAVEOUT hwo, DWORD dwPitch) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveOutSetPitch\n"); return waveOutSetPitch_orig( hwo, dwPitch); } MMRESULT WINAPI waveOutGetPlaybackRate( HWAVEOUT hwo, LPDWORD pdwRate) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveOutGetPlaybackRate\n"); return waveOutGetPlaybackRate_orig( hwo, pdwRate); } MMRESULT WINAPI waveOutSetPlaybackRate( HWAVEOUT hwo, DWORD dwRate) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveOutSetPlaybackRate\n"); return waveOutSetPlaybackRate_orig( hwo, dwRate); } MMRESULT WINAPI waveOutGetID( HWAVEOUT hwo, LPUINT puDeviceID) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveOutGetID\n"); return waveOutGetID_orig( hwo, puDeviceID); } MMRESULT WINAPI waveOutMessage( HWAVEOUT hwo, UINT uMsg, DWORD_PTR dw1, DWORD_PTR dw2) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveOutMessage\n"); return waveOutMessage_orig( hwo, uMsg, dw1, dw2); } UINT WINAPI waveInGetNumDevs(void) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveInGetNumDevs\n"); return waveInGetNumDevs_orig(); } MMRESULT WINAPI waveInGetDevCapsA( UINT_PTR uDeviceID, LPWAVEINCAPSA pwic, UINT cbwic) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveInGetDevCapsA\n"); return waveInGetDevCapsA_orig( uDeviceID, pwic, cbwic); } MMRESULT WINAPI waveInGetDevCapsW( UINT_PTR uDeviceID, LPWAVEINCAPSW pwic, UINT cbwic) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveInGetDevCapsW\n"); return waveInGetDevCapsW_orig( uDeviceID, pwic, cbwic); } MMRESULT WINAPI waveInGetErrorTextA(MMRESULT mmrError, LPSTR pszText, UINT cchText) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveInGetErrorTextA\n"); return waveInGetErrorTextA_orig(mmrError, pszText, cchText); } MMRESULT WINAPI waveInGetErrorTextW(MMRESULT mmrError, LPWSTR pszText, UINT cchText) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveInGetErrorTextW\n"); return waveInGetErrorTextW_orig(mmrError, pszText, cchText); } MMRESULT WINAPI waveInOpen( LPHWAVEIN phwi, UINT uDeviceID, LPCWAVEFORMATEX pwfx, DWORD_PTR dwCallback, DWORD_PTR dwInstance, DWORD fdwOpen) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveInOpen\n"); return waveInOpen_orig(phwi, uDeviceID, pwfx, dwCallback, dwInstance, fdwOpen); } MMRESULT WINAPI waveInClose( HWAVEIN hwi) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveInClose\n"); return waveInClose_orig( hwi); } MMRESULT WINAPI waveInPrepareHeader( HWAVEIN hwi, LPWAVEHDR pwh, UINT cbwh) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveInPrepareHeader\n"); return waveInPrepareHeader_orig( hwi, pwh, cbwh); } MMRESULT WINAPI waveInUnprepareHeader( HWAVEIN hwi, LPWAVEHDR pwh, UINT cbwh) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveInUnprepareHeader\n"); return waveInUnprepareHeader_orig( hwi, pwh, cbwh); } MMRESULT WINAPI waveInAddBuffer( HWAVEIN hwi, LPWAVEHDR pwh, UINT cbwh) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveInAddBuffer\n"); return waveInAddBuffer_orig( hwi, pwh, cbwh); } MMRESULT WINAPI waveInStart( HWAVEIN hwi) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveInStart\n"); return waveInStart_orig( hwi); } MMRESULT WINAPI waveInStop( HWAVEIN hwi) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveInStop\n"); return waveInStop_orig(hwi); } MMRESULT WINAPI waveInReset( HWAVEIN hwi) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveInReset\n"); return waveInReset_orig(hwi); } MMRESULT WINAPI waveInGetPosition( HWAVEIN hwi, LPMMTIME pmmt, UINT cbmmt) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveInGetPosition\n"); return waveInGetPosition_orig( hwi, pmmt, cbmmt); } MMRESULT WINAPI waveInGetID( HWAVEIN hwi, LPUINT puDeviceID) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveInGetID\n"); return waveInGetID_orig( hwi, puDeviceID); } MMRESULT WINAPI waveInMessage( HWAVEIN hwi, UINT uMsg, DWORD_PTR dw1, DWORD_PTR dw2) { + ll_winmm_shim_initialize(); //OutputDebugString(L"waveInMessage\n"); return waveInMessage_orig( hwi, uMsg, dw1, dw2); } UINT WINAPI midiOutGetNumDevs(void) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiOutGetNumDevs\n"); return midiOutGetNumDevs_orig(); } MMRESULT WINAPI midiStreamOpen( LPHMIDISTRM phms, LPUINT puDeviceID, DWORD cMidi, DWORD_PTR dwCallback, DWORD_PTR dwInstance, DWORD fdwOpen) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiStreamOpen\n"); return midiStreamOpen_orig( phms, puDeviceID, cMidi, dwCallback, dwInstance, fdwOpen); } MMRESULT WINAPI midiStreamClose( HMIDISTRM hms) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiStreamClose\n"); return midiStreamClose_orig( hms); } MMRESULT WINAPI midiStreamProperty( HMIDISTRM hms, LPBYTE lppropdata, DWORD dwProperty) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiStreamProperty\n"); return midiStreamProperty_orig( hms, lppropdata, dwProperty); } MMRESULT WINAPI midiStreamPosition( HMIDISTRM hms, LPMMTIME lpmmt, UINT cbmmt) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiStreamPosition\n"); return midiStreamPosition_orig( hms, lpmmt, cbmmt); } MMRESULT WINAPI midiStreamOut( HMIDISTRM hms, LPMIDIHDR pmh, UINT cbmh) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiStreamOut\n"); return midiStreamOut_orig( hms, pmh, cbmh); } MMRESULT WINAPI midiStreamPause( HMIDISTRM hms) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiStreamPause\n"); return midiStreamPause_orig( hms); } MMRESULT WINAPI midiStreamRestart( HMIDISTRM hms) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiStreamRestart\n"); return midiStreamRestart_orig( hms); } MMRESULT WINAPI midiStreamStop( HMIDISTRM hms) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiStreamStop\n"); return midiStreamStop_orig( hms); } MMRESULT WINAPI midiConnect( HMIDI hmi, HMIDIOUT hmo, LPVOID pReserved) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiConnect\n"); return midiConnect_orig( hmi, hmo, pReserved); } MMRESULT WINAPI midiDisconnect( HMIDI hmi, HMIDIOUT hmo, LPVOID pReserved) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiDisconnect\n"); return midiDisconnect_orig( hmi, hmo, pReserved); } MMRESULT WINAPI midiOutGetDevCapsA( UINT_PTR uDeviceID, LPMIDIOUTCAPSA pmoc, UINT cbmoc) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiOutGetDevCapsA\n"); return midiOutGetDevCapsA_orig( uDeviceID, pmoc, cbmoc); } MMRESULT WINAPI midiOutGetDevCapsW( UINT_PTR uDeviceID, LPMIDIOUTCAPSW pmoc, UINT cbmoc) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiOutGetDevCapsW\n"); return midiOutGetDevCapsW_orig( uDeviceID, pmoc, cbmoc); } MMRESULT WINAPI midiOutGetVolume( HMIDIOUT hmo, LPDWORD pdwVolume) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiOutGetVolume\n"); return midiOutGetVolume_orig( hmo, pdwVolume); } MMRESULT WINAPI midiOutSetVolume( HMIDIOUT hmo, DWORD dwVolume) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiOutSetVolume\n"); return midiOutSetVolume_orig( hmo, dwVolume); } MMRESULT WINAPI midiOutGetErrorTextA( MMRESULT mmrError, LPSTR pszText, UINT cchText) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiOutGetErrorTextA\n"); return midiOutGetErrorTextA_orig( mmrError, pszText, cchText); } MMRESULT WINAPI midiOutGetErrorTextW( MMRESULT mmrError, LPWSTR pszText, UINT cchText) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiOutGetErrorTextW\n"); return midiOutGetErrorTextW_orig( mmrError, pszText, cchText); } MMRESULT WINAPI midiOutOpen( LPHMIDIOUT phmo, UINT uDeviceID, DWORD_PTR dwCallback, DWORD_PTR dwInstance, DWORD fdwOpen) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiOutOpen\n"); return midiOutOpen_orig(phmo, uDeviceID, dwCallback, dwInstance, fdwOpen); } MMRESULT WINAPI midiOutClose( HMIDIOUT hmo) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiOutClose\n"); return midiOutClose_orig( hmo); } MMRESULT WINAPI midiOutPrepareHeader( HMIDIOUT hmo, LPMIDIHDR pmh, UINT cbmh) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiOutPrepareHeader\n"); return midiOutPrepareHeader_orig( hmo, pmh, cbmh); } MMRESULT WINAPI midiOutUnprepareHeader(HMIDIOUT hmo, LPMIDIHDR pmh, UINT cbmh) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiOutUnprepareHeader\n"); return midiOutUnprepareHeader_orig(hmo, pmh, cbmh); } MMRESULT WINAPI midiOutShortMsg( HMIDIOUT hmo, DWORD dwMsg) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiOutShortMsg\n"); return midiOutShortMsg_orig( hmo, dwMsg); } MMRESULT WINAPI midiOutLongMsg(HMIDIOUT hmo, LPMIDIHDR pmh, UINT cbmh) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiOutLongMsg\n"); return midiOutLongMsg_orig(hmo, pmh, cbmh); } MMRESULT WINAPI midiOutReset( HMIDIOUT hmo) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiOutReset\n"); return midiOutReset_orig( hmo); } MMRESULT WINAPI midiOutCachePatches( HMIDIOUT hmo, UINT uBank, LPWORD pwpa, UINT fuCache) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiOutCachePatches\n"); return midiOutCachePatches_orig( hmo, uBank, pwpa, fuCache); } MMRESULT WINAPI midiOutCacheDrumPatches( HMIDIOUT hmo, UINT uPatch, LPWORD pwkya, UINT fuCache) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiOutCacheDrumPatches\n"); return midiOutCacheDrumPatches_orig( hmo, uPatch, pwkya, fuCache); } MMRESULT WINAPI midiOutGetID( HMIDIOUT hmo, LPUINT puDeviceID) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiOutGetID\n"); return midiOutGetID_orig( hmo, puDeviceID); } MMRESULT WINAPI midiOutMessage( HMIDIOUT hmo, UINT uMsg, DWORD_PTR dw1, DWORD_PTR dw2) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiOutMessage\n"); return midiOutMessage_orig( hmo, uMsg, dw1, dw2); } UINT WINAPI midiInGetNumDevs(void) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiInGetNumDevs\n"); return midiInGetNumDevs_orig(); } MMRESULT WINAPI midiInGetDevCapsA( UINT_PTR uDeviceID, LPMIDIINCAPSA pmic, UINT cbmic) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiInGetDevCapsA\n"); return midiInGetDevCapsA_orig( uDeviceID, pmic, cbmic); } MMRESULT WINAPI midiInGetDevCapsW( UINT_PTR uDeviceID, LPMIDIINCAPSW pmic, UINT cbmic) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiInGetDevCapsW\n"); return midiInGetDevCapsW_orig( uDeviceID, pmic, cbmic); } MMRESULT WINAPI midiInGetErrorTextA( MMRESULT mmrError, LPSTR pszText, UINT cchText) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiInGetErrorTextA\n"); return midiInGetErrorTextA_orig( mmrError, pszText, cchText); } MMRESULT WINAPI midiInGetErrorTextW( MMRESULT mmrError, LPWSTR pszText, UINT cchText) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiInGetErrorTextW\n"); return midiInGetErrorTextW_orig( mmrError, pszText, cchText); } MMRESULT WINAPI midiInOpen( LPHMIDIIN phmi, UINT uDeviceID, DWORD_PTR dwCallback, DWORD_PTR dwInstance, DWORD fdwOpen) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiInOpen\n"); return midiInOpen_orig(phmi, uDeviceID, dwCallback, dwInstance, fdwOpen); } MMRESULT WINAPI midiInClose( HMIDIIN hmi) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiInClose\n"); return midiInClose_orig( hmi); } MMRESULT WINAPI midiInPrepareHeader( HMIDIIN hmi, LPMIDIHDR pmh, UINT cbmh) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiInPrepareHeader\n"); return midiInPrepareHeader_orig( hmi, pmh, cbmh); } MMRESULT WINAPI midiInUnprepareHeader( HMIDIIN hmi, LPMIDIHDR pmh, UINT cbmh) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiInUnprepareHeader\n"); return midiInUnprepareHeader_orig( hmi, pmh, cbmh); } MMRESULT WINAPI midiInAddBuffer( HMIDIIN hmi, LPMIDIHDR pmh, UINT cbmh) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiInAddBuffer\n"); return midiInAddBuffer_orig( hmi, pmh, cbmh); } MMRESULT WINAPI midiInStart( HMIDIIN hmi) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiInStart\n"); return midiInStart_orig( hmi); } MMRESULT WINAPI midiInStop( HMIDIIN hmi) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiInStop\n"); return midiInStop_orig(hmi); } MMRESULT WINAPI midiInReset( HMIDIIN hmi) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiInReset\n"); return midiInReset_orig( hmi); } MMRESULT WINAPI midiInGetID( HMIDIIN hmi, LPUINT puDeviceID) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiInGetID\n"); return midiInGetID_orig( hmi, puDeviceID); } MMRESULT WINAPI midiInMessage( HMIDIIN hmi, UINT uMsg, DWORD_PTR dw1, DWORD_PTR dw2) { + ll_winmm_shim_initialize(); //OutputDebugString(L"midiInMessage\n"); return midiInMessage_orig( hmi, uMsg, dw1, dw2); } UINT WINAPI auxGetNumDevs(void) { + ll_winmm_shim_initialize(); //OutputDebugString(L"auxGetNumDevs\n"); return auxGetNumDevs_orig(); } MMRESULT WINAPI auxGetDevCapsA( UINT_PTR uDeviceID, LPAUXCAPSA pac, UINT cbac) { + ll_winmm_shim_initialize(); //OutputDebugString(L"auxGetDevCapsA\n"); return auxGetDevCapsA_orig( uDeviceID, pac, cbac); } MMRESULT WINAPI auxGetDevCapsW( UINT_PTR uDeviceID, LPAUXCAPSW pac, UINT cbac) { + ll_winmm_shim_initialize(); //OutputDebugString(L"auxGetDevCapsW\n"); return auxGetDevCapsW_orig( uDeviceID, pac, cbac); } MMRESULT WINAPI auxSetVolume( UINT uDeviceID, DWORD dwVolume) { + ll_winmm_shim_initialize(); //OutputDebugString(L"auxSetVolume\n"); return auxSetVolume_orig( uDeviceID, dwVolume); } MMRESULT WINAPI auxGetVolume( UINT uDeviceID, LPDWORD pdwVolume) { + ll_winmm_shim_initialize(); //OutputDebugString(L"auxGetVolume\n"); return auxGetVolume_orig( uDeviceID, pdwVolume); } MMRESULT WINAPI auxOutMessage( UINT uDeviceID, UINT uMsg, DWORD_PTR dw1, DWORD_PTR dw2) { + ll_winmm_shim_initialize(); //OutputDebugString(L"auxOutMessage\n"); return auxOutMessage_orig( uDeviceID, uMsg, dw1, dw2); } UINT WINAPI mixerGetNumDevs(void) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mixerGetNumDevs\n"); return mixerGetNumDevs_orig(); } MMRESULT WINAPI mixerGetDevCapsA( UINT_PTR uMxId, LPMIXERCAPSA pmxcaps, UINT cbmxcaps) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mixerGetDevCapsA\n"); return mixerGetDevCapsA_orig( uMxId, pmxcaps, cbmxcaps); } MMRESULT WINAPI mixerGetDevCapsW( UINT_PTR uMxId, LPMIXERCAPSW pmxcaps, UINT cbmxcaps) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mixerGetDevCapsW\n"); return mixerGetDevCapsW_orig( uMxId, pmxcaps, cbmxcaps); } MMRESULT WINAPI mixerOpen( LPHMIXER phmx, UINT uMxId, DWORD_PTR dwCallback, DWORD_PTR dwInstance, DWORD fdwOpen) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mixerOpen\n"); return mixerOpen_orig( phmx, uMxId, dwCallback, dwInstance, fdwOpen); } MMRESULT WINAPI mixerClose( HMIXER hmx) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mixerClose\n"); return mixerClose_orig( hmx); } DWORD WINAPI mixerMessage( HMIXER hmx, UINT uMsg, DWORD_PTR dwParam1, DWORD_PTR dwParam2) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mixerMessage\n"); return mixerMessage_orig( hmx, uMsg, dwParam1, dwParam2); } MMRESULT WINAPI mixerGetLineInfoA( HMIXEROBJ hmxobj, LPMIXERLINEA pmxl, DWORD fdwInfo) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mixerGetLineInfoA\n"); return mixerGetLineInfoA_orig( hmxobj, pmxl, fdwInfo); } MMRESULT WINAPI mixerGetLineInfoW( HMIXEROBJ hmxobj, LPMIXERLINEW pmxl, DWORD fdwInfo) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mixerGetLineInfoW\n"); return mixerGetLineInfoW_orig( hmxobj, pmxl, fdwInfo); } MMRESULT WINAPI mixerGetID( HMIXEROBJ hmxobj, UINT FAR *puMxId, DWORD fdwId) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mixerGetID\n"); return mixerGetID_orig( hmxobj, puMxId, fdwId); } MMRESULT WINAPI mixerGetLineControlsA( HMIXEROBJ hmxobj, LPMIXERLINECONTROLSA pmxlc, DWORD fdwControls) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mixerGetLineControlsA\n"); return mixerGetLineControlsA_orig( hmxobj, pmxlc, fdwControls); } MMRESULT WINAPI mixerGetLineControlsW( HMIXEROBJ hmxobj, LPMIXERLINECONTROLSW pmxlc, DWORD fdwControls) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mixerGetLineControlsW\n"); return mixerGetLineControlsW_orig( hmxobj, pmxlc, fdwControls); } MMRESULT WINAPI mixerGetControlDetailsA( HMIXEROBJ hmxobj, LPMIXERCONTROLDETAILS pmxcd, DWORD fdwDetails) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mixerGetControlDetailsA\n"); return mixerGetControlDetailsA_orig( hmxobj, pmxcd, fdwDetails); } MMRESULT WINAPI mixerGetControlDetailsW( HMIXEROBJ hmxobj, LPMIXERCONTROLDETAILS pmxcd, DWORD fdwDetails) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mixerGetControlDetailsW\n"); return mixerGetControlDetailsW_orig( hmxobj, pmxcd, fdwDetails); } MMRESULT WINAPI mixerSetControlDetails( HMIXEROBJ hmxobj, LPMIXERCONTROLDETAILS pmxcd, DWORD fdwDetails) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mixerSetControlDetails\n"); return mixerSetControlDetails_orig( hmxobj, pmxcd, fdwDetails); } DWORD WINAPI mmGetCurrentTask(void) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmGetCurrentTask\n"); return mmGetCurrentTask_orig(); } void WINAPI mmTaskBlock(DWORD val) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmTaskBlock\n"); return mmTaskBlock_orig(val); } UINT WINAPI mmTaskCreate(LPTASKCALLBACK a, HANDLE* b, DWORD_PTR c) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmTaskCreate\n"); return mmTaskCreate_orig(a, b, c); } BOOL WINAPI mmTaskSignal(DWORD a) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmTaskSignal\n"); return mmTaskSignal_orig(a); } VOID WINAPI mmTaskYield() { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmTaskYield\n"); mmTaskYield_orig(); } MMRESULT WINAPI timeGetSystemTime( LPMMTIME pmmt, UINT cbmmt) { + ll_winmm_shim_initialize(); //OutputDebugString(L"timeGetSystemTime\n"); return timeGetSystemTime_orig( pmmt, cbmmt); } DWORD WINAPI timeGetTime(void) { + ll_winmm_shim_initialize(); //OutputDebugString(L"timeGetTime\n"); return timeGetTime_orig(); } MMRESULT WINAPI timeSetEvent( UINT uDelay, UINT uResolution, LPTIMECALLBACK fptc, DWORD_PTR dwUser, UINT