From cb96ab1a6fed15da0407d2aba5e9de566417088f Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 18 Jul 2012 15:49:47 -0500 Subject: MAINT-628 Fix for seams in high res snapshots when lighting and shadows is enabled. --- indra/llrender/llrendertarget.cpp | 34 ++++++------- indra/llrender/llrendertarget.h | 5 +- .../shaders/class1/deferred/fxaaF.glsl | 1 - indra/newview/llviewerwindow.cpp | 55 +++++++++++++++++++--- indra/newview/pipeline.cpp | 29 ++++++------ indra/newview/pipeline.h | 8 +++- 6 files changed, 90 insertions(+), 42 deletions(-) (limited to 'indra') diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index 846311a8d0..c1b96a43da 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -51,11 +51,13 @@ void check_framebuffer_status() } bool LLRenderTarget::sUseFBO = false; +U32 LLRenderTarget::sCurFBO = 0; LLRenderTarget::LLRenderTarget() : mResX(0), mResY(0), mFBO(0), + mPreviousFBO(0), mDepth(0), mStencil(0), mUseDepth(false), @@ -107,6 +109,9 @@ void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt) bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples) { + resx = llmin(resx, (U32) 4096); + resy = llmin(resy, (U32) 4096); + stop_glerror(); release(); stop_glerror(); @@ -146,7 +151,7 @@ bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, boo glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, LLTexUnit::getInternalType(mUsage), mDepth, 0); stop_glerror(); } - glBindFramebuffer(GL_FRAMEBUFFER, 0); + glBindFramebuffer(GL_FRAMEBUFFER, sCurFBO); } stop_glerror(); @@ -233,7 +238,7 @@ bool LLRenderTarget::addColorAttachment(U32 color_fmt) check_framebuffer_status(); - glBindFramebuffer(GL_FRAMEBUFFER, 0); + glBindFramebuffer(GL_FRAMEBUFFER, sCurFBO); } mTex.push_back(tex); @@ -322,7 +327,7 @@ void LLRenderTarget::shareDepthBuffer(LLRenderTarget& target) check_framebuffer_status(); - glBindFramebuffer(GL_FRAMEBUFFER, 0); + glBindFramebuffer(GL_FRAMEBUFFER, sCurFBO); target.mUseDepth = true; } @@ -385,9 +390,13 @@ void LLRenderTarget::bindTarget() { if (mFBO) { + mPreviousFBO = sCurFBO; + stop_glerror(); glBindFramebuffer(GL_FRAMEBUFFER, mFBO); + sCurFBO = mFBO; + stop_glerror(); if (gGLManager.mHasDrawBuffers) { //setup multiple render targets @@ -413,16 +422,6 @@ void LLRenderTarget::bindTarget() sBoundTarget = this; } -// static -void LLRenderTarget::unbindTarget() -{ - if (gGLManager.mHasFramebufferObject) - { - glBindFramebuffer(GL_FRAMEBUFFER, 0); - } - sBoundTarget = NULL; -} - void LLRenderTarget::clear(U32 mask_in) { U32 mask = GL_COLOR_BUFFER_BIT; @@ -488,7 +487,8 @@ void LLRenderTarget::flush(bool fetch_depth) else { stop_glerror(); - glBindFramebuffer(GL_FRAMEBUFFER, 0); + glBindFramebuffer(GL_FRAMEBUFFER, mPreviousFBO); + sCurFBO = mPreviousFBO; stop_glerror(); } } @@ -518,7 +518,7 @@ void LLRenderTarget::copyContents(LLRenderTarget& source, S32 srcX0, S32 srcY0, stop_glerror(); glCopyTexSubImage2D(LLTexUnit::getInternalType(mUsage), 0, srcX0, srcY0, dstX0, dstY0, dstX1, dstY1); stop_glerror(); - glBindFramebuffer(GL_FRAMEBUFFER, 0); + glBindFramebuffer(GL_FRAMEBUFFER, sCurFBO); stop_glerror(); } else @@ -535,7 +535,7 @@ void LLRenderTarget::copyContents(LLRenderTarget& source, S32 srcX0, S32 srcY0, stop_glerror(); glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); stop_glerror(); - glBindFramebuffer(GL_FRAMEBUFFER, 0); + glBindFramebuffer(GL_FRAMEBUFFER, sCurFBO); stop_glerror(); } } @@ -561,7 +561,7 @@ void LLRenderTarget::copyContentsToFramebuffer(LLRenderTarget& source, S32 srcX0 stop_glerror(); glBlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); stop_glerror(); - glBindFramebuffer(GL_FRAMEBUFFER, 0); + glBindFramebuffer(GL_FRAMEBUFFER, sCurFBO); stop_glerror(); } } diff --git a/indra/llrender/llrendertarget.h b/indra/llrender/llrendertarget.h index e1a51304f1..cf15f66d31 100644 --- a/indra/llrender/llrendertarget.h +++ b/indra/llrender/llrendertarget.h @@ -63,6 +63,7 @@ public: //whether or not to use FBO implementation static bool sUseFBO; static U32 sBytesAllocated; + static U32 sCurFBO; LLRenderTarget(); ~LLRenderTarget(); @@ -96,9 +97,6 @@ public: //applies appropriate viewport void bindTarget(); - //unbind target for rendering - static void unbindTarget(); - //clear render targer, clears depth buffer if present, //uses scissor rect if in copy-to-texture mode void clear(U32 mask = 0xFFFFFFFF); @@ -148,6 +146,7 @@ protected: std::vector mTex; std::vector mInternalFormat; U32 mFBO; + U32 mPreviousFBO; U32 mDepth; bool mStencil; bool mUseDepth; diff --git a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl index e02a7b405b..2cef8f2a5d 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl @@ -2093,7 +2093,6 @@ uniform sampler2D diffuseMap; uniform vec2 rcp_screen_res; uniform vec4 rcp_frame_opt; uniform vec4 rcp_frame_opt2; -uniform vec2 screen_res; VARYING vec2 vary_fragcoord; VARYING vec2 vary_tc; diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 44e6d70546..ffaf881521 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -4236,14 +4236,48 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei image_height = llmin(image_height, window_height); } + S32 original_width = 0; + S32 original_height = 0; + bool reset_deferred = false; + + LLRenderTarget scratch_space; + F32 scale_factor = 1.0f ; if (!keep_window_aspect || (image_width > window_width) || (image_height > window_height)) { - // if image cropping or need to enlarge the scene, compute a scale_factor - F32 ratio = llmin( (F32)window_width / image_width , (F32)window_height / image_height) ; - snapshot_width = (S32)(ratio * image_width) ; - snapshot_height = (S32)(ratio * image_height) ; - scale_factor = llmax(1.0f, 1.0f / ratio) ; + if ((image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui) + { + if (scratch_space.allocate(image_width, image_height, GL_RGBA, true, true)) + { + original_width = gPipeline.mDeferredScreen.getWidth(); + original_height = gPipeline.mDeferredScreen.getHeight(); + + if (gPipeline.allocateScreenBuffer(image_width, image_height)) + { + window_width = image_width; + window_height = image_height; + snapshot_width = image_width; + snapshot_height = image_height; + reset_deferred = true; + mWorldViewRectRaw.set(0, image_height, image_width, 0); + scratch_space.bindTarget(); + } + else + { + scratch_space.release(); + gPipeline.allocateScreenBuffer(original_width, original_height); + } + } + } + + if (!reset_deferred) + { + // if image cropping or need to enlarge the scene, compute a scale_factor + F32 ratio = llmin( (F32)window_width / image_width , (F32)window_height / image_height) ; + snapshot_width = (S32)(ratio * image_width) ; + snapshot_height = (S32)(ratio * image_height) ; + scale_factor = llmax(1.0f, 1.0f / ratio) ; + } } if (show_ui && scale_factor > 1.f) @@ -4432,11 +4466,20 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei gPipeline.resetDrawOrders(); } + if (reset_deferred) + { + mWorldViewRectRaw = window_rect; + scratch_space.flush(); + scratch_space.release(); + gPipeline.allocateScreenBuffer(original_width, original_height); + + } + if (high_res) { send_agent_resume(); } - + return ret; } diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index ea2dc60b07..6f8ead0943 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -779,7 +779,7 @@ void LLPipeline::allocatePhysicsBuffer() } } -void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) +bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) { refreshCachedSettings(); U32 samples = RenderFSAASamples; @@ -789,8 +789,13 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) // - if not multisampled, shrink resolution and try again (favor X resolution over Y) // Make sure to call "releaseScreenBuffers" after each failure to cleanup the partially loaded state + bool ret = true; + if (!allocateScreenBuffer(resX, resY, samples)) { + //failed to allocate at requested specification, return false + ret = false; + releaseScreenBuffers(); //reduce number of samples while (samples > 0) @@ -798,7 +803,7 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) samples /= 2; if (allocateScreenBuffer(resX, resY, samples)) { //success - return; + return ret; } releaseScreenBuffers(); } @@ -811,20 +816,22 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) resY /= 2; if (allocateScreenBuffer(resX, resY, samples)) { - return; + return ret; } releaseScreenBuffers(); resX /= 2; if (allocateScreenBuffer(resX, resY, samples)) { - return; + return ret; } releaseScreenBuffers(); } llwarns << "Unable to allocate screen buffer at any resolution!" << llendl; } + + return ret; } @@ -869,7 +876,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) if (!mScreen.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false; if (samples > 0) { - if (!mFXAABuffer.allocate(nhpo2(resX), nhpo2(resY), GL_RGBA, FALSE, FALSE, LLTexUnit::TT_TEXTURE, FALSE, samples)) return false; + if (!mFXAABuffer.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_TEXTURE, FALSE, samples)) return false; } else { @@ -903,7 +910,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) } } - U32 width = nhpo2(U32(resX*scale))/2; + U32 width = resX*scale; U32 height = width; if (shadow_detail > 1) @@ -7117,11 +7124,11 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) gGlowProgram.unbind(); - if (LLRenderTarget::sUseFBO) + /*if (LLRenderTarget::sUseFBO) { LLFastTimer ftm(FTM_RENDER_BLOOM_FBO); glBindFramebuffer(GL_FRAMEBUFFER, 0); - } + }*/ gGLViewport[0] = gViewerWindow->getWorldViewRectRaw().mLeft; gGLViewport[1] = gViewerWindow->getWorldViewRectRaw().mBottom; @@ -7997,10 +8004,6 @@ void LLPipeline::renderDeferredLighting() gGL.popMatrix(); stop_glerror(); - //copy depth and stencil from deferred screen - //mScreen.copyContents(mDeferredScreen, 0, 0, mDeferredScreen.getWidth(), mDeferredScreen.getHeight(), - // 0, 0, mScreen.getWidth(), mScreen.getHeight(), GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT, GL_NEAREST); - mScreen.bindTarget(); // clear color buffer here - zeroing alpha (glow) is important or it will accumulate against sky glClearColor(0,0,0,0); @@ -8772,8 +8775,6 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) } last_update = LLDrawPoolWater::sNeedsReflectionUpdate && LLDrawPoolWater::sNeedsDistortionUpdate; - LLRenderTarget::unbindTarget(); - LLPipeline::sReflectionRender = FALSE; if (!LLRenderTarget::sUseFBO) diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 7a0ca86231..c38e7fbdc1 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -119,8 +119,14 @@ public: void createGLBuffers(); void createLUTBuffers(); - void allocateScreenBuffer(U32 resX, U32 resY); + //allocate the largest screen buffer possible up to resX, resY + //returns true if full size buffer allocated, false if some other size is allocated + bool allocateScreenBuffer(U32 resX, U32 resY); + + //attempt to allocate screen buffers at resX, resY + //returns true if allocation successful, false otherwise bool allocateScreenBuffer(U32 resX, U32 resY, U32 samples); + void allocatePhysicsBuffer(); void resetVertexBuffers(LLDrawable* drawable); -- cgit v1.2.3 From 73d1b4f79ccc064ed84e66d1a55e7cc3823aa8b2 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Mon, 26 Nov 2012 13:22:25 -0600 Subject: MAINT-1950 Add hashmarks to detail slider and put "Ultra" back in setGraphicsLevel Reviewed by Simon --- indra/newview/llfeaturemanager.cpp | 4 +- .../default/xui/en/panel_preferences_graphics1.xml | 43 ++++++++++++++++++---- 2 files changed, 38 insertions(+), 9 deletions(-) (limited to 'indra') diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index 6f11d4d4ca..b211027d54 100644 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -720,7 +720,9 @@ void LLFeatureManager::setGraphicsLevel(S32 level, bool skipFeatures) maskFeatures("High"); maskFeatures("Class5"); break; - + case 6: + maskFeatures("Ultra"); + break; default: maskFeatures("Low"); maskFeatures("Class0"); diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml index f7666bdc4c..849f3ef73d 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml @@ -55,30 +55,57 @@ name="LowGraphicsDivet" top_delta="-2" width="2" /> + + + @@ -91,7 +118,7 @@ initial_value="0" layout="topleft" left="120" - max_val="3" + max_val="6" name="QualityPerformanceSelection" show_text="false" top_delta="-2" @@ -120,12 +147,12 @@ height="12" layout="topleft" left_delta="87" - name="ShadersPrefText2" + name="ShadersPrefText3" top_delta="0" width="80"> Mid - - High - + High + Date: Mon, 26 Nov 2012 14:02:32 -0600 Subject: MAINT-1953 Add NVIDIA GT 230 to gpu table --- indra/newview/gpu_table.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'indra') diff --git a/indra/newview/gpu_table.txt b/indra/newview/gpu_table.txt index 5e8189caa5..21c3cff952 100644 --- a/indra/newview/gpu_table.txt +++ b/indra/newview/gpu_table.txt @@ -375,6 +375,7 @@ NVIDIA GTS 150 .*NVIDIA .*GTS *15.* 2 1 0 0 NVIDIA 205 .*NVIDIA .*GeForce 205.* 2 1 1 3.3 NVIDIA 210 .*NVIDIA .*GeForce 210.* 3 1 1 3.3 NVIDIA GT 220 .*NVIDIA .*GT *22.* 2 1 1 3.3 +NVIDIA GT 230 .*NVIDIA .*GT *23.* 2 1 1 3.3 NVIDIA GTS 240 .*NVIDIA .*GTS *24.* 4 1 1 3.3 NVIDIA GTS 250 .*NVIDIA .*GTS *25.* 4 1 1 3.3 NVIDIA GTX 260 .*NVIDIA .*GTX *26.* 4 1 1 3.3 -- cgit v1.2.3 From f175b5a20f334d0914fbe52f1e8d880e3398dc50 Mon Sep 17 00:00:00 2001 From: Monty Brandenberg Date: Mon, 26 Nov 2012 16:19:48 -0500 Subject: BUG-768 Texture fetches hit caps throttle and need more retries. Bumped the default retry limit up from 5 to 8 which gives up to 15 seconds more dwell time should the viewer get a 503 or other recoverable error on access. --- indra/llcorehttp/_httpinternal.h | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'indra') diff --git a/indra/llcorehttp/_httpinternal.h b/indra/llcorehttp/_httpinternal.h index 465e2036b3..14f744a9f1 100644 --- a/indra/llcorehttp/_httpinternal.h +++ b/indra/llcorehttp/_httpinternal.h @@ -111,7 +111,15 @@ const int HTTP_TRACE_MIN = HTTP_TRACE_OFF; const int HTTP_TRACE_MAX = HTTP_TRACE_CURL_BODIES; // Request retry limits -const int HTTP_RETRY_COUNT_DEFAULT = 5; +// +// At a minimum, retries need to extend past any throttling +// window we're expecting from central services. In the case +// of Linden services running through the caps routers, there's +// a five-second or so window for throttling with some spillover. +// We want to span a few windows to allow transport to slow +// after onset of the throttles and then recover without a final +// failure. Other systems may need other constants. +const int HTTP_RETRY_COUNT_DEFAULT = 8; const int HTTP_RETRY_COUNT_MIN = 0; const int HTTP_RETRY_COUNT_MAX = 100; -- cgit v1.2.3 From 72cbe5b9429b095cc2b9d940fde78dc4d2e21978 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Mon, 26 Nov 2012 17:10:22 -0600 Subject: MAINT-1958 Fix for crash on OSX when resizing window with deferred rendering enabled. Reviewed by VoidPointer --- indra/newview/app_settings/settings.xml | 12 ++++++++ indra/newview/llfloaterpreference.cpp | 