From 94a40569aaa7dbf9a9474b465e818eed798bd3fd Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Thu, 4 Nov 2010 16:00:19 -0400 Subject: Indentation / formatting changes to panel_preferences_graphics. No functionality change. --- .../default/xui/en/panel_preferences_graphics1.xml | 947 ++++++++++----------- 1 file changed, 473 insertions(+), 474 deletions(-) (limited to 'indra') diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml index 7d49a671e6..aae373ed33 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml @@ -163,536 +163,536 @@ top="76" width="485"> + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="5" + name="ShadersText" + top="3" + width="128"> Shaders: + control_name="RenderObjectBump" + height="16" + initial_value="true" + label="Bump mapping and shiny" + layout="topleft" + left_delta="0" + name="BumpShiny" + top_pad="7" + width="256" /> + control_name="VertexShaderEnable" + height="16" + initial_value="true" + label="Basic shaders" + layout="topleft" + left_delta="0" + name="BasicShaders" + tool_tip="Disabling this option may prevent some graphics card drivers from crashing" + top_pad="1" + width="315"> + function="Pref.VertexShaderEnable" /> + control_name="WindLightUseAtmosShaders" + height="16" + initial_value="true" + label="Atmospheric shaders" + layout="topleft" + left_delta="0" + name="WindLightUseAtmosShaders" + top_pad="1" + width="256"> + function="Pref.VertexShaderEnable" /> - - Water Reflections: - - - - - - - - + + Water Reflections: + + + + + + + + + control_name="RenderFarClip" + decimal_digits="0" + follows="left|top" + height="16" + increment="8" + initial_value="160" + label="Draw distance:" + label_width="185" + layout="topleft" + left="200" + max_val="512" + min_val="64" + name="DrawDistance" + top="3" + width="296" /> + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="291" + name="DrawDistanceMeterText2" + top_delta="0" + width="128"> m - + control_name="RenderMaxPartCount" + decimal_digits="0" + follows="left|top" + height="16" + increment="256" + initial_value="4096" + label="Max. particle count:" + label_width="185" + layout="topleft" + left="200" + max_val="8192" + name="MaxParticleCount" + top_pad="7" + width="303" /> + + control_name="RenderGlowResolutionPow" + decimal_digits="0" + follows="left|top" + height="16" + increment="1" + initial_value="8" + label="Post process quality:" + label_width="185" + layout="topleft" + left="200" + max_val="9" + min_val="8" + name="RenderPostProcess" + show_text="false" + top_pad="4" + width="264"> + function="Pref.UpdateSliderText" + parameter="PostProcessText" /> + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="0" + name="MeshDetailText" + top_pad="5" + width="128"> Mesh detail: + control_name="RenderVolumeLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label=" Objects:" + label_width="185" + layout="topleft" + left_delta="0" + max_val="2" + name="ObjectMeshDetail" + show_text="false" + top_pad="6" + width="264"> + function="Pref.UpdateSliderText" + parameter="ObjectMeshDetailText" /> + control_name="RenderFlexTimeFactor" + follows="left|top" + height="16" + initial_value="160" + label=" Flexiprims:" + label_width="185" + layout="topleft" + left_delta="0" + name="FlexibleMeshDetail" + show_text="false" + top_pad="4" + width="264"> + function="Pref.UpdateSliderText" + parameter="FlexibleMeshDetailText" /> - - + control_name="RenderTreeLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label=" Trees:" + label_width="185" + layout="topleft" + left_delta="0" + name="TreeMeshDetail" + show_text="false" + top_pad="4" + width="264"> + + - + control_name="RenderAvatarLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label=" Avatars:" + label_width="185" + layout="topleft" + left_delta="0" + name="AvatarMeshDetail" + show_text="false" + top_pad="4" + width="264"> + - + control_name="RenderTerrainLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label=" Terrain:" + label_width="185" + layout="topleft" + left_delta="0" + max_val="2" + min_val="1" + name="TerrainMeshDetail" + show_text="false" + top_pad="4" + width="264"> + - + control_name="WLSkyDetail" + enabled_control="WindLightUseAtmosShaders" + decimal_digits="0" + follows="left|top" + height="16" + increment="8" + initial_value="160" + label=" Sky:" + label_width="185" + layout="topleft" + left_delta="0" + max_val="128" + min_val="16" + name="SkyMeshDetail" + show_text="false" + top_pad="4" + width="264"> + - Low + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left="469" + name="PostProcessText" + top="60" + width="128"> + Low - Low + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="0" + name="ObjectMeshDetailText" + top_pad="26" + width="128"> + Low - Low + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="0" + name="FlexibleMeshDetailText" + top_pad="8" + width="128"> + Low - Low + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="0" + name="TreeMeshDetailText" + top_pad="8" + width="128"> + Low - Low + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="0" + name="AvatarMeshDetailText" + top_pad="8" + width="128"> + Low - Low + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="0" + name="TerrainMeshDetailText" + top_pad="8" + width="128"> + Low - Low + enabled_control="WindLightUseAtmosShaders" + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="0" + name="SkyMeshDetailText" + top_pad="8" + width="128"> + Low - - Avatar rendering: + + Avatar rendering: + control_name="RenderUseImpostors" + height="16" + initial_value="true" + label="Avatar impostors" + layout="topleft" + left_delta="0" + name="AvatarImpostors" + top_pad="7" + width="256" /> - + control_name="RenderAvatarVP" + height="16" + initial_value="true" + label="Hardware skinning" + layout="topleft" + left_delta="0" + name="AvatarVertexProgram" + top_pad="1" + width="256"> + - - Terrain detail: - - - - - --> + control_name="RenderAvatarCloth" + height="16" + initial_value="true" + label="Avatar cloth" + layout="topleft" + left_delta="0" + name="AvatarCloth" + top_pad="1" + width="256" /> + + Terrain detail: + + + + + --> - -- cgit v1.2.3 From ab42f31608a2abc0982119d6aebdb0972d41427f Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Fri, 5 Nov 2010 14:30:09 -0400 Subject: SH-410 Opaque Water Project version 2.0 First implementation with UI changes. --- indra/newview/app_settings/settings.xml | 11 +++ indra/newview/featuretable.txt | 5 + indra/newview/featuretable_mac.txt | 5 + indra/newview/featuretable_xp.txt | 5 + indra/newview/lldrawpoolwater.cpp | 102 ++++++++++++++++++++- indra/newview/lldrawpoolwater.h | 4 + indra/newview/llviewercontrol.cpp | 14 +++ indra/newview/llvowater.cpp | 18 +++- .../default/xui/en/panel_preferences_graphics1.xml | 18 +++- 9 files changed, 169 insertions(+), 13 deletions(-) (limited to 'indra') diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 3f23fee865..7b3f50e4e2 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -8318,6 +8318,17 @@ Value 1.0 + RenderTransparentWater + + Comment + Render water as transparent. Setting to false renders water as opaque with a simple texture applied. + Persist + 1 + Type + Boolean + Value + 1 + RenderTreeLODFactor Comment diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt index d69842d5f1..a95abd7dd1 100644 --- a/indra/newview/featuretable.txt +++ b/indra/newview/featuretable.txt @@ -42,6 +42,7 @@ RenderObjectBump 1 1 RenderReflectionDetail 1 4 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 RenderUseImpostors 1 1 RenderVBOEnable 1 1 @@ -80,6 +81,7 @@ RenderObjectBump 1 0 RenderReflectionDetail 1 0 RenderTerrainDetail 1 0 RenderTerrainLODFactor 1 1 +RenderTransparentWater 1 0 RenderTreeLODFactor 1 0 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 0.5 @@ -108,6 +110,7 @@ RenderObjectBump 1 1 RenderReflectionDetail 1 0 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 1.0 +RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 @@ -135,6 +138,7 @@ RenderObjectBump 1 1 RenderReflectionDetail 1 2 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 @@ -162,6 +166,7 @@ RenderObjectBump 1 1 RenderReflectionDetail 1 4 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 2.0 diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt index f030c9f8e5..6dabef53a8 100644 --- a/indra/newview/featuretable_mac.txt +++ b/indra/newview/featuretable_mac.txt @@ -43,6 +43,7 @@ RenderObjectBump 1 1 RenderReflectionDetail 1 3 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 RenderUseImpostors 1 1 RenderVBOEnable 1 1 @@ -80,6 +81,7 @@ RenderObjectBump 1 0 RenderReflectionDetail 1 0 RenderTerrainDetail 1 0 RenderTerrainLODFactor 1 1 +RenderTransparentWater 1 0 RenderTreeLODFactor 