fuEvent) { + ll_winmm_shim_initialize(); //OutputDebugString(L"timeSetEvent\n"); return timeSetEvent_orig(uDelay, uResolution, fptc, dwUser, fuEvent); } MMRESULT WINAPI timeKillEvent( UINT uTimerID) { + ll_winmm_shim_initialize(); //OutputDebugString(L"timeKillEvent\n"); return timeKillEvent_orig( uTimerID); } MMRESULT WINAPI timeGetDevCaps( LPTIMECAPS ptc, UINT cbtc) { + ll_winmm_shim_initialize(); //OutputDebugString(L"timeGetDevCaps\n"); return timeGetDevCaps_orig( ptc, cbtc); } MMRESULT WINAPI timeBeginPeriod( UINT uPeriod) { + ll_winmm_shim_initialize(); //OutputDebugString(L"timeBeginPeriod\n"); return timeBeginPeriod_orig( uPeriod); } MMRESULT WINAPI timeEndPeriod( UINT uPeriod) { + ll_winmm_shim_initialize(); //OutputDebugString(L"timeEndPeriod\n"); return timeEndPeriod_orig( uPeriod); } UINT WINAPI joyGetNumDevs(void) { + ll_winmm_shim_initialize(); //OutputDebugString(L"joyGetNumDevs\n"); return joyGetNumDevs_orig(); } MMRESULT WINAPI joyConfigChanged(DWORD dwFlags) { + ll_winmm_shim_initialize(); //OutputDebugString(L"joyConfigChanged\n"); return joyConfigChanged_orig(dwFlags); } MMRESULT WINAPI joyGetDevCapsA( UINT_PTR uJoyID, LPJOYCAPSA pjc, UINT cbjc) { + ll_winmm_shim_initialize(); //OutputDebugString(L"joyGetDevCapsA\n"); return joyGetDevCapsA_orig( uJoyID, pjc, cbjc); } MMRESULT WINAPI joyGetDevCapsW( UINT_PTR uJoyID, LPJOYCAPSW pjc, UINT cbjc) { + ll_winmm_shim_initialize(); //OutputDebugString(L"joyGetDevCapsW\n"); return joyGetDevCapsW_orig( uJoyID, pjc, cbjc); } MMRESULT WINAPI joyGetPos( UINT uJoyID, LPJOYINFO pji) { + ll_winmm_shim_initialize(); //OutputDebugString(L"joyGetPos\n"); return joyGetPos_orig( uJoyID, pji); } MMRESULT WINAPI joyGetPosEx( UINT uJoyID, LPJOYINFOEX pji) { + ll_winmm_shim_initialize(); //OutputDebugString(L"joyGetPosEx\n"); return joyGetPosEx_orig( uJoyID, pji); } MMRESULT WINAPI joyGetThreshold( UINT uJoyID, LPUINT puThreshold) { + ll_winmm_shim_initialize(); //OutputDebugString(L"joyGetThreshold\n"); return joyGetThreshold_orig( uJoyID, puThreshold); } MMRESULT WINAPI joyReleaseCapture( UINT uJoyID) { + ll_winmm_shim_initialize(); //OutputDebugString(L"joyReleaseCapture\n"); return joyReleaseCapture_orig( uJoyID); } MMRESULT WINAPI joySetCapture( HWND hwnd, UINT uJoyID, UINT uPeriod, BOOL fChanged) { + ll_winmm_shim_initialize(); //OutputDebugString(L"joySetCapture\n"); return joySetCapture_orig(hwnd, uJoyID, uPeriod, fChanged); } MMRESULT WINAPI joySetThreshold( UINT uJoyID, UINT uThreshold) { + ll_winmm_shim_initialize(); //OutputDebugString(L"joySetThreshold\n"); return joySetThreshold_orig( uJoyID, uThreshold); } BOOL WINAPI mciDriverNotify(HWND hwndCallback, UINT uDeviceID, UINT uStatus) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mciDriverNotify\n"); return mciDriverNotify_orig(hwndCallback, uDeviceID, uStatus); } UINT WINAPI mciDriverYield(UINT uDeviceID) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mciDriverYield\n"); return mciDriverYield_orig(uDeviceID); } FOURCC WINAPI mmioStringToFOURCCA( LPCSTR sz, UINT uFlags) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmioStringToFOURCCA\n"); return mmioStringToFOURCCA_orig( sz, uFlags); } FOURCC WINAPI mmioStringToFOURCCW( LPCWSTR sz, UINT uFlags) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmioStringToFOURCCW\n"); return mmioStringToFOURCCW_orig( sz, uFlags); } LPMMIOPROC WINAPI mmioInstallIOProcA( FOURCC fccIOProc, LPMMIOPROC pIOProc, DWORD dwFlags) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmioInstallIOProcA\n"); return mmioInstallIOProcA_orig( fccIOProc, pIOProc, dwFlags); } LPMMIOPROC WINAPI mmioInstallIOProcW( FOURCC fccIOProc, LPMMIOPROC pIOProc, DWORD dwFlags) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmioInstallIOProcW\n"); return mmioInstallIOProcW_orig( fccIOProc, pIOProc, dwFlags); } HMMIO WINAPI mmioOpenA( LPSTR pszFileName, LPMMIOINFO pmmioinfo, DWORD fdwOpen) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmioOpenA\n"); return mmioOpenA_orig( pszFileName, pmmioinfo, fdwOpen); } HMMIO WINAPI mmioOpenW( LPWSTR pszFileName, LPMMIOINFO pmmioinfo, DWORD fdwOpen) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmioOpenW\n"); return mmioOpenW_orig( pszFileName, pmmioinfo, fdwOpen); } MMRESULT WINAPI mmioRenameA( LPCSTR pszFileName, LPCSTR pszNewFileName, LPCMMIOINFO pmmioinfo, DWORD fdwRename) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmioRenameA\n"); return mmioRenameA_orig( pszFileName, pszNewFileName, pmmioinfo, fdwRename); } MMRESULT WINAPI mmioRenameW( LPCWSTR pszFileName, LPCWSTR pszNewFileName, LPCMMIOINFO pmmioinfo, DWORD fdwRename) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmioRenameW\n"); return mmioRenameW_orig( pszFileName, pszNewFileName, pmmioinfo, fdwRename); } MMRESULT WINAPI mmioClose( HMMIO hmmio, UINT fuClose) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmioClose\n"); return mmioClose_orig( hmmio, fuClose); } LONG WINAPI mmioRead( HMMIO hmmio, HPSTR pch, LONG cch) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmioRead\n"); return mmioRead_orig( hmmio, pch, cch); } LONG WINAPI mmioWrite( HMMIO hmmio, const char _huge* pch, LONG cch) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmioWrite\n"); return mmioWrite_orig( hmmio, pch, cch); } LONG WINAPI mmioSeek( HMMIO hmmio, LONG lOffset, int iOrigin) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmioSeek\n"); return mmioSeek_orig(hmmio, lOffset, iOrigin); } MMRESULT WINAPI mmioGetInfo( HMMIO hmmio, LPMMIOINFO pmmioinfo, UINT fuInfo) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmioGetInfo\n"); return mmioGetInfo_orig( hmmio, pmmioinfo, fuInfo); } MMRESULT WINAPI mmioSetInfo( HMMIO hmmio, LPCMMIOINFO pmmioinfo, UINT fuInfo) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmioSetInfo\n"); return mmioSetInfo_orig( hmmio, pmmioinfo, fuInfo); } MMRESULT WINAPI mmioSetBuffer( HMMIO hmmio, LPSTR pchBuffer, LONG cchBuffer, UINT fuBuffer) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmioSetBuffer\n"); return mmioSetBuffer_orig(hmmio, pchBuffer, cchBuffer, fuBuffer); } MMRESULT WINAPI mmioFlush( HMMIO hmmio, UINT fuFlush) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmioFlush\n"); return mmioFlush_orig( hmmio, fuFlush); } MMRESULT WINAPI mmioAdvance( HMMIO hmmio, LPMMIOINFO pmmioinfo, UINT fuAdvance) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmioAdvance\n"); return mmioAdvance_orig( hmmio, pmmioinfo, fuAdvance); } LRESULT WINAPI mmioSendMessage( HMMIO hmmio, UINT uMsg, LPARAM lParam1, LPARAM lParam2) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmioSendMessage\n"); return mmioSendMessage_orig(hmmio, uMsg, lParam1, lParam2); } MMRESULT WINAPI mmioDescend( HMMIO hmmio, LPMMCKINFO pmmcki, const MMCKINFO FAR* pmmckiParent, UINT fuDescend) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmioDescend\n"); return mmioDescend_orig(hmmio, pmmcki, pmmckiParent, fuDescend); } MMRESULT WINAPI mmioAscend( HMMIO hmmio, LPMMCKINFO pmmcki, UINT fuAscend) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmioAscend\n"); return mmioAscend_orig( hmmio, pmmcki, fuAscend); } MMRESULT WINAPI mmioCreateChunk(HMMIO hmmio, LPMMCKINFO pmmcki, UINT fuCreate) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mmioCreateChunk\n"); return mmioCreateChunk_orig(hmmio, pmmcki, fuCreate); } MCIERROR WINAPI mciSendCommandA( MCIDEVICEID mciId, UINT uMsg, DWORD_PTR dwParam1, DWORD_PTR dwParam2) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mciSendCommandA\n"); return mciSendCommandA_orig( mciId, uMsg, dwParam1, dwParam2); } MCIERROR WINAPI mciSendCommandW( MCIDEVICEID mciId, UINT uMsg, DWORD_PTR dwParam1, DWORD_PTR dwParam2) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mciSendCommandW\n"); return mciSendCommandW_orig( mciId, uMsg, dwParam1, dwParam2); } MCIERROR WINAPI mciSendStringA( LPCSTR lpstrCommand, LPSTR lpstrReturnString, UINT uReturnLength, HWND hwndCallback) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mciSendStringA\n"); return mciSendStringA_orig( lpstrCommand, lpstrReturnString, uReturnLength, hwndCallback); } MCIERROR WINAPI mciSendStringW( LPCWSTR lpstrCommand, LPWSTR lpstrReturnString, UINT uReturnLength, HWND hwndCallback) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mciSendStringW\n"); return mciSendStringW_orig( lpstrCommand, lpstrReturnString, uReturnLength, hwndCallback); } @@ -1375,72 +1535,84 @@ extern "C" { MCIDEVICEID WINAPI mciGetDeviceIDW( LPCWSTR pszDevice) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mciGetDeviceIDW\n"); return mciGetDeviceIDW_orig( pszDevice); } MCIDEVICEID WINAPI mciGetDeviceIDFromElementIDA( DWORD dwElementID, LPCSTR lpstrType ) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mciGetDeviceIDFromElementIDA\n"); return mciGetDeviceIDFromElementIDA_orig( dwElementID, lpstrType ); } MCIDEVICEID WINAPI mciGetDeviceIDFromElementIDW( DWORD dwElementID, LPCWSTR lpstrType ) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mciGetDeviceIDFromElementIDW\n"); return mciGetDeviceIDFromElementIDW_orig( dwElementID, lpstrType ); } DWORD_PTR WINAPI mciGetDriverData(UINT uDeviceID) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mciGetDriverData\n"); return mciGetDriverData_orig(uDeviceID); } BOOL WINAPI mciGetErrorStringA( MCIERROR mcierr, LPSTR pszText, UINT cchText) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mciGetErrorStringA\n"); return mciGetErrorStringA_orig( mcierr, pszText, cchText); } BOOL WINAPI mciGetErrorStringW( MCIERROR mcierr, LPWSTR pszText, UINT cchText) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mciGetErrorStringW\n"); return mciGetErrorStringW_orig( mcierr, pszText, cchText); } BOOL WINAPI mciSetDriverData(UINT uDeviceID, DWORD_PTR dwData) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mciSetDriverData_type\n"); return mciSetDriverData_orig( uDeviceID, dwData ); } BOOL WINAPI mciSetYieldProc( MCIDEVICEID mciId, YIELDPROC fpYieldProc, DWORD dwYieldData) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mciSetYieldProc\n"); return mciSetYieldProc_orig(mciId, fpYieldProc, dwYieldData); } BOOL WINAPI mciFreeCommandResource(UINT uTable) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mciFreeCommandResource\n"); return mciFreeCommandResource_orig(uTable); } HTASK WINAPI mciGetCreatorTask( MCIDEVICEID mciId) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mciGetCreatorTask\n"); return mciGetCreatorTask_orig( mciId); } YIELDPROC WINAPI mciGetYieldProc( MCIDEVICEID mciId, LPDWORD pdwYieldData) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mciGetYieldProc\n"); return mciGetYieldProc_orig( mciId, pdwYieldData); } UINT WINAPI mciLoadCommandResource(HINSTANCE hInstance, LPCWSTR lpResName, UINT uType) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mciLoadCommandResource"); return mciLoadCommandResource_orig(hInstance, lpResName, uType); } @@ -1448,6 +1620,7 @@ extern "C" { BOOL WINAPI mciExecute(LPCSTR pszCommand) { + ll_winmm_shim_initialize(); //OutputDebugString(L"mciExecute\n"); return mciExecute_orig(pszCommand); } diff --git a/indra/media_plugins/winmmshim/forwarding_api.h b/indra/media_plugins/winmmshim/forwarding_api.h index 89a6b347f3..076a08f769 100644 --- a/indra/media_plugins/winmmshim/forwarding_api.h +++ b/indra/media_plugins/winmmshim/forwarding_api.h @@ -30,6 +30,7 @@ #include void init_function_pointers(HMODULE winmm_handle); +void ll_winmm_shim_initialize(); typedef VOID (*LPTASKCALLBACK)(DWORD_PTR dwInst); diff --git a/indra/media_plugins/winmmshim/winmm_shim.cpp b/indra/media_plugins/winmmshim/winmm_shim.cpp index 9563a3b664..6ba95e565e 100644 --- a/indra/media_plugins/winmmshim/winmm_shim.cpp +++ b/indra/media_plugins/winmmshim/winmm_shim.cpp @@ -32,14 +32,21 @@ using std::wstring; static float sVolumeLevel = 1.f; static bool sMute = false; +static CRITICAL_SECTION sCriticalSection; BOOL APIENTRY DllMain( HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ) { + InitializeCriticalSectionAndSpinCount(&sCriticalSection, 0x00000400); + return TRUE; +} + +void ll_winmm_shim_initialize(){ static bool initialized = false; // do this only once + EnterCriticalSection(&sCriticalSection); if (!initialized) { // bind to original winmm.dll TCHAR system_path[MAX_PATH]; @@ -54,13 +61,14 @@ BOOL APIENTRY DllMain( HMODULE hModule, { // we have a dll, let's get out pointers! initialized = true; init_function_pointers(winmm_handle); - return true; + ::OutputDebugStringA("WINMM_SHIM.DLL: real winmm.dll initialized successfully\n"); + return; } // failed to initialize real winmm.dll - return false; + ::OutputDebugStringA("WINMM_SHIM.DLL: Failed to initialize real winmm.dll\n"); } - return true; + LeaveCriticalSection(&sCriticalSection); } @@ -79,6 +87,7 @@ extern "C" MMRESULT WINAPI waveOutOpen( LPHWAVEOUT phwo, UINT uDeviceID, LPCWAVEFORMATEX pwfx, DWORD_PTR dwCallback, DWORD_PTR dwInstance, DWORD fdwOpen) { + ll_winmm_shim_initialize(); if (pwfx->wFormatTag != WAVE_FORMAT_PCM || (pwfx->wBitsPerSample != 8 && pwfx->wBitsPerSample != 16)) { // uncompressed 8 and 16 bit sound are the only types we support @@ -97,6 +106,7 @@ extern "C" MMRESULT WINAPI waveOutClose( HWAVEOUT hwo) { + ll_winmm_shim_initialize(); wave_out_map_t::iterator found_it = sWaveOuts.find(hwo); if (found_it != sWaveOuts.end()) { // forget what we know about this handle @@ -108,6 +118,7 @@ extern "C" MMRESULT WINAPI waveOutWrite( HWAVEOUT hwo, LPWAVEHDR pwh, UINT cbwh) { + ll_winmm_shim_initialize(); MMRESULT result = MMSYSERR_NOERROR; if (sMute) -- cgit v1.2.3 From fb4743300ccfeadfb6601e39c808c4f3b90c1150 Mon Sep 17 00:00:00 2001 From: brad kittenbrink Date: Fri, 15 Apr 2011 16:45:19 -0700 Subject: FIX: STORM-1141. Win7: 2.6.3 Beta1 crashes on startup if locale differs from English. Force LLTextureCache::purgeAllTextures to get called in addition to normal cache purging. --- indra/newview/llappviewer.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'indra') diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index cfb5853cfd..4985524f00 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -3500,10 +3500,10 @@ bool LLAppViewer::initCache() LLAppViewer::getTextureCache()->setReadOnly(read_only) ; LLVOCache::getInstance()->setReadOnly(read_only); - BOOL texture_cache_mismatch = FALSE ; + bool texture_cache_mismatch = false; if (gSavedSettings.getS32("LocalCacheVersion") != LLAppViewer::getTextureCacheVersion()) { - texture_cache_mismatch = TRUE ; + texture_cache_mismatch = true; if(!read_only) { gSavedSettings.setS32("LocalCacheVersion", LLAppViewer::getTextureCacheVersion()); @@ -3517,7 +3517,9 @@ bool LLAppViewer::initCache() gSavedSettings.getBOOL("PurgeCacheOnNextStartup")) { gSavedSettings.setBOOL("PurgeCacheOnNextStartup", false); - mPurgeCache = true; + mPurgeCache = true; + // STORM-1141 force purgeAllTextures to get called to prevent a crash here. -brad + texture_cache_mismatch = true; } // We have moved the location of the cache directory over time. -- cgit v1.2.3 From 4438a5ebb2faebc2a3a9de82668d14f870f50d84 Mon Sep 17 00:00:00 2001 From: Siana Gearz Date: Sun, 17 Apr 2011 11:25:00 -0400 Subject: STORM-1088: corrected fix loading of winmm.dll --- indra/media_plugins/winmmshim/winmm_shim.cpp | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) (limited to 'indra') diff --git a/indra/media_plugins/winmmshim/winmm_shim.cpp b/indra/media_plugins/winmmshim/winmm_shim.cpp index 6ba95e565e..47a1e5c018 100644 --- a/indra/media_plugins/winmmshim/winmm_shim.cpp +++ b/indra/media_plugins/winmmshim/winmm_shim.cpp @@ -39,7 +39,7 @@ BOOL APIENTRY DllMain( HMODULE hModule, LPVOID lpReserved ) { - InitializeCriticalSectionAndSpinCount(&sCriticalSection, 0x00000400); + InitializeCriticalSection(&sCriticalSection); return TRUE; } @@ -62,11 +62,12 @@ void ll_winmm_shim_initialize(){ initialized = true; init_function_pointers(winmm_handle); ::OutputDebugStringA("WINMM_SHIM.DLL: real winmm.dll initialized successfully\n"); - return; } - - // failed to initialize real winmm.dll - ::OutputDebugStringA("WINMM_SHIM.DLL: Failed to initialize real winmm.dll\n"); + else + { + // failed to initialize real winmm.dll + ::OutputDebugStringA("WINMM_SHIM.DLL: Failed to initialize real winmm.dll\n"); + } } LeaveCriticalSection(&sCriticalSection); } -- cgit v1.2.3 From 21e37069fe723094bbf3b857acc5c1d494ecb942 Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Wed, 13 Apr 2011 15:13:10 -0400 Subject: SH-1329 FIXED Physics are "twitchy" for high-FPS machines Fixed bug that was messing up time slices for physics. --- indra/newview/llphysicsmotion.cpp | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'indra') diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index 1d3c2b72f2..de4ce52351 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -452,7 +452,14 @@ BOOL LLPhysicsMotion::onUpdate(F32 time) // const F32 time_delta = time - mLastTime; - if (time_delta > 3.0 || time_delta <= 0.01) + + // Don't update too frequently, to avoid precision errors from small time slices. + if (time_delta <= .01) + { + return FALSE; + } + + if (time_delta > 3.0) { mLastTime = time; return FALSE; -- cgit v1.2.3 From eaabea67445096d8d6ef6606aa8d06a4bf3913f6 Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Wed, 13 Apr 2011 15:23:11 -0400 Subject: SH-1364 FIXED Avatar Physics are not updating smoothly even for high-performance machines. "high" graphics settings now give 100% updates, versus 90%. Changed a simple constant that was acting as a threshold for when physics should be updated (the constant was set way too high, meaning that updates were being skipped). --- indra/newview/featuretable.txt | 2 +- indra/newview/llphysicsmotion.