5 +++- indra/newview/pipeline.cpp | 51 ++++++++++++++++++++++++++------- indra/newview/pipeline.h | 4 +++ 4 files changed, 60 insertions(+), 12 deletions(-) (limited to 'indra') diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 4fa1663907..7801edb155 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -14070,5 +14070,17 @@ 1.0 + + SimulateFBOFailure + + Comment + [DEBUG] Make allocateScreenBuffer return false. Used to test error handling. + Persist + 0 + Type + Boolean + Value + 0 + diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index 5752f839ce..542e96cf16 100755 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -750,7 +750,10 @@ void LLFloaterPreference::onClose(bool app_quitting) { gSavedSettings.setS32("LastPrefTab", getChild("pref core")->getCurrentPanelIndex()); LLPanelLogin::setAlwaysRefresh(false); - cancel(); + if (!app_quitting) + { + cancel(); + } } void LLFloaterPreference::onOpenHardwareSettings() diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 6f8ead0943..6dd448f091 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -764,7 +764,16 @@ void LLPipeline::resizeScreenTexture() GLuint resX = gViewerWindow->getWorldViewWidthRaw(); GLuint resY = gViewerWindow->getWorldViewHeightRaw(); - allocateScreenBuffer(resX,resY); + if (!allocateScreenBuffer(resX,resY)) + { //FAILSAFE: screen buffer allocation failed, disable deferred rendering if it's enabled + //NOTE: if the session closes successfully after this call, deferred rendering will be + // disabled on future sessions + if (LLPipeline::sRenderDeferred) + { + gSavedSettings.setBOOL("RenderDeferred", FALSE); + LLPipeline::refreshCachedSettings(); + } + } } } @@ -782,15 +791,38 @@ void LLPipeline::allocatePhysicsBuffer() bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) { refreshCachedSettings(); - U32 samples = RenderFSAASamples; + + bool save_settings = sRenderDeferred; + if (save_settings) + { + // Set this flag in case we crash while resizing window or allocating space for deferred rendering targets + gSavedSettings.setBOOL("RenderInitError", TRUE); + gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); + } + + bool ret = doAllocateScreenBuffer(resX, resY); + + if (save_settings) + { + // don't disable shaders on next session + gSavedSettings.setBOOL("RenderInitError", FALSE); + gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); + } + + return ret; +} + +bool LLPipeline::doAllocateScreenBuffer(U32 resX, U32 resY) +{ //try to allocate screen buffers at requested resolution and samples // - on failure, shrink number of samples and try again // - if not multisampled, shrink resolution and try again (favor X resolution over Y) // Make sure to call "releaseScreenBuffers" after each failure to cleanup the partially loaded state - bool ret = true; + U32 samples = RenderFSAASamples; + bool ret = true; if (!allocateScreenBuffer(resX, resY, samples)) { //failed to allocate at requested specification, return false @@ -834,7 +866,6 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) return ret; } - bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) { refreshCachedSettings(); @@ -861,10 +892,6 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) if (LLPipeline::sRenderDeferred) { - // Set this flag in case we crash while resizing window or allocating space for deferred rendering targets - gSavedSettings.setBOOL("RenderInitError", TRUE); - gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); - S32 shadow_detail = RenderShadowDetail; BOOL ssao = RenderDeferredSSAO; @@ -929,9 +956,11 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) } } - // don't disable shaders on next session - gSavedSettings.setBOOL("RenderInitError", FALSE); - gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); + //HACK make screenbuffer allocations start failing after 30 seconds + if (gSavedSettings.getBOOL("SimulateFBOFailure")) + { + return false; + } } else { diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index c38e7fbdc1..e5a11d5fc6 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -122,6 +122,10 @@ public: //allocate the largest screen buffer possible up to resX, resY //returns true if full size buffer allocated, false if some other size is allocated bool allocateScreenBuffer(U32 resX, U32 resY); +private: + //implementation of above, wrapped for easy error handling + bool doAllocateScreenBuffer(U32 resX, U32 resY); +public: //attempt to allocate screen buffers at resX, resY //returns true if allocation successful, false otherwise -- cgit v1.2.3 From a1c52b7cd1f4aa9ad0023efff30af53ca52727ec Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Mon, 26 Nov 2012 17:27:25 -0700 Subject: fix for MAINT-1955: Viewer crashes while login after clearing cache --- indra/newview/lltexturecache.cpp | 15 +++++++++++++-- 1 file changed, 13 insertions(+), 2 deletions(-) (limited to 'indra') diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index a61e2d5c86..2d463f0afa 100644 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -1861,7 +1861,12 @@ LLPointer LLTextureCache::readFromFastCache(const LLUUID& id, S32& d mFastCachep->seek(APR_SET, offset); - llassert_always(mFastCachep->read(head, TEXTURE_FAST_CACHE_ENTRY_OVERHEAD) == TEXTURE_FAST_CACHE_ENTRY_OVERHEAD); + if(mFastCachep->read(head, TEXTURE_FAST_CACHE_ENTRY_OVERHEAD) != TEXTURE_FAST_CACHE_ENTRY_OVERHEAD) + { + //cache corrupted or under thread race condition + closeFastCache(); + return NULL; + } S32 image_size = head[0] * head[1] * head[2]; if(!image_size) //invalid @@ -1872,7 +1877,13 @@ LLPointer LLTextureCache::readFromFastCache(const LLUUID& id, S32& d discardlevel = head[3]; data = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), image_size); - llassert_always(mFastCachep->read(data, image_size) == image_size); + if(mFastCachep->read(data, image_size) != image_size) + { + FREE_MEM(LLImageBase::getPrivatePool(), data); + closeFastCache(); + return NULL; + } + closeFastCache(); } LLPointer raw = new LLImageRaw(data, head[0], head[1], head[2], true); -- cgit v1.2.3 From 4d65c754d6e20906770d8c84abf00b2dd7645d80 Mon Sep 17 00:00:00 2001 From: Monty Brandenberg Date: Tue, 27 Nov 2012 18:09:01 +0000 Subject: Tweak the example program (used as a performance tester) so that it will run with higher connection concurrencies. I'm using this to test the listener queue length reporting on apaches and everything is consistent and as expected with this change (stuck at eight before). --- indra/llcorehttp/examples/http_texture_load.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'indra') diff --git a/indra/llcorehttp/examples/http_texture_load.cpp b/indra/llcorehttp/examples/http_texture_load.cpp index 998dc9240b..40ad4f047d 100644 --- a/indra/llcorehttp/examples/http_texture_load.cpp +++ b/indra/llcorehttp/examples/http_texture_load.cpp @@ -153,6 +153,7 @@ public: // int main(int argc, char** argv) { + LLCore::HttpStatus status; bool do_random(false); bool do_verbose(false); @@ -215,6 +216,9 @@ int main(int argc, char** argv) // Initialization init_curl(); LLCore::HttpRequest::createService(); + LLCore::HttpRequest::setPolicyClassOption(LLCore::HttpRequest::DEFAULT_POLICY_ID, + LLCore::HttpRequest::CP_CONNECTION_LIMIT, + concurrency_limit); LLCore::HttpRequest::startThread(); // Get service point @@ -228,7 +232,7 @@ int main(int argc, char** argv) ws.loadTextureUuids(uuids); ws.mRandomRange = do_random; ws.mVerbose = do_verbose; - ws.mMaxConcurrency = concurrency_limit; + ws.mMaxConcurrency = 100; if (! ws.mTextures.size()) { -- cgit v1.2.3 From 9a8cf6603fbfc96595d047c770817eba7631a067 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Fri, 30 Nov 2012 12:21:01 -0600 Subject: MAINT-1958 Fix for linux build after transplant. --- indra/newview/pipeline.