From ecb8c4e718067b1fb567aa1182f213408ea8b463 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 20 Apr 2011 15:37:50 -0500 Subject: SH-1411 Fix for shadows from large objects flickering at odd angles at certain times of day. --- indra/newview/app_settings/settings.xml | 2 +- indra/newview/pipeline.cpp | 5 ----- 2 files changed, 1 insertion(+), 6 deletions(-) (limited to 'indra/newview') diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 6d80a21483..80dfe16ee9 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -8048,7 +8048,7 @@ Type F32 Value - 1.1 + 0.8 RenderShadowGaussian diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index a533be675c..ec1f9173ff 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -9110,11 +9110,6 @@ void LLPipeline::generateSunShadow(LLCamera& camera) fovx = acos(fovx); fovz = acos(fovz); - if (fovx > cutoff || llround(fovz, 0.01f) > cutoff) - { - // llerrs << "WTF?" << llendl; - } - mShadowFOV.mV[j] = cutoff; } -- cgit v1.2.3