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'indra') diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt index 15ad330418..af2d951bf7 100644 --- a/indra/newview/featuretable.txt +++ b/indra/newview/featuretable.txt @@ -132,7 +132,7 @@ list High RenderAnisotropic 1 1 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 1.0 -RenderAvatarPhysicsLODFactor 1 0.9 +RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarVP 1 1 RenderFarClip 1 128 RenderFlexTimeFactor 1 1.0 diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index de4ce52351..09c9e75f2a 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -656,7 +656,7 @@ BOOL LLPhysicsMotion::onUpdate(F32 time) if ((pixel_area > area_for_this_setting) || is_self) { const F32 position_diff_local = llabs(mPositionLastUpdate_local-position_new_local_clamped); - const F32 min_delta = (1.01f-lod_factor)*0.4f; + const F32 min_delta = (1.0001f-lod_factor)*0.4f; if (llabs(position_diff_local) > min_delta) { update_visuals = TRUE; -- cgit v1.2.3 From 0d421c0535181e357d6629f1b2ed139ceda0a2e3 Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Thu, 14 Apr 2011 14:47:05 -0400 Subject: VWR-25453 FIXED Avatar Physics Spring Needs a Higher Limit Tripled spring limit for all params. Very safe change. --- indra/newview/character/avatar_lad.xml | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'indra') diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml index ec162e3608..6acaa75c32 100644 --- a/indra/newview/character/avatar_lad.xml +++ b/indra/newview/character/avatar_lad.xml @@ -11903,7 +11903,7 @@ render_pass="bump"> edit_group="physics_breasts_updown" value_default="0" value_min="0" - value_max="1"> + value_max="3"> edit_group="physics_breasts_inout" value_default="0" value_min="0" - value_max="1"> + value_max="3"> edit_group="physics_belly_updown" value_default="0" value_min="0" - value_max="1"> + value_max="3"> edit_group="physics_butt_updown" value_default="0" value_min="0" - value_max="1"> + value_max="3"> edit_group="physics_butt_leftright" value_default="0" value_min="0" - value_max="1"> + value_max="3"> edit_group="physics_breasts_leftright" value_default="0" value_min="0" - value_max="1"> + value_max="3"> Date: Thu, 14 Apr 2011 16:21:49 -0400 Subject: VWR-25445 FIXED breasts... accordions are presented in Edit Physics floater for male avatars Accordions are selectively hidden based on gender. --- indra/newview/llpaneleditwearable.cpp | 15 +++++++++++++-- 1 file changed, 13 insertions(+), 2 deletions(-) (limited to 'indra') diff --git a/indra/newview/llpaneleditwearable.cpp b/indra/newview/llpaneleditwearable.cpp index cb8fbd66b5..b73d97e4c4 100644 --- a/indra/newview/llpaneleditwearable.cpp +++ b/indra/newview/llpaneleditwearable.cpp @@ -1133,7 +1133,7 @@ void LLPanelEditWearable::showWearable(LLWearable* wearable, BOOL show, BOOL dis LLScrollingPanelList *panel_list = getChild(scrolling_panel); LLAccordionCtrlTab *tab = getChild(accordion_tab); - + if (!panel_list) { llwarns << "could not get scrolling panel list: " << scrolling_panel << llendl; @@ -1145,7 +1145,18 @@ void LLPanelEditWearable::showWearable(LLWearable* wearable, BOOL show, BOOL dis llwarns << "could not get llaccordionctrltab from UI with name: " << accordion_tab << llendl; continue; } - + + // Don't show female subparts if you're not female, etc. + if (!(gAgentAvatarp->getSex() & subpart_entry->mSex)) + { + tab->setVisible(FALSE); + continue; + } + else + { + tab->setVisible(TRUE); + } + // what edit group do we want to extract params for? const std::string edit_group = subpart_entry->mEditGroup; -- cgit v1.2.3 From 469bcbcd8bec6b8e2ffec105083319f088e99719 Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Wed, 20 Apr 2011 10:42:58 -0400 Subject: cosmetic variable name change --- indra/newview/llphysicsmotion.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'indra') diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index 09c9e75f2a..23b41a6db0 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -49,7 +49,7 @@ typedef std::map controller_map_t; typedef std::map default_controller_map_t; -#define MIN_REQUIRED_PIXEL_AREA_BREAST_MOTION 0.f; +#define MIN_REQUIRED_PIXEL_AREA_AVATAR_PHYSICS_MOTION 0.f; inline F64 llsgn(const F64 a) { @@ -370,7 +370,7 @@ void LLPhysicsMotionController::addMotion(LLPhysicsMotion *motion) F32 LLPhysicsMotionController::getMinPixelArea() { - return MIN_REQUIRED_PIXEL_AREA_BREAST_MOTION; + return MIN_REQUIRED_PIXEL_AREA_AVATAR_PHYSICS_MOTION; } // Local space means "parameter space". -- cgit v1.2.3 From f4683a11bb4026b8b52f4ad9504824523e4a0827 Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Wed, 20 Apr 2011 11:30:00 -0400 Subject: SH-1384 FIXED AvatarPhysicsTest debug setting does not work Took out setting, no longer needed. Was formely restricted to gods. --- indra/newview/app_settings/settings.xml | 11 ----------- indra/newview/llphysicsmotion.cpp | 2 +- 2 files changed, 1 insertion(+), 12 deletions(-) (limited to 'indra') diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index dd85c5cb86..898d89b17d 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -652,17 +652,6 @@ Value 1 - AvatarPhysicsTest - - Comment - Simulate continuous physics behavior on all nearby avatars. - Persist - 1 - Type - Boolean - Value - 0 - AvatarSex Comment diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index 23b41a6db0..6a7c28357e 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -481,7 +481,7 @@ BOOL LLPhysicsMotion::onUpdate(F32 time) const F32 behavior_gain = getParamValue("Gain"); const F32 behavior_damping = getParamValue("Damping"); const F32 behavior_drag = getParamValue("Drag"); - const BOOL physics_test = gSavedSettings.getBOOL("AvatarPhysicsTest") && gAgent.isGodlike(); + const BOOL physics_test = FALSE; // Enable this to simulate bouncing on all parts. F32 behavior_maxeffect = getParamValue("MaxEffect"); if (physics_test) -- cgit v1.2.3 From 943d3e902c6c83a0f141896fd8c8057e237627ff Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Wed, 20 Apr 2011 11:33:14 -0400 Subject: SH-1380 FIXED User can wear several physics objects Changed this to be expected behavior, where top wearable's characteristics are used. --- indra/newview/llwearabletype.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra') diff --git a/indra/newview/llwearabletype.cpp b/indra/newview/llwearabletype.cpp index 9e95604712..c090ab5c3d 100644 --- a/indra/newview/llwearabletype.cpp +++ b/indra/newview/llwearabletype.cpp @@ -80,7 +80,7 @@ LLWearableDictionary::LLWearableDictionary() addEntry(LLWearableType::WT_ALPHA, new WearableEntry("alpha", "New Alpha", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_ALPHA, FALSE, TRUE)); addEntry(LLWearableType::WT_TATTOO, new WearableEntry("tattoo", "New Tattoo", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_TATTOO, FALSE, TRUE)); - addEntry(LLWearableType::WT_PHYSICS, new WearableEntry("physics", "New Physics", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_PHYSICS, TRUE, FALSE)); + addEntry(LLWearableType::WT_PHYSICS, new WearableEntry("physics", "New Physics", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_PHYSICS, TRUE, TRUE)); addEntry(LLWearableType::WT_INVALID, new WearableEntry("invalid", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryIcon::ICONNAME_NONE, FALSE, FALSE)); addEntry(LLWearableType::WT_NONE, new WearableEntry("none", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryIcon::ICONNAME_NONE, FALSE, FALSE)); -- cgit v1.2.3 From fd97e6dcba7e856e2e018222d9b5aa628de5ab87 Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Wed, 20 Apr 2011 11:36:49 -0400 Subject: SH-1388 FIXED Graphics Quality slider has no effect on avatar physics SH-1387 Class0 video cards default avatar physics to high Added appropriate featuretable entries. --- indra/newview/featuretable_linux.txt | 5 +++++ indra/newview/featuretable_mac.txt | 5 +++++ indra/newview/featuretable_xp.txt | 5 +++++ 3 files changed, 15 insertions(+) (limited to 'indra') diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt index a2cd4b834c..5da1495da9 100644 --- a/indra/newview/featuretable_linux.txt +++ b/indra/newview/featuretable_linux.txt @@ -26,6 +26,7 @@ list all RenderAnisotropic 1 1 RenderAvatarCloth 1 1 RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarMaxVisible 1 12 RenderAvatarVP 1 1 RenderCubeMap 1 1 @@ -70,6 +71,7 @@ list Low RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0 +RenderAvatarPhysicsLODFactor 1 0 RenderAvatarMaxVisible 1 3 RenderAvatarVP 1 0 RenderFarClip 1 64 @@ -100,6 +102,7 @@ list Mid RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0.5 +RenderAvatarPhysicsLODFactor 1 0.75 RenderAvatarVP 1 1 RenderFarClip 1 96 RenderFlexTimeFactor 1 1.0 @@ -128,6 +131,7 @@ list High RenderAnisotropic 1 1 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarVP 1 1 RenderFarClip 1 128 RenderFlexTimeFactor 1 1.0 @@ -156,6 +160,7 @@ list Ultra RenderAnisotropic 1 1 RenderAvatarCloth 1 1 RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarVP 1 1 RenderFarClip 1 256 RenderFlexTimeFactor 1 1.0 diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt index 3ad7f4e892..421f9c0973 100644 --- a/indra/newview/featuretable_mac.txt +++ b/indra/newview/featuretable_mac.txt @@ -26,6 +26,7 @@ list all RenderAnisotropic 1 0 RenderAvatarCloth 0 0 RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarMaxVisible 1 12 RenderAvatarVP 1 0 RenderCubeMap 1 1 @@ -70,6 +71,7 @@ list Low RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0 +RenderAvatarPhysicsLODFactor 1 0 RenderAvatarMaxVisible 1 3 RenderAvatarVP 1 0 RenderFarClip 1 64 @@ -99,6 +101,7 @@ list Mid RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0.5 +RenderAvatarPhysicsLODFactor 1 0.75 RenderAvatarVP 1 1 RenderFarClip 1 96 RenderFlexTimeFactor 1 1.0 @@ -126,6 +129,7 @@ list High RenderAnisotropic 1 1 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarVP 1 1 RenderFarClip 1 128 RenderFlexTimeFactor 1 1.0 @@ -153,6 +157,7 @@ list Ultra RenderAnisotropic 1 1 RenderAvatarCloth 1 1 RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarVP 1 1 RenderFarClip 1 256 RenderFlexTimeFactor 1 1.0 diff --git a/indra/newview/featuretable_xp.txt b/indra/newview/featuretable_xp.txt index 38e6bb1e5e..c2e5dfff9f 100644 --- a/indra/newview/featuretable_xp.txt +++ b/indra/newview/featuretable_xp.txt @@ -26,6 +26,7 @@ list all RenderAnisotropic 1 1 RenderAvatarCloth 1 1 RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarMaxVisible 1 12 RenderAvatarVP 1 1 RenderCubeMap 1 1 @@ -71,6 +72,7 @@ list Low RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0 +RenderAvatarPhysicsLODFactor 1 0 RenderAvatarMaxVisible 1 3 RenderAvatarVP 1 0 RenderFarClip 1 64 @@ -101,6 +103,7 @@ list Mid RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0.5 +RenderAvatarPhysicsLODFactor 1 0.75 RenderAvatarVP 1 1 RenderFarClip 1 96 RenderFlexTimeFactor 1 1.0 @@ -129,6 +132,7 @@ list High RenderAnisotropic 1 1 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarVP 1 1 RenderFarClip 1 128 RenderFlexTimeFactor 1 1.0 @@ -157,6 +161,7 @@ list Ultra RenderAnisotropic 1 1 RenderAvatarCloth 1 1 RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarVP 1 1 RenderFarClip 1 256 RenderFlexTimeFactor 1 1.0 -- cgit v1.2.3 From dcb79b5b6e8a79ef171e09de8972433bc7489978 Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Wed, 20 Apr 2011 12:37:44 -0400 Subject: SH-1381 FIXED avatar physics behavior is tightly tied to viewer framerate Breaking up physics into smaller integration steps. --- indra/newview/llphysicsmotion.cpp | 354 ++++++++++++++++++++------------------ 1 file changed, 184 insertions(+), 170 deletions(-) (limited to 'indra') diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index 6a7c28357e..c9d355b3b5 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -49,7 +49,8 @@ typedef std::map controller_map_t; typedef std::map default_controller_map_t; -#define MIN_REQUIRED_PIXEL_AREA_AVATAR_PHYSICS_MOTION 0.f; +#define MIN_REQUIRED_PIXEL_AREA_AVATAR_PHYSICS_MOTION 0.f +#define TIME_ITERATION_STEP 0.1f inline F64 llsgn(const F64 a) { @@ -459,7 +460,8 @@ BOOL LLPhysicsMotion::onUpdate(F32 time) return FALSE; } - if (time_delta > 3.0) + // If less than 1FPS, we don't want to be spending time updating physics at all. + if (time_delta > 1.0) { mLastTime = time; return FALSE; @@ -487,195 +489,207 @@ BOOL LLPhysicsMotion::onUpdate(F32 time) if (physics_test) behavior_maxeffect = 1.0f; - // mPositon_local should be in normalized 0,1 range already. Just making sure... - F32 position_current_local = llclamp(mPosition_local, - 0.0f, - 1.0f); - - // Normalize the param position to be from [0,1]. - // We have to use normalized values because there may be more than one driven param, - // and each of these driven params may have its own range. - // This means we'll do all our calculations in normalized [0,1] local coordinates. - F32 position_user_local = mParamDriver->getWeight(); - position_user_local = (position_user_local - mParamDriver->getMinWeight()) / (mParamDriver->getMaxWeight() - mParamDriver->getMinWeight()); - - // If the effect is turned off then don't process unless we need one more update - // to set the position to the default (i.e. user) position. - if ((behavior_maxeffect == 0) && (position_current_local == position_user_local)) - { - return FALSE; - } - - // - // End parameters and settings - //////////////////////////////////////////////////////////////////////////////// - - - //////////////////////////////////////////////////////////////////////////////// - // Calculate velocity and acceleration in parameter space. - // + BOOL update_visuals = FALSE; + // Break up the physics into a bunch of iterations so that differing framerates will show + // roughly the same behavior. + for (F32 time_iteration = 0; time_iteration <= time_delta; time_iteration += TIME_ITERATION_STEP) + { + F32 time_iteration_step = TIME_ITERATION_STEP; + if (time_iteration + TIME_ITERATION_STEP > time_delta) + { + time_iteration_step = time_delta; + } + + + // mPositon_local should be in normalized 0,1 range already. Just making sure... + F32 position_current_local = llclamp(mPosition_local, + 0.0f, + 1.0f); + + // Normalize the param position to be from [0,1]. + // We have to use normalized values because there may be more than one driven param, + // and each of these driven params may have its own range. + // This means we'll do all our calculations in normalized [0,1] local coordinates. + F32 position_user_local = mParamDriver->getWeight(); + position_user_local = (position_user_local - mParamDriver->getMinWeight()) / (mParamDriver->getMaxWeight() - mParamDriver->getMinWeight()); + + // If the effect is turned off then don't process unless we need one more update + // to set the position to the default (i.e. user) position. + if ((behavior_maxeffect == 0) && (position_current_local == position_user_local)) + { + return FALSE; + } + + // + // End parameters and settings + //////////////////////////////////////////////////////////////////////////////// + + + //////////////////////////////////////////////////////////////////////////////// + // Calculate velocity and acceleration in parameter space. + // - const F32 velocity_joint_local = calculateVelocity_local(time_delta); - const F32 acceleration_joint_local = calculateAcceleration_local(velocity_joint_local, time_delta); + const F32 velocity_joint_local = calculateVelocity_local(time_iteration_step); + const F32 acceleration_joint_local = calculateAcceleration_local(velocity_joint_local, time_iteration_step); - // - // End velocity and acceleration - //////////////////////////////////////////////////////////////////////////////// + // + // End velocity and acceleration + //////////////////////////////////////////////////////////////////////////////// - //////////////////////////////////////////////////////////////////////////////// - // Calculate the total force - // + //////////////////////////////////////////////////////////////////////////////// + // Calculate the total force + // - // Spring force is a restoring force towards the original user-set breast position. - // F = kx - const F32 spring_length = position_current_local - position_user_local; - const F32 force_spring = -spring_length * behavior_spring; + // Spring force is a restoring force towards the original user-set breast position. + // F = kx + const F32 spring_length = position_current_local - position_user_local; + const F32 force_spring = -spring_length * behavior_spring; - // Acceleration is the force that comes from the change in velocity of the torso. - // F = ma - const F32 force_accel = behavior_gain * (acceleration_joint_local * behavior_mass); + // Acceleration is the force that comes from the change in velocity of the torso. + // F = ma + const F32 force_accel = behavior_gain * (acceleration_joint_local * behavior_mass); - // Gravity always points downward in world space. - // F = mg - const LLVector3 gravity_world(0,0,1); - const F32 force_gravity = behavior_gain * (toLocal(gravity_world) * behavior_gravity * behavior_mass); + // Gravity always points downward in world space. + // F = mg + const LLVector3 gravity_world(0,0,1); + const F32 force_gravity = behavior_gain * (toLocal(gravity_world) * behavior_gravity * behavior_mass); - // Damping is a restoring force that opposes the current velocity. - // F = -kv - const F32 force_damping = -behavior_damping * mVelocity_local; + // Damping is a restoring force that opposes the current velocity. + // F = -kv + const F32 force_damping = -behavior_damping * mVelocity_local; - // Drag is a force imparted by velocity (intuitively it is similar to wind resistance) - // F = .5kv^2 - const F32 force_drag = .5*behavior_drag*velocity_joint_local*velocity_joint_local*llsgn(velocity_joint_local); + // Drag is a force imparted by velocity (intuitively it is similar to wind resistance) + // F = .5kv^2 + const F32 force_drag = .5*behavior_drag*velocity_joint_local*velocity_joint_local*llsgn(velocity_joint_local); - const F32 force_net = (force_accel + - force_gravity + - force_spring + - force_damping + - force_drag); + const F32 force_net = (force_accel + + force_gravity + + force_spring + + force_damping + + force_drag); - // - // End total force - //////////////////////////////////////////////////////////////////////////////// + // + // End total force + //////////////////////////////////////////////////////////////////////////////// - //////////////////////////////////////////////////////////////////////////////// - // Calculate new params - // - - // Calculate the new acceleration based on the net force. - // a = F/m - const F32 acceleration_new_local = force_net / behavior_mass; - static const F32 max_acceleration = 10.0f; // magic number, used to be customizable. - F32 velocity_new_local = mVelocity_local + acceleration_new_local; - velocity_new_local = llclamp(velocity_new_local, - -max_acceleration, max_acceleration); + //////////////////////////////////////////////////////////////////////////////// + // Calculate new params + // + + // Calculate the new acceleration based on the net force. + // a = F/m + const F32 acceleration_new_local = force_net / behavior_mass; + static const F32 max_acceleration = 10.0f; // magic number, used to be customizable. + F32 velocity_new_local = mVelocity_local + acceleration_new_local; + velocity_new_local = llclamp(velocity_new_local, + -max_acceleration, max_acceleration); - // Temporary debugging setting to cause all avatars to move, for profiling purposes. - if (physics_test) - { - velocity_new_local = sin(time*4.0); - } - // Calculate the new parameters, or remain unchanged if max speed is 0. - F32 position_new_local = position_current_local + velocity_new_local*time_delta; - if (behavior_maxeffect == 0) - position_new_local = position_user_local; - - // Zero out the velocity if the param is being pushed beyond its limits. - if ((position_new_local < 0 && velocity_new_local < 0) || - (position_new_local > 1 && velocity_new_local > 0)) - { - velocity_new_local = 0; - } + // Temporary debugging setting to cause all avatars to move, for profiling purposes. + if (physics_test) + { + velocity_new_local = sin(time*4.0); + } + // Calculate the new parameters, or remain unchanged if max speed is 0. + F32 position_new_local = position_current_local + velocity_new_local*time_iteration_step; + if (behavior_maxeffect == 0) + position_new_local = position_user_local; + + // Zero out the velocity if the param is being pushed beyond its limits. + if ((position_new_local < 0 && velocity_new_local < 0) || + (position_new_local > 1 && velocity_new_local > 0)) + { + velocity_new_local = 0; + } - // Check for NaN values. A NaN value is detected if the variables doesn't equal itself. - // If NaN, then reset everything. - if ((mPosition_local != mPosition_local) || - (mVelocity_local != mVelocity_local) || - (position_new_local != position_new_local)) - { - position_new_local = 0; - position_current_local = 0; - position_user_local = 0; - mVelocity_local = 0; - mVelocityJoint_local = 0; - mAccelerationJoint_local = 0; - mPosition_local = 0; - mPosition_world = LLVector3(0,0,0); - } - - const F32 position_new_local_clamped = llclamp(position_new_local, - 0.0f, - 1.0f); - - LLDriverParam *driver_param = dynamic_cast(mParamDriver); - llassert_always(driver_param); - if (driver_param) - { - // If this is one of our "hidden" driver params, then make sure it's - // the default value. - if ((driver_param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE) && - (driver_param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT)) - { - mCharacter->setVisualParamWeight(driver_param, - 0, - FALSE); - } - for (LLDriverParam::entry_list_t::iterator iter = driver_param->mDriven.begin(); - iter != driver_param->mDriven.end(); - ++iter) - { - LLDrivenEntry &entry = (*iter); - LLViewerVisualParam *driven_param = entry.mParam; - setParamValue(driven_param,position_new_local_clamped, behavior_maxeffect); - } - } + // Check for NaN values. A NaN value is detected if the variables doesn't equal itself. + // If NaN, then reset everything. + if ((mPosition_local != mPosition_local) || + (mVelocity_local != mVelocity_local) || + (position_new_local != position_new_local)) + { + position_new_local = 0; + position_current_local = 0; + position_user_local = 0; + mVelocity_local = 0; + mVelocityJoint_local = 0; + mAccelerationJoint_local = 0; + mPosition_local = 0; + mPosition_world = LLVector3(0,0,0); + } + + const F32 position_new_local_clamped = llclamp(position_new_local, + 0.0f, + 1.0f); + + LLDriverParam *driver_param = dynamic_cast(mParamDriver); + llassert_always(driver_param); + if (driver_param) + { + // If this is one of our "hidden" driver params, then make sure it's + // the default value. + if ((driver_param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE) && + (driver_param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT)) + { + mCharacter->setVisualParamWeight(driver_param, + 0, + FALSE); + } + for (LLDriverParam::entry_list_t::iterator iter = driver_param->mDriven.begin(); + iter != driver_param->mDriven.end(); + ++iter) + { + LLDrivenEntry &entry = (*iter); + LLViewerVisualParam *driven_param = entry.mParam; + setParamValue(driven_param,position_new_local_clamped, behavior_maxeffect); + } + } - // - // End calculate new params - //////////////////////////////////////////////////////////////////////////////// + // + // End calculate new params + //////////////////////////////////////////////////////////////////////////////// - //////////////////////////////////////////////////////////////////////////////// - // Conditionally update the visual params - // + //////////////////////////////////////////////////////////////////////////////// + // Conditionally update the visual params + // - // Updating the visual params (i.e. what the user sees) is fairly expensive. - // So only update if the params have changed enough, and also take into account - // the graphics LOD settings. + // Updating the visual params (i.e. what the user sees) is fairly expensive. + // So only update if the params have changed enough, and also take into account + // the graphics LOD settings. - BOOL update_visuals = FALSE; - - // For non-self, if the avatar is small enough visually, then don't update. - const F32 area_for_max_settings = 0.0; - const F32 area_for_min_settings = 1400.0; - const F32 area_for_this_setting = area_for_max_settings + (area_for_min_settings-area_for_max_settings)*(1.0-lod_factor); - const F32 pixel_area = fsqrtf(mCharacter->getPixelArea()); + // For non-self, if the avatar is small enough visually, then don't update. + const F32 area_for_max_settings = 0.0; + const F32 area_for_min_settings = 1400.0; + const F32 area_for_this_setting = area_for_max_settings + (area_for_min_settings-area_for_max_settings)*(1.0-lod_factor); + const F32 pixel_area = fsqrtf(mCharacter->getPixelArea()); - const BOOL is_self = (dynamic_cast(mCharacter) != NULL); - if ((pixel_area > area_for_this_setting) || is_self) - { - const F32 position_diff_local = llabs(mPositionLastUpdate_local-position_new_local_clamped); - const F32 min_delta = (1.0001f-lod_factor)*0.4f; - if (llabs(position_diff_local) > min_delta) - { - update_visuals = TRUE; - mPositionLastUpdate_local = position_new_local; - } - } + const BOOL is_self = (dynamic_cast(mCharacter) != NULL); + if ((pixel_area > area_for_this_setting) || is_self) + { + const F32 position_diff_local = llabs(mPositionLastUpdate_local-position_new_local_clamped); + const F32 min_delta = (1.0001f-lod_factor)*0.4f; + if (llabs(position_diff_local) > min_delta) + { + update_visuals = TRUE; + mPositionLastUpdate_local = position_new_local; + } + } + + // + // End update visual params + //////////////////////////////////////////////////////////////////////////////// + + mVelocityJoint_local = velocity_joint_local; + + mVelocity_local = velocity_new_local; + mAccelerationJoint_local = acceleration_joint_local; + mPosition_local = position_new_local; + + mPosition_world = joint->getWorldPosition(); - // - // End update visual params - //////////////////////////////////////////////////////////////////////////////// - - mVelocityJoint_local = velocity_joint_local; - - mVelocity_local = velocity_new_local; - mAccelerationJoint_local = acceleration_joint_local; - mPosition_local = position_new_local; - - mPosition_world = joint->getWorldPosition(); - mLastTime = time; + } + mLastTime = time; /* // Write out debugging info into a spreadsheet. -- cgit v1.2.3 From 4906f4644f7b8e8348f67ea7fde0909f58338ff1 Mon Sep 17 00:00:00 2001 From: Ima Mechanique Date: Thu, 21 Apr 2011 22:11:48 +0100 Subject: OPEN-61 Adding locations that redistributable package installs msvc* files. --- indra/cmake/Copy3rdPartyLibs.cmake | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'indra') diff --git a/indra/cmake/Copy3rdPartyLibs.cmake b/indra/cmake/Copy3rdPartyLibs.cmake index 1c43c4ce12..4202b54f94 100644 --- a/indra/cmake/Copy3rdPartyLibs.cmake +++ b/indra/cmake/Copy3rdPartyLibs.cmake @@ -127,7 +127,8 @@ elseif (MSVC_VERSION EQUAL 1600) # VisualStudio 2010 PATHS ${MSVC_DEBUG_REDIST_PATH} [HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\10.0\\Setup\\VC;ProductDir]/redist/Debug_NonRedist/x86/Microsoft.VC100.DebugCRT - NO_DEFAULT_PATH + [HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Windows;Directory]/SysWOW64 + [HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Windows;Directory]/System32 NO_DEFAULT_PATH ) @@ -151,7 +152,8 @@ elseif (MSVC_VERSION EQUAL 1600) # VisualStudio 2010 PATHS ${MSVC_REDIST_PATH} [HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\10.0\\Setup\\VC;ProductDir]/redist/x86/Microsoft.VC100.CRT - NO_DEFAULT_PATH + [HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Windows;Directory]/SysWOW64 + [HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Windows;Directory]/System32 NO_DEFAULT_PATH ) -- cgit v1.2.3 From 7a330c0e3fd4a3e190e6327deb769b595bc91342 Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Thu, 21 Apr 2011 19:49:03 -0400 Subject: SH-1381 Avatar Physics behavior is tightly tied to viewer framerate Changed physics algorithm to perform integration over several steps if framerate is slow. Fixed a fundamental issue in the algorithm where timestep wasn't being used to calculate velocity changes. Had to change around some parameter ranges since the physics are calculated slightly differently now. --- indra/newview/character/avatar_lad.xml | 72 +++++++++++++------------- indra/newview/llphysicsmotion.cpp | 94 ++++++++++++++++------------------ 2 files changed, 79 insertions(+), 87 deletions(-) (limited to 'indra') diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml index 6acaa75c32..5d6b10c047 100644 --- a/indra/newview/character/avatar_lad.xml +++ b/indra/newview/character/avatar_lad.xml @@ -4352,8 +4352,8 @@ wearable="shape" edit_group="driven" value_default="0" - value_min="-1.5" - value_max="1.5"> + value_min="-1.25" + value_max="1.25"> @@ -11875,7 +11875,7 @@ render_pass="bump"> edit_group="physics_advanced" value_default="0" value_min="0" - value_max=".1"> + value_max="30"> @@ -11887,9 +11887,9 @@ render_pass="bump"> label="Breast Physics Drag" wearable="physics" edit_group="physics_advanced" - value_default=".15" + value_default="1" value_min="0" - value_max=".5"> + value_max="10"> @@ -11914,9 +11914,9 @@ render_pass="bump"> label="Breast Physics UpDown Spring" wearable="physics" edit_group="physics_breasts_updown" - value_default=".1" + value_default="10" value_min="0" - value_max="3"> + value_max="100"> label="Breast Physics UpDown Damping" wearable="physics" edit_group="physics_breasts_updown" - value_default=".05" + value_default=".2" value_min="0" - value_max=".1" - camera_elevation=".3" - camera_distance=".8"> + value_max="1"> @@ -11969,9 +11967,9 @@ render_pass="bump"> label="Breast Physics InOut Spring" wearable="physics" edit_group="physics_breasts_inout" - value_default=".1" + value_default="10" value_min="0" - value_max="3"> + value_max="100"> label="Breast Physics InOut Damping" wearable="physics" edit_group="physics_breasts_inout" - value_default=".05" + value_default=".2" value_min="0" - value_max=".1"> + value_max="1"> @@ -12022,7 +12020,7 @@ render_pass="bump"> edit_group="physics_advanced" value_default="0" value_min="0" - value_max=".1"> + value_max="30"> label="Belly Physics Drag" wearable="physics" edit_group="physics_advanced" - value_default=".15" + value_default="1" value_min="0" - value_max=".5"> + value_max="10"> label="Belly Physics UpDown Spring" wearable="physics" edit_group="physics_belly_updown" - value_default=".1" + value_default="10" value_min="0" - value_max="3"> + value_max="100"> label="Belly Physics UpDown Damping" wearable="physics" edit_group="physics_belly_updown" - value_default=".05" + value_default=".2" value_min="0" - value_max=".1"> + value_max="1"> @@ -12107,7 +12105,7 @@ render_pass="bump"> edit_group="physics_advanced" value_default="0" value_min="0" - value_max=".1"> + value_max="30"> label="Butt Physics Drag" wearable="physics" edit_group="physics_advanced" - value_default=".15" + value_default="1" value_min="0" - value_max=".5"> + value_max="10"> @@ -12142,9 +12140,9 @@ render_pass="bump"> label="Butt Physics UpDown Spring" wearable="physics" edit_group="physics_butt_updown" - value_default=".1" + value_default="10" value_min="0" - value_max="3"> + value_max="100"> label="Butt Physics UpDown Damping" wearable="physics" edit_group="physics_butt_updown" - value_default=".05" + value_default=".2" value_min="0" - value_max=".1"> + value_max="1"> @@ -12191,9 +12189,9 @@ render_pass="bump"> label="Butt Physics LeftRight Spring" wearable="physics" edit_group="physics_butt_leftright" - value_default=".1" + value_default="10" value_min="0" - value_max="3"> + value_max="100"> label="Butt Physics LeftRight Damping" wearable="physics" edit_group="physics_butt_leftright" - value_default=".05" + value_default=".2" value_min="0" - value_max=".1"> + value_max="1"> @@ -12242,9 +12240,9 @@ render_pass="bump"> label="Breast Physics LeftRight Spring" wearable="physics" edit_group="physics_breasts_leftright" - value_default=".1" + value_default="10" value_min="0" - value_max="3"> + value_max="100"> label="Breast Physics LeftRight Damping" wearable="physics" edit_group="physics_breasts_leftright" - value_default=".05" + value_default=".2" value_min="0" - value_max=".1"> + value_max="1"> diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index c9d355b3b5..7d862848b5 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -132,9 +132,8 @@ protected: F32 behavior_maxeffect); F32 toLocal(const LLVector3 &world); - F32 calculateVelocity_local(const F32 time_delta); - F32 calculateAcceleration_local(F32 velocity_local, - const F32 time_delta); + F32 calculateVelocity_local(); + F32 calculateAcceleration_local(F32 velocity_local); private: const std::string mParamDriverName; const std::string mParamControllerName; @@ -385,19 +384,20 @@ F32 LLPhysicsMotion::toLocal(const LLVector3 &world) return world * dir_world; } -F32 LLPhysicsMotion::calculateVelocity_local(const F32 time_delta) +F32 LLPhysicsMotion::calculateVelocity_local() { + const F32 world_to_model_scale = 10.0f; LLJoint *joint = mJointState->getJoint(); const LLVector3 position_world = joint->getWorldPosition(); const LLQuaternion rotation_world = joint->getWorldRotation(); const LLVector3 last_position_world = mPosition_world; - const LLVector3 velocity_world = (position_world-last_position_world) / time_delta; + const LLVector3 positionchange_world = (position_world-last_position_world) * world_to_model_scale; + const LLVector3 velocity_world = positionchange_world; const F32 velocity_local = toLocal(velocity_world); return velocity_local; } -F32 LLPhysicsMotion::calculateAcceleration_local(const F32 velocity_local, - const F32 time_delta) +F32 LLPhysicsMotion::calculateAcceleration_local(const F32 velocity_local) { // const F32 smoothing = getParamValue("Smoothing"); static const F32 smoothing = 3.0f; // Removed smoothing param since it's probably not necessary @@ -489,7 +489,31 @@ BOOL LLPhysicsMotion::onUpdate(F32 time) if (physics_test) behavior_maxeffect = 1.0f; - BOOL update_visuals = FALSE; + // Normalize the param position to be from [0,1]. + // We have to use normalized values because there may be more than one driven param, + // and each of these driven params may have its own range. + // This means we'll do all our calculations in normalized [0,1] local coordinates. + const F32 position_user_local = (mParamDriver->getWeight() - mParamDriver->getMinWeight()) / (mParamDriver->getMaxWeight() - mParamDriver->getMinWeight()); + + // + // End parameters and settings + //////////////////////////////////////////////////////////////////////////////// + + + //////////////////////////////////////////////////////////////////////////////// + // Calculate velocity and acceleration in parameter space. + // + + //const F32 velocity_joint_local = calculateVelocity_local(time_iteration_step); + const F32 velocity_joint_local = calculateVelocity_local(); + const F32 acceleration_joint_local = calculateAcceleration_local(velocity_joint_local); + + // + // End velocity and acceleration + //////////////////////////////////////////////////////////////////////////////// + + BOOL update_visuals = FALSE; + // Break up the physics into a bunch of iterations so that differing framerates will show // roughly the same behavior. for (F32 time_iteration = 0; time_iteration <= time_delta; time_iteration += TIME_ITERATION_STEP) @@ -497,46 +521,20 @@ BOOL LLPhysicsMotion::onUpdate(F32 time) F32 time_iteration_step = TIME_ITERATION_STEP; if (time_iteration + TIME_ITERATION_STEP > time_delta) { - time_iteration_step = time_delta; + time_iteration_step = time_delta-time_iteration; } - // mPositon_local should be in normalized 0,1 range already. Just making sure... - F32 position_current_local = llclamp(mPosition_local, - 0.0f, - 1.0f); - - // Normalize the param position to be from [0,1]. - // We have to use normalized values because there may be more than one driven param, - // and each of these driven params may have its own range. - // This means we'll do all our calculations in normalized [0,1] local coordinates. - F32 position_user_local = mParamDriver->getWeight(); - position_user_local = (position_user_local - mParamDriver->getMinWeight()) / (mParamDriver->getMaxWeight() - mParamDriver->getMinWeight()); - + const F32 position_current_local = llclamp(mPosition_local, + 0.0f, + 1.0f); // If the effect is turned off then don't process unless we need one more update // to set the position to the default (i.e. user) position. if ((behavior_maxeffect == 0) && (position_current_local == position_user_local)) { - return FALSE; + return update_visuals; } - // - // End parameters and settings - //////////////////////////////////////////////////////////////////////////////// - - - //////////////////////////////////////////////////////////////////////////////// - // Calculate velocity and acceleration in parameter space. - // - - const F32 velocity_joint_local = calculateVelocity_local(time_iteration_step); - const F32 acceleration_joint_local = calculateAcceleration_local(velocity_joint_local, time_iteration_step); - - // - // End velocity and acceleration - //////////////////////////////////////////////////////////////////////////////// - - //////////////////////////////////////////////////////////////////////////////// // Calculate the total force // @@ -553,7 +551,7 @@ BOOL LLPhysicsMotion::onUpdate(F32 time) // Gravity always points downward in world space. // F = mg const LLVector3 gravity_world(0,0,1); - const F32 force_gravity = behavior_gain * (toLocal(gravity_world) * behavior_gravity * behavior_mass); + const F32 force_gravity = (toLocal(gravity_world) * behavior_gravity * behavior_mass); // Damping is a restoring force that opposes the current velocity. // F = -kv @@ -581,10 +579,10 @@ BOOL LLPhysicsMotion::onUpdate(F32 time) // Calculate the new acceleration based on the net force. // a = F/m const F32 acceleration_new_local = force_net / behavior_mass; - static const F32 max_acceleration = 10.0f; // magic number, used to be customizable. - F32 velocity_new_local = mVelocity_local + acceleration_new_local; + static const F32 max_velocity = 100.0f; // magic number, used to be customizable. + F32 velocity_new_local = mVelocity_local + acceleration_new_local*time_iteration_step; velocity_new_local = llclamp(velocity_new_local, - -max_acceleration, max_acceleration); + -max_velocity, max_velocity); // Temporary debugging setting to cause all avatars to move, for profiling purposes. if (physics_test) @@ -610,8 +608,6 @@ BOOL LLPhysicsMotion::onUpdate(F32 time) (position_new_local != position_new_local)) { position_new_local = 0; - position_current_local = 0; - position_user_local = 0; mVelocity_local = 0; mVelocityJoint_local = 0; mAccelerationJoint_local = 0; @@ -680,16 +676,14 @@ BOOL LLPhysicsMotion::onUpdate(F32 time) // End update visual params //////////////////////////////////////////////////////////////////////////////// - mVelocityJoint_local = velocity_joint_local; - mVelocity_local = velocity_new_local; mAccelerationJoint_local = acceleration_joint_local; mPosition_local = position_new_local; - - mPosition_world = joint->getWorldPosition(); - } mLastTime = time; + mPosition_world = joint->getWorldPosition(); + mVelocityJoint_local = velocity_joint_local; + /* // Write out debugging info into a spreadsheet. -- cgit v1.2.3 From f227e8ec01c99e09df7f362b934d57d80702a882 Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Thu, 21 Apr 2011 20:30:38 -0400 Subject: SH-1381 FIXED Avatar Physics behavior is tightly tied to viewer framerate Changed range of gain; previous range was too small. --- indra/newview/llphysicsmotion.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra') diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index 7d862848b5..e6a7212a47 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -386,7 +386,7 @@ F32 LLPhysicsMotion::toLocal(const LLVector3 &world) F32 LLPhysicsMotion::calculateVelocity_local() { - const F32 world_to_model_scale = 10.0f; + const F32 world_to_model_scale = 100.0f; LLJoint *joint = mJointState->getJoint(); const LLVector3 position_world = joint->getWorldPosition(); const LLQuaternion rotation_world = joint->getWorldRotation(); -- cgit v1.2.3 From 175f12350d351570712db03e15c1bc89af677ad8 Mon Sep 17 00:00:00 2001 From: Vadim ProductEngine Date: Fri, 22 Apr 2011 19:07:15 +0300 Subject: STORM-1093 FIX "Dock" icon is still shown after a side panel has been docked with Ctrl+Shift+W. Reason: When an undocked side tray tab floater got closed with Ctrl+Shift+W, LLSideTray::setTabDocked() was called. It docked the floater but didn't update the dock/undock icon. Fix: Made setTabDocked() a general purpose method, not a hack suitable for using only as a floater close callback in the basic viewer mode. It now updates the dock/undock icon. Other changes: * Replaced numerous calls to toggleTabDocked with setDocked(), that is safer because does exactly what you want. * Got rid of a duplicated floater close callback. --- indra/newview/llfloatersidetraytab.cpp | 3 +- indra/newview/llsidetray.cpp | 61 ++++++++++++---------------------- indra/newview/llsidetray.h | 2 +- 3 files changed, 24 insertions(+), 42 deletions(-) (limited to 'indra') diff --git a/indra/newview/llfloatersidetraytab.cpp b/indra/newview/llfloatersidetraytab.cpp index 94407e6da0..9f15e62d84 100644 --- a/indra/newview/llfloatersidetraytab.cpp +++ b/indra/newview/llfloatersidetraytab.cpp @@ -47,5 +47,6 @@ LLFloaterSideTrayTab::~LLFloaterSideTrayTab() void LLFloaterSideTrayTab::onClose(bool app_quitting) { - LLSideTray::getInstance()->setTabDocked(getName(), true); + // The floater is already being closed, so don't toggle it once more (that may crash viewer). + LLSideTray::getInstance()->setTabDocked(getName(), /* dock = */ true, /* toggle_floater = */ false); } diff --git a/indra/newview/llsidetray.cpp b/indra/newview/llsidetray.cpp index 4f18ee1da2..615899d49f 100644 --- a/indra/newview/llsidetray.cpp +++ b/indra/newview/llsidetray.cpp @@ -127,8 +127,6 @@ protected: void undock(LLFloater* floater_tab); LLSideTray* getSideTray(); - - void onFloaterClose(LLSD::Boolean app_quitting); public: virtual ~LLSideTrayTab(); @@ -146,7 +144,7 @@ public: void onOpen (const LLSD& key); - void toggleTabDocked(); + void toggleTabDocked(bool toggle_floater = true); void setDocked(bool dock); bool isDocked() const; @@ -160,7 +158,6 @@ private: std::string mDescription; LLView* mMainPanel; - boost::signals2::connection mFloaterCloseConn; }; LLSideTrayTab::LLSideTrayTab(const Params& p) @@ -196,8 +193,8 @@ BOOL LLSideTrayTab::postBuild() title_panel->getChild(TAB_PANEL_CAPTION_TITLE_BOX)->setValue(mTabTitle); - getChild("undock")->setCommitCallback(boost::bind(&LLSideTrayTab::toggleTabDocked, this)); - getChild("dock")->setCommitCallback(boost::bind(&LLSideTrayTab::toggleTabDocked, this)); + getChild("undock")->setCommitCallback(boost::bind(&LLSideTrayTab::setDocked, this, false)); + getChild("dock")->setCommitCallback(boost::bind(&LLSideTrayTab::setDocked, this, true)); return true; } @@ -253,14 +250,16 @@ LLSideTray* LLSideTrayTab::getSideTray() return side_tray; } -void LLSideTrayTab::toggleTabDocked() +void LLSideTrayTab::toggleTabDocked(bool toggle_floater /* = true */) { + // *FIX: Calling this method twice per frame would crash the viewer. + std::string tab_name = getName(); LLFloater* floater_tab = LLFloaterReg::getInstance("side_bar_tab", tab_name); if (!floater_tab) return; - bool docking = LLFloater::isShown(floater_tab); + bool docking = !isDocked(); // Hide the "Tear Off" button when a tab gets undocked // and show "Dock" button instead. @@ -278,7 +277,10 @@ void LLSideTrayTab::toggleTabDocked() // Open/close the floater *after* we reparent the tab panel, // so that it doesn't receive redundant visibility change notifications. - LLFloaterReg::toggleInstance("side_bar_tab", tab_name); + if (toggle_floater) + { + LLFloaterReg::toggleInstance("side_bar_tab", tab_name); + } } // Same as toggleTabDocked() apart from making sure that we do exactly what we want. @@ -298,18 +300,6 @@ bool LLSideTrayTab::isDocked() const return dynamic_cast(getParent()) != NULL; } -void LLSideTrayTab::onFloaterClose(LLSD::Boolean app_quitting) -{ - // If user presses Ctrl-Shift-W, handle that gracefully by docking all - // undocked tabs before their floaters get destroyed (STORM-1016). - - // Don't dock on quit for the current dock state to be correctly saved. - if (app_quitting) return; - - lldebugs << "Forcibly docking tab " << getName() << llendl; - setDocked(true); -} - BOOL LLSideTrayTab::handleScrollWheel(S32 x, S32 y, S32 clicks) { // Let children handle the event @@ -333,7 +323,6 @@ void LLSideTrayTab::dock(LLFloater* floater_tab) return; } - mFloaterCloseConn.disconnect(); setRect(side_tray->getLocalRect()); reshape(getRect().getWidth(), getRect().getHeight()); @@ -382,7 +371,6 @@ void LLSideTrayTab::undock(LLFloater* floater_tab) } floater_tab->addChild(this); - mFloaterCloseConn = floater_tab->setCloseCallback(boost::bind(&LLSideTrayTab::onFloaterClose, this, _2)); floater_tab->setTitle(mTabTitle); floater_tab->setName(getName()); @@ -510,7 +498,7 @@ public: LLSideTrayTab* tab = side_tray->getTab(getName()); if (!tab) return FALSE; - tab->toggleTabDocked(); + tab->setDocked(false); LLFloater* floater_tab = LLFloaterReg::getInstance("side_bar_tab", tab->getName()); if (!floater_tab) return FALSE; @@ -681,7 +669,7 @@ LLPanel* LLSideTray::openChildPanel(LLSideTrayTab* tab, const std::string& panel if (tab_attached && LLUI::sSettingGroups["config"]->getBOOL("OpenSidePanelsInFloaters")) { - tab->toggleTabDocked(); + tab->setDocked(false); tab_attached = false; } @@ -1102,7 +1090,7 @@ void LLSideTray::detachTabs() if (!is_visible) continue; llassert(isTabAttached(tab->getName())); - tab->toggleTabDocked(); + tab->setDocked(false); } } @@ -1327,8 +1315,9 @@ bool LLSideTray::isPanelActive(const std::string& panel_name) return (panel->getName() == panel_name); } -void LLSideTray::setTabDocked(const std::string& tab_name, bool dock) +void LLSideTray::setTabDocked(const std::string& tab_name, bool dock, bool toggle_floater /* = true*/) { + // Lookup tab by name. LLSideTrayTab* tab = getTab(tab_name); if (!tab) { // not a docked tab, look through detached tabs @@ -1345,20 +1334,12 @@ void LLSideTray::setTabDocked(const std::string& tab_name, bool dock) } - if (tab) - { - bool tab_attached = isTabAttached(tab_name); - LLFloater* floater_tab = LLFloaterReg::getInstance("side_bar_tab", tab_name); - if (!floater_tab) return; + llassert(tab != NULL); - if (dock && !tab_attached) - { - tab->dock(floater_tab); - } - else if (!dock && tab_attached) - { - tab->undock(floater_tab); - } + // Toggle its dock state. + if (tab && tab->isDocked() != dock) + { + tab->toggleTabDocked(toggle_floater); } } diff --git a/indra/newview/llsidetray.h b/indra/newview/llsidetray.h index 1dddd9e9bc..57e4264247 100644 --- a/indra/newview/llsidetray.h +++ b/indra/newview/llsidetray.h @@ -121,7 +121,7 @@ public: LLPanel* getActivePanel (); bool isPanelActive (const std::string& panel_name); - void setTabDocked(const std::string& tab_name, bool dock); + void setTabDocked(const std::string& tab_name, bool dock, bool toggle_floater = true); /* * get the panel of given type T (don't show it or do anything else with it) -- cgit v1.2.3 From 154a465bdaff58023c43bed12b4a049ae72a55df Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Fri, 22 Apr 2011 13:17:44 -0400 Subject: dos2unix line ending fix for llphysicsmotion.cpp --- indra/newview/llphysicsmotion.cpp | 1476 ++++++++++++++++++------------------- 1 file changed, 738 insertions(+), 738 deletions(-) (limited to 'indra') diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index e6a7212a47..ef0c1a3558 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -1,738 +1,738 @@ -/** - * @file llphysicsmotion.cpp - * @brief Implementation of LLPhysicsMotion class. - * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -//----------------------------------------------------------------------------- -// Header Files -//----------------------------------------------------------------------------- -#include "llviewerprecompiledheaders.h" -#include "linden_common.h" - -#include "m3math.h" -#include "v3dmath.h" - -#include "llphysicsmotion.h" -#include "llagent.h" -#include "llcharacter.h" -#include "llviewercontrol.h" -#include "llviewervisualparam.h" -#include "llvoavatarself.h" - -typedef std::map controller_map_t; -typedef std::map default_controller_map_t; - -#define MIN_REQUIRED_PIXEL_AREA_AVATAR_PHYSICS_MOTION 0.f -#define TIME_ITERATION_STEP 0.1f - -inline F64 llsgn(const F64 a) -{ - if (a >= 0) - return 1; - return -1; -} - -/* - At a high level, this works by setting temporary parameters that are not stored - in the avatar's list of params, and are not conveyed to other users. We accomplish - this by creating some new temporary driven params inside avatar_lad that are then driven - by the actual params that the user sees and sets. For example, in the old system, - the user sets a param called breast bouyancy, which controls the Z value of the breasts. - In our new system, the user still sets the breast bouyancy, but that param is redefined - as a driver param so that affects a new temporary driven param that the bounce is applied - to. -*/ - -class LLPhysicsMotion -{ -public: - /* - param_driver_name: The param that controls the params that are being affected by the physics. - joint_name: The joint that the body part is attached to. The joint is - used to determine the orientation (rotation) of the body part. - - character: The avatar that this physics affects. - - motion_direction_vec: The direction (in world coordinates) that determines the - motion. For example, (0,0,1) is up-down, and means that up-down motion is what - determines how this joint moves. - - controllers: The various settings (e.g. spring force, mass) that determine how - the body part behaves. - */ - LLPhysicsMotion(const std::string ¶m_driver_name, - const std::string &joint_name, - LLCharacter *character, - const LLVector3 &motion_direction_vec, - const controller_map_t &controllers) : - mParamDriverName(param_driver_name), - mJointName(joint_name), - mMotionDirectionVec(motion_direction_vec), - mParamDriver(NULL), - mParamControllers(controllers), - mCharacter(character), - mLastTime(0), - mPosition_local(0), - mVelocityJoint_local(0), - mPositionLastUpdate_local(0) - { - mJointState = new LLJointState; - } - - BOOL initialize(); - - ~LLPhysicsMotion() {} - - BOOL onUpdate(F32 time); - - LLPointer getJointState() - { - return mJointState; - } -protected: - F32 getParamValue(const std::string& controller_key) - { - const controller_map_t::const_iterator& entry = mParamControllers.find(controller_key); - if (entry == mParamControllers.end()) - { - return sDefaultController[controller_key]; - } - const std::string& param_name = (*entry).second.c_str(); - return mCharacter->getVisualParamWeight(param_name.c_str()); - } - void setParamValue(LLViewerVisualParam *param, - const F32 new_value_local, - F32 behavior_maxeffect); - - F32 toLocal(const LLVector3 &world); - F32 calculateVelocity_local(); - F32 calculateAcceleration_local(F32 velocity_local); -private: - const std::string mParamDriverName; - const std::string mParamControllerName; - const LLVector3 mMotionDirectionVec; - const std::string mJointName; - - F32 mPosition_local; - F32 mVelocityJoint_local; // How fast the joint is moving - F32 mAccelerationJoint_local; // Acceleration on the joint - - F32 mVelocity_local; // How fast the param is moving - F32 mPositionLastUpdate_local; - LLVector3 mPosition_world; - - LLViewerVisualParam *mParamDriver; - const controller_map_t mParamControllers; - - LLPointer mJointState; - LLCharacter *mCharacter; - - F32 mLastTime; - - static default_controller_map_t sDefaultController; -}; - -default_controller_map_t initDefaultController() -{ - default_controller_map_t controller; - controller["Mass"] = 0.2f; - controller["Gravity"] = 0.0f; - controller["Damping"] = .05f; - controller["Drag"] = 0.15f; - controller["MaxEffect"] = 0.1f; - controller["Spring"] = 0.1f; - controller["Gain"] = 10.0f; - return controller; -} - -default_controller_map_t LLPhysicsMotion::sDefaultController = initDefaultController(); - -BOOL LLPhysicsMotion::initialize() -{ - if (!mJointState->setJoint(mCharacter->getJoint(mJointName.c_str()))) - return FALSE; - mJointState->setUsage(LLJointState::ROT); - - mParamDriver = (LLViewerVisualParam*)mCharacter->getVisualParam(mParamDriverName.c_str()); - if (mParamDriver == NULL) - { - llinfos << "Failure reading in [ " << mParamDriverName << " ]" << llendl; - return FALSE; - } - - return TRUE; -} - -LLPhysicsMotionController::LLPhysicsMotionController(const LLUUID &id) : - LLMotion(id), - mCharacter(NULL) -{ - mName = "breast_motion"; -} - -LLPhysicsMotionController::~LLPhysicsMotionController() -{ - for (motion_vec_t::iterator iter = mMotions.begin(); - iter != mMotions.end(); - ++iter) - { - delete (*iter); - } -} - -BOOL LLPhysicsMotionController::onActivate() -{ - return TRUE; -} - -void LLPhysicsMotionController::onDeactivate() -{ -} - -LLMotion::LLMotionInitStatus LLPhysicsMotionController::onInitialize(LLCharacter *character) -{ - mCharacter = character; - - mMotions.clear(); - - // Breast Cleavage - { - controller_map_t controller; - controller["Mass"] = "Breast_Physics_Mass"; - controller["Gravity"] = "Breast_Physics_Gravity"; - controller["Drag"] = "Breast_Physics_Drag"; - controller["Damping"] = "Breast_Physics_InOut_Damping"; - controller["MaxEffect"] = "Breast_Physics_InOut_Max_Effect"; - controller["Spring"] = "Breast_Physics_InOut_Spring"; - controller["Gain"] = "Breast_Physics_InOut_Gain"; - LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_InOut_Controller", - "mChest", - character, - LLVector3(-1,0,0), - controller); - if (!motion->initialize()) - { - llassert_always(FALSE); - return STATUS_FAILURE; - } - addMotion(motion); - } - - // Breast Bounce - { - controller_map_t controller; - controller["Mass"] = "Breast_Physics_Mass"; - controller["Gravity"] = "Breast_Physics_Gravity"; - controller["Drag"] = "Breast_Physics_Drag"; - controller["Damping"] = "Breast_Physics_UpDown_Damping"; - controller["MaxEffect"] = "Breast_Physics_UpDown_Max_Effect"; - controller["Spring"] = "Breast_Physics_UpDown_Spring"; - controller["Gain"] = "Breast_Physics_UpDown_Gain"; - LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_UpDown_Controller", - "mChest", - character, - LLVector3(0,0,1), - controller); - if (!motion->initialize()) - { - llassert_always(FALSE); - return STATUS_FAILURE; - } - addMotion(motion); - } - - // Breast Sway - { - controller_map_t controller; - controller["Mass"] = "Breast_Physics_Mass"; - controller["Gravity"] = "Breast_Physics_Gravity"; - controller["Drag"] = "Breast_Physics_Drag"; - controller["Damping"] = "Breast_Physics_LeftRight_Damping"; - controller["MaxEffect"] = "Breast_Physics_LeftRight_Max_Effect"; - controller["Spring"] = "Breast_Physics_LeftRight_Spring"; - controller["Gain"] = "Breast_Physics_LeftRight_Gain"; - LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_LeftRight_Controller", - "mChest", - character, - LLVector3(0,-1,0), - controller); - if (!motion->initialize()) - { - llassert_always(FALSE); - return STATUS_FAILURE; - } - addMotion(motion); - } - // Butt Bounce - { - controller_map_t controller; - controller["Mass"] = "Butt_Physics_Mass"; - controller["Gravity"] = "Butt_Physics_Gravity"; - controller["Drag"] = "Butt_Physics_Drag"; - controller["Damping"] = "Butt_Physics_UpDown_Damping"; - controller["MaxEffect"] = "Butt_Physics_UpDown_Max_Effect"; - controller["Spring"] = "Butt_Physics_UpDown_Spring"; - controller["Gain"] = "Butt_Physics_UpDown_Gain"; - LLPhysicsMotion *motion = new LLPhysicsMotion("Butt_Physics_UpDown_Controller", - "mPelvis", - character, - LLVector3(0,0,-1), - controller); - if (!motion->initialize()) - { - llassert_always(FALSE); - return STATUS_FAILURE; - } - addMotion(motion); - } - - // Butt LeftRight - { - controller_map_t controller; - controller["Mass"] = "Butt_Physics_Mass"; - controller["Gravity"] = "Butt_Physics_Gravity"; - controller["Drag"] = "Butt_Physics_Drag"; - controller["Damping"] = "Butt_Physics_LeftRight_Damping"; - controller["MaxEffect"] = "Butt_Physics_LeftRight_Max_Effect"; - controller["Spring"] = "Butt_Physics_LeftRight_Spring"; - controller["Gain"] = "Butt_Physics_LeftRight_Gain"; - LLPhysicsMotion *motion = new LLPhysicsMotion("Butt_Physics_LeftRight_Controller", - "mPelvis", - character, - LLVector3(0,-1,0), - controller); - if (!motion->initialize()) - { - llassert_always(FALSE); - return STATUS_FAILURE; - } - addMotion(motion); - } - - // Belly Bounce - { - controller_map_t controller; - controller["Mass"] = "Belly_Physics_Mass"; - controller["Gravity"] = "Belly_Physics_Gravity"; - controller["Drag"] = "Belly_Physics_Drag"; - controller["Damping"] = "Belly_Physics_UpDown_Damping"; - controller["MaxEffect"] = "Belly_Physics_UpDown_Max_Effect"; - controller["Spring"] = "Belly_Physics_UpDown_Spring"; - controller["Gain"] = "Belly_Physics_UpDown_Gain"; - LLPhysicsMotion *motion = new LLPhysicsMotion("Belly_Physics_UpDown_Controller", - "mPelvis", - character, - LLVector3(0,0,-1), - controller); - if (!motion->initialize()) - { - llassert_always(FALSE); - return STATUS_FAILURE; - } - addMotion(motion); - } - - return STATUS_SUCCESS; -} - -void LLPhysicsMotionController::addMotion(LLPhysicsMotion *motion) -{ - addJointState(motion->getJointState()); - mMotions.push_back(motion); -} - -F32 LLPhysicsMotionController::getMinPixelArea() -{ - return MIN_REQUIRED_PIXEL_AREA_AVATAR_PHYSICS_MOTION; -} - -// Local space means "parameter space". -F32 LLPhysicsMotion::toLocal(const LLVector3 &world) -{ - LLJoint *joint = mJointState->getJoint(); - const LLQuaternion rotation_world = joint->getWorldRotation(); - - LLVector3 dir_world = mMotionDirectionVec * rotation_world; - dir_world.normalize(); - return world * dir_world; -} - -F32 LLPhysicsMotion::calculateVelocity_local() -{ - const F32 world_to_model_scale = 100.0f; - LLJoint *joint = mJointState->getJoint(); - const LLVector3 position_world = joint->getWorldPosition(); - const LLQuaternion rotation_world = joint->getWorldRotation(); - const LLVector3 last_position_world = mPosition_world; - const LLVector3 positionchange_world = (position_world-last_position_world) * world_to_model_scale; - const LLVector3 velocity_world = positionchange_world; - const F32 velocity_local = toLocal(velocity_world); - return velocity_local; -} - -F32 LLPhysicsMotion::calculateAcceleration_local(const F32 velocity_local) -{ -// const F32 smoothing = getParamValue("Smoothing"); - static const F32 smoothing = 3.0f; // Removed smoothing param since it's probably not necessary - const F32 acceleration_local = velocity_local - mVelocityJoint_local; - - const F32 smoothed_acceleration_local = - acceleration_local * 1.0/smoothing + - mAccelerationJoint_local * (smoothing-1.0)/smoothing; - - return smoothed_acceleration_local; -} - -BOOL LLPhysicsMotionController::onUpdate(F32 time, U8* joint_mask) -{ - // Skip if disabled globally. - if (!gSavedSettings.getBOOL("AvatarPhysics")) - { - return TRUE; - } - - BOOL update_visuals = FALSE; - for (motion_vec_t::iterator iter = mMotions.begin(); - iter != mMotions.end(); - ++iter) - { - LLPhysicsMotion *motion = (*iter); - update_visuals |= motion->onUpdate(time); - } - - if (update_visuals) - mCharacter->updateVisualParams(); - - return TRUE; -} - - -// Return TRUE if character has to update visual params. -BOOL LLPhysicsMotion::onUpdate(F32 time) -{ - // static FILE *mFileWrite = fopen("c:\\temp\\avatar_data.txt","w"); - - if (!mParamDriver) - return FALSE; - - if (!mLastTime) - { - mLastTime = time; - return FALSE; - } - - //////////////////////////////////////////////////////////////////////////////// - // Get all parameters and settings - // - - const F32 time_delta = time - mLastTime; - - // Don't update too frequently, to avoid precision errors from small time slices. - if (time_delta <= .01) - { - return FALSE; - } - - // If less than 1FPS, we don't want to be spending time updating physics at all. - if (time_delta > 1.0) - { - mLastTime = time; - return FALSE; - } - - // Higher LOD is better. This controls the granularity - // and frequency of updates for the motions. - const F32 lod_factor = LLVOAvatar::sPhysicsLODFactor; - if (lod_factor == 0) - { - return TRUE; - } - - LLJoint *joint = mJointState->getJoint(); - - const F32 behavior_mass = getParamValue("Mass"); - const F32 behavior_gravity = getParamValue("Gravity"); - const F32 behavior_spring = getParamValue("Spring"); - const F32 behavior_gain = getParamValue("Gain"); - const F32 behavior_damping = getParamValue("Damping"); - const F32 behavior_drag = getParamValue("Drag"); - const BOOL physics_test = FALSE; // Enable this to simulate bouncing on all parts. - - F32 behavior_maxeffect = getParamValue("MaxEffect"); - if (physics_test) - behavior_maxeffect = 1.0f; - - // Normalize the param position to be from [0,1]. - // We have to use normalized values because there may be more than one driven param, - // and each of these driven params may have its own range. - // This means we'll do all our calculations in normalized [0,1] local coordinates. - const F32 position_user_local = (mParamDriver->getWeight() - mParamDriver->getMinWeight()) / (mParamDriver->getMaxWeight() - mParamDriver->getMinWeight()); - - // - // End parameters and settings - //////////////////////////////////////////////////////////////////////////////// - - - //////////////////////////////////////////////////////////////////////////////// - // Calculate velocity and acceleration in parameter space. - // - - //const F32 velocity_joint_local = calculateVelocity_local(time_iteration_step); - const F32 velocity_joint_local = calculateVelocity_local(); - const F32 acceleration_joint_local = calculateAcceleration_local(velocity_joint_local); - - // - // End velocity and acceleration - //////////////////////////////////////////////////////////////////////////////// - - BOOL update_visuals = FALSE; - - // Break up the physics into a bunch of iterations so that differing framerates will show - // roughly the same behavior. - for (F32 time_iteration = 0; time_iteration <= time_delta; time_iteration += TIME_ITERATION_STEP) - { - F32 time_iteration_step = TIME_ITERATION_STEP; - if (time_iteration + TIME_ITERATION_STEP > time_delta) - { - time_iteration_step = time_delta-time_iteration; - } - - // mPositon_local should be in normalized 0,1 range already. Just making sure... - const F32 position_current_local = llclamp(mPosition_local, - 0.0f, - 1.0f); - // If the effect is turned off then don't process unless we need one more update - // to set the position to the default (i.e. user) position. - if ((behavior_maxeffect == 0) && (position_current_local == position_user_local)) - { - return update_visuals; - } - - //////////////////////////////////////////////////////////////////////////////// - // Calculate the total force - // - - // Spring force is a restoring force towards the original user-set breast position. - // F = kx - const F32 spring_length = position_current_local - position_user_local; - const F32 force_spring = -spring_length * behavior_spring; - - // Acceleration is the force that comes from the change in velocity of the torso. - // F = ma - const F32 force_accel = behavior_gain * (acceleration_joint_local * behavior_mass); - - // Gravity always points downward in world space. - // F = mg - const LLVector3 gravity_world(0,0,1); - const F32 force_gravity = (toLocal(gravity_world) * behavior_gravity * behavior_mass); - - // Damping is a restoring force that opposes the current velocity. - // F = -kv - const F32 force_damping = -behavior_damping * mVelocity_local; - - // Drag is a force imparted by velocity (intuitively it is similar to wind resistance) - // F = .5kv^2 - const F32 force_drag = .5*behavior_drag*velocity_joint_local*velocity_joint_local*llsgn(velocity_joint_local); - - const F32 force_net = (force_accel + - force_gravity + - force_spring + - force_damping + - force_drag); - - // - // End total force - //////////////////////////////////////////////////////////////////////////////// - - - //////////////////////////////////////////////////////////////////////////////// - // Calculate new params - // - - // Calculate the new acceleration based on the net force. - // a = F/m - const F32 acceleration_new_local = force_net / behavior_mass; - static const F32 max_velocity = 100.0f; // magic number, used to be customizable. - F32 velocity_new_local = mVelocity_local + acceleration_new_local*time_iteration_step; - velocity_new_local = llclamp(velocity_new_local, - -max_velocity, max_velocity); - - // Temporary debugging setting to cause all avatars to move, for profiling purposes. - if (physics_test) - { - velocity_new_local = sin(time*4.0); - } - // Calculate the new parameters, or remain unchanged if max speed is 0. - F32 position_new_local = position_current_local + velocity_new_local*time_iteration_step; - if (behavior_maxeffect == 0) - position_new_local = position_user_local; - - // Zero out the velocity if the param is being pushed beyond its limits. - if ((position_new_local < 0 && velocity_new_local < 0) || - (position_new_local > 1 && velocity_new_local > 0)) - { - velocity_new_local = 0; - } - - // Check for NaN values. A NaN value is detected if the variables doesn't equal itself. - // If NaN, then reset everything. - if ((mPosition_local != mPosition_local) || - (mVelocity_local != mVelocity_local) || - (position_new_local != position_new_local)) - { - position_new_local = 0; - mVelocity_local = 0; - mVelocityJoint_local = 0; - mAccelerationJoint_local = 0; - mPosition_local = 0; - mPosition_world = LLVector3(0,0,0); - } - - const F32 position_new_local_clamped = llclamp(position_new_local, - 0.0f, - 1.0f); - - LLDriverParam *driver_param = dynamic_cast(mParamDriver); - llassert_always(driver_param); - if (driver_param) - { - // If this is one of our "hidden" driver params, then make sure it's - // the default value. - if ((driver_param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE) && - (driver_param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT)) - { - mCharacter->setVisualParamWeight(driver_param, - 0, - FALSE); - } - for (LLDriverParam::entry_list_t::iterator iter = driver_param->mDriven.begin(); - iter != driver_param->mDriven.end(); - ++iter) - { - LLDrivenEntry &entry = (*iter); - LLViewerVisualParam *driven_param = entry.mParam; - setParamValue(driven_param,position_new_local_clamped, behavior_maxeffect); - } - } - - // - // End calculate new params - //////////////////////////////////////////////////////////////////////////////// - - //////////////////////////////////////////////////////////////////////////////// - // Conditionally update the visual params - // - - // Updating the visual params (i.e. what the user sees) is fairly expensive. - // So only update if the params have changed enough, and also take into account - // the graphics LOD settings. - - // For non-self, if the avatar is small enough visually, then don't update. - const F32 area_for_max_settings = 0.0; - const F32 area_for_min_settings = 1400.0; - const F32 area_for_this_setting = area_for_max_settings + (area_for_min_settings-area_for_max_settings)*(1.0-lod_factor); - const F32 pixel_area = fsqrtf(mCharacter->getPixelArea()); - - const BOOL is_self = (dynamic_cast(mCharacter) != NULL); - if ((pixel_area > area_for_this_setting) || is_self) - { - const F32 position_diff_local = llabs(mPositionLastUpdate_local-position_new_local_clamped); - const F32 min_delta = (1.0001f-lod_factor)*0.4f; - if (llabs(position_diff_local) > min_delta) - { - update_visuals = TRUE; - mPositionLastUpdate_local = position_new_local; - } - } - - // - // End update visual params - //////////////////////////////////////////////////////////////////////////////// - - mVelocity_local = velocity_new_local; - mAccelerationJoint_local = acceleration_joint_local; - mPosition_local = position_new_local; - } - mLastTime = time; - mPosition_world = joint->getWorldPosition(); - mVelocityJoint_local = velocity_joint_local; - - - /* - // Write out debugging info into a spreadsheet. - if (mFileWrite != NULL && is_self) - { - fprintf(mFileWrite,"%f\t%f\t%f \t\t%f \t\t%f\t%f\t%f\t \t\t%f\t%f\t%f\t%f\t%f \t\t%f\t%f\t%f\n", - position_new_local, - velocity_new_local, - acceleration_new_local, - - time_delta, - - mPosition_world[0], - mPosition_world[1], - mPosition_world[2], - - force_net, - force_spring, - force_accel, - force_damping, - force_drag, - - spring_length, - velocity_joint_local, - acceleration_joint_local - ); - } - */ - - return update_visuals; -} - -// Range of new_value_local is assumed to be [0 , 1] normalized. -void LLPhysicsMotion::setParamValue(LLViewerVisualParam *param, - F32 new_value_normalized, - F32 behavior_maxeffect) -{ - const F32 value_min_local = param->getMinWeight(); - const F32 value_max_local = param->getMaxWeight(); - const F32 min_val = 0.5f-behavior_maxeffect/2.0; - const F32 max_val = 0.5f+behavior_maxeffect/2.0; - - // Scale from [0,1] to [min_val,max_val] - const F32 new_value_rescaled = min_val + (max_val-min_val) * new_value_normalized; - - // Scale from [0,1] to [value_min_local,value_max_local] - const F32 new_value_local = value_min_local + (value_max_local-value_min_local) * new_value_rescaled; - - mCharacter->setVisualParamWeight(param, - new_value_local, - FALSE); -} +/** + * @file llphysicsmotion.cpp + * @brief Implementation of LLPhysicsMotion class. + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +//----------------------------------------------------------------------------- +// Header Files +//----------------------------------------------------------------------------- +#include "llviewerprecompiledheaders.h" +#include "linden_common.h" + +#include "m3math.h" +#include "v3dmath.h" + +#include "llphysicsmotion.h" +#include "llagent.h" +#include "llcharacter.h" +#include "llviewercontrol.h" +#include "llviewervisualparam.h" +#include "llvoavatarself.h" + +typedef std::map controller_map_t; +typedef std::map default_controller_map_t; + +#define MIN_REQUIRED_PIXEL_AREA_AVATAR_PHYSICS_MOTION 0.f +#define TIME_ITERATION_STEP 0.1f + +inline F64 llsgn(const F64 a) +{ + if (a >= 0) + return 1; + return -1; +} + +/* + At a high level, this works by setting temporary parameters that are not stored + in the avatar's list of params, and are not conveyed to other users. We accomplish + this by creating some new temporary driven params inside avatar_lad that are then driven + by the actual params that the user sees and sets. For example, in the old system, + the user sets a param called breast bouyancy, which controls the Z value of the breasts. + In our new system, the user still sets the breast bouyancy, but that param is redefined + as a driver param so that affects a new temporary driven param that the bounce is applied + to. +*/ + +class LLPhysicsMotion +{ +public: + /* + param_driver_name: The param that controls the params that are being affected by the physics. + joint_name: The joint that the body part is attached to. The joint is + used to determine the orientation (rotation) of the body part. + + character: The avatar that this physics affects. + + motion_direction_vec: The direction (in world coordinates) that determines the + motion. For example, (0,0,1) is up-down, and means that up-down motion is what + determines how this joint moves. + + controllers: The various settings (e.g. spring force, mass) that determine how + the body part behaves. + */ + LLPhysicsMotion(const std::string ¶m_driver_name, + const std::string &joint_name, + LLCharacter *character, + const LLVector3 &motion_direction_vec, + const controller_map_t &controllers) : + mParamDriverName(param_driver_name), + mJointName(joint_name), + mMotionDirectionVec(motion_direction_vec), + mParamDriver(NULL), + mParamControllers(controllers), + mCharacter(character), + mLastTime(0), + mPosition_local(0), + mVelocityJoint_local(0), + mPositionLastUpdate_local(0) + { + mJointState = new LLJointState; + } + + BOOL initialize(); + + ~LLPhysicsMotion() {} + + BOOL onUpdate(F32 time); + + LLPointer getJointState() + { + return mJointState; + } +protected: + F32 getParamValue(const std::string& controller_key) + { + const controller_map_t::const_iterator& entry = mParamControllers.find(controller_key); + if (entry == mParamControllers.end()) + { + return sDefaultController[controller_key]; + } + const std::string& param_name = (*entry).second.c_str(); + return mCharacter->getVisualParamWeight(param_name.c_str()); + } + void setParamValue(LLViewerVisualParam *param, + const F32 new_value_local, + F32 behavior_maxeffect); + + F32 toLocal(const LLVector3 &world); + F32 calculateVelocity_local(); + F32 calculateAcceleration_local(F32 velocity_local); +private: + const std::string mParamDriverName; + const std::string mParamControllerName; + const LLVector3 mMotionDirectionVec; + const std::string mJointName; + + F32 mPosition_local; + F32 mVelocityJoint_local; // How fast the joint is moving + F32 mAccelerationJoint_local; // Acceleration on the joint + + F32 mVelocity_local; // How fast the param is moving + F32 mPositionLastUpdate_local; + LLVector3 mPosition_world; + + LLViewerVisualParam *mParamDriver; + const controller_map_t mParamControllers; + + LLPointer mJointState; + LLCharacter *mCharacter; + + F32 mLastTime; + + static default_controller_map_t sDefaultController; +}; + +default_controller_map_t initDefaultController() +{ + default_controller_map_t controller; + controller["Mass"] = 0.2f; + controller["Gravity"] = 0.0f; + controller["Damping"] = .05f; + controller["Drag"] = 0.15f; + controller["MaxEffect"] = 0.1f; + controller["Spring"] = 0.1f; + controller["Gain"] = 10.0f; + return controller; +} + +default_controller_map_t LLPhysicsMotion::sDefaultController = initDefaultController(); + +BOOL LLPhysicsMotion::initialize() +{ + if (!mJointState->setJoint(mCharacter->getJoint(mJointName.c_str()))) + return FALSE; + mJointState->setUsage(LLJointState::ROT); + + mParamDriver = (LLViewerVisualParam*)mCharacter->getVisualParam(mParamDriverName.c_str()); + if (mParamDriver == NULL) + { + llinfos << "Failure reading in [ " << mParamDriverName << " ]" << llendl; + return FALSE; + } + + return TRUE; +} + +LLPhysicsMotionController::LLPhysicsMotionController(const LLUUID &id) : + LLMotion(id), + mCharacter(NULL) +{ + mName = "breast_motion"; +} + +LLPhysicsMotionController::~LLPhysicsMotionController() +{ + for (motion_vec_t::iterator iter = mMotions.begin(); + iter != mMotions.end(); + ++iter) + { + delete (*iter); + } +} + +BOOL LLPhysicsMotionController::onActivate() +{ + return TRUE; +} + +void LLPhysicsMotionController::onDeactivate() +{ +} + +LLMotion::LLMotionInitStatus LLPhysicsMotionController::onInitialize(LLCharacter *character) +{ + mCharacter = character; + + mMotions.clear(); + + // Breast Cleavage + { + controller_map_t controller; + controller["Mass"] = "Breast_Physics_Mass"; + controller["Gravity"] = "Breast_Physics_Gravity"; + controller["Drag"] = "Breast_Physics_Drag"; + controller["Damping"] = "Breast_Physics_InOut_Damping"; + controller["MaxEffect"] = "Breast_Physics_InOut_Max_Effect"; + controller["Spring"] = "Breast_Physics_InOut_Spring"; + controller["Gain"] = "Breast_Physics_InOut_Gain"; + LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_InOut_Controller", + "mChest", + character, + LLVector3(-1,0,0), + controller); + if (!motion->initialize()) + { + llassert_always(FALSE); + return STATUS_FAILURE; + } + addMotion(motion); + } + + // Breast Bounce + { + controller_map_t controller; + controller["Mass"] = "Breast_Physics_Mass"; + controller["Gravity"] = "Breast_Physics_Gravity"; + controller["Drag"] = "Breast_Physics_Drag"; + controller["Damping"] = "Breast_Physics_UpDown_Damping"; + controller["MaxEffect"] = "Breast_Physics_UpDown_Max_Effect"; + controller["Spring"] = "Breast_Physics_UpDown_Spring"; + controller["Gain"] = "Breast_Physics_UpDown_Gain"; + LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_UpDown_Controller", + "mChest", + character, + LLVector3(0,0,1), + controller); + if (!motion->initialize()) + { + llassert_always(FALSE); + return STATUS_FAILURE; + } + addMotion(motion); + } + + // Breast Sway + { + controller_map_t controller; + controller["Mass"] = "Breast_Physics_Mass"; + controller["Gravity"] = "Breast_Physics_Gravity"; + controller["Drag"] = "Breast_Physics_Drag"; + controller["Damping"] = "Breast_Physics_LeftRight_Damping"; + controller["MaxEffect"] = "Breast_Physics_LeftRight_Max_Effect"; + controller["Spring"] = "Breast_Physics_LeftRight_Spring"; + controller["Gain"] = "Breast_Physics_LeftRight_Gain"; + LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_LeftRight_Controller", + "mChest", + character, + LLVector3(0,-1,0), + controller); + if (!motion->initialize()) + { + llassert_always(FALSE); + return STATUS_FAILURE; + } + addMotion(motion); + } + // Butt Bounce + { + controller_map_t controller; + controller["Mass"] = "Butt_Physics_Mass"; + controller["Gravity"] = "Butt_Physics_Gravity"; + controller["Drag"] = "Butt_Physics_Drag"; + controller["Damping"] = "Butt_Physics_UpDown_Damping"; + controller["MaxEffect"] = "Butt_Physics_UpDown_Max_Effect"; + controller["Spring"] = "Butt_Physics_UpDown_Spring"; + controller["Gain"] = "Butt_Physics_UpDown_Gain"; + LLPhysicsMotion *motion = new LLPhysicsMotion("Butt_Physics_UpDown_Controller", + "mPelvis", + character, + LLVector3(0,0,-1), + controller); + if (!motion->initialize()) + { + llassert_always(FALSE); + return STATUS_FAILURE; + } + addMotion(motion); + } + + // Butt LeftRight + { + controller_map_t controller; + controller["Mass"] = "Butt_Physics_Mass"; + controller["Gravity"] = "Butt_Physics_Gravity"; + controller["Drag"] = "Butt_Physics_Drag"; + controller["Damping"] = "Butt_Physics_LeftRight_Damping"; + controller["MaxEffect"] = "Butt_Physics_LeftRight_Max_Effect"; + controller["Spring"] = "Butt_Physics_LeftRight_Spring"; + controller["Gain"] = "Butt_Physics_LeftRight_Gain"; + LLPhysicsMotion *motion = new LLPhysicsMotion("Butt_Physics_LeftRight_Controller", + "mPelvis", + character, + LLVector3(0,-1,0), + controller); + if (!motion->initialize()) + { + llassert_always(FALSE); + return STATUS_FAILURE; + } + addMotion(motion); + } + + // Belly Bounce + { + controller_map_t controller; + controller["Mass"] = "Belly_Physics_Mass"; + controller["Gravity"] = "Belly_Physics_Gravity"; + controller["Drag"] = "Belly_Physics_Drag"; + controller["Damping"] = "Belly_Physics_UpDown_Damping"; + controller["MaxEffect"] = "Belly_Physics_UpDown_Max_Effect"; + controller["Spring"] = "Belly_Physics_UpDown_Spring"; + controller["Gain"] = "Belly_Physics_UpDown_Gain"; + LLPhysicsMotion *motion = new LLPhysicsMotion("Belly_Physics_UpDown_Controller", + "mPelvis", + character, + LLVector3(0,0,-1), + controller); + if (!motion->initialize()) + { + llassert_always(FALSE); + return STATUS_FAILURE; + } + addMotion(motion); + } + + return STATUS_SUCCESS; +} + +void LLPhysicsMotionController::addMotion(LLPhysicsMotion *motion) +{ + addJointState(motion->getJointState()); + mMotions.push_back(motion); +} + +F32 LLPhysicsMotionController::getMinPixelArea() +{ + return MIN_REQUIRED_PIXEL_AREA_AVATAR_PHYSICS_MOTION; +} + +// Local space means "parameter space". +F32 LLPhysicsMotion::toLocal(const LLVector3 &world) +{ + LLJoint *joint = mJointState->getJoint(); + const LLQuaternion rotation_world = joint->getWorldRotation(); + + LLVector3 dir_world = mMotionDirectionVec * rotation_world; + dir_world.normalize(); + return world * dir_world; +} + +F32 LLPhysicsMotion::calculateVelocity_local() +{ + const F32 world_to_model_scale = 100.0f; + LLJoint *joint = mJointState->getJoint(); + const LLVector3 position_world = joint->getWorldPosition(); + const LLQuaternion rotation_world = joint->getWorldRotation(); + const LLVector3 last_position_world = mPosition_world; + const LLVector3 positionchange_world = (position_world-last_position_world) * world_to_model_scale; + const LLVector3 velocity_world = positionchange_world; + const F32 velocity_local = toLocal(velocity_world); + return velocity_local; +} + +F32 LLPhysicsMotion::calculateAcceleration_local(const F32 velocity_local) +{ +// const F32 smoothing = getParamValue("Smoothing"); + static const F32 smoothing = 3.0f; // Removed smoothing param since it's probably not necessary + const F32 acceleration_local = velocity_local - mVelocityJoint_local; + + const F32 smoothed_acceleration_local = + acceleration_local * 1.0/smoothing + + mAccelerationJoint_local * (smoothing-1.0)/smoothing; + + return smoothed_acceleration_local; +} + +BOOL LLPhysicsMotionController::onUpdate(F32 time, U8* joint_mask) +{ + // Skip if disabled globally. + if (!gSavedSettings.getBOOL("AvatarPhysics")) + { + return TRUE; + } + + BOOL update_visuals = FALSE; + for (motion_vec_t::iterator iter = mMotions.begin(); + iter != mMotions.end(); + ++iter) + { + LLPhysicsMotion *motion = (*iter); + update_visuals |= motion->onUpdate(time); + } + + if (update_visuals) + mCharacter->updateVisualParams(); + + return TRUE; +} + + +// Return TRUE if character has to update visual params. +BOOL LLPhysicsMotion::onUpdate(F32 time) +{ + // static FILE *mFileWrite = fopen("c:\\temp\\avatar_data.txt","w"); + + if (!mParamDriver) + return FALSE; + + if (!mLastTime) + { + mLastTime = time; + return FALSE; + } + + //////////////////////////////////////////////////////////////////////////////// + // Get all parameters and settings + // + + const F32 time_delta = time - mLastTime; + + // Don't update too frequently, to avoid precision errors from small time slices. + if (time_delta <= .01) + { + return FALSE; + } + + // If less than 1FPS, we don't want to be spending time updating physics at all. + if (time_delta > 1.0) + { + mLastTime = time; + return FALSE; + } + + // Higher LOD is better. This controls the granularity + // and frequency of updates for the motions. + const F32 lod_factor = LLVOAvatar::sPhysicsLODFactor; + if (lod_factor == 0) + { + return TRUE; + } + + LLJoint *joint = mJointState->getJoint(); + + const F32 behavior_mass = getParamValue("Mass"); + const F32 behavior_gravity = getParamValue("Gravity"); + const F32 behavior_spring = getParamValue("Spring"); + const F32 behavior_gain = getParamValue("Gain"); + const F32 behavior_damping = getParamValue("Damping"); + const F32 behavior_drag = getParamValue("Drag"); + const BOOL physics_test = FALSE; // Enable this to simulate bouncing on all parts. + + F32 behavior_maxeffect = getParamValue("MaxEffect"); + if (physics_test) + behavior_maxeffect = 1.0f; + + // Normalize the param position to be from [0,1]. + // We have to use normalized values because there may be more than one driven param, + // and each of these driven params may have its own range. + // This means we'll do all our calculations in normalized [0,1] local coordinates. + const F32 position_user_local = (mParamDriver->getWeight() - mParamDriver->getMinWeight()) / (mParamDriver->getMaxWeight() - mParamDriver->getMinWeight()); + + // + // End parameters and settings + //////////////////////////////////////////////////////////////////////////////// + + + //////////////////////////////////////////////////////////////////////////////// + // Calculate velocity and acceleration in parameter space. + // + + //const F32 velocity_joint_local = calculateVelocity_local(time_iteration_step); + const F32 velocity_joint_local = calculateVelocity_local(); + const F32 acceleration_joint_local = calculateAcceleration_local(velocity_joint_local); + + // + // End velocity and acceleration + //////////////////////////////////////////////////////////////////////////////// + + BOOL update_visuals = FALSE; + + // Break up the physics into a bunch of iterations so that differing framerates will show + // roughly the same behavior. + for (F32 time_iteration = 0; time_iteration <= time_delta; time_iteration += TIME_ITERATION_STEP) + { + F32 time_iteration_step = TIME_ITERATION_STEP; + if (time_iteration + TIME_ITERATION_STEP > time_delta) + { + time_iteration_step = time_delta-time_iteration; + } + + // mPositon_local should be in normalized 0,1 range already. Just making sure... + const F32 position_current_local = llclamp(mPosition_local, + 0.0f, + 1.0f); + // If the effect is turned off then don't process unless we need one more update + // to set the position to the default (i.e. user) position. + if ((behavior_maxeffect == 0) && (position_current_local == position_user_local)) + { + return update_visuals; + } + + //////////////////////////////////////////////////////////////////////////////// + // Calculate the total force + // + + // Spring force is a restoring force towards the original user-set breast position. + // F = kx + const F32 spring_length = position_current_local - position_user_local; + const F32 force_spring = -spring_length * behavior_spring; + + // Acceleration is the force that comes from the change in velocity of the torso. + // F = ma + const F32 force_accel = behavior_gain * (acceleration_joint_local * behavior_mass); + + // Gravity always points downward in world space. + // F = mg + const LLVector3 gravity_world(0,0,1); + const F32 force_gravity = (toLocal(gravity_world) * behavior_gravity * behavior_mass); + + // Damping is a restoring force that opposes the current velocity. + // F = -kv + const F32 force_damping = -behavior_damping * mVelocity_local; + + // Drag is a force imparted by velocity (intuitively it is similar to wind resistance) + // F = .5kv^2 + const F32 force_drag = .5*behavior_drag*velocity_joint_local*velocity_joint_local*llsgn(velocity_joint_local); + + const F32 force_net = (force_accel + + force_gravity + + force_spring + + force_damping + + force_drag); + + // + // End total force + //////////////////////////////////////////////////////////////////////////////// + + + //////////////////////////////////////////////////////////////////////////////// + // Calculate new params + // + + // Calculate the new acceleration based on the net force. + // a = F/m + const F32 acceleration_new_local = force_net / behavior_mass; + static const F32 max_velocity = 100.0f; // magic number, used to be customizable. + F32 velocity_new_local = mVelocity_local + acceleration_new_local*time_iteration_step; + velocity_new_local = llclamp(velocity_new_local, + -max_velocity, max_velocity); + + // Temporary debugging setting to cause all avatars to move, for profiling purposes. + if (physics_test) + { + velocity_new_local = sin(time*4.0); + } + // Calculate the new parameters, or remain unchanged if max speed is 0. + F32 position_new_local = position_current_local + velocity_new_local*time_iteration_step; + if (behavior_maxeffect == 0) + position_new_local = position_user_local; + + // Zero out the velocity if the param is being pushed beyond its limits. + if ((position_new_local < 0 && velocity_new_local < 0) || + (position_new_local > 1 && velocity_new_local > 0)) + { + velocity_new_local = 0; + } + + // Check for NaN values. A NaN value is detected if the variables doesn't equal itself. + // If NaN, then reset everything. + if ((mPosition_local != mPosition_local) || + (mVelocity_local != mVelocity_local) || + (position_new_local != position_new_local)) + { + position_new_local = 0; + mVelocity_local = 0; + mVelocityJoint_local = 0; + mAccelerationJoint_local = 0; + mPosition_local = 0; + mPosition_world = LLVector3(0,0,0); + } + + const F32 position_new_local_clamped = llclamp(position_new_local, + 0.0f, + 1.0f); + + LLDriverParam *driver_param = dynamic_cast(mParamDriver); + llassert_always(driver_param); + if (driver_param) + { + // If this is one of our "hidden" driver params, then make sure it's + // the default value. + if ((driver_param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE) && + (driver_param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT)) + { + mCharacter->setVisualParamWeight(driver_param, + 0, + FALSE); + } + for (LLDriverParam::entry_list_t::iterator iter = driver_param->mDriven.begin(); + iter != driver_param->mDriven.end(); + ++iter) + { + LLDrivenEntry &entry = (*iter); + LLViewerVisualParam *driven_param = entry.mParam; + setParamValue(driven_param,position_new_local_clamped, behavior_maxeffect); + } + } + + // + // End calculate new params + //////////////////////////////////////////////////////////////////////////////// + + //////////////////////////////////////////////////////////////////////////////// + // Conditionally update the visual params + // + + // Updating the visual params (i.e. what the user sees) is fairly expensive. + // So only update if the params have changed enough, and also take into account + // the graphics LOD settings. + + // For non-self, if the avatar is small enough visually, then don't update. + const F32 area_for_max_settings = 0.0; + const F32 area_for_min_settings = 1400.0; + const F32 area_for_this_setting = area_for_max_settings + (area_for_min_settings-area_for_max_settings)*(1.0-lod_factor); + const F32 pixel_area = fsqrtf(mCharacter->getPixelArea()); + + const BOOL is_self = (dynamic_cast(mCharacter) != NULL); + if ((pixel_area > area_for_this_setting) || is_self) + { + const F32 position_diff_local = llabs(mPositionLastUpdate_local-position_new_local_clamped); + const F32 min_delta = (1.0001f-lod_factor)*0.4f; + if (llabs(position_diff_local) > min_delta) + { + update_visuals = TRUE; + mPositionLastUpdate_local = position_new_local; + } + } + + // + // End update visual params + //////////////////////////////////////////////////////////////////////////////// + + mVelocity_local = velocity_new_local; + mAccelerationJoint_local = acceleration_joint_local; + mPosition_local = position_new_local; + } + mLastTime = time; + mPosition_world = joint->getWorldPosition(); + mVelocityJoint_local = velocity_joint_local; + + + /* + // Write out debugging info into a spreadsheet. + if (mFileWrite != NULL && is_self) + { + fprintf(mFileWrite,"%f\t%f\t%f \t\t%f \t\t%f\t%f\t%f\t \t\t%f\t%f\t%f\t%f\t%f \t\t%f\t%f\t%f\n", + position_new_local, + velocity_new_local, + acceleration_new_local, + + time_delta, + + mPosition_world[0], + mPosition_world[1], + mPosition_world[2], + + force_net, + force_spring, + force_accel, + force_damping, + force_drag, + + spring_length, + velocity_joint_local, + acceleration_joint_local + ); + } + */ + + return update_visuals; +} + +// Range of new_value_local is assumed to be [0 , 1] normalized. +void LLPhysicsMotion::setParamValue(LLViewerVisualParam *param, + F32 new_value_normalized, + F32 behavior_maxeffect) +{ + const F32 value_min_local = param->getMinWeight(); + const F32 value_max_local = param->getMaxWeight(); + const F32 min_val = 0.5f-behavior_maxeffect/2.0; + const F32 max_val = 0.5f+behavior_maxeffect/2.0; + + // Scale from [0,1] to [min_val,max_val] + const F32 new_value_rescaled = min_val + (max_val-min_val) * new_value_normalized; + + // Scale from [0,1] to [value_min_local,value_max_local] + const F32 new_value_local = value_min_local + (value_max_local-value_min_local) * new_value_rescaled; + + mCharacter->setVisualParamWeight(param, + new_value_local, + FALSE); +} -- cgit v1.2.3 From 4bc90f24b3ced350ed44ca782f876af19af83c41 Mon Sep 17 00:00:00 2001 From: brad kittenbrink Date: Tue, 26 Apr 2011 14:58:58 -0700 Subject: FIX VWR-25608 error on shutdow due to buffer overflow in LLVFS::audit --- indra/llvfs/llvfs.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'indra') diff --git a/indra/llvfs/llvfs.cpp b/indra/llvfs/llvfs.cpp index c1fe21c57d..82166d3e56 100644 --- a/indra/llvfs/llvfs.cpp +++ b/indra/llvfs/llvfs.cpp @@ -26,6 +26,8 @@ #include "linden_common.h" +#include "llvfs.h" + #include #include #include @@ -39,8 +41,6 @@ #include #endif -#include "llvfs.h" - #include "llstl.h" #include "lltimer.h" @@ -1711,7 +1711,8 @@ void LLVFS::audit() BOOL vfs_corrupt = FALSE; - std::vector buffer(index_size); + // since we take the address of element 0, we need to have at least one element. + std::vector buffer(llmax(index_size,1U)); if (fread(&buffer[0], 1, index_size, mIndexFP) != index_size) { -- cgit v1.2.3 From d4b9db012e2b5195759f694792c392770112b42d Mon Sep 17 00:00:00 2001 From: brad kittenbrink Date: Tue, 26 Apr 2011 15:04:22 -0700 Subject: FIX VWR-25609: crash on shutdown in LLGLNamePool::sInstances destructor --- indra/llrender/llgl.cpp | 29 ++++++++--------------------- indra/llrender/llgl.h | 7 ++++--- indra/llrender/llvertexbuffer.cpp | 4 ---- indra/newview/llspatialpartition.cpp | 2 -- 4 files changed, 12 insertions(+), 30 deletions(-) (limited to 'indra') diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index c86c89fa9b..b1a4051e96 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -105,7 +105,6 @@ LLMatrix4 gGLObliqueProjectionInverse; #define LL_GL_NAME_POOLING 0 -LLGLNamePool::pool_list_t LLGLNamePool::sInstances; std::list LLGLUpdate::sGLQ; #if (LL_WINDOWS || LL_LINUX || LL_SOLARIS) && !LL_MESA_HEADLESS @@ -1920,22 +1919,8 @@ LLGLNamePool::LLGLNamePool() { } -void LLGLNamePool::registerPool(LLGLNamePool* pool) -{ - pool_list_t::iterator iter = std::find(sInstances.begin(), sInstances.end(), pool); - if (iter == sInstances.end()) - { - sInstances.push_back(pool); - } -} - LLGLNamePool::~LLGLNamePool() { - pool_list_t::iterator iter = std::find(sInstances.begin(), sInstances.end(), this); - if (iter != sInstances.end()) - { - sInstances.erase(iter); - } } void LLGLNamePool::upkeep() @@ -2004,20 +1989,22 @@ void LLGLNamePool::release(GLuint name) void LLGLNamePool::upkeepPools() { LLMemType mt(LLMemType::MTYPE_UPKEEP_POOLS); - for (pool_list_t::iterator iter = sInstances.begin(); iter != sInstances.end(); ++iter) + tracker_t::LLInstanceTrackerScopedGuard guard; + for (tracker_t::instance_iter iter = guard.beginInstances(); iter != guard.endInstances(); ++iter) { - LLGLNamePool* pool = *iter; - pool->upkeep(); + LLGLNamePool & pool = *iter; + pool.upkeep(); } } //static void LLGLNamePool::cleanupPools() { - for (pool_list_t::iterator iter = sInstances.begin(); iter != sInstances.end(); ++iter) + tracker_t::LLInstanceTrackerScopedGuard guard; + for (tracker_t::instance_iter iter = guard.beginInstances(); iter != guard.endInstances(); ++iter) { - LLGLNamePool* pool = *iter; - pool->cleanup(); + LLGLNamePool & pool = *iter; + pool.cleanup(); } } diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index 684fd50883..51b0a1e45f 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -40,6 +40,7 @@ #include "v4math.h" #include "llplane.h" #include "llgltypes.h" +#include "llinstancetracker.h" #include "llglheaders.h" #include "glh/glh_linear.h" @@ -328,9 +329,11 @@ public: Generic pooling scheme for things which use GL names (used for occlusion queries and vertex buffer objects). Prevents thrashing of GL name caches by avoiding calls to glGenFoo and glDeleteFoo. */ -class LLGLNamePool +class LLGLNamePool : public LLInstanceTracker { public: + typedef LLInstanceTracker tracker_t; + struct NameEntry { GLuint name; @@ -357,13 +360,11 @@ public: GLuint allocate(); void release(GLuint name); - static void registerPool(LLGLNamePool* pool); static void upkeepPools(); static void cleanupPools(); protected: typedef std::vector pool_list_t; - static pool_list_t sInstances; virtual GLuint allocateName() = 0; virtual void releaseName(GLuint name) = 0; diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 1beb74eca6..1a5a4f734d 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -323,10 +323,6 @@ void LLVertexBuffer::initClass(bool use_vbo, bool no_vbo_mapping) } sDisableVBOMapping = sEnableVBOs && no_vbo_mapping ; - LLGLNamePool::registerPool(&sDynamicVBOPool); - LLGLNamePool::registerPool(&sDynamicIBOPool); - LLGLNamePool::registerPool(&sStreamVBOPool); - LLGLNamePool::registerPool(&sStreamIBOPool); } //static diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 8adb8c30e0..94784f3f49 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -1635,8 +1635,6 @@ LLSpatialPartition::LLSpatialPartition(U32 data_mask, BOOL render_by_group, U32 mSlopRatio = 0.25f; mInfiniteFarClip = FALSE; - LLGLNamePool::registerPool(&sQueryPool); - mOctree = new LLSpatialGroup::OctreeRoot(LLVector3d(0,0,0), LLVector3d(1,1,1), NULL); -- cgit v1.2.3 From 2840bff7734fc7888da804d7aad4e9f252f33872 Mon Sep 17 00:00:00 2001 From: brad kittenbrink Date: Tue, 26 Apr 2011 15:10:39 -0700 Subject: FIX VWR-25610: LLControlCroup::loadFromFile makes unnecessary copies of large LLSD objects. --- indra/llxml/llcontrol.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'indra') diff --git a/indra/llxml/llcontrol.cpp b/indra/llxml/llcontrol.cpp index 6e4364a20d..a604c1e631 100644 --- a/indra/llxml/llcontrol.cpp +++ b/indra/llxml/llcontrol.cpp @@ -839,7 +839,6 @@ U32 LLControlGroup::loadFromFile(const std::string& filename, bool set_default_v { std::string name; LLSD settings; - LLSD control_map; llifstream infile; infile.open(filename); if(!infile.is_open()) @@ -864,7 +863,7 @@ U32 LLControlGroup::loadFromFile(const std::string& filename, bool set_default_v { bool persist = true; name = (*itr).first; - control_map = (*itr).second; + LLSD const & control_map = (*itr).second; if(control_map.has("Persist")) { -- cgit v1.2.3 From f4540fab4887f6fe54ed6472c4b2458e3ac745d5 Mon Sep 17 00:00:00 2001 From: brad kittenbrink Date: Tue, 26 Apr 2011 17:06:04 -0700 Subject: FIX CHOP-629: Enabled debugging info for llcommon.dll --- indra/llcommon/CMakeLists.txt | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'indra') diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt index 22e0705036..800bf8eba9 100644 --- a/indra/llcommon/CMakeLists.txt +++ b/indra/llcommon/CMakeLists.txt @@ -268,6 +268,10 @@ if(LLCOMMON_LINK_SHARED) add_definitions(-fPIC) endif(WINDOWS) endif(NOT WORD_SIZE EQUAL 32) + if(WINDOWS) + # always generate llcommon.pdb, even for "Release" builds + set_target_properties(llcommon PROPERTIES LINK_FLAGS "/DEBUG") + endif(WINDOWS) ll_stage_sharedlib(llcommon) else(LLCOMMON_LINK_SHARED) add_library (llcommon ${llcommon_SOURCE_FILES}) -- cgit v1.2.3 From 36986de1fc1437f509d120b79430c87575e755b1 Mon Sep 17 00:00:00 2001 From: brad kittenbrink Date: Wed, 27 Apr 2011 16:02:16 -0700 Subject: Fix for mac compile error in VWR-25608 fix. --- indra/llvfs/llvfs.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra') diff --git a/indra/llvfs/llvfs.cpp b/indra/llvfs/llvfs.cpp index 82166d3e56..78b67e9b68 100644 --- a/indra/llvfs/llvfs.cpp +++ b/indra/llvfs/llvfs.cpp @@ -1712,7 +1712,7 @@ void LLVFS::audit() BOOL vfs_corrupt = FALSE; // since we take the address of element 0, we need to have at least one element. - std::vector buffer(llmax(index_size,1U)); + std::vector buffer(llmax(index_size,1U)); if (fread(&buffer[0], 1, index_size, mIndexFP) != index_size) { -- cgit v1.2.3 From 42fe138cbb1af4acbb6851711f8c7f86c65795c0 Mon Sep 17 00:00:00 2001 From: brad kittenbrink Date: Wed, 27 Apr 2011 19:13:17 -0700 Subject: Incorporated some suggestions from code review for VWR-25610 --- indra/llxml/llcontrol.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'indra') diff --git a/indra/llxml/llcontrol.cpp b/indra/llxml/llcontrol.cpp index a604c1e631..0809d95628 100644 --- a/indra/llxml/llcontrol.cpp +++ b/indra/llxml/llcontrol.cpp @@ -837,7 +837,6 @@ U32 LLControlGroup::saveToFile(const std::string& filename, BOOL nondefault_only U32 LLControlGroup::loadFromFile(const std::string& filename, bool set_default_values, bool save_values) { - std::string name; LLSD settings; llifstream infile; infile.open(filename); @@ -862,8 +861,8 @@ U32 LLControlGroup::loadFromFile(const std::string& filename, bool set_default_v for(LLSD::map_const_iterator itr = settings.beginMap(); itr != settings.endMap(); ++itr) { bool persist = true; - name = (*itr).first; - LLSD const & control_map = (*itr).second; + std::string const & name = itr->first; + LLSD const & control_map = itr->second; if(control_map.has("Persist")) { -- cgit v1.2.3 From 5b29bd3660852cdca3416ba779fbfdc032f8f222 Mon Sep 17 00:00:00 2001 From: Eli Linden Date: Mon, 2 May 2011 17:12:16 -0700 Subject: sync up with viewer-development --- .../skins/default/xui/en/widgets/avatar_icon.xml | 1 + .../skins/default/xui/en/widgets/scroll_bar.xml | 18 +++++++++++------- 2 files changed, 12 insertions(+), 7 deletions(-) (limited to 'indra') diff --git a/indra/newview/skins/default/xui/en/widgets/avatar_icon.xml b/indra/newview/skins/default/xui/en/widgets/avatar_icon.xml index a1e32e44de..4d69dda7eb 100644 --- a/indra/newview/skins/default/xui/en/widgets/avatar_icon.xml +++ b/indra/newview/skins/default/xui/en/widgets/avatar_icon.xml @@ -1,6 +1,7 @@ diff --git a/indra/newview/skins/default/xui/en/widgets/scroll_bar.xml b/indra/newview/skins/default/xui/en/widgets/scroll_bar.xml index 830ea12e41..e6d4bff8b5 100644 --- a/indra/newview/skins/default/xui/en/widgets/scroll_bar.xml +++ b/indra/newview/skins/default/xui/en/widgets/scroll_bar.xml @@ -6,20 +6,24 @@ track_color="ScrollbarTrackColor" thumb_color="ScrollbarThumbColor" thickness="15"> - - - - + -- cgit v1.2.3 From 6431f7fb287d357f9800aac7ce5496c7a7cd063f Mon Sep 17 00:00:00 2001 From: Eli Linden Date: Mon, 2 May 2011 17:14:53 -0700 Subject: WIP VWR-25074 add missing string in English, pending actual Danish translation --- indra/newview/skins/default/xui/da/notifications.xml | 1 + 1 file changed, 1 insertion(+) (limited to 'indra') diff --git a/indra/newview/skins/default/xui/da/notifications.xml b/indra/newview/skins/default/xui/da/notifications.xml index a3c4897ee1..376538872f 100644 --- a/indra/newview/skins/default/xui/da/notifications.xml +++ b/indra/newview/skins/default/xui/da/notifications.xml @@ -748,6 +748,7 @@ Prøv venligst igen senere. [OLD_NAME] ([SLID]) er nu kendt som [NEW_NAME]. + Offer a teleport to your location with the following message?
Mød mig i [REGION] -- cgit v1.2.3 From 8f720b59d35d172b0a34ff73c7724d9bae258aa2 Mon Sep 17 00:00:00 2001 From: Nat Goodspeed Date: Mon, 2 May 2011 20:49:47 -0400 Subject: CHOP-599: if build.sh creates summary.json, package it with viewer. Recent versions of the viewer's build-dependent build.sh create and upload a summary.json file in the top level of the source repository checkout. Bundle that into the viewer installer. This is the one file that contains the viewer's version. --- indra/newview/viewer_manifest.py | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'indra') diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py index f671c770ea..450d274fd7 100644 --- a/indra/newview/viewer_manifest.py +++ b/indra/newview/viewer_manifest.py @@ -114,6 +114,16 @@ class ViewerManifest(LLManifest): # Files in the newview/ directory self.path("gpu_table.txt") + # The summary.json file gets left in the base checkout dir by + # build.sh. It's only created for a build.sh build, therefore we + # have to check whether it exists. :-P + summary_json = "summary.json" + summary_json_path = os.path.join(os.pardir, os.pardir, summary_json) + if os.path.exists(os.path.join(self.get_src_prefix(), summary_json_path)): + self.path(summary_json_path, summary_json) + else: + print "No %s" % os.path.join(self.get_src_prefix(), summary_json_path) + def login_channel(self): """Channel reported for login and upgrade purposes ONLY; used for A/B testing""" -- cgit v1.2.3 From 76221ab9b3d5e4a185dfdfeb39719724739566ab Mon Sep 17 00:00:00 2001 From: Eli Linden Date: Tue, 3 May 2011 11:55:21 -0700 Subject: FIX VWR-25074 add missing Danish translation --- indra/newview/skins/default/xui/da/notifications.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra') diff --git a/indra/newview/skins/default/xui/da/notifications.xml b/indra/newview/skins/default/xui/da/notifications.xml index 376538872f..30b54d3eb2 100644 --- a/indra/newview/skins/default/xui/da/notifications.xml +++ b/indra/newview/skins/default/xui/da/notifications.xml @@ -748,7 +748,7 @@ Prøv venligst igen senere. [OLD_NAME] ([SLID]) er nu kendt som [NEW_NAME]. - Offer a teleport to your location with the following message? + Tilbyd en teleport til din position med følgende besked? Mød mig i [REGION] -- cgit v1.2.3 From af6a5b1f40ff0f0a8f0d10f609fa27da7e40959d Mon Sep 17 00:00:00 2001 From: Eli Linden Date: Tue, 3 May 2011 16:37:12 -0700 Subject: FIX VWR-22337 translation (in utf-8) for "loading terms of service" string --- indra/newview/skins/default/xui/da/floater_tos.xml | 2 +- indra/newview/skins/default/xui/de/floater_tos.xml | 2 +- indra/newview/skins/default/xui/es/floater_tos.xml | 2 +- indra/newview/skins/default/xui/fr/floater_tos.xml | 2 +- indra/newview/skins/default/xui/pl/floater_tos.xml | 2 +- indra/newview/skins/default/xui/pt/floater_tos.xml | 2 +- 6 files changed, 6 insertions(+), 6 deletions(-) (limited to 'indra') diff --git a/indra/newview/skins/default/xui/da/floater_tos.xml b/indra/newview/skins/default/xui/da/floater_tos.xml index 760f60c996..af9ee0bd06 100644 --- a/indra/newview/skins/default/xui/da/floater_tos.xml +++ b/indra/newview/skins/default/xui/da/floater_tos.xml @@ -4,7 +4,7 @@ http://secondlife.com/app/tos/ - data:text/html,%3Chtml%3E%3Chead%3E%3C/head%3E%3Cbody text=%22000000%22%3E%3Ch2%3E Loading %3Ca%20target%3D%22_external%22%20href%3D%22http%3A//secondlife.com/app/tos/%22%3ETerms%20of%20Service%3C/a%3E...%3C/h2%3E %3C/body%3E %3C/html%3E + data:text/html,%3Chtml%3E%3Chead%3E%3C/head%3E%3Cbody text=%22000000%22%3E%3Ch2%3E Henter %3Ca%20target%3D%22_external%22%20href%3D%22http%3A//secondlife.com/app/tos/%22%3ETerms%20of%20Service%3C/a%3E...%3C/h2%3E %3C/body%3E %3C/html%3E