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra') diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 6dd448f091..5360a67538 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -937,7 +937,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) } } - U32 width = resX*scale; + U32 width = (U32) (resX*scale); U32 height = width; if (shadow_detail > 1) -- cgit v1.2.3 From 9c205ee9e2cb857566569a3640766d42f5a4416e Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Fri, 30 Nov 2012 17:47:12 -0600 Subject: MAINT-1958 More robust error handling -- handle the case where the FBO allocation failure occurs when enabling lighting and shadows. --- indra/newview/pipeline.cpp | 38 ++++++++++++++++++++------------------ indra/newview/pipeline.h | 9 ++++++++- 2 files changed, 28 insertions(+), 19 deletions(-) (limited to 'indra') diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 5360a67538..d049e0af45 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -764,16 +764,7 @@ void LLPipeline::resizeScreenTexture() GLuint resX = gViewerWindow->getWorldViewWidthRaw(); GLuint resY = gViewerWindow->getWorldViewHeightRaw(); - if (!allocateScreenBuffer(resX,resY)) - { //FAILSAFE: screen buffer allocation failed, disable deferred rendering if it's enabled - //NOTE: if the session closes successfully after this call, deferred rendering will be - // disabled on future sessions - if (LLPipeline::sRenderDeferred) - { - gSavedSettings.setBOOL("RenderDeferred", FALSE); - LLPipeline::refreshCachedSettings(); - } - } + allocateScreenBuffer(resX,resY); } } @@ -800,7 +791,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); } - bool ret = doAllocateScreenBuffer(resX, resY); + eFBOStatus ret = doAllocateScreenBuffer(resX, resY); if (save_settings) { @@ -809,11 +800,22 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); } - return ret; + if (ret == FBO_FAILURE) + { //FAILSAFE: screen buffer allocation failed, disable deferred rendering if it's enabled + //NOTE: if the session closes successfully after this call, deferred rendering will be + // disabled on future sessions + if (LLPipeline::sRenderDeferred) + { + gSavedSettings.setBOOL("RenderDeferred", FALSE); + LLPipeline::refreshCachedSettings(); + } + } + + return ret == FBO_SUCCESS_FULLRES; } -bool LLPipeline::doAllocateScreenBuffer(U32 resX, U32 resY) +LLPipeline::eFBOStatus LLPipeline::doAllocateScreenBuffer(U32 resX, U32 resY) { //try to allocate screen buffers at requested resolution and samples // - on failure, shrink number of samples and try again @@ -822,11 +824,11 @@ bool LLPipeline::doAllocateScreenBuffer(U32 resX, U32 resY) U32 samples = RenderFSAASamples; - bool ret = true; + eFBOStatus ret = FBO_SUCCESS_FULLRES; if (!allocateScreenBuffer(resX, resY, samples)) { //failed to allocate at requested specification, return false - ret = false; + ret = FBO_FAILURE; releaseScreenBuffers(); //reduce number of samples @@ -835,7 +837,7 @@ bool LLPipeline::doAllocateScreenBuffer(U32 resX, U32 resY) samples /= 2; if (allocateScreenBuffer(resX, resY, samples)) { //success - return ret; + return FBO_SUCCESS_LOWRES; } releaseScreenBuffers(); } @@ -848,14 +850,14 @@ bool LLPipeline::doAllocateScreenBuffer(U32 resX, U32 resY) resY /= 2; if (allocateScreenBuffer(resX, resY, samples)) { - return ret; + return FBO_SUCCESS_LOWRES; } releaseScreenBuffers(); resX /= 2; if (allocateScreenBuffer(resX, resY, samples)) { - return ret; + return FBO_SUCCESS_LOWRES; } releaseScreenBuffers(); } diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index e5a11d5fc6..36abeca295 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -122,9 +122,16 @@ public: //allocate the largest screen buffer possible up to resX, resY //returns true if full size buffer allocated, false if some other size is allocated bool allocateScreenBuffer(U32 resX, U32 resY); + + typedef enum { + FBO_SUCCESS_FULLRES = 0, + FBO_SUCCESS_LOWRES, + FBO_FAILURE + } eFBOStatus; + private: //implementation of above, wrapped for easy error handling - bool doAllocateScreenBuffer(U32 resX, U32 resY); + eFBOStatus doAllocateScreenBuffer(U32 resX, U32 resY); public: //attempt to allocate screen buffers at resX, resY -- cgit v1.2.3 From 99c5b21ee763e1a7815b5f5e2bdada9581f0b0a1 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Fri, 30 Nov 2012 19:32:22 -0600 Subject: MAINT-1958 Trivial change to kick teamcity into behaving. --- indra/newview/pipeline.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra') diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index d049e0af45..ab45bd3d3b 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -817,7 +817,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) LLPipeline::eFBOStatus LLPipeline::doAllocateScreenBuffer(U32 resX, U32 resY) { - //try to allocate screen buffers at requested resolution and samples + // try to allocate screen buffers at requested resolution and samples // - on failure, shrink number of samples and try again // - if not multisampled, shrink resolution and try again (favor X resolution over Y) // Make sure to call "releaseScreenBuffers" after each failure to cleanup the partially loaded state -- cgit v1.2.3 From 5c22524f29e4ab1f287f0e443bbdbea2f516c0d2 Mon Sep 17 00:00:00 2001 From: Kelly Washington Date: Mon, 3 Dec 2012 16:37:05 -0800 Subject: MAINT-1979 Viewer crashes while attempting to join group in the moment of loading group members * Fix one race condition that could dereference a dangling pointer. reviewed with Simon and Baker. --- indra/newview/llgroupmgr.cpp | 14 ++++++++---- indra/newview/llgroupmgr.h | 5 +++++ indra/newview/llpanelgroupgeneral.cpp | 13 ++++++----- indra/newview/llpanelgroupgeneral.h | 3 +-- indra/newview/llpanelgrouproles.cpp | 41 ++++++++++++++++------------------- indra/newview/llpanelgrouproles.h | 7 ++---- 6 files changed, 45 insertions(+), 38 deletions(-) (limited to 'indra') diff --git a/indra/newview/llgroupmgr.cpp b/indra/newview/llgroupmgr.cpp index 6916cf813a..81eb1d397e 100644 --- a/indra/newview/llgroupmgr.cpp +++ b/indra/newview/llgroupmgr.cpp @@ -238,6 +238,7 @@ LLGroupMgrGroupData::LLGroupMgrGroupData(const LLUUID& id) : mPendingRoleMemberRequest(FALSE), mAccessTime(0.0f) { + mMemberVersion.generate(); } void LLGroupMgrGroupData::setAccessed() @@ -318,14 +319,14 @@ void LLGroupMgrGroupData::setRoleData(const LLUUID& role_id, LLRoleData role_dat role_data.mChangeType = RC_UPDATE_DATA; } else - { + { role_data.mChangeType = RC_UPDATE_POWERS; } mRoleChanges[role_id] = role_data; } else - { + { llwarns << "Change being made to non-existant role " << role_id << llendl; } } @@ -424,6 +425,7 @@ void LLGroupMgrGroupData::removeMemberData() } mMembers.clear(); mMemberDataComplete = FALSE; + mMemberVersion.generate(); } void LLGroupMgrGroupData::removeRoleData() @@ -945,6 +947,8 @@ void LLGroupMgr::processGroupMembersReply(LLMessageSystem* msg, void** data) } } + group_datap->mMemberVersion.generate(); + if (group_datap->mMembers.size() == (U32)group_datap->mMemberCount) { group_datap->mMemberDataComplete = TRUE; @@ -1771,8 +1775,6 @@ void LLGroupMgr::sendGroupMemberEjects(const LLUUID& group_id, bool start_message = true; LLMessageSystem* msg = gMessageSystem; - - LLGroupMgrGroupData* group_datap = LLGroupMgr::getInstance()->getGroupData(group_id); if (!group_datap) return; @@ -1833,6 +1835,8 @@ void LLGroupMgr::sendGroupMemberEjects(const LLUUID& group_id, { gAgent.sendReliableMessage(); } + + group_datap->mMemberVersion.generate(); } @@ -1990,6 +1994,8 @@ void LLGroupMgr::processCapGroupMembersRequest(const LLSD& content) group_datap->mMembers[member_id] = data; } + group_datap->mMemberVersion.generate(); + // Technically, we have this data, but to prevent completely overhauling // this entire system (it would be nice, but I don't have the time), // I'm going to be dumb and just call services I most likely don't need diff --git a/indra/newview/llgroupmgr.h b/indra/newview/llgroupmgr.h index 62b2978f21..d8c1ab7ef5 100644 --- a/indra/newview/llgroupmgr.h +++ b/indra/newview/llgroupmgr.h @@ -236,6 +236,8 @@ public: F32 getAccessTime() const { return mAccessTime; } void setAccessed(); + const LLUUID& getMemberVersion() const { return mMemberVersion; } + public: typedef std::map member_list_t; typedef std::map role_list_t; @@ -284,6 +286,9 @@ private: BOOL mPendingRoleMemberRequest; F32 mAccessTime; + + // Generate a new ID every time mMembers + LLUUID mMemberVersion; }; struct LLRoleAction diff --git a/indra/newview/llpanelgroupgeneral.cpp b/indra/newview/llpanelgroupgeneral.cpp index 51b4d2ea65..993ffb7825 100644 --- a/indra/newview/llpanelgroupgeneral.cpp +++ b/indra/newview/llpanelgroupgeneral.cpp @@ -670,7 +670,6 @@ void LLPanelGroupGeneral::update(LLGroupChange gc) { mMemberProgress = gdatap->mMembers.begin(); mPendingMemberUpdate = TRUE; - mUdpateSessionID.generate(); sSDTime = 0.0f; sElementTime = 0.0f; @@ -730,7 +729,7 @@ void LLPanelGroupGeneral::updateMembers() // If name is not cached, onNameCache() should be called when it is cached and add this member to list. LLAvatarNameCache::get(mMemberProgress->first, boost::bind(&LLPanelGroupGeneral::onNameCache, - this, mUdpateSessionID, member, _1, _2)); + this, gdatap->getMemberVersion(), member, _2)); } } @@ -768,11 +767,15 @@ void LLPanelGroupGeneral::addMember(LLGroupMemberData* member) } } -void LLPanelGroupGeneral::onNameCache(const LLUUID& update_id, LLGroupMemberData* member, const LLUUID& id, const LLAvatarName& av_name) +void LLPanelGroupGeneral::onNameCache(const LLUUID& update_id, LLGroupMemberData* member, const LLAvatarName& av_name) { - if (!member - || update_id != mUdpateSessionID) + LLGroupMgrGroupData* gdatap = LLGroupMgr::getInstance()->getGroupData(mGroupID); + + if (!gdatap + || !gdatap->isMemberDataComplete() + || gdatap->getMemberVersion() != update_id) { + // Stale data return; } diff --git a/indra/newview/llpanelgroupgeneral.h b/indra/newview/llpanelgroupgeneral.h index b179f78c56..1b4e8e2645 100644 --- a/indra/newview/llpanelgroupgeneral.h +++ b/indra/newview/llpanelgroupgeneral.h @@ -63,7 +63,7 @@ public: virtual void setupCtrls (LLPanel* parent); - void onNameCache(const LLUUID& update_id, LLGroupMemberData* member, const LLUUID& id, const LLAvatarName& av_name); + void onNameCache(const LLUUID& update_id, LLGroupMemberData* member, const LLAvatarName& av_name); private: void reset(); @@ -90,7 +90,6 @@ private: BOOL mChanged; BOOL mFirstUse; std::string mIncompleteMemberDataStr; - LLUUID mUdpateSessionID; // Group information (include any updates in updateChanged) LLLineEditor *mGroupNameEditor; diff --git a/indra/newview/llpanelgrouproles.cpp b/indra/newview/llpanelgrouproles.cpp index 5720168f81..ff106882f4 100644 --- a/indra/newview/llpanelgrouproles.cpp +++ b/indra/newview/llpanelgrouproles.cpp @@ -745,7 +745,6 @@ LLPanelGroupMembersSubTab::LLPanelGroupMembersSubTab() mHasMatch(FALSE), mNumOwnerAdditions(0) { - mUdpateSessionID = LLUUID::null; } LLPanelGroupMembersSubTab::~LLPanelGroupMembersSubTab() @@ -1427,13 +1426,20 @@ U64 LLPanelGroupMembersSubTab::getAgentPowersBasedOnRoleChanges(const LLUUID& ag return GP_NO_POWERS; } - LLGroupMemberData* member_data = gdatap->mMembers[agent_id]; - if ( !member_data ) + LLGroupMgrGroupData::member_list_t::iterator iter = gdatap->mMembers.find(agent_id); + if ( iter == gdatap->mMembers.end() ) { llwarns << "LLPanelGroupMembersSubTab::getAgentPowersBasedOnRoleChanges() -- No member data for member with UUID " << agent_id << llendl; return GP_NO_POWERS; } + LLGroupMemberData* member_data = (*iter).second; + if (!member_data) + { + llwarns << "LLPanelGroupMembersSubTab::getAgentPowersBasedOnRoleChanges() -- Null member data for member with UUID " << agent_id << llendl; + return GP_NO_POWERS; + } + //see if there are unsaved role changes for this agent role_change_data_map_t* role_change_datap = NULL; member_role_changes_map_t::iterator member = mMemberRoleChangeData.find(agent_id); @@ -1548,10 +1554,6 @@ void LLPanelGroupMembersSubTab::update(LLGroupChange gc) mMemberProgress = gdatap->mMembers.begin(); mPendingMemberUpdate = TRUE; mHasMatch = FALSE; - // Generate unique ID for current updateMembers()- see onNameCache for details. - // Using unique UUID is perhaps an overkill but this way we are perfectly safe - // from coincidences. - mUdpateSessionID.generate(); } else { @@ -1579,14 +1581,14 @@ void LLPanelGroupMembersSubTab::update(LLGroupChange gc) } } -void LLPanelGroupMembersSubTab::addMemberToList(LLUUID id, LLGroupMemberData* data) +void LLPanelGroupMembersSubTab::addMemberToList(LLGroupMemberData* data) { if (!data) return; LLUIString donated = getString("donation_area"); donated.setArg("[AREA]", llformat("%d", data->getContribution())); LLNameListCtrl::NameItem item_params; - item_params.value = id; + item_params.value = data->getID(); item_params.columns.add().column("name").font.name("SANSSERIF_SMALL").style("NORMAL"); @@ -1600,17 +1602,12 @@ void LLPanelGroupMembersSubTab::addMemberToList(LLUUID id, LLGroupMemberData* da mHasMatch = TRUE; } -void LLPanelGroupMembersSubTab::onNameCache(const LLUUID& update_id, LLGroupMemberData* member, const LLUUID& id, const LLAvatarName& av_name) +void LLPanelGroupMembersSubTab::onNameCache(const LLUUID& update_id, LLGroupMemberData* member, const LLAvatarName& av_name) { - // Update ID is used to determine whether member whose id is passed - // into onNameCache() was passed after current or previous user-initiated update. - // This is needed to avoid probable duplication of members in list after changing filter - // or adding of members of another group if gets for their names were called on - // previous update. If this id is from get() called from older update, - // we do nothing. - if (mUdpateSessionID != update_id) return; - - if (!member) + LLGroupMgrGroupData* gdatap = LLGroupMgr::getInstance()->getGroupData(mGroupID); + if (!gdatap + || gdatap->getMemberVersion() != update_id + || !member) { return; } @@ -1618,7 +1615,7 @@ void LLPanelGroupMembersSubTab::onNameCache(const LLUUID& update_id, LLGroupMemb // trying to avoid unnecessary hash lookups if (matchesSearchFilter(av_name.getLegacyName())) { - addMemberToList(id, member); + addMemberToList(member); if(!mMembersList->getEnabled()) { mMembersList->setEnabled(TRUE); @@ -1672,14 +1669,14 @@ void LLPanelGroupMembersSubTab::updateMembers() { if (matchesSearchFilter(av_name.getLegacyName())) { - addMemberToList(mMemberProgress->first, mMemberProgress->second); + addMemberToList(mMemberProgress->second); } } else { // If name is not cached, onNameCache() should be called when it is cached and add this member to