1 0 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 0.5 @@ -107,6 +109,7 @@ RenderObjectBump 1 1 RenderReflectionDetail 1 0 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 1.0 +RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 @@ -133,6 +136,7 @@ RenderObjectBump 1 1 RenderReflectionDetail 1 2 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 @@ -159,6 +163,7 @@ RenderObjectBump 1 1 RenderReflectionDetail 1 3 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 2.0 diff --git a/indra/newview/featuretable_xp.txt b/indra/newview/featuretable_xp.txt index dae7705971..a09ba17c62 100644 --- a/indra/newview/featuretable_xp.txt +++ b/indra/newview/featuretable_xp.txt @@ -42,6 +42,7 @@ RenderObjectBump 1 1 RenderReflectionDetail 1 4 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 RenderUseImpostors 1 1 RenderVBOEnable 1 1 @@ -80,6 +81,7 @@ RenderObjectBump 1 0 RenderReflectionDetail 1 0 RenderTerrainDetail 1 0 RenderTerrainLODFactor 1 1 +RenderTransparentWater 1 0 RenderTreeLODFactor 1 0 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 0.5 @@ -108,6 +110,7 @@ RenderObjectBump 1 1 RenderReflectionDetail 1 0 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 1.0 +RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 @@ -135,6 +138,7 @@ RenderObjectBump 1 1 RenderReflectionDetail 1 2 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 @@ -162,6 +166,7 @@ RenderObjectBump 1 1 RenderReflectionDetail 1 4 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 RenderUseImpostors 1 1 RenderVolumeLODFactor 1 2.0 diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index 6126908231..f6b3ec7764 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -48,7 +48,8 @@ #include "llviewershadermgr.h" #include "llwaterparammanager.h" -const LLUUID WATER_TEST("2bfd3884-7e27-69b9-ba3a-3e673f680004"); +const LLUUID TRANSPARENT_WATER_TEXTURE("2bfd3884-7e27-69b9-ba3a-3e673f680004"); +const LLUUID OPAQUE_WATER_TEXTURE("43c32285-d658-1793-c123-bf86315de055"); static float sTime; @@ -71,10 +72,14 @@ LLDrawPoolWater::LLDrawPoolWater() : gGL.getTexUnit(0)->bind(mHBTex[1]); mHBTex[1]->setAddressMode(LLTexUnit::TAM_CLAMP); - mWaterImagep = LLViewerTextureManager::getFetchedTexture(WATER_TEST); - mWaterImagep->setNoDelete() ; + + mWaterImagep = LLViewerTextureManager::getFetchedTexture(TRANSPARENT_WATER_TEXTURE); + llassert(mWaterImagep); + mWaterImagep->setNoDelete(); + mOpaqueWaterImagep = LLViewerTextureManager::getFetchedTexture(OPAQUE_WATER_TEXTURE); + llassert(mOpaqueWaterImagep); mWaterNormp = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL); - mWaterNormp->setNoDelete() ; + mWaterNormp->setNoDelete(); restoreGL(); } @@ -161,6 +166,14 @@ void LLDrawPoolWater::render(S32 pass) std::sort(mDrawFace.begin(), mDrawFace.end(), LLFace::CompareDistanceGreater()); + // See if we are rendering water as opaque or not + if (!gSavedSettings.getBOOL("RenderTransparentWater")) + { + // render water for low end hardware + renderOpaqueLegacyWater(); + return; + } + LLGLEnable blend(GL_BLEND); if ((mVertexShaderLevel > 0) && !sSkipScreenCopy) @@ -314,6 +327,87 @@ void LLDrawPoolWater::render(S32 pass) gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); } +// for low end hardware +void LLDrawPoolWater::renderOpaqueLegacyWater() +{ + LLVOSky *voskyp = gSky.mVOSkyp; + + stop_glerror(); + + // Depth sorting and write to depth buffer + // since this is opaque, we should see nothing + // behind the water. No blending because + // of no transparency. And no face culling so + // that the underside of the water is also opaque. + LLGLDepthTest gls_depth(GL_TRUE, GL_TRUE); + LLGLDisable no_cull(GL_CULL_FACE); + LLGLDisable no_blend(GL_BLEND); + + gPipeline.disableLights(); + + mOpaqueWaterImagep->addTextureStats(1024.f*1024.f); + + // Activate the texture binding and bind one + // texture since all images will have the same texture + gGL.getTexUnit(0)->activate(); + gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); + gGL.getTexUnit(0)->bind(mOpaqueWaterImagep); + + // Automatically generate texture coords for water texture + glEnable(GL_TEXTURE_GEN_S); //texture unit 0 + glEnable(GL_TEXTURE_GEN_T); //texture unit 0 + glTexGenf(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); + glTexGenf(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR); + + // Use