From 251a695c784bd861801dffee57bd5bebf48748e3 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Tue, 15 Jun 2010 14:54:58 -0700 Subject: EXT-7870 - Turn down footstep volume --- indra/newview/llvoavatar.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview') diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 3e93dc1a90..eb0d4cb8ae 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -3551,7 +3551,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // AUDIO_STEP_LO_SPEED, AUDIO_STEP_HI_SPEED, // AUDIO_STEP_LO_GAIN, AUDIO_STEP_HI_GAIN ); - const F32 STEP_VOLUME = 0.5f; + const F32 STEP_VOLUME = 0.3f; const LLUUID& step_sound_id = getStepSound(); LLVector3d foot_pos_global = gAgent.getPosGlobalFromAgent(foot_pos_agent); -- cgit v1.2.3 From 4fb3198642026c8679fc64e6d3653baae35b5988 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Tue, 15 Jun 2010 15:25:55 -0700 Subject: EXT-7090 WIP STRG(CTRL)+SHIFT+S in Mouselook doesnt make a snapshot made world view extend to where menu bar would normally be when in mouselook --- indra/newview/llstatusbar.cpp | 3 +-- indra/newview/llviewerwindow.cpp | 2 +- 2 files changed, 2 insertions(+), 3 deletions(-) (limited to 'indra/newview') diff --git a/indra/newview/llstatusbar.cpp b/indra/newview/llstatusbar.cpp index ac419d8dc7..8c8fbdc88c 100644 --- a/indra/newview/llstatusbar.cpp +++ b/indra/newview/llstatusbar.cpp @@ -371,8 +371,7 @@ void LLStatusBar::refresh() void LLStatusBar::setVisibleForMouselook(bool visible) { mTextTime->setVisible(visible); - getChild("buycurrency")->setVisible(visible); - getChild("buyL")->setVisible(visible); + getChild("balance_bg")->setVisible(visible); mBtnVolume->setVisible(visible); mMediaToggle->setVisible(visible); mSGBandwidth->setVisible(visible); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 0a65cb7330..c4135f9409 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -2462,7 +2462,7 @@ void LLViewerWindow::updateUI() LLLayoutStack::updateClass(); // use full window for world view when not rendering UI - bool world_view_uses_full_window = !gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI); + bool world_view_uses_full_window = gAgentCamera.cameraMouselook() || !gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI); updateWorldViewRect(world_view_uses_full_window); LLView::sMouseHandlerMessage.clear(); -- cgit v1.2.3