list. LLAvatarNameCache::get(mMemberProgress->first, boost::bind(&LLPanelGroupMembersSubTab::onNameCache, - this, mUdpateSessionID, mMemberProgress->second, _1, _2)); + this, gdatap->getMemberVersion(), mMemberProgress->second, _2)); } } diff --git a/indra/newview/llpanelgrouproles.h b/indra/newview/llpanelgrouproles.h index 8b454e020a..bead8bd85b 100644 --- a/indra/newview/llpanelgrouproles.h +++ b/indra/newview/llpanelgrouproles.h @@ -187,8 +187,8 @@ public: virtual void setGroupID(const LLUUID& id); - void addMemberToList(LLUUID id, LLGroupMemberData* data); - void onNameCache(const LLUUID& update_id, LLGroupMemberData* member, const LLUUID& id, const LLAvatarName& av_name); + void addMemberToList(LLGroupMemberData* data); + void onNameCache(const LLUUID& update_id, LLGroupMemberData* member, const LLAvatarName& av_name); protected: typedef std::map role_change_data_map_t; @@ -210,9 +210,6 @@ protected: BOOL mPendingMemberUpdate; BOOL mHasMatch; - // This id is generated after each user initiated member list update(opening Roles or changing filter) - LLUUID mUdpateSessionID; - member_role_changes_map_t mMemberRoleChangeData; U32 mNumOwnerAdditions; -- cgit v1.2.3 From 11bebcbcac4c0ae4ecbffd9703b3d815e69da3d3 Mon Sep 17 00:00:00 2001 From: Xiaohong Bao Date: Mon, 3 Dec 2012 21:34:36 -0700 Subject: more for MAINT-1955: Viewer crashes while login after clearing cache --- indra/newview/lltexturecache.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'indra') diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index 2d463f0afa..305f6fca0f 100644 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -1937,7 +1937,11 @@ bool LLTextureCache::writeToFastCache(S32 id, LLPointer raw, S32 dis openFastCache(); mFastCachep->seek(APR_SET, offset); - llassert_always(mFastCachep->write(mFastCachePadBuffer, TEXTURE_FAST_CACHE_ENTRY_SIZE) == TEXTURE_FAST_CACHE_ENTRY_SIZE); + + //no need to do this assertion check. When it fails, let it fail quietly. + //this failure could happen because other viewer removes the fast cache file when clearing cache. + //--> llassert_always(mFastCachep->write(mFastCachePadBuffer, TEXTURE_FAST_CACHE_ENTRY_SIZE) == TEXTURE_FAST_CACHE_ENTRY_SIZE); + mFastCachep->write(mFastCachePadBuffer, TEXTURE_FAST_CACHE_ENTRY_SIZE); closeFastCache(true); } -- cgit v1.2.3 From 1f2b88803e83e2f35d8ed658783d6c4c3110c088 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 4 Dec 2012 16:10:15 -0600 Subject: MAINT-1953 Run through viewer stats and update GPU table with missing entries and new expected OpenGL versions --- indra/newview/gpu_table.txt | 124 +++++++++++++++++++++---------------- indra/newview/llfeaturemanager.cpp | 14 ++++- 2 files changed, 81 insertions(+), 57 deletions(-) (limited to 'indra') diff --git a/indra/newview/gpu_table.txt b/indra/newview/gpu_table.txt index 21c3cff952..4c39014c8b 100644 --- a/indra/newview/gpu_table.txt +++ b/indra/newview/gpu_table.txt @@ -70,11 +70,11 @@ ATI ASUS EAH58xx .*ATI.*ASUS.*EAH58.* 5 1 1 4.1 ATI ASUS EAH62xx .*ATI.*ASUS.*EAH62.* 2 1 0 0 ATI ASUS EAH63xx .*ATI.*ASUS.*EAH63.* 2 1 0 0 ATI ASUS EAH64xx .*ATI.*ASUS.*EAH64.* 2 1 0 0 -ATI ASUS EAH65xx .*ATI.*ASUS.*EAH65.* 2 1 0 0 -ATI ASUS EAH66xx .*ATI.*ASUS.*EAH66.* 3 1 0 0 +ATI ASUS EAH65xx .*ATI.*ASUS.*EAH65.* 2 1 0 4.1 +ATI ASUS EAH66xx .*ATI.*ASUS.*EAH66.* 3 1 0 4.1 ATI ASUS EAH67xx .*ATI.*ASUS.*EAH67.* 3 1 0 0 -ATI ASUS EAH68xx .*ATI.*ASUS.*EAH68.* 5 1 0 0 -ATI ASUS EAH69xx .*ATI.*ASUS.*EAH69.* 5 1 0 0 +ATI ASUS EAH68xx .*ATI.*ASUS.*EAH68.* 5 1 0 4 +ATI ASUS EAH69xx .*ATI.*ASUS.*EAH69.* 5 1 0 4.1 ATI ASUS Radeon X1xxx .*ATI.*ASUS.*X1.* 2 1 1 2.1 ATI Radeon X7xx .*ATI.*ASUS.*X7.* 1 1 0 0 ATI Radeon X19xx .*ATI.*(Radeon|Diamond) X19.* ?.* 2 1 1 2.1 @@ -108,13 +108,22 @@ ATI Radeon HD 65xx .*ATI.*AMD Radeon.* HD [67]5..[MG] 2 1 1 4.2 ATI Radeon HD 66xx .*ATI.*AMD Radeon.* HD [67]6..[MG] 3 1 1 4.2 ATI Radeon HD 7100 .*ATI.*AMD Radeon.* HD 71.* 2 1 0 0 ATI Radeon HD 7200 .*ATI.*AMD Radeon.* HD 72.* 2 1 0 0 -ATI Radeon HD 7300 .*ATI.*AMD Radeon.* HD 73.* 2 1 0 0 -ATI Radeon HD 7400 .*ATI.*AMD Radeon.* HD 74.* 2 1 0 0 +ATI Radeon HD 7300 .*ATI.*AMD Radeon.* HD 73.* 2 1 0 4.2 +ATI Radeon HD 7400 .*ATI.*AMD Radeon.* HD 74.* 2 1 0 4.2 ATI Radeon HD 7500 .*ATI.*AMD Radeon.* HD 75.* 3 1 1 4.2 -ATI Radeon HD 7600 .*ATI.*AMD Radeon.* HD 76.* 3 1 0 0 +ATI Radeon HD 7600 .*ATI.*AMD Radeon.* HD 76.* 3 1 0 4.2 ATI Radeon HD 7700 .*ATI.*AMD Radeon.* HD 77.* 4 1 1 4.2 ATI Radeon HD 7800 .*ATI.*AMD Radeon.* HD 78.* 5 1 1 4.2 ATI Radeon HD 7900 .*ATI.*AMD Radeon.* HD 79.* 5 1 1 4.2 +ATI ASUS HD7100 .*ATI.*ASUS.* HD71.* 2 1 0 0 +ATI ASUS HD7200 .*ATI.*ASUS.* HD72.* 2 1 0 0 +ATI ASUS HD7300 .*ATI.*ASUS.* HD73.* 2 1 0 0 +ATI ASUS HD7400 .*ATI.*ASUS.* HD74.* 2 1 0 0 +ATI ASUS HD7500 .*ATI.*ASUS.* HD75.* 3 1 1 4.2 +ATI ASUS HD7600 .*ATI.*ASUS.* HD76.* 3 1 0 0 +ATI ASUS HD7700 .*ATI.*ASUS.* HD77.* 4 1 1 4.2 +ATI ASUS HD7800 .*ATI.*ASUS.* HD78.* 5 1 1 4.2 +ATI ASUS HD7900 .*ATI.*ASUS.* HD79.* 5 1 1 4.2 ATI Mobility Radeon 4100 .*ATI.*Mobility.*41.. 1 1 1 3.3 ATI Mobility Radeon 7xxx .*ATI.*Mobility.*Radeon 7.* 0 1 1 1.3 ATI Mobility Radeon 8xxx .*ATI.*Mobility.*Radeon 8.* 0 1 0 0 @@ -167,6 +176,7 @@ ATI Radeon HD 3400 .*ATI.*Radeon HD *34.. 1 1 1 4 ATI Radeon HD 3500 .*ATI.*Radeon HD *35.. 2 1 0 0 ATI Radeon HD 3600 .*ATI.*Radeon HD *36.. 3 1 1 3.3 ATI Radeon HD 3700 .*ATI.*Radeon HD *37.. 3 1 0 0 +ATI HD3700 .*ATI.* HD37.. 3 1 0 3.3 ATI Radeon HD 3800 .*ATI.*Radeon HD *38.. 3 1 1 4 ATI Radeon HD 4100 .*ATI.*Radeon HD *41.. 1 1 0 0 ATI Radeon HD 4200 .*ATI.*Radeon HD *42.. 1 1 1 4 @@ -176,8 +186,10 @@ ATI Radeon HD 4500 .*ATI.*Radeon HD *45.. 2 1 1 3.3 ATI Radeon HD 4600 .*ATI.*Radeon HD *46.. 3 1 1 4 ATI Radeon HD 4700 .*ATI.*Radeon HD *47.. 3 1 1 3.3 ATI Radeon HD 4800 .*ATI.*Radeon HD *48.. 3 1 1 4 +ATI ASUS EAH5400 .*ATI.*ASUS EAH54.. 3 1 1 4.2 ATI Radeon HD 5400 .*ATI.*Radeon HD *54.. 3 1 1 4.2 ATI Radeon HD 5500 .*ATI.*Radeon HD *55.. 3 1 1 4.2 +ATI ASUS EAH5500 .*ATI.*ASUS EAH55.. 3 1 1 4.2 ATI Radeon HD 5600 .*ATI.*Radeon HD *56.. 3 1 1 4.2 ATI Radeon HD 5700 .*ATI.*Radeon HD *57.. 3 1 1 4.2 ATI Radeon HD 5800 .*ATI.*Radeon HD *58.. 4 1 1 4.2 @@ -270,7 +282,7 @@ ATI FirePro 5000 .*ATI.*FirePro V5.* 3 1 0 0 ATI FirePro 7000 .*ATI.*FirePro V7.* 3 1 0 0 ATI FirePro M .*ATI.*FirePro M.* 3 1 1 4.2 ATI R300 (9700) .*R300.* 0 1 1 2.1 -ATI Radeon .*ATI.*(Diamond|Radeon).* 0 1 0 0 +ATI Radeon .*ATI.*(Diamond|Radeon).* 0 1 0 4.2 Intel X3100 .*Intel.*X3100.* 1 1 1 2.1 Intel GMA 3600 .*Intel.* 3600.* 0 1 1 3 Intel 830M .*Intel.*830M 0 0 0 0 @@ -293,9 +305,9 @@ Intel Brookdale .*Intel.*Brookdale.* 0 0 1 1.3 Intel Cantiga .*Intel.*Cantiga.* 0 0 1 2 Intel Eaglelake .*Intel.*Eaglelake.* 1 1 1 2 Intel Graphics Media HD .*Intel.*Graphics Media.*HD.* 1 1 1 2.1 -Intel HD Graphics 2000 .*Intel.*HD Graphics 2.* 2 1 0 0 +Intel HD Graphics 2000 .*Intel.*HD Graphics 2.* 2 1 0 4 Intel HD Graphics 3000 .*Intel.*HD Graphics 3.* 3 1 1 3.1 -Intel HD Graphics 4000 .*Intel.*HD Graphics 4.* 3 1 1 3.3 +Intel HD Graphics 4000 .*Intel.*HD Graphics 4.* 3 1 1 4 Intel HD2000 .*Intel.*HD2000.* 2 1 0 0 Intel HD3000 .*Intel.*HD3000.* 3 1 0 0 Intel HD Graphics .*Intel.*HD Graphics.* 2 1 1 4 @@ -341,8 +353,8 @@ NVIDIA GT 325M .*NVIDIA .*GT *32*M.* 3 1 1 3.3 NVIDIA GT 330M .*NVIDIA .*GT *33*M.* 3 1 1 3.3 NVIDIA GT 340M .*NVIDIA .*GT *34*M.* 4 1 1 3.3 NVIDIA GTS 350M .*NVIDIA .*GTS *35*M.* 4 1 1 3.3 -NVIDIA GTS 360M .*NVIDIA .*GTS *36*M.* 5 1 1 3.3 -NVIDIA 405M .*NVIDIA .* 40*M.* 2 1 0 0 +NVIDIA GTS 360M .*NVIDIA .*GTS *360M.