the fact that we know all water faces are the same size + // to save some computation + + // Slowly move texture coordinates over time so the watter appears + // to be moving. + F32 movement_period_secs = 50.f; + + F32 offset = fmod(gFrameTimeSeconds, movement_period_secs); + + if (movement_period_secs != 0) + { + offset /= movement_period_secs; + } + else + { + offset = 0; + } + + F32 tp0[4] = { 16.f / 256.f, 0.0f, 0.0f, offset }; + F32 tp1[4] = { 0.0f, 16.f / 256.f, 0.0f, offset }; + + glTexGenfv(GL_S, GL_OBJECT_PLANE, tp0); + glTexGenfv(GL_T, GL_OBJECT_PLANE, tp1); + + glColor3f(1.f, 1.f, 1.f); + + for (std::vector::iterator iter = mDrawFace.begin(); + iter != mDrawFace.end(); iter++) + { + LLFace *face = *iter; + if (voskyp->isReflFace(face)) + { + continue; + } + + face->renderIndexed(); + } + + stop_glerror(); + + // Reset the settings back to expected values + glDisable(GL_TEXTURE_GEN_S); //texture unit 0 + glDisable(GL_TEXTURE_GEN_T); //texture unit 0 + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); +} + + void LLDrawPoolWater::renderReflection(LLFace* face) { LLVOSky *voskyp = gSky.mVOSkyp; diff --git a/indra/newview/lldrawpoolwater.h b/indra/newview/lldrawpoolwater.h index 3ab4bc5e2c..dff1830129 100644 --- a/indra/newview/lldrawpoolwater.h +++ b/indra/newview/lldrawpoolwater.h @@ -39,6 +39,7 @@ class LLDrawPoolWater: public LLFacePool protected: LLPointer mHBTex[2]; LLPointer mWaterImagep; + LLPointer mOpaqueWaterImagep; LLPointer mWaterNormp; public: @@ -81,6 +82,9 @@ public: void renderReflection(LLFace* face); void shade(); + +protected: + void renderOpaqueLegacyWater(); }; void cgErrorCallback(); diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index fbec2a7b9e..117e49d67f 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -117,10 +117,23 @@ static bool handleSetShaderChanged(const LLSD& newvalue) gBumpImageList.destroyGL(); gBumpImageList.restoreGL(); + // Changing shader also changes the terrain detail to high, reflect that change here + if (newvalue.asBoolean()) + { + // shaders enabled, set terrain detail to high + gSavedSettings.setS32("RenderTerrainDetail", 1); + } + // else, leave terrain detail as is LLViewerShaderMgr::instance()->setShaders(); return true; } +bool handleRenderTransparentWaterChanged(const LLSD& newvalue) +{ + LLWorld::getInstance()->updateWaterObjects(); + return true; +} + static bool handleReleaseGLBufferChanged(const LLSD& newvalue) { if (gPipeline.isInit()) @@ -637,6 +650,7 @@ void settings_setup_listeners() gSavedSettings.getControl("ShowMiniLocationPanel")->getSignal()->connect(boost::bind(&toggle_show_mini_location_panel, _2)); gSavedSettings.getControl("ShowObjectRenderingCost")->getSignal()->connect(boost::bind(&toggle_show_object_render_cost, _2)); gSavedSettings.getControl("ForceShowGrid")->getSignal()->connect(boost::bind(&handleForceShowGrid, _2)); + gSavedSettings.getControl("RenderTransparentWater")->getSignal()->connect(boost::bind(&handleRenderTransparentWaterChanged, _2)); } #if TEST_CACHED_CONTROL diff --git a/indra/newview/llvowater.cpp b/indra/newview/llvowater.cpp index 9280eb8fa4..71f08ec36d 100644 --- a/indra/newview/llvowater.cpp +++ b/indra/newview/llvowater.cpp @@ -60,8 +60,10 @@ const U32 WIDTH = (N_RES * WAVE_STEP); //128.f //64 // width of wave tile, in const F32 WAVE_STEP_INV = (1. / WAVE_STEP); -LLVOWater::LLVOWater(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) -: LLStaticViewerObject(id, pcode, regionp), +LLVOWater::LLVOWater(const LLUUID &id, + const LLPCode pcode, + LLViewerRegion *regionp) : + LLStaticViewerObject(id, pcode, regionp), mRenderType(LLPipeline::RENDER_TYPE_WATER) { // Terrain must draw during selection passes so it can block objects behind it. @@ -153,11 +155,17 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable) LLStrider indicesp; U16 index_offset; - S32 size = 16; - S32 num_quads = size*size; - face->setSize(4*num_quads, 6*num_quads); + // A quad is 4 vertices and 6 indices (making 2 triangles) + static const unsigned int vertices_per_quad = 4; + static const unsigned int indices_per_quad = 6; + const S32 size = gSavedSettings.getBOOL("RenderTransparentWater") ? 