From 06b024f60e6953f3b1de08523b511e0f0a777531 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 26 Jun 2013 19:16:49 -0500 Subject: MATBUG-194 Fix for crazy colors on projector shadows with NVIDIA OpenGL 3.3 implementations --- .../app_settings/shaders/class2/deferred/multiSpotLightF.glsl | 4 ++++ indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl | 5 ++++- 2 files changed, 8 insertions(+), 1 deletion(-) (limited to 'indra') diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl index 0deb4fe3b6..14f6afc8c2 100755 --- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl @@ -318,6 +318,10 @@ void main() } } + + //not sure why, but this line prevents MATBUG-194 + col = max(col, vec3(0.0)); + frag_color.rgb = col; frag_color.a = 0.0; } diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl index 7a4337c277..6e0218cb9c 100755 --- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl @@ -315,7 +315,10 @@ void main() } } } - + + //not sure why, but this line prevents MATBUG-194 + col = max(col, vec3(0.0)); + frag_color.rgb = col; frag_color.a = 0.0; } -- cgit v1.2.3