* 5 1 1 3.3 +NVIDIA 405M .*NVIDIA .* 40*M.* 2 1 0 4.2 NVIDIA 410M .*NVIDIA .* 41*M.* 3 1 0 0 NVIDIA GT 415M .*NVIDIA .*GT *41*M.* 3 1 1 4.2 NVIDIA GT 420M .*NVIDIA .*GT *42*M.* 3 1 1 4.2 @@ -369,47 +381,51 @@ NVIDIA GTX 670M .*NVIDIA .*GTX *67*M.* 5 1 1 4.2 NVIDIA GTX 680M .*NVIDIA .*GTX *68*M.* 5 1 0 0 NVIDIA GTX 690M .*NVIDIA .*GTX *69*M.* 5 1 0 0 NVIDIA G100 .*NVIDIA .*G10.* 3 1 1 4.2 -NVIDIA GT 120 .*NVIDIA .*GT *12.* 2 1 0 0 -NVIDIA GT 130 .*NVIDIA .*GT *13.* 2 1 0 0 +NVIDIA GT 120 .*NVIDIA .*GT *12.* 2 1 0 3 +NVIDIA GT 130 .*NVIDIA .*GT *13.* 2 1 0 3.3 NVIDIA GTS 150 .*NVIDIA .*GTS *15.* 2 1 0 0 -NVIDIA 205 .*NVIDIA .*GeForce 205.* 2 1 1 3.3 +NVIDIA 200 .*NVIDIA .*GeForce 20.* 2 1 1 3.3 +NVIDIA G200 .*NVIDIA .*GeForce G20.* 2 1 1 3.3 +NVIDIA G210 .*NVIDIA .*GeForce G210.* 3 1 1 3.3 NVIDIA 210 .*NVIDIA .*GeForce 210.* 3 1 1 3.3 NVIDIA GT 220 .*NVIDIA .*GT *22.* 2 1 1 3.3 NVIDIA GT 230 .*NVIDIA .*GT *23.* 2 1 1 3.3 +NVIDIA GT 240 .*NVIDIA .*GT *24.* 4 1 1 3.3 NVIDIA GTS 240 .*NVIDIA .*GTS *24.* 4 1 1 3.3 NVIDIA GTS 250 .*NVIDIA .*GTS *25.* 4 1 1 3.3 NVIDIA GTX 260 .*NVIDIA .*GTX *26.* 4 1 1 3.3 -NVIDIA GTX 270 .*NVIDIA .*GTX *27.* 4 1 0 0 +NVIDIA GTX 270 .*NVIDIA .*GTX *27.* 4 1 0 3.3 NVIDIA GTX 280 .*NVIDIA .*GTX *28.* 4 1 1 3.3 -NVIDIA GTX 290 .*NVIDIA .*GTX *29.* 5 1 0 0 +NVIDIA GTX 290 .*NVIDIA .*GTX *29.* 5 1 0 3.3 NVIDIA 310 .*NVIDIA .*GeForce 310.* 3 1 1 3.3 NVIDIA 315 .*NVIDIA .*GeForce 315.* 3 1 1 3.3 -NVIDIA GT 320 .*NVIDIA .*GT *32.* 3 1 0 0 -NVIDIA GT 330 .*NVIDIA .*GT *33.* 3 1 0 0 +NVIDIA GT 320 .*NVIDIA .*GT *32.* 3 1 0 3.3 +NVIDIA GT 330 .*NVIDIA .*GT *33.* 3 1 0 3.3 NVIDIA GT 340 .*NVIDIA .*GT *34.* 3 1 0 0 -NVIDIA 405 .*NVIDIA .* 405.* 3 1 0 0 +NVIDIA 405 .*NVIDIA .* 405.* 3 1 0 3.3 NVIDIA GT 420 .*NVIDIA .*GT *42.* 3 1 1 4.2 -NVIDIA GT 430 .*NVIDIA .*GT *43.* 3 1 1 4.1 -NVIDIA GT 440 .*NVIDIA .*GT *44.* 4 1 0 0 +NVIDIA GT 430 .*NVIDIA .*GT *43.* 3 1 1 4.2 +NVIDIA GT 440 .*NVIDIA .*GT *44.* 4 1 0 4.2 NVIDIA GTS 450 .*NVIDIA .*GTS *45.* 4 1 1 4.2 -NVIDIA GTX 460 .*NVIDIA .*GTX *46.* 5 1 1 4.2 +NVIDIA GTX 460 .*NVIDIA .*GTX *46.* 5 1 1 4.3 NVIDIA GTX 470 .*NVIDIA .*GTX *47.* 5 1 1 4.2 NVIDIA GTX 480 .*NVIDIA .*GTX *48.* 5 1 1 4.2 NVIDIA 510 .*NVIDIA .* 510.* 3 1 0 0 NVIDIA GT 520 .*NVIDIA .*GT *52.* 3 1 1 4.2 NVIDIA GT 530 .*NVIDIA .*GT *53.* 3 1 1 4.2 NVIDIA GT 540 .*NVIDIA .*GT *54.* 3 1 1 4.2 -NVIDIA GTX 550 .*NVIDIA .*GTX *55.* 5 1 1 4.2 +NVIDIA GTX 550 .*NVIDIA .*GTX *55.* 5 1 1 4.3 NVIDIA GTX 560 .*NVIDIA .*GTX *56.* 5 1 1 4.2 NVIDIA GTX 570 .*NVIDIA .*GTX *57.* 5 1 1 4.2 -NVIDIA GTX 580 .*NVIDIA .*GTX *58.* 5 1 1 4.2 +NVIDIA GTX 580 .*NVIDIA .*GTX *58.* 5 1 1 4.3 NVIDIA GTX 590 .*NVIDIA .*GTX *59.* 5 1 1 4.2 NVIDIA GT 610 .*NVIDIA .*GT *61.* 3 1 1 4.2 -NVIDIA GT 620 .*NVIDIA .*GT *62.* 3 1 0 0 -NVIDIA GT 630 .*NVIDIA .*GT *63.* 3 1 0 0 -NVIDIA GT 640 .*NVIDIA .*GT *64.* 3 1 0 0 +NVIDIA GT 620 .*NVIDIA .*GT *62.* 3 1 0 4.2 +NVIDIA GT 630 .*NVIDIA .*GT *63.* 3 1 0 4.2 +NVIDIA GT 640 .*NVIDIA .*GT *64.* 3 1 0 4.3 NVIDIA GT 650 .*NVIDIA .*GT *65.* 3 1 1 4.2 -NVIDIA GTX 660 .*NVIDIA .*GTX *66.* 5 1 0 0 +NVIDIA GTX 650 .*NVIDIA .*GTX *65.* 3 1 1 4.2 +NVIDIA GTX 660 .*NVIDIA .*GTX *66.* 5 1 0 4.3 NVIDIA GTX 670 .*NVIDIA .*GTX *67.* 5 1 1 4.2 NVIDIA GTX 680 .*NVIDIA .*GTX *68.* 5 1 1 4.2 NVIDIA GTX 690 .*NVIDIA .*GTX *69.* 5 1 1 4.2 @@ -443,8 +459,8 @@ NVIDIA GeForce 7600 .*NVIDIA .*GeForce 76.* 2 1 1 2.1 NVIDIA GeForce 7800 .*NVIDIA .*GeForce 78.* 2 1 1 2.1 NVIDIA GeForce 7900 .*NVIDIA .*GeForce 79.* 3 1 1 2.1 NVIDIA GeForce 8100 .*NVIDIA .*GeForce 81.* 1 1 0 0 -NVIDIA GeForce 8200M .*NVIDIA .*GeForce 8200M.* 1 1 0 0 -NVIDIA GeForce 8200 .*NVIDIA .*GeForce 82.* 1 1 0 0 +NVIDIA GeForce 8200M .*NVIDIA .*GeForce 8200M.* 1 1 0 3.3 +NVIDIA GeForce 8200 .*NVIDIA .*GeForce 82.* 1 1 0 2.1 NVIDIA GeForce 8300 .*NVIDIA .*GeForce 83.* 3 1 1 3.3 NVIDIA GeForce 8400M .*NVIDIA .*GeForce 8400M.* 1 1 1 3.3 NVIDIA GeForce 8400 .*NVIDIA .*GeForce 84.* 2 1 1 3.3 @@ -456,9 +472,9 @@ NVIDIA GeForce 8700 .*NVIDIA .*GeForce 87.* 3 1 0 0 NVIDIA GeForce 8800M .*NVIDIA .*GeForce 8800M.* 2 1 1 3.3 NVIDIA GeForce 8800 .*NVIDIA .*GeForce 88.* 3 1 1 3.3 NVIDIA GeForce 9100M .*NVIDIA .*GeForce 9100M.* 0 1 0 0 -NVIDIA GeForce 9100 .*NVIDIA .*GeForce 91.* 0 1 0 0 -NVIDIA GeForce 9200M .*NVIDIA .*GeForce 9200M.* 1 1 0 0 -NVIDIA GeForce 9200 .*NVIDIA .*GeForce 92.* 1 1 0 0 +NVIDIA GeForce 9100 .*NVIDIA .*GeForce 91.* 0 1 0 3.3 +NVIDIA GeForce 9200M .*NVIDIA .*GeForce 9200M.* 1 1 0 3.1 +NVIDIA GeForce 9200 .*NVIDIA .*GeForce 92.* 1 1 0 3.3 NVIDIA GeForce 9300M .*NVIDIA .*GeForce 9300M.* 1 1 1 3.3 NVIDIA GeForce 9300 .*NVIDIA .*GeForce 93.* 1 1 1 3.3 NVIDIA GeForce 9400M .*NVIDIA .*GeForce 9400M.* 2 1 1 3.3 @@ -471,7 +487,7 @@ NVIDIA GeForce 9700M .*NVIDIA .*GeForce 9700M.* 0 1 1 3.3 NVIDIA GeForce 9800M .*NVIDIA .*GeForce 9800M.* 2 1 1 3.3 NVIDIA GeForce 9800 .*NVIDIA .*GeForce 98.* 3 1 1 3.3 NVIDIA GeForce FX 5100 .*NVIDIA .*GeForce FX 51.* 0 1 0 0 -NVIDIA GeForce FX 5200 .*NVIDIA .*GeForce FX 52.* 0 1 0 0 +NVIDIA GeForce FX 5200 .*NVIDIA .*GeForce FX 52.* 0 1 0 2.1 NVIDIA GeForce FX 5300 .*NVIDIA .*GeForce FX 53.* 0 1 0 0 NVIDIA GeForce FX 5500 .*NVIDIA .*GeForce FX 55.* 0 1 1 2.1 NVIDIA GeForce FX 5600 .*NVIDIA .*GeForce FX 56.* 1 1 1 2.1 @@ -506,7 +522,7 @@ NVIDIA D9M .*NVIDIA .*D9M.* 1 1 0 0 NVIDIA G94 .*NVIDIA .*G94.* 3 1 0 0 NVIDIA GeForce Go 6 .*GeForce Go 6.* 1 1 0 0 NVIDIA ION 2 .*NVIDIA .*ION 2.* 2 1 0 0 -NVIDIA ION .*NVIDIA Corporation.*ION.* 2 1 1 0 +NVIDIA ION .*NVIDIA Corporation.*ION.* 2 1 1 3.3 NVIDIA NB8M .*NVIDIA .*NB8M.* 1 1 0 0 NVIDIA NB8P .*NVIDIA .*NB8P.* 2 1 0 0 NVIDIA NB9E .*NVIDIA .*NB9E.* 3 1 0 0 @@ -514,7 +530,7 @@ NVIDIA NB9M .*NVIDIA .*NB9M.* 1 1 0 0 NVIDIA NB9P .*NVIDIA .*NB9P.* 2 1 0 0 NVIDIA N10 .*NVIDIA .*N10.* 1 1 0 0 NVIDIA GeForce PCX .*GeForce PCX.* 0 1 0 0 -NVIDIA Generic .*NVIDIA .*Unknown.* 0 0 0 0 +NVIDIA Generic .*NVIDIA .*Unknown.* 0 0 0 3 NVIDIA NV17 .*NVIDIA .*NV17.* 0 1 0 0 NVIDIA NV34 .*NVIDIA .*NV34.* 0 1 0 0 NVIDIA NV35 .*NVIDIA .*NV35.* 0 1 0 0 @@ -522,7 +538,7 @@ NVIDIA NV36 .*NVIDIA .*NV36.* 1 1 0 0 NVIDIA NV41 .*NVIDIA .*NV41.* 1 1 0 0 NVIDIA NV43 .*NVIDIA .*NV43.* 1 1 0 0 NVIDIA NV44 .*NVIDIA .*NV44.* 1 1 0 0 -NVIDIA nForce .*NVIDIA .*nForce.* 0 0 0 0 +NVIDIA nForce .*NVIDIA .*nForce.* 0 0 0 3.3 NVIDIA MCP51 .*NVIDIA .*MCP51.* 1 1 0 0 NVIDIA MCP61 .*NVIDIA .*MCP61.* 1 1 0 0 NVIDIA MCP67 .*NVIDIA .*MCP67.* 1 1 0 0 @@ -533,40 +549,40 @@ NVIDIA MCP78 .*NVIDIA .*MCP78.* 1 1 0 0 NVIDIA MCP79 .*NVIDIA .*MCP79.* 1 1 0 0 NVIDIA MCP7A .*NVIDIA .*MCP7A.* 1 1 0 0 NVIDIA Quadro2 .*Quadro2.* 0 1 0 0 -NVIDIA Quadro 1000M .*Quadro.*1000M.* 2 1 0 0 -NVIDIA Quadro 2000 M/D .*Quadro.*2000.* 3 1 0 0 +NVIDIA Quadro 1000M .*Quadro.*1000M.* 2 1 0 4.2 +NVIDIA Quadro 2000 M/D .*Quadro.*2000.* 3 1 0 4.2 NVIDIA Quadro 3000M .*Quadro.*3000M.* 3 1 0 0 NVIDIA Quadro 4000M .*Quadro.*4000M.* 3 1 0 0 -NVIDIA Quadro 4000 .*Quadro *4000.* 3 1 0 0 +NVIDIA Quadro 4000 .*Quadro *4000.* 3 1 0 4.2 NVIDIA Quadro 50x0 M .*Quadro.*50.0.* 3 1 0 0 NVIDIA Quadro 6000 .*Quadro.*6000.* 3 1 0 0 -NVIDIA Quadro 400 .*Quadro.*400.* 2 1 0 0 -NVIDIA Quadro 600 .*Quadro.*600.* 2 1 0 0 +NVIDIA Quadro 400 .*Quadro.*400.* 2 1 0 3.3 +NVIDIA Quadro 600 .*Quadro.*600.* 2 1 0 3.3 NVIDIA Quadro4 .*Quadro4.* 0 1 0 0 NVIDIA Quadro DCC .*Quadro DCC.* 0 1 0 0 NVIDIA Quadro CX .*Quadro.*CX.* 3 1 0 0 NVIDIA Quadro FX 770M .*Quadro.*FX *770M.* 2 1 0 0 -NVIDIA Quadro FX 1500M .*Quadro.*FX *1500M.* 1 1 0 0 +NVIDIA Quadro FX 1500M .*Quadro.*FX *1500M.