16 : 1; + + const S32 num_quads = size * size; + face->setSize(vertices_per_quad * num_quads, + indices_per_quad * num_quads); + if (face->mVertexBuffer.isNull()) { face->mVertexBuffer = new LLVertexBuffer(LLDrawPoolWater::VERTEX_DATA_MASK, GL_DYNAMIC_DRAW_ARB); diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml index aae373ed33..3ceee60927 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml @@ -174,6 +174,16 @@ width="128"> Shaders: + Date: Tue, 9 Nov 2010 11:31:21 -0600 Subject: SH-412 Only blank screen if the actual window resized, fixes blinking on snapshot etc. --- indra/newview/llviewerdisplay.cpp | 32 +++++++++++++------------------- indra/newview/llviewerdisplay.h | 1 + indra/newview/llviewerwindow.cpp | 3 +++ 3 files changed, 17 insertions(+), 19 deletions(-) (limited to 'indra') diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 1d5caabebb..ddb11829df 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -95,6 +95,7 @@ BOOL gForceRenderLandFence = FALSE; BOOL gDisplaySwapBuffers = FALSE; BOOL gDepthDirty = FALSE; BOOL gResizeScreenTexture = FALSE; +BOOL gWindowResized = FALSE; BOOL gSnapshot = FALSE; U32 gRecentFrameCount = 0; // number of 'recent' frames @@ -218,22 +219,15 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLMemType mt_render(LLMemType::MTYPE_RENDER); LLFastTimer t(FTM_RENDER); - if (gResizeScreenTexture) - { //skip render on frames where screen texture is resizing + if (gWindowResized) + { //skip render on frames where window has been resized gGL.flush(); - if (!for_snapshot) - { - glClear(GL_COLOR_BUFFER_BIT); - gViewerWindow->mWindow->swapBuffers(); - } - - gResizeScreenTexture = FALSE; + glClear(GL_COLOR_BUFFER_BIT); + gViewerWindow->mWindow->swapBuffers(); gPipeline.resizeScreenTexture(); - - if (!for_snapshot) - { - return; - } + gResizeScreenTexture = FALSE; + gWindowResized = FALSE; + return; } if (LLPipeline::sRenderDeferred) @@ -666,11 +660,11 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLVertexBuffer::clientCopy(0.016); } - //if (gResizeScreenTexture) - //{ - // gResizeScreenTexture = FALSE; - // gPipeline.resizeScreenTexture(); - //} + if (gResizeScreenTexture) + { + gResizeScreenTexture = FALSE; + gPipeline.resizeScreenTexture(); + } gGL.setColorMask(true, true); glClearColor(0,0,0,0); diff --git a/indra/newview/llviewerdisplay.h b/indra/newview/llviewerdisplay.h index c6e86751e8..f6467d7f93 100644 --- a/indra/newview/llviewerdisplay.h +++ b/indra/newview/llviewerdisplay.h @@ -40,5 +40,6 @@ extern BOOL gTeleportDisplay; extern LLFrameTimer gTeleportDisplayTimer; extern BOOL gForceRenderLandFence; extern BOOL gResizeScreenTexture; +extern BOOL gWindowResized; #endif // LL_LLVIEWERDISPLAY_H diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index ea407c8f29..fda6f316e6 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1863,6 +1863,8 @@ void LLViewerWindow::reshape(S32 width, S32 height) return; } + gWindowResized = TRUE; + // update our window rectangle mWindowRectRaw.mRight = mWindowRectRaw.mLeft + width; mWindowRectRaw.mTop = mWindowRectRaw.mBottom + height; @@ -4439,6 +4441,7 @@ void LLViewerWindow::restoreGL(const std::string& progress_message) LLVOAvatar::restoreGL(); gResizeScreenTexture = TRUE; + gWindowResized = TRUE; if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) { -- cgit v1.2.3 From fa2aeb07f8474cfd5d61d5347dfcc28bd8f7f257 Mon Sep 17 00:00:00 2001 From: Seth ProductEngine Date: Wed, 17 Nov 2010 21:40:04 +0200 Subject: STORM-316 FIXED Added an item to inventory gear menu to control "Sort System Folders to Top" option (was always "true"). Changed inventory gear menu sort items - now they have check marks on the left. Made inventory sort options persist across sessions. --- indra/newview/llpanelmaininventory.cpp | 47 ++++++++++++++++++++-- indra/newview/llpanelmaininventory.h | 1 + .../default/xui/en/menu_inventory_gear_default.xml | 25 ++++++++++-- 3 files changed, 66 insertions(+), 7 deletions(-) (limited to 'indra') diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp index 904e3dabcc..17433a557b 100644 --- a/indra/newview/llpanelmaininventory.cpp +++ b/indra/newview/llpanelmaininventory.cpp @@ -329,15 +329,23 @@ void LLPanelMainInventory::setSortBy(const LLSD& userdata) if (sort_field == "name") { U32 order = getActivePanel()->getSortOrder(); - getActivePanel()->setSortOrder( order & ~LLInventoryFilter::SO_DATE ); - + order &= ~LLInventoryFilter::SO_DATE; + + getActivePanel()->setSortOrder( order ); + + gSavedSettings.setU32("InventorySortOrder", order); + gSavedSettings.setBOOL("Inventory.SortByName", TRUE ); gSavedSettings.setBOOL("Inventory.SortByDate", FALSE ); } else if (sort_field == "date") { U32 order = getActivePanel()->getSortOrder(); - getActivePanel()->setSortOrder( order | LLInventoryFilter::SO_DATE ); + order |= LLInventoryFilter::SO_DATE; + + getActivePanel()->setSortOrder( order ); + + gSavedSettings.setU32("InventorySortOrder", order); gSavedSettings.setBOOL("Inventory.SortByName", FALSE ); gSavedSettings.setBOOL("Inventory.SortByDate", TRUE ); @@ -375,6 +383,8 @@ void LLPanelMainInventory::setSortBy(const LLSD& userdata) gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", TRUE ); } getActivePanel()->setSortOrder( order ); + + gSavedSettings.setU32("InventorySortOrder", order); } } @@ -915,6 +925,7 @@ void LLPanelMainInventory::initListCommandsHandlers() )); mCommitCallbackRegistrar.add("Inventory.GearDefault.Custom.Action", boost::bind(&LLPanelMainInventory::onCustomAction, this, _2)); + mEnableCallbackRegistrar.add("Inventory.GearDefault.Check", boost::bind(&LLPanelMainInventory::isActionChecked, this, _2)); mEnableCallbackRegistrar.add("Inventory.GearDefault.Enable", boost::bind(&LLPanelMainInventory::isActionEnabled, this, _2)); mMenuGearDefault = LLUICtrlFactory::getInstance()->createFromFile("menu_inventory_gear_default.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); mGearMenuButton->setMenu(mMenuGearDefault); @@ -1000,6 +1011,11 @@ void LLPanelMainInventory::onCustomAction(const LLSD& userdata) const LLSD arg = "date"; setSortBy(arg); } + if (command_name == "sort_system_folders_to_top") + { + const LLSD arg = "systemfolderstotop"; + setSortBy(arg); + } if (command_name == "show_filters") { toggleFindOptions(); @@ -1173,6 +1189,31 @@ BOOL LLPanelMainInventory::isActionEnabled(const LLSD& userdata) return TRUE; } +BOOL LLPanelMainInventory::isActionChecked(const LLSD& userdata) +{ + const std::string command_name = userdata.asString(); + + if (command_name == "sort_by_name") + { + U32 order = getActivePanel()->getSortOrder(); + return ~order & LLInventoryFilter::SO_DATE; + } + + if (command_name == "sort_by_recent") + { + U32 order = getActivePanel()->getSortOrder(); + return order & LLInventoryFilter::SO_DATE; + } + + if (command_name == "sort_system_folders_to_top") + { + U32 order = getActivePanel()->getSortOrder(); + return order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP; + } + + return FALSE; +} + bool LLPanelMainInventory::handleDragAndDropToTrash(BOOL drop, EDragAndDropType cargo_type, EAcceptance* accept) { *accept = ACCEPT_NO; diff --git a/indra/newview/llpanelmaininventory.h b/indra/newview/llpanelmaininventory.h index d136e2d32e..c2b78ff9ea 100644 --- a/indra/newview/llpanelmaininventory.h +++ b/indra/newview/llpanelmaininventory.h @@ -136,6 +136,7 @@ protected: void onTrashButtonClick(); void onClipboardAction(const LLSD& userdata); BOOL isActionEnabled(const LLSD& command_name); + BOOL isActionChecked(const LLSD& userdata); void onCustomAction(const LLSD& command_name); bool handleDragAndDropToTrash(BOOL drop, EDragAndDropType cargo_type, EAcceptance* accept); /** diff --git a/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml b/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml index 679d5bc82e..7fa4cd840a 100644 --- a/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml +++ b/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml @@ -16,22 +16,39 @@ - - - + + - + + + + + + Date: Thu, 18 Nov 2010 13:14:06 +0200 Subject: STORM-576 FIXED Hooked up code to preference that allows users to enable double-click to teleport or use auto-pilot. - Added dirty flag that is set true when user changes checkbox or chooses one of radiobuttons connected to double-click action. No change of user settings happens on this commit, because user may press cancel or close floater. If user presses OK, and flag is true, user changes are applied to settings. If user clicks cancel or closes floater, controls are reverted to the state they were before changes, using settings to determine it. - Removed double-click action menu items and code that handled them to avoid functionality duplication and synchronization problems. --- indra/newview/llfloaterpreference.cpp | 81 +++++++++++++++++++++- indra/newview/llfloaterpreference.h | 11 +++ indra/newview/llviewermenu.cpp | 10 --- indra/newview/skins/default/xui/en/menu_viewer.xml | 20 ------ .../default/xui/en/panel_preferences_move.xml | 9 ++- 5 files changed, 97 insertions(+), 34 deletions(-) (limited to 'indra') diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index c105f023c7..ac940f4f77 100644 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -282,7 +282,8 @@ std::string LLFloaterPreference::sSkin = ""; LLFloaterPreference::LLFloaterPreference(const LLSD& key) : LLFloater(key), mGotPersonalInfo(false), - mOriginalIMViaEmail(false) + mOriginalIMViaEmail(false), + mDoubleClickActionDirty(false) { //Build Floater is now Called from LLFloaterReg::add("preferences", "floater_preferences.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); @@ -320,6 +321,8 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key) mCommitCallbackRegistrar.add("Pref.getUIColor", boost::bind(&LLFloaterPreference::getUIColor, this ,_1, _2)); mCommitCallbackRegistrar.add("Pref.MaturitySettings", boost::bind(&LLFloaterPreference::onChangeMaturity, this)); mCommitCallbackRegistrar.add("Pref.BlockList", boost::bind(&LLFloaterPreference::onClickBlockList, this)); + mCommitCallbackRegistrar.add("Pref.CommitDoubleClickChekbox", boost::bind(&LLFloaterPreference::onDoubleClickCheckBox, this, _1)); + mCommitCallbackRegistrar.add("Pref.CommitRadioDoubleClick", boost::bind(&LLFloaterPreference::onDoubleClickRadio, this)); sSkin = gSavedSettings.getString("SkinCurrent"); @@ -342,6 +345,8 @@ BOOL LLFloaterPreference::postBuild() if (!tabcontainer->selectTab(gSavedSettings.getS32("LastPrefTab"))) tabcontainer->selectFirstTab(); + updateDoubleClickControls(); + getChild("cache_location")->setEnabled(FALSE); // make it read-only but selectable (STORM-227) std::string cache_location = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ""); setCacheLocation(cache_location); @@ -475,6 +480,12 @@ void LLFloaterPreference::apply() gAgent.sendAgentUpdateUserInfo(new_im_via_email,mDirectoryVisibility); } } + + if (mDoubleClickActionDirty) + { + updateDoubleClickSettings(); + mDoubleClickActionDirty = false; + } } void LLFloaterPreference::cancel() @@ -501,6 +512,12 @@ void LLFloaterPreference::cancel() // reverts any changes to current skin gSavedSettings.setString("SkinCurrent", sSkin); + + if (mDoubleClickActionDirty) + { + updateDoubleClickControls(); + mDoubleClickActionDirty = false; + } } void LLFloaterPreference::onOpen(const LLSD& key) @@ -1318,6 +1335,68 @@ void LLFloaterPreference::onClickBlockList() } } +void LLFloaterPreference::onDoubleClickCheckBox(LLUICtrl* ctrl) +{ + if (!ctrl) return; + mDoubleClickActionDirty = true; + LLRadioGroup* radio_double_click_action = getChild("double_click_action"); + if (!radio_double_click_action) return; + // select default value("teleport") in radio-group. + radio_double_click_action->setSelectedIndex(0); + // set radio-group enabled depending on state of checkbox + radio_double_click_action->setEnabled(ctrl->getValue()); +} + +void LLFloaterPreference::onDoubleClickRadio() +{ + mDoubleClickActionDirty = true; +} + +void LLFloaterPreference::updateDoubleClickSettings() +{ + LLCheckBoxCtrl* double_click_action_cb = getChild("double_click_chkbox"); + if (!double_click_action_cb) return; + bool enable = double_click_action_cb->getValue().asBoolean(); + + LLRadioGroup* radio_double_click_action = getChild("double_click_action"); + if (!radio_double_click_action) return; + + // enable double click radio-group depending on state of checkbox + radio_double_click_action->setEnabled(enable); + + if (!enable) + { + // set double click action settings values to false if checkbox was unchecked + gSavedSettings.setBOOL("DoubleClickAutoPilot", false); + gSavedSettings.setBOOL("DoubleClickTeleport", false); + } + else + { + std::string selected = radio_double_click_action->getValue().asString(); + bool teleport_selected = selected == "radio_teleport"; + // set double click action settings values depending on chosen radio-button + gSavedSettings.setBOOL( "DoubleClickTeleport", teleport_selected ); + gSavedSettings.setBOOL( "DoubleClickAutoPilot", !teleport_selected ); + } +} + +void LLFloaterPreference::updateDoubleClickControls() +{ + // check is one of double-click actions settings enabled + bool double_click_action_enabled = gSavedSettings.getBOOL("DoubleClickAutoPilot") || gSavedSettings.getBOOL("DoubleClickTeleport"); + LLCheckBoxCtrl* double_click_action_cb = getChild("double_click_chkbox"); + if (double_click_action_cb) + { + // check checkbox if one of double-click actions settings enabled, uncheck otherwise + double_click_action_cb->setValue(double_click_action_enabled); + } + LLRadioGroup* double_click_action_radio = getChild("double_click_action"); + if (!double_click_action_radio) return; + // set radio-group enabled if one of double-click actions settings enabled + double_click_action_radio->setEnabled(double_click_action_enabled); + // select button in radio-group depending on setting + double_click_action_radio->setSelectedIndex(gSavedSettings.getBOOL("DoubleClickAutoPilot")); +} void LLFloaterPreference::applyUIColor(LLUICtrl* ctrl, const LLSD& param) { diff --git a/indra/newview/llfloaterpreference.h b/indra/newview/llfloaterpreference.h index e99731b92e..46f50d9a4d 100644 --- a/indra/newview/llfloaterpreference.h +++ b/indra/newview/llfloaterpreference.h @@ -95,6 +95,14 @@ protected: void setHardwareDefaults(); // callback for when client turns on shaders void onVertexShaderEnable(); + // callback for changing double click action checkbox + void onDoubleClickCheckBox(LLUICtrl* ctrl); + // callback for selecting double click action radio-button + void onDoubleClickRadio(); + // updates double-click action settings depending on controls from preferences + void updateDoubleClickSettings(); + // updates double-click action controls depending on values from settings.xml + void updateDoubleClickControls(); // This function squirrels away the current values of the controls so that // cancel() can restore them. @@ -145,6 +153,9 @@ public: static void refreshSkin(void* data); private: static std::string sSkin; + // set true if state of double-click action checkbox or radio-group was changed by user + // (reset back to false on apply or cancel) + bool mDoubleClickActionDirty; bool mGotPersonalInfo; bool mOriginalIMViaEmail; diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 2874a6ec79..54fe34e738 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -6500,16 +6500,6 @@ class LLToggleControl : public view_listener_t std::string control_name = userdata.asString(); BOOL checked = gSavedSettings.getBOOL( control_name ); gSavedSettings.setBOOL( control_name, !checked ); - - // Doubleclick actions - there can be only one - if ((control_name == "DoubleClickAutoPilot") && !checked) - { - gSavedSettings.setBOOL( "DoubleClickTeleport", FALSE ); - } - else if ((control_name == "DoubleClickTeleport") && !checked) - { - gSavedSettings.setBOOL( "DoubleClickAutoPilot", FALSE ); - } return true; } }; diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 9fcf952bf0..f74b6ba7b5 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -2660,26 +2660,6 @@ - - - - - - - - + top_pad="0"> + + + -- cgit v1.2.3 From c68d6c794c8f6654ad83bf56977886c8d30c599f Mon Sep 17 00:00:00 2001 From: Seth ProductEngine Date: Fri, 19 Nov 2010 16:50:10 +0200 Subject: STORM-584 FIXED color setting to apply to bubble chat text. --- indra/newview/llhudnametag.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'indra') diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp index fc758569e4..c099a3964b 100644 --- a/indra/newview/llhudnametag.cpp +++ b/indra/newview/llhudnametag.cpp @@ -87,7 +87,6 @@ LLHUDNameTag::LLHUDNameTag(const U8 type) mZCompare(TRUE), mVisibleOffScreen(FALSE), mOffscreen(FALSE), - mColor(1.f, 1.f, 1.f, 1.f), // mScale(), mWidth(0.f), mHeight(0.f), @@ -109,6 +108,8 @@ LLHUDNameTag::LLHUDNameTag(const U8 type) { LLPointer ptr(this); sTextObjects.insert(ptr); + + mColor = LLUIColorTable::instance().getColor("BackgroundChatColor"); } LLHUDNameTag::~LLHUDNameTag() @@ -256,6 +257,7 @@ void LLHUDNameTag::renderText(BOOL for_select) LLColor4 shadow_color(0.f, 0.f, 0.f, 1.f); F32 alpha_factor = 1.f; + mColor = LLUIColorTable::instance().getColor("BackgroundChatColor"); LLColor4 text_color = mColor; if (mDoFade) { @@ -521,7 +523,6 @@ void LLHUDNameTag::renderText(BOOL for_select) x_offset += 1; } - text_color = segment_iter->mColor; text_color.mV[VALPHA] *= alpha_factor; hud_render_text(segment_iter->getText(), render_position, *fontp, style, shadow, x_offset, y_offset, text_color, FALSE); -- cgit v1.2.3