* 1 1 0 2.1 NVIDIA Quadro FX 1600M .*Quadro.*FX *1600M.* 2 1 0 0 NVIDIA Quadro FX 2500M .*Quadro.*FX *2500M.* 2 1 0 0 NVIDIA Quadro FX 2700M .*Quadro.*FX *2700M.* 3 1 0 0 -NVIDIA Quadro FX 2800M .*Quadro.*FX *2800M.* 3 1 0 0 -NVIDIA Quadro FX 3500 .*Quadro.*FX *3500.* 2 1 0 0 +NVIDIA Quadro FX 2800M .*Quadro.*FX *2800M.* 3 1 0 3.3 +NVIDIA Quadro FX 3500 .*Quadro.*FX *3500.* 2 1 0 2.1 NVIDIA Quadro FX 3600 .*Quadro.*FX *3600.* 3 1 0 0 -NVIDIA Quadro FX 3700 .*Quadro.*FX *3700.* 3 1 0 0 -NVIDIA Quadro FX 3800 .*Quadro.*FX *3800.* 3 1 0 0 +NVIDIA Quadro FX 3700 .*Quadro.*FX *3700.* 3 1 0 3.3 +NVIDIA Quadro FX 3800 .*Quadro.*FX *3800.* 3 1 0 3.2 NVIDIA Quadro FX 4500 .*Quadro.*FX *45.* 3 1 0 0 -NVIDIA Quadro FX 880M .*Quadro.*FX *880M.* 3 1 0 0 +NVIDIA Quadro FX 880M .*Quadro.*FX *880M.* 3 1 0 3.3 NVIDIA Quadro FX 4800 .*NVIDIA .*Quadro *FX *4800.* 3 1 0 0 -NVIDIA Quadro FX .*Quadro FX.* 1 1 0 0 -NVIDIA Quadro NVS 1xxM .*Quadro NVS *1.[05]M.* 0 1 1 2.1 +NVIDIA Quadro FX .*Quadro FX.* 1 1 0 3.3 +NVIDIA Quadro NVS 1xxM .*Quadro NVS *1.[05]M.* 0 1 1 3.3 NVIDIA Quadro NVS 300M .*NVIDIA .*NVS *300M.* 2 1 0 0 NVIDIA Quadro NVS 320M .*NVIDIA .*NVS *320M.* 2 1 0 0 NVIDIA Quadro NVS 2100M .*NVIDIA .*NVS *2100M.* 2 1 0 0 NVIDIA Quadro NVS 3100M .*NVIDIA .*NVS *3100M.* 2 1 0 0 -NVIDIA Quadro NVS 4200M .*NVIDIA .*NVS *4200M.* 2 1 0 0 +NVIDIA Quadro NVS 4200M .*NVIDIA .*NVS *4200M.* 2 1 0 4.1 NVIDIA Quadro NVS 5100M .*NVIDIA .*NVS *5100M.* 2 1 0 0 -NVIDIA Quadro NVS .*NVIDIA .*NVS 0 1 0 0 +NVIDIA Quadro NVS .*NVIDIA .*NVS 0 1 0 3.2 NVIDIA Corporation N12P .*NVIDIA .*N12P.* 1 1 1 4.1 NVIDIA Corporation N11M .*NVIDIA .*N11M.* 2 1 0 0 NVIDIA RIVA TNT .*RIVA TNT.* 0 0 0 0 @@ -580,5 +596,3 @@ Apple Generic Apple.*Generic.* 0 0 0 0 Apple Software Renderer Apple.*Software Renderer.* 0 0 0 0 Humper Humper.* 0 1 1 2.1 PowerVR SGX545 .*PowerVR SGX.* 1 1 1 3 - - diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index 6f11d4d4ca..36bf5a6842 100644 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -419,7 +419,7 @@ void LLFeatureManager::parseGPUTable(std::string filename) // setup the tokenizer std::string buf(buffer); - std::string cls, label, expr, supported; + std::string cls, label, expr, supported, stats_based, expected_gl_version; boost_tokenizer tokens(buf, boost::char_separator("\t\n")); boost_tokenizer::iterator token_iter = tokens.begin(); @@ -440,6 +440,14 @@ void LLFeatureManager::parseGPUTable(std::string filename) { supported = *token_iter++; } + if (token_iter != tokens.end()) + { + stats_based = *token_iter++; + } + if (token_iter != tokens.end()) + { + expected_gl_version = *token_iter++; + } if (label.empty() || expr.empty() || cls.empty() || supported.empty()) { @@ -450,7 +458,9 @@ void LLFeatureManager::parseGPUTable(std::string filename) json << "{'label' : '" << label << "',\n" << "'regexp' : '" << expr << "',\n" << "'class' : '" << cls << "',\n" << - "'supported' : '" << supported << "'\n},\n"; + "'supported' : '" << supported << "',\n" << + "'stats_based' : " << stats_based << ",\n" << + "'gl_version' : " << expected_gl_version << "\n},\n"; #endif for (U32 i = 0; i < expr.length(); i++) /*Flawfinder: ignore*/ -- cgit v1.2.3 From 3d7aaaada853d950888a2fd0fe3e2f375bd5bbb0 Mon Sep 17 00:00:00 2001 From: "maxim@mnikolenko" Date: Wed, 12 Dec 2012 13:14:52 +0200 Subject: CHUI-427 FIXED Added callback to track changing in mUserPTTState. It's needed to synchronize both buttons --- indra/newview/llfloaterimcontainer.cpp | 7 ++++++- indra/newview/llfloaterimcontainer.h | 1 + indra/newview/llfloaterimsessiontab.cpp | 1 - indra/newview/llvoiceclient.cpp | 1 + indra/newview/llvoiceclient.h | 6 ++++++ 5 files changed, 14 insertions(+), 2 deletions(-) (limited to 'indra') diff --git a/indra/newview/llfloaterimcontainer.cpp b/indra/newview/llfloaterimcontainer.cpp index cc053ca658..75b311eecf 100644 --- a/indra/newview/llfloaterimcontainer.cpp +++ b/indra/newview/llfloaterimcontainer.cpp @@ -88,6 +88,11 @@ LLFloaterIMContainer::~LLFloaterIMContainer() mNewMessageConnection.disconnect(); LLTransientFloaterMgr::getInstance()->removeControlView(LLTransientFloaterMgr::IM, this); + if (mMicroChangedSignal.connected()) + { + mMicroChangedSignal.disconnect(); + } + gSavedPerAccountSettings.setBOOL("ConversationsListPaneCollapsed", mConversationsPane->isCollapsed()); gSavedPerAccountSettings.setBOOL("ConversationsMessagePaneCollapsed", mMessagesPane->isCollapsed()); @@ -213,7 +218,7 @@ BOOL LLFloaterIMContainer::postBuild() collapseMessagesPane(gSavedPerAccountSettings.getBOOL("ConversationsMessagePaneCollapsed")); collapseConversationsPane(gSavedPerAccountSettings.getBOOL("ConversationsListPaneCollapsed")); LLAvatarNameCache::addUseDisplayNamesCallback(boost::bind(&LLFloaterIMSessionTab::processChatHistoryStyleUpdate)); - + mMicroChangedSignal = LLVoiceClient::getInstance()->MicroChangedCallback(boost::bind(&LLFloaterIMContainer::updateSpeakBtnState, this)); if (! mMessagesPane->isCollapsed()) { S32 list_width = gSavedPerAccountSettings.getS32("ConversationsListPaneWidth"); diff --git a/indra/newview/llfloaterimcontainer.h b/indra/newview/llfloaterimcontainer.h index 3818645037..4f1bb96d9b 100644 --- a/indra/newview/llfloaterimcontainer.h +++ b/indra/newview/llfloaterimcontainer.h @@ -176,6 +176,7 @@ public: void updateSpeakBtnState(); static bool isConversationLoggingAllowed(); void flashConversationItemWidget(const LLUUID& session_id, bool is_flashes); + boost::signals2::connection mMicroChangedSignal; private: LLConversationViewSession* createConversationItemWidget(LLConversationItem* item); diff --git a/indra/newview/llfloaterimsessiontab.cpp b/indra/newview/llfloaterimsessiontab.cpp index 4c6d8fa5a0..0eb0289f49 100644 --- a/indra/newview/llfloaterimsessiontab.cpp +++ b/indra/newview/llfloaterimsessiontab.cpp @@ -693,7 +693,6 @@ void LLFloaterIMSessionTab::updateCallBtnState(bool callIsActive) voiceButton->setToolTip( callIsActive? getString("end_call_button_tooltip") : getString("start_call_button_tooltip")); - LLFloaterIMContainer::getInstance()->updateSpeakBtnState(); enableDisableCallBtn(); } diff --git a/indra/newview/llvoiceclient.cpp b/indra/newview/llvoiceclient.cpp index 730f022c50..dd529d74e9 100644 --- a/indra/newview/llvoiceclient.cpp +++ b/indra/newview/llvoiceclient.cpp @@ -551,6 +551,7 @@ void LLVoiceClient::setUserPTTState(bool ptt) { mUserPTTState = ptt; updateMicMuteLogic(); + mMicroChangedSignal(); } bool LLVoiceClient::getUserPTTState() diff --git a/indra/newview/llvoiceclient.h b/indra/newview/llvoiceclient.h index c9aeea35a9..714dd6a9f2 100644 --- a/indra/newview/llvoiceclient.h +++ b/indra/newview/llvoiceclient.h @@ -303,6 +303,9 @@ public: LLVoiceClient(); ~LLVoiceClient(); + typedef boost::signals2::signal micro_changed_signal_t; + micro_changed_signal_t mMicroChangedSignal; + void init(LLPumpIO *pump); // Call this once at application startup (creates connector) void terminate(); // Call this to clean up during shutdown @@ -401,6 +404,8 @@ public: void keyUp(KEY key, MASK mask); void middleMouseState(bool down); + boost::signals2::connection MicroChangedCallback(const micro_changed_signal_t::slot_type& cb ) { return mMicroChangedSignal.connect(cb); } + ///////////////////////////// // Accessors for data related to nearby speakers @@ -456,6 +461,7 @@ protected: LLVoiceModuleInterface* mVoiceModule; LLPumpIO *m_servicePump; + LLCachedControl mVoiceEffectEnabled; LLCachedControl mVoiceEffectDefault; -